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diff --git a/OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using Nini.Config;
29using OpenSim.Region.Environment.Interfaces;
30using OpenSim.Region.Environment.Scenes;
31
32namespace OpenSim.Region.Environment.Modules.LandManagement
33{
34 public class LandManagementModule : IRegionModule
35 {
36 private LandChannel landChannel;
37 private Scene m_scene;
38
39 #region IRegionModule Members
40
41 public void Initialise(Scene scene, IConfigSource source)
42 {
43 m_scene = scene;
44 landChannel = new LandChannel(scene);
45
46 m_scene.EventManager.OnParcelPrimCountAdd += landChannel.addPrimToLandPrimCounts;
47 m_scene.EventManager.OnParcelPrimCountUpdate += landChannel.updateLandPrimCounts;
48 m_scene.EventManager.OnAvatarEnteringNewParcel += new EventManager.AvatarEnteringNewParcel(landChannel.handleAvatarChangingParcel);
49 m_scene.EventManager.OnClientMovement += new EventManager.ClientMovement(landChannel.handleAnyClientMovement);
50 m_scene.EventManager.OnValidateLandBuy += landChannel.handleLandValidationRequest;
51 m_scene.EventManager.OnLandBuy += landChannel.handleLandBuyRequest;
52
53 lock (m_scene)
54 {
55 m_scene.LandChannel = (ILandChannel)landChannel;
56 }
57 }
58
59 public void PostInitialise()
60 {
61
62 }
63
64 public void Close()
65 {
66
67 }
68
69 public string Name
70 {
71 get { return "LandManagementModule"; }
72 }
73
74 public bool IsSharedModule
75 {
76 get { return false; }
77 }
78
79
80
81
82
83 #endregion
84 }
85}