diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Framework/EventQueue')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs | 565 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueHelper.cs | 196 |
2 files changed, 761 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs new file mode 100644 index 0000000..dc2a70c --- /dev/null +++ b/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs | |||
@@ -0,0 +1,565 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Net.Sockets; | ||
32 | using System.Reflection; | ||
33 | using System.Threading; | ||
34 | using System.Xml; | ||
35 | using OpenMetaverse; | ||
36 | using OpenMetaverse.StructuredData; | ||
37 | using log4net; | ||
38 | using Nini.Config; | ||
39 | using Nwc.XmlRpc; | ||
40 | using OpenSim.Framework; | ||
41 | using OpenSim.Framework.Communications.Cache; | ||
42 | using OpenSim.Framework.Communications.Capabilities; | ||
43 | using OpenSim.Framework.Servers; | ||
44 | using OpenSim.Region.Environment.Interfaces; | ||
45 | using OpenSim.Region.Interfaces; | ||
46 | using OpenSim.Region.Environment.Scenes; | ||
47 | |||
48 | using OSD = OpenMetaverse.StructuredData.OSD; | ||
49 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; | ||
50 | using OSDArray = OpenMetaverse.StructuredData.OSDArray; | ||
51 | using Caps = OpenSim.Framework.Communications.Capabilities.Caps; | ||
52 | using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>; | ||
53 | |||
54 | namespace OpenSim.Region.Environment.Modules.Framework | ||
55 | { | ||
56 | public struct QueueItem | ||
57 | { | ||
58 | public int id; | ||
59 | public OSDMap body; | ||
60 | } | ||
61 | |||
62 | public class EventQueueGetModule : IEventQueue, IRegionModule | ||
63 | { | ||
64 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
65 | private Scene m_scene = null; | ||
66 | private IConfigSource m_gConfig; | ||
67 | bool enabledYN = false; | ||
68 | |||
69 | private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>(); | ||
70 | |||
71 | private Dictionary<UUID, BlockingLLSDQueue> queues = new Dictionary<UUID, BlockingLLSDQueue>(); | ||
72 | private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>(); | ||
73 | private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>(); | ||
74 | |||
75 | |||
76 | #region IRegionModule methods | ||
77 | public void Initialise(Scene scene, IConfigSource config) | ||
78 | { | ||
79 | m_gConfig = config; | ||
80 | |||
81 | IConfig startupConfig = m_gConfig.Configs["Startup"]; | ||
82 | |||
83 | ReadConfigAndPopulate(scene, startupConfig, "Startup"); | ||
84 | |||
85 | if (enabledYN) | ||
86 | { | ||
87 | m_scene = scene; | ||
88 | scene.RegisterModuleInterface<IEventQueue>(this); | ||
89 | |||
90 | // Register fallback handler | ||
91 | // Why does EQG Fail on region crossings! | ||
92 | |||
93 | //scene.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack); | ||
94 | |||
95 | scene.EventManager.OnNewClient += OnNewClient; | ||
96 | |||
97 | // TODO: Leaving these open, or closing them when we | ||
98 | // become a child is incorrect. It messes up TP in a big | ||
99 | // way. CAPS/EQ need to be active as long as the UDP | ||
100 | // circuit is there. | ||
101 | |||
