diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs | 168 |
1 files changed, 0 insertions, 168 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs b/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs deleted file mode 100644 index 763735f..0000000 --- a/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs +++ /dev/null | |||
@@ -1,168 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Drawing; | ||
30 | using Nini.Config; | ||
31 | using OpenJPEGNet; | ||
32 | using OpenSim.Region.Environment.Interfaces; | ||
33 | using OpenSim.Region.Environment.Scenes; | ||
34 | |||
35 | namespace OpenSim.Region.Environment.Modules.Terrain | ||
36 | { | ||
37 | internal class MapImageModule : IMapImageGenerator, IRegionModule | ||
38 | { | ||
39 | private Scene m_scene; | ||
40 | |||
41 | #region IMapImageGenerator Members | ||
42 | |||
43 | public byte[] WriteJpeg2000Image(string gradientmap) | ||
44 | { | ||
45 | byte[] imageData = null; | ||
46 | |||
47 | Bitmap bmp = TerrainToBitmap(gradientmap); | ||
48 | |||
49 | try | ||
50 | { | ||
51 | imageData = OpenJPEG.EncodeFromImage(bmp, true); | ||
52 | } | ||
53 | catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke | ||
54 | { | ||
55 | Console.WriteLine("Failed generating terrain map: " + e); | ||
56 | } | ||
57 | |||
58 | return imageData; | ||
59 | } | ||
60 | |||
61 | #endregion | ||
62 | |||
63 | #region IRegionModule Members | ||
64 | |||
65 | public void Initialise(Scene scene, IConfigSource source) | ||
66 | { | ||
67 | m_scene = scene; | ||
68 | m_scene.RegisterModuleInterface<IMapImageGenerator>(this); | ||
69 | } | ||
70 | |||
71 | public void PostInitialise() | ||
72 | { | ||
73 | } | ||
74 | |||
75 | public void Close() | ||
76 | { | ||
77 | } | ||
78 | |||
79 | public string Name | ||
80 | { | ||
81 | get { return "MapImageModule"; } | ||
82 | } | ||
83 | |||
84 | public bool IsSharedModule | ||
85 | { | ||
86 | get { return false; } | ||
87 | } | ||
88 | |||
89 | #endregion | ||
90 | |||
91 | private void ShadeBuildings(ref Bitmap map) | ||
92 | { | ||
93 | lock (map) | ||
94 | { | ||
95 | lock (m_scene.Entities) | ||
96 | { | ||
97 | foreach (EntityBase entity in m_scene.Entities.Values) | ||
98 | { | ||
99 | if (entity is SceneObjectGroup) | ||
100 | { | ||
101 | SceneObjectGroup sog = (SceneObjectGroup) entity; | ||
102 | |||
103 | foreach (SceneObjectPart primitive in sog.Children.Values) | ||
104 | { | ||
105 | int x, y, w, h; | ||
106 | x = (int) (primitive.AbsolutePosition.X - (primitive.Scale.X / 2)); | ||
107 | y = (int) (primitive.AbsolutePosition.Y - (primitive.Scale.Y / 2)); | ||
108 | w = (int) primitive.Scale.X; | ||
109 | h = (int) primitive.Scale.Y; | ||
110 | |||
111 | int dx; | ||
112 | for (dx = x; dx < x + w; dx++) | ||
113 | { | ||
114 | int dy; | ||
115 | for (dy = y; dy < y + h; dy++) | ||
116 | { | ||
117 | if (x < 0 || y < 0) | ||
118 | continue; | ||
119 | if (x >= map.Width || y >= map.Height) | ||
120 | continue; | ||
121 | |||
122 | map.SetPixel(dx, dy, Color.DarkGray); | ||
123 | } | ||
124 | } | ||
125 | } | ||
126 | } | ||
127 | } | ||
128 | } | ||
129 | } | ||
130 | } | ||
131 | |||
132 | private Bitmap TerrainToBitmap(string gradientmap) | ||
133 | { | ||
134 | Bitmap gradientmapLd = new Bitmap(gradientmap); | ||
135 | |||
136 | int pallete = gradientmapLd.Height; | ||
137 | |||
138 | Bitmap bmp = new Bitmap(m_scene.Heightmap.Width, m_scene.Heightmap.Height); | ||
139 | Color[] colours = new Color[pallete]; | ||
140 | |||
141 | for (int i = 0; i < pallete; i++) | ||
142 | { | ||
143 | colours[i] = gradientmapLd.GetPixel(0, i); | ||
144 | } | ||
145 | |||
146 | lock (m_scene.Heightmap) | ||
147 | { | ||
148 | ITerrainChannel copy = m_scene.Heightmap; | ||
149 | for (int y = 0; y < copy.Height; y++) | ||
150 | { | ||
151 | for (int x = 0; x < copy.Width; x++) | ||
152 | { | ||
153 | // 512 is the largest possible height before colours clamp | ||
154 | int colorindex = (int) (Math.Max(Math.Min(1.0, copy[x, y] / 512.0), 0.0) * (pallete - 1)); | ||
155 | |||
156 | // Handle error conditions | ||
157 | if (colorindex > pallete - 1 || colorindex < 0) | ||
158 | bmp.SetPixel(x, copy.Height - y - 1, Color.Red); | ||
159 | else | ||
160 | bmp.SetPixel(x, copy.Height - y - 1, colours[colorindex]); | ||
161 | } | ||
162 | } | ||
163 | ShadeBuildings(ref bmp); | ||
164 | return bmp; | ||
165 | } | ||
166 | } | ||
167 | } | ||
168 | } \ No newline at end of file | ||