diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs | 73 |
1 files changed, 37 insertions, 36 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs index ba4943d..49d8883 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs | |||
@@ -31,39 +31,6 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
31 | { | 31 | { |
32 | public class SmoothArea : ITerrainFloodEffect | 32 | public class SmoothArea : ITerrainFloodEffect |
33 | { | 33 | { |
34 | private double GetBilinearInterpolate(double x, double y, ITerrainChannel map) | ||
35 | { | ||
36 | int w = map.Width; | ||
37 | int h = map.Height; | ||
38 | |||
39 | if (x > w - 2.0) | ||
40 | x = w - 2.0; | ||
41 | if (y > h - 2.0) | ||
42 | y = h - 2.0; | ||
43 | if (x < 0.0) | ||
44 | x = 0.0; | ||
45 | if (y < 0.0) | ||
46 | y = 0.0; | ||
47 | |||
48 | int stepSize = 1; | ||
49 | double h00 = map[(int)x, (int)y]; | ||
50 | double h10 = map[(int)x + stepSize, (int)y]; | ||
51 | double h01 = map[(int)x, (int)y + stepSize]; | ||
52 | double h11 = map[(int)x + stepSize, (int)y + stepSize]; | ||
53 | double h1 = h00; | ||
54 | double h2 = h10; | ||
55 | double h3 = h01; | ||
56 | double h4 = h11; | ||
57 | double a00 = h1; | ||
58 | double a10 = h2 - h1; | ||
59 | double a01 = h3 - h1; | ||
60 | double a11 = h1 - h2 - h3 + h4; | ||
61 | double partialx = x - (int)x; | ||
62 | double partialz = y - (int)y; | ||
63 | double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); | ||
64 | return hi; | ||
65 | } | ||
66 | |||
67 | #region ITerrainFloodEffect Members | 34 | #region ITerrainFloodEffect Members |
68 | 35 | ||
69 | public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) | 36 | public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) |
@@ -71,9 +38,8 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
71 | double area = strength; | 38 | double area = strength; |
72 | double step = strength / 4.0; | 39 | double step = strength / 4.0; |
73 | 40 | ||
74 | double[,] manipulate = new double[map.Width, map.Height]; | 41 | double[,] manipulate = new double[map.Width,map.Height]; |
75 | int x, y; | 42 | int x, y; |
76 | double n, l; | ||
77 | for (x = 0; x < map.Width; x++) | 43 | for (x = 0; x < map.Width; x++) |
78 | { | 44 | { |
79 | for (y = 0; y < map.Height; y++) | 45 | for (y = 0; y < map.Height; y++) |
@@ -84,8 +50,10 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
84 | double average = 0.0; | 50 | double average = 0.0; |
85 | int avgsteps = 0; | 51 | int avgsteps = 0; |
86 | 52 | ||
53 | double n; | ||
87 | for (n = 0.0 - area; n < area; n += step) | 54 | for (n = 0.0 - area; n < area; n += step) |
88 | { | 55 | { |
56 | double l; | ||
89 | for (l = 0.0 - area; l < area; l += step) | 57 | for (l = 0.0 - area; l < area; l += step) |
90 | { | 58 | { |
91 | avgsteps++; | 59 | avgsteps++; |
@@ -109,5 +77,38 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
109 | } | 77 | } |
110 | 78 | ||
111 | #endregion | 79 | #endregion |
80 | |||
81 | private static double GetBilinearInterpolate(double x, double y, ITerrainChannel map) | ||
82 | { | ||
83 | int w = map.Width; | ||
84 | int h = map.Height; | ||
85 | |||
86 | if (x > w - 2.0) | ||
87 | x = w - 2.0; | ||
88 | if (y > h - 2.0) | ||
89 | y = h - 2.0; | ||
90 | if (x < 0.0) | ||
91 | x = 0.0; | ||
92 | if (y < 0.0) | ||
93 | y = 0.0; | ||
94 | |||
95 | int stepSize = 1; | ||
96 | double h00 = map[(int) x, (int) y]; | ||
97 | double h10 = map[(int) x + stepSize, (int) y]; | ||
98 | double h01 = map[(int) x, (int) y + stepSize]; | ||
99 | double h11 = map[(int) x + stepSize, (int) y + stepSize]; | ||
100 | double h1 = h00; | ||
101 | double h2 = h10; | ||
102 | double h3 = h01; | ||
103 | double h4 = h11; | ||
104 | double a00 = h1; | ||
105 | double a10 = h2 - h1; | ||
106 | double a01 = h3 - h1; | ||
107 | double a11 = h1 - h2 - h3 + h4; | ||
108 | double partialx = x - (int) x; | ||
109 | double partialz = y - (int) y; | ||
110 | double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); | ||
111 | return hi; | ||
112 | } | ||
112 | } | 113 | } |
113 | } | 114 | } \ No newline at end of file |