102 | scene.EventManager.OnClientClosed += ClientClosed; | ||
103 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | ||
104 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | ||
105 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | ||
106 | |||
107 | m_log.DebugFormat("[EVENTQUEUE]: Enabled EventQueueGetModule for region {0}", scene.RegionInfo.RegionName); | ||
108 | } | ||
109 | else | ||
110 | { | ||
111 | m_gConfig = null; | ||
112 | } | ||
113 | |||
114 | } | ||
115 | |||
116 | private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p) | ||
117 | { | ||
118 | enabledYN = startupConfig.GetBoolean("EventQueue", true); | ||
119 | } | ||
120 | |||
121 | public void PostInitialise() | ||
122 | { | ||
123 | } | ||
124 | |||
125 | public void Close() | ||
126 | { | ||
127 | } | ||
128 | |||
129 | public string Name | ||
130 | { | ||
131 | get { return "EventQueueGetModule"; } | ||
132 | } | ||
133 | |||
134 | public bool IsSharedModule | ||
135 | { | ||
136 | get { return false; } | ||
137 | } | ||
138 | #endregion | ||
139 | |||
140 | /// <summary> | ||
141 | /// Always returns a valid queue | ||
142 | /// </summary> | ||
143 | /// <param name="agentId"></param> | ||
144 | /// <returns></returns> | ||
145 | private BlockingLLSDQueue TryGetQueue(UUID agentId) | ||
146 | { | ||
147 | lock (queues) | ||
148 | { | ||
149 | if (!queues.ContainsKey(agentId)) | ||
150 | { | ||
151 | m_log.DebugFormat("[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", agentId, | ||
152 | m_scene.RegionInfo.RegionName); | ||
153 | queues[agentId] = new BlockingLLSDQueue(); | ||
154 | } | ||
155 | return queues[agentId]; | ||
156 | } | ||
157 | } | ||
158 | |||
159 | /// <summary> | ||
160 | /// May return a null queue | ||
161 | /// </summary> | ||
162 | /// <param name="agentId"></param> | ||
163 | /// <returns></returns> | ||
164 | private BlockingLLSDQueue GetQueue(UUID agentId) | ||
165 | { | ||
166 | lock (queues) | ||
167 | { | ||
168 | if (queues.ContainsKey(agentId)) | ||
169 | { | ||
170 | return queues[agentId]; | ||
171 | } | ||
172 | else | ||
173 | return null; | ||
174 | } | ||
175 | } | ||
176 | |||
177 | #region IEventQueue Members | ||
178 | |||
179 | public bool Enqueue(OSD ev, UUID avatarID) | ||
180 | { | ||
181 | m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName); | ||
182 | try | ||
183 | { | ||
184 | BlockingLLSDQueue queue = GetQueue(avatarID); | ||
185 | if (queue != null) | ||
186 | queue.Enqueue(ev); | ||
187 | } catch(NullReferenceException e) | ||
188 | { | ||
189 | m_log.Debug("[EVENTQUEUE] Caught exception: " + e); | ||
190 | return false; | ||
191 | } | ||
192 | return true; | ||
193 | } | ||
194 | |||
195 | #endregion | ||
196 | |||
197 | private void OnNewClient(IClientAPI client) | ||
198 | { | ||
199 | //client.OnLogout += ClientClosed; | ||
200 | } | ||
201 | |||
202 | // private void ClientClosed(IClientAPI client) | ||
203 | // { | ||
204 | // ClientClosed(client.AgentId); | ||
205 | // } | ||
206 | |||
207 | private void ClientClosed(UUID AgentID) | ||
208 | { | ||
209 | m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", AgentID, m_scene.RegionInfo.RegionName); | ||
210 | |||
211 | int count = 0; | ||
212 | while (queues.ContainsKey(AgentID) && queues[AgentID].Count() > 0 && count++ < 5) | ||
213 | { | ||
214 | Thread.Sleep(1000); | ||
215 | } | ||
216 | |||
217 | lock (queues) | ||
218 | { | ||
219 | queues.Remove(AgentID); | ||
220 | } | ||
221 | List<UUID> removeitems = new List<UUID>(); | ||
222 | lock (m_AvatarQueueUUIDMapping) | ||
223 | { | ||
224 | foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys) | ||
225 | { | ||
226 | if (ky == AgentID) | ||
227 | { | ||
228 | removeitems.Add(ky); | ||
229 | } | ||
230 | } | ||
231 | |||
232 | foreach (UUID ky in removeitems) | ||
233 | { | ||
234 | m_AvatarQueueUUIDMapping.Remove(ky); | ||
235 | m_scene.RemoveHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/"); | ||
236 | m_log.Debug("[EVENTQUEUE]: Removing " + "/CAPS/EQG/" + ky.ToString() + "/"); | ||
237 | } | ||
238 | |||
239 | } | ||
240 | UUID searchval = UUID.Zero; | ||
241 | |||
242 | removeitems.Clear(); | ||
243 | |||
244 | lock (m_QueueUUIDAvatarMapping) | ||
245 | { | ||
246 | foreach (UUID ky in m_QueueUUIDAvatarMapping.Keys) | ||
247 | { | ||
248 | searchval = m_QueueUUIDAvatarMapping[ky]; | ||
249 | |||
250 | if (searchval == AgentID) | ||
251 | { | ||
252 | removeitems.Add(ky); | ||
253 | } | ||
254 | } | ||
255 | |||
256 | foreach (UUID ky in removeitems) | ||
257 | m_QueueUUIDAvatarMapping.Remove(ky); | ||
258 | |||
259 | } | ||
260 | |||
261 | m_log.DebugFormat("[EVENTQUEUE]: Client {0} deregistered in region {1}.", AgentID, m_scene.RegionInfo.RegionName); | ||
262 | } | ||
263 | |||
264 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | ||
265 | { | ||
266 | m_log.DebugFormat("[EVENTQUEUE]: Avatar {0} entering parcel {1} in region {2}.", | ||
267 | avatar.UUID, localLandID, m_scene.RegionInfo.RegionName); | ||
268 | } | ||
269 | |||
270 | private void MakeChildAgent(ScenePresence avatar) | ||
271 | { | ||
272 | //m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName); | ||
273 | //lock (m_ids) | ||
274 | // { | ||
275 | //if (m_ids.ContainsKey(avatar.UUID)) | ||
276 | //{ | ||
277 | // close the event queue. | ||
278 | //m_ids[avatar.UUID] = -1; | ||
279 | //} | ||
280 | //} | ||
281 | } | ||
282 | |||
283 | public void OnRegisterCaps(UUID agentID, Caps caps) | ||
284 | { | ||
285 | m_log.DebugFormat("[EVENTQUEUE] OnRegisterCaps: agentID {0} caps {1} region {2}", agentID, caps, m_scene.RegionInfo.RegionName); | ||
286 | |||
287 | // Let's instantiate a Queue for this agent right now | ||
288 | TryGetQueue(agentID); | ||
289 | |||
290 | string capsBase = "/CAPS/EQG/"; | ||
291 | UUID EventQueueGetUUID = UUID.Zero; | ||
292 | |||
293 | lock (m_AvatarQueueUUIDMapping) | ||
294 | { | ||
295 | // Reuse open queues. The client does! | ||
296 | if (m_AvatarQueueUUIDMapping.ContainsKey(agentID)) | ||
297 | { | ||
298 | m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!"); | ||
299 | EventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID]; | ||
300 | } | ||
301 | else | ||
302 | { | ||
303 | EventQueueGetUUID = UUID.Random(); | ||
304 | m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!"); | ||
305 | } | ||
306 | } | ||
307 | |||
308 | lock (m_QueueUUIDAvatarMapping) | ||
309 | { | ||
310 | if (!m_QueueUUIDAvatarMapping.ContainsKey(EventQueueGetUUID)) | ||
311 | m_QueueUUIDAvatarMapping.Add(EventQueueGetUUID, agentID); | ||
312 | } | ||
313 | |||
314 | lock (m_AvatarQueueUUIDMapping) | ||
315 | { | ||
316 | if (!m_AvatarQueueUUIDMapping.ContainsKey(agentID)) | ||
317 | m_AvatarQueueUUIDMapping.Add(agentID, EventQueueGetUUID); | ||
318 | } | ||
319 | |||
320 | m_log.DebugFormat("[EVENTQUEUE]: CAPS URL: {0}", capsBase + EventQueueGetUUID.ToString() + "/"); | ||
321 | // Register this as a caps handler | ||
322 | caps.RegisterHandler("EventQueueGet", | ||
323 | new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/", | ||
324 | delegate(Hashtable m_dhttpMethod) | ||
325 | { | ||
326 | return ProcessQueue(m_dhttpMethod,agentID, caps); | ||
327 | })); | ||
328 | |||
329 | // This will persist this beyond the expiry of the caps handlers | ||
330 | m_scene.AddHTTPHandler(capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePath2); | ||
331 | |||
332 | Random rnd = new Random(System.Environment.TickCount); | ||
333 | lock (m_ids) | ||
334 | { | ||
335 | if (!m_ids.ContainsKey(agentID)) | ||
336 | m_ids.Add(agentID, rnd.Next(30000000)); | ||
337 | } | ||
338 | } | ||
339 | |||
340 | public Hashtable ProcessQueue(Hashtable request,UUID agentID, Caps caps) | ||
341 | { | ||
342 | // TODO: this has to be redone to not busy-wait (and block the thread), | ||
343 | // TODO: as soon as we have a non-blocking way to handle HTTP-requests. | ||
344 | |||
345 | // if (m_log.IsDebugEnabled) | ||
346 | // { | ||
347 | // String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ "; | ||
348 | // foreach (object key in request.Keys) | ||
349 | // { | ||
350 | // debug += key.ToString() + "=" + request[key].ToString() + " "; | ||
351 | // } | ||
352 | // m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name); | ||
353 | // } | ||
354 | |||
355 | BlockingLLSDQueue queue = TryGetQueue(agentID); | ||
356 | OSD element = queue.Dequeue(15000); // 15s timeout | ||
357 | |||
358 | Hashtable responsedata = new Hashtable(); | ||
359 | |||
360 | int thisID = 0; | ||
361 | lock (m_ids) | ||
362 | thisID = m_ids[agentID]; | ||
363 | |||
364 | if (element == null) | ||
365 | { | ||
366 | //m_log.ErrorFormat("[EVENTQUEUE]: Nothing to process in " + m_scene.RegionInfo.RegionName); | ||
367 | if (thisID == -1) // close-request | ||
368 | { | ||
369 | m_log.ErrorFormat("[EVENTQUEUE]: 404 in " + m_scene.RegionInfo.RegionName); | ||
370 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
371 | responsedata["content_type"] = "text/plain"; | ||
372 | responsedata["keepalive"] = false; | ||
373 | responsedata["str_response_string"] = "Closed EQG"; | ||
374 | return responsedata; | ||
375 | } | ||
376 | responsedata["int_response_code"] = 502; | ||
377 | responsedata["content_type"] = "text/plain"; | ||
378 | responsedata["keepalive"] = false; | ||
379 | responsedata["str_response_string"] = "Upstream error: "; | ||
380 | responsedata["error_status_text"] = "Upstream error:"; | ||
381 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
382 | return responsedata; | ||
383 | } | ||
384 | |||
385 | |||
386 | |||
387 | OSDArray array = new OSDArray(); | ||
388 | if (element == null) // didn't have an event in 15s | ||
389 | { | ||
390 | // Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say! | ||
391 | array.Add(EventQueueHelper.KeepAliveEvent()); | ||
392 | m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); | ||
393 | } | ||
394 | else | ||
395 | { | ||
396 | array.Add(element); | ||
397 | while (queue.Count() > 0) | ||
398 | { | ||
399 | array.Add(queue.Dequeue(1)); | ||
400 | thisID++; | ||
401 | } | ||
402 | } | ||
403 | |||
404 | OSDMap events = new OSDMap(); | ||
405 | events.Add("events", array); | ||
406 | |||
407 | events.Add("id", new OSDInteger(thisID)); | ||
408 | lock (m_ids) | ||
409 | { | ||
410 | m_ids[agentID] = thisID + 1; | ||
411 | } | ||
412 | |||
413 | responsedata["int_response_code"] = 200; | ||
414 | responsedata["content_type"] = "application/xml"; | ||
415 | responsedata["keepalive"] = false; | ||
416 | responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events); | ||
417 | m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | ||
418 | |||
419 | return responsedata; | ||
420 | } | ||
421 | |||
422 | public Hashtable EventQueuePath2(Hashtable request) | ||
423 | { | ||
424 | string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/",""); | ||
425 | // pull off the last "/" in the path. | ||
426 | Hashtable responsedata = new Hashtable(); | ||
427 | capuuid = capuuid.Substring(0, capuuid.Length - 1); | ||
428 | capuuid = capuuid.Replace("/CAPS/EQG/", ""); | ||
429 | UUID AvatarID = UUID.Zero; | ||
430 | UUID capUUID = UUID.Zero; | ||
431 | |||
432 | // parse the path and search for the avatar with it registered | ||
433 | if (UUID.TryParse(capuuid, out capUUID)) | ||
434 | { | ||
435 | lock (m_QueueUUIDAvatarMapping) | ||
436 | { | ||
437 | if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID)) | ||
438 | { | ||
439 | AvatarID = m_QueueUUIDAvatarMapping[capUUID]; | ||
440 | } | ||
441 | } | ||
442 | if (AvatarID != UUID.Zero) | ||
443 | { | ||
444 | // m_scene.GetCapsHandlerForUser will return null if the agent doesn't have a caps handler | ||
445 | // registered | ||
446 | return ProcessQueue(request, AvatarID, m_scene.GetCapsHandlerForUser(AvatarID)); | ||
447 | } | ||
448 | else | ||
449 | { | ||
450 | responsedata["int_response_code"] = 404; | ||
451 | responsedata["content_type"] = "text/plain"; | ||
452 | responsedata["keepalive"] = false; | ||
453 | responsedata["str_response_string"] = "Not Found"; | ||
454 | responsedata["error_status_text"] = "Not Found"; | ||
455 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
456 | return responsedata; | ||
457 | // return 404 | ||
458 | } | ||
459 | } | ||
460 | else | ||
461 | { | ||
462 | responsedata["int_response_code"] = 404; | ||
463 | responsedata["content_type"] = "text/plain"; | ||
464 | responsedata["keepalive"] = false; | ||
465 | responsedata["str_response_string"] = "Not Found"; | ||
466 | responsedata["error_status_text"] = "Not Found"; | ||
467 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
468 | return responsedata; | ||
469 | // return 404 | ||
470 | } | ||
471 | |||
472 | } | ||
473 | |||
474 | public OSD EventQueueFallBack(string path, OSD request, string endpoint) | ||
475 | { | ||
476 | // This is a fallback element to keep the client from loosing EventQueueGet | ||
477 | // Why does CAPS fail sometimes!? | ||
478 | m_log.Warn("[EVENTQUEUE]: In the Fallback handler! We lost the Queue in the rest handler!"); | ||
479 | string capuuid = path.Replace("/CAPS/EQG/",""); | ||
480 | capuuid = capuuid.Substring(0, capuuid.Length - 1); | ||
481 | |||
482 | // UUID AvatarID = UUID.Zero; | ||
483 | UUID capUUID = UUID.Zero; | ||
484 | if (UUID.TryParse(capuuid, out capUUID)) | ||
485 | { | ||
486 | /* Don't remove this yet code cleaners! | ||
487 | * Still testing this! | ||
488 | * | ||
489 | lock (m_QueueUUIDAvatarMapping) | ||
490 | { | ||
491 | if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID)) | ||
492 | { | ||
493 | AvatarID = m_QueueUUIDAvatarMapping[capUUID]; | ||
494 | } | ||
495 | } | ||
496 | |||
497 | |||
498 | if (AvatarID != UUID.Zero) | ||
499 | { | ||
500 | // Repair the CAP! | ||
501 | //OpenSim.Framework.Communications.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID); | ||
502 | //string capsBase = "/CAPS/EQG/"; | ||
503 | //caps.RegisterHandler("EventQueueGet", | ||
504 | //new RestHTTPHandler("POST", capsBase + capUUID.ToString() + "/", | ||
505 | //delegate(Hashtable m_dhttpMethod) | ||
506 | //{ | ||
507 | // return ProcessQueue(m_dhttpMethod, AvatarID, caps); | ||
508 | //})); | ||
509 | // start new ID sequence. | ||
510 | Random rnd = new Random(System.Environment.TickCount); | ||
511 | lock (m_ids) | ||
512 | { | ||
513 | if (!m_ids.ContainsKey(AvatarID)) | ||
514 | m_ids.Add(AvatarID, rnd.Next(30000000)); | ||
515 | } | ||
516 | |||
517 | |||
518 | int thisID = 0; | ||
519 | lock (m_ids) | ||
520 | thisID = m_ids[AvatarID]; | ||
521 | |||
522 | BlockingLLSDQueue queue = GetQueue(AvatarID); | ||
523 | OSDArray array = new OSDArray(); | ||
524 | LLSD element = queue.Dequeue(15000); // 15s timeout | ||
525 | if (element == null) | ||
526 | { | ||
527 | |||
528 | array.Add(EventQueueHelper.KeepAliveEvent()); | ||
529 | } | ||
530 | else | ||
531 | { | ||
532 | array.Add(element); | ||
533 | while (queue.Count() > 0) | ||
534 | { | ||
535 | array.Add(queue.Dequeue(1)); | ||
536 | thisID++; | ||
537 | } | ||
538 | } | ||
539 | OSDMap events = new OSDMap(); | ||
540 | events.Add("events", array); | ||
541 | |||
542 | events.Add("id", new LLSDInteger(thisID)); | ||
543 | |||
544 | lock (m_ids) | ||
545 | { | ||
546 | m_ids[AvatarID] = thisID + 1; | ||
547 | } | ||
548 | |||
549 | return events; | ||
550 | } | ||
551 | else | ||
552 | { | ||
553 | return new LLSD(); | ||
554 | } | ||
555 | * | ||
556 | */ | ||
557 | } | ||
558 | else | ||
559 | { | ||
560 | //return new LLSD(); | ||
561 | } | ||
562 | return new OSDString("shutdown404!"); | ||
563 | } | ||
564 | } | ||
565 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueHelper.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueHelper.cs new file mode 100644 index 0000000..0ffa8aa --- /dev/null +++ b/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueHelper.cs | |||
@@ -0,0 +1,196 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Net; | ||
30 | using OpenMetaverse; | ||
31 | using OpenMetaverse.StructuredData; | ||
32 | |||
33 | namespace OpenSim.Region.Environment | ||
34 | { | ||
35 | public class EventQueueHelper | ||
36 | { | ||
37 | private EventQueueHelper() {} // no construction possible, it's an utility class | ||
38 | |||
39 | private static byte[] regionHandleToByteArray(ulong regionHandle) | ||
40 | { | ||
41 | // Reverse endianness of RegionHandle | ||
42 | return new byte[] | ||
43 | { | ||
44 | (byte)((regionHandle >> 56) % 256), | ||
45 | (byte)((regionHandle >> 48) % 256), | ||
46 | (byte)((regionHandle >> 40) % 256), | ||
47 | (byte)((regionHandle >> 32) % 256), | ||
48 | (byte)((regionHandle >> 24) % 256), | ||
49 | (byte)((regionHandle >> 16) % 256), | ||
50 | (byte)((regionHandle >> 8) % 256), | ||
51 | (byte)(regionHandle % 256) | ||
52 | }; | ||
53 | } | ||
54 | |||
55 | public static OSD buildEvent(string eventName, OSD eventBody) | ||
56 | { | ||
57 | OSDMap llsdEvent = new OSDMap(2); | ||
58 | llsdEvent.Add("message", new OSDString(eventName)); | ||
59 | llsdEvent.Add("body", eventBody); | ||
60 | |||
61 | return llsdEvent; | ||
62 | } | ||
63 | |||
64 | public static OSD EnableSimulator(ulong Handle, IPEndPoint endPoint) | ||
65 | { | ||
66 | OSDMap llsdSimInfo = new OSDMap(3); | ||
67 | |||
68 | llsdSimInfo.Add("Handle", new OSDBinary(regionHandleToByteArray(Handle))); | ||
69 | llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes())); | ||
70 | llsdSimInfo.Add("Port", new OSDInteger(endPoint.Port)); | ||
71 | |||
72 | OSDArray arr = new OSDArray(1); | ||
73 | arr.Add(llsdSimInfo); | ||
74 | |||
75 | OSDMap llsdBody = new OSDMap(1); | ||
76 | llsdBody.Add("SimulatorInfo", arr); | ||
77 | |||
78 | return buildEvent("EnableSimulator", llsdBody); | ||
79 | } | ||
80 | |||
81 | public static OSD DisableSimulator(ulong Handle) | ||
82 | { | ||
83 | //OSDMap llsdSimInfo = new OSDMap(1); | ||
84 | |||
85 | //llsdSimInfo.Add("Handle", new OSDBinary(regionHandleToByteArray(Handle))); | ||
86 | |||
87 | //OSDArray arr = new OSDArray(1); | ||
88 | //arr.Add(llsdSimInfo); | ||
89 | |||
90 | OSDMap llsdBody = new OSDMap(0); | ||
91 | //llsdBody.Add("SimulatorInfo", arr); | ||
92 | |||
93 | return buildEvent("DisableSimulator", llsdBody); | ||
94 | } | ||
95 | |||
96 | public static OSD CrossRegion(ulong Handle, Vector3 pos, Vector3 lookAt, | ||
97 | IPEndPoint newRegionExternalEndPoint, | ||
98 | string capsURL, UUID AgentID, UUID SessionID) | ||
99 | { | ||
100 | OSDArray LookAtArr = new OSDArray(3); | ||
101 | LookAtArr.Add(OSD.FromReal(lookAt.X)); | ||
102 | LookAtArr.Add(OSD.FromReal(lookAt.Y)); | ||
103 | LookAtArr.Add(OSD.FromReal(lookAt.Z)); | ||
104 | |||
105 | OSDArray PositionArr = new OSDArray(3); | ||
106 | PositionArr.Add(OSD.FromReal(pos.X)); | ||
107 | PositionArr.Add(OSD.FromReal(pos.Y)); | ||
108 | PositionArr.Add(OSD.FromReal(pos.Z)); | ||
109 | |||
110 | OSDMap InfoMap = new OSDMap(2); | ||
111 | InfoMap.Add("LookAt", LookAtArr); | ||
112 | InfoMap.Add("Position", PositionArr); | ||
113 | |||
114 | OSDArray InfoArr = new OSDArray(1); | ||
115 | InfoArr.Add(InfoMap); | ||
116 | |||
117 | OSDMap AgentDataMap = new OSDMap(2); | ||
118 | AgentDataMap.Add("AgentID", OSD.FromUUID(AgentID)); | ||
119 | AgentDataMap.Add("SessionID", OSD.FromUUID(SessionID)); | ||
120 | |||
121 | OSDArray AgentDataArr = new OSDArray(1); | ||
122 | AgentDataArr.Add(AgentDataMap); | ||
123 | |||
124 | OSDMap RegionDataMap = new OSDMap(4); | ||
125 | RegionDataMap.Add("RegionHandle", OSD.FromBinary(regionHandleToByteArray(Handle))); | ||
126 | RegionDataMap.Add("SeedCapability", OSD.FromString(capsURL)); | ||
127 | RegionDataMap.Add("SimIP", OSD.FromBinary(newRegionExternalEndPoint.Address.GetAddressBytes())); | ||
128 | RegionDataMap.Add("SimPort", OSD.FromInteger(newRegionExternalEndPoint.Port)); | ||
129 | |||
130 | OSDArray RegionDataArr = new OSDArray(1); | ||
131 | RegionDataArr.Add(RegionDataMap); | ||
132 | |||
133 | OSDMap llsdBody = new OSDMap(3); | ||
134 | llsdBody.Add("Info", InfoArr); | ||
135 | llsdBody.Add("AgentData", AgentDataArr); | ||
136 | llsdBody.Add("RegionData", RegionDataArr); | ||
137 | |||
138 | return buildEvent("CrossedRegion", llsdBody); | ||
139 | } | ||
140 | |||
141 | public static OSD TeleportFinishEvent( | ||
142 | ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, | ||
143 | uint locationID, uint flags, string capsURL, UUID AgentID) | ||
144 | { | ||
145 | OSDMap info = new OSDMap(); | ||
146 | info.Add("AgentID", OSD.FromUUID(AgentID)); | ||
147 | info.Add("LocationID", OSD.FromInteger(4)); // TODO what is this? | ||
148 | info.Add("RegionHandle", OSD.FromBinary(regionHandleToByteArray(regionHandle))); | ||
149 | info.Add("SeedCapability", OSD.FromString(capsURL)); | ||
150 | info.Add("SimAccess", OSD.FromInteger(simAccess)); | ||
151 | info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes())); | ||
152 | info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port)); | ||
153 | info.Add("TeleportFlags", OSD.FromBinary(1L << 4)); // AgentManager.TeleportFlags.ViaLocation | ||
154 | |||
155 | OSDArray infoArr = new OSDArray(); | ||
156 | infoArr.Add(info); | ||
157 | |||
158 | OSDMap body = new OSDMap(); | ||
159 | body.Add("Info", infoArr); | ||
160 | |||
161 | return buildEvent("TeleportFinish", body); | ||
162 | } | ||
163 | |||
164 | public static OSD ScriptRunningReplyEvent(UUID objectID, UUID itemID, bool running, bool mono) | ||
165 | { | ||
166 | OSDMap script = new OSDMap(); | ||
167 | script.Add("ObjectID", OSD.FromUUID(objectID)); | ||
168 | script.Add("ItemID", OSD.FromUUID(itemID)); | ||
169 | script.Add("Running", OSD.FromBoolean(running)); | ||
170 | script.Add("Mono", OSD.FromBoolean(mono)); | ||
171 | |||
172 | OSDArray scriptArr = new OSDArray(); | ||
173 | scriptArr.Add(script); | ||
174 | |||
175 | OSDMap body = new OSDMap(); | ||
176 | body.Add("Script", scriptArr); | ||
177 | |||
178 | return buildEvent("ScriptRunningReply", body); | ||
179 | } | ||
180 | |||
181 | public static OSD EstablishAgentCommunication(UUID agentID, string simIpAndPort, string seedcap) | ||
182 | { | ||
183 | OSDMap body = new OSDMap(3); | ||
184 | body.Add("agent-id", new OSDUUID(agentID)); | ||
185 | body.Add("sim-ip-and-port", new OSDString(simIpAndPort)); | ||
186 | body.Add("seed-capability", new OSDString(seedcap)); | ||
187 | |||
188 | return buildEvent("EstablishAgentCommunication", body); | ||
189 | } | ||
190 | |||
191 | public static OSD KeepAliveEvent() | ||
192 | { | ||
193 | return buildEvent("FAKEEVENT", new OSDMap()); | ||
194 | } | ||
195 | } | ||
196 | } | ||