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-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/FlattenArea.cs73
1 files changed, 73 insertions, 0 deletions
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1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using OpenSim.Region.Environment.Modules.Terrain;
32using OpenSim.Region.Environment.Interfaces;
33
34namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
35{
36 public class FlattenArea : ITerrainFloodEffect
37 {
38 #region ITerrainFloodEffect Members
39
40 public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
41 {
42 double sum = 0.0;
43 double steps = 0.0;
44 double avg = 0.0;
45
46 int x, y;
47 for (x = 0; x < map.Width; x++)
48 {
49 for (y = 0; y < map.Height; y++)
50 {
51 if (fillArea[x, y] == true)
52 {
53 sum += map[x, y];
54 steps += 1.0;
55 }
56 }
57 }
58
59 avg = sum / steps;
60
61 for (x = 0; x < map.Width; x++)
62 {
63 for (y = 0; y < map.Height; y++)
64 {
65 if (fillArea[x, y] == true)
66 map[x, y] = avg;
67 }
68 }
69 }
70
71 #endregion
72 }
73}