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-rw-r--r--OpenSim/Region/Environment/Modules/InstantMessageModule.cs201
1 files changed, 101 insertions, 100 deletions
diff --git a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
index dbd2434..7c4e2c8 100644
--- a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
+++ b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
@@ -1,100 +1,101 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28 28
29using System.Collections.Generic; 29using System.Collections.Generic;
30using OpenSim.Region.Environment.Interfaces; 30using OpenSim.Region.Environment.Interfaces;
31using OpenSim.Region.Environment.Scenes; 31using OpenSim.Region.Environment.Scenes;
32using OpenSim.Framework.Console; 32using OpenSim.Framework.Console;
33 33using Nini.Config;
34namespace OpenSim.Region.Environment.Modules 34
35{ 35namespace OpenSim.Region.Environment.Modules
36 public class InstantMessageModule : IRegionModule 36{
37 { 37 public class InstantMessageModule : IRegionModule
38 private List<Scene> m_scenes = new List<Scene>(); 38 {
39 private LogBase m_log; 39 private List<Scene> m_scenes = new List<Scene>();
40 40 private LogBase m_log;
41 public void Initialise(Scene scene) 41
42 { 42 public void Initialise(Scene scene, IConfigSource config)
43 if (!m_scenes.Contains(scene)) 43 {
44 { 44 if (!m_scenes.Contains(scene))
45 m_scenes.Add(scene); 45 {
46 46 m_scenes.Add(scene);
47 scene.EventManager.OnNewClient += OnNewClient; 47
48 m_log = OpenSim.Framework.Console.MainLog.Instance; 48 scene.EventManager.OnNewClient += OnNewClient;
49 } 49 m_log = OpenSim.Framework.Console.MainLog.Instance;
50 } 50 }
51 51 }
52 void OnNewClient(OpenSim.Framework.Interfaces.IClientAPI client) 52
53 { 53 void OnNewClient(OpenSim.Framework.Interfaces.IClientAPI client)
54 client.OnInstantMessage += OnInstantMessage; 54 {
55 } 55 client.OnInstantMessage += OnInstantMessage;
56 56 }
57 void OnInstantMessage(libsecondlife.LLUUID fromAgentID, 57
58 libsecondlife.LLUUID fromAgentSession, libsecondlife.LLUUID toAgentID, 58 void OnInstantMessage(libsecondlife.LLUUID fromAgentID,
59 libsecondlife.LLUUID imSessionID, uint timestamp, string fromAgentName, 59 libsecondlife.LLUUID fromAgentSession, libsecondlife.LLUUID toAgentID,
60 string message, byte dialog) 60 libsecondlife.LLUUID imSessionID, uint timestamp, string fromAgentName,
61 { 61 string message, byte dialog)
62 // TODO: Remove after debugging. Privacy implications. 62 {
63 m_log.Verbose("IM",fromAgentName + ": " + message); 63 // TODO: Remove after debugging. Privacy implications.
64 64 m_log.Verbose("IM",fromAgentName + ": " + message);
65 foreach (Scene m_scene in m_scenes) 65
66 { 66 foreach (Scene m_scene in m_scenes)
67 if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) 67 {
68 { 68 if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence)
69 // Local Message 69 {
70 ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; 70 // Local Message
71 user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, 71 ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID];
72 toAgentID, imSessionID, user.Firstname + " " + user.Lastname, dialog, timestamp); 72 user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message,
73 73 toAgentID, imSessionID, user.Firstname + " " + user.Lastname, dialog, timestamp);
74 // Message sent 74
75 return; 75 // Message sent
76 } 76 return;
77 } 77 }
78 78 }
79 // Still here, try send via Grid 79
80 } 80 // Still here, try send via Grid
81 81 }
82 public void PostInitialise() 82
83 { 83 public void PostInitialise()
84 } 84 {
85 85 }
86 public void Close() 86
87 { 87 public void Close()
88 } 88 {
89 89 }
90 public string Name 90
91 { 91 public string Name
92 get { return "InstantMessageModule"; } 92 {
93 } 93 get { return "InstantMessageModule"; }
94 94 }
95 public bool IsSharedModule 95
96 { 96 public bool IsSharedModule
97 get { return true; } 97 {
98 } 98 get { return true; }
99 } 99 }
100} 100 }
101}