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-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs132
1 files changed, 122 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
index c82f88d..92c808b 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
@@ -25,6 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27using System; 27using System;
28using System.Collections;
28using System.Collections.Generic; 29using System.Collections.Generic;
29using System.Reflection; 30using System.Reflection;
30using libsecondlife; 31using libsecondlife;
@@ -45,6 +46,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
45 private Dictionary<LLUUID, List<FriendListItem>> FriendLists = new Dictionary<LLUUID, List<FriendListItem>>(); 46 private Dictionary<LLUUID, List<FriendListItem>> FriendLists = new Dictionary<LLUUID, List<FriendListItem>>();
46 private Dictionary<LLUUID, LLUUID> m_pendingFriendRequests = new Dictionary<LLUUID, LLUUID>(); 47 private Dictionary<LLUUID, LLUUID> m_pendingFriendRequests = new Dictionary<LLUUID, LLUUID>();
47 private Dictionary<LLUUID, ulong> m_rootAgents = new Dictionary<LLUUID, ulong>(); 48 private Dictionary<LLUUID, ulong> m_rootAgents = new Dictionary<LLUUID, ulong>();
49 private Dictionary<LLUUID, List<StoredFriendListUpdate>> StoredFriendListUpdates = new Dictionary<LLUUID, List<StoredFriendListUpdate>>();
50
48 private List<Scene> m_scene = new List<Scene>(); 51 private List<Scene> m_scene = new List<Scene>();
49 52
50 #region IRegionModule Members 53 #region IRegionModule Members
@@ -91,6 +94,73 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
91 public XmlRpcResponse processPresenceUpdate(XmlRpcRequest req) 94 public XmlRpcResponse processPresenceUpdate(XmlRpcRequest req)
92 { 95 {
93 m_log.Info("[FRIENDS]: Got Notification about a user! OMG"); 96 m_log.Info("[FRIENDS]: Got Notification about a user! OMG");
97 Hashtable requestData = (Hashtable)req.Params[0];
98 if (requestData.ContainsKey("agent_id") && requestData.ContainsKey("notify_id") && requestData.ContainsKey("status"))
99 {
100 LLUUID notifyAgentId = LLUUID.Zero;
101 LLUUID notifyAboutAgentId = LLUUID.Zero;
102 bool notifyOnlineStatus = false;
103
104 if ((string)requestData["status"] == "TRUE")
105 notifyOnlineStatus = true;
106
107 Helpers.TryParse((string)requestData["notify_id"], out notifyAgentId);
108
109 Helpers.TryParse((string)requestData["agent_id"], out notifyAboutAgentId);
110
111 ScenePresence avatar = GetPresenceFromAgentID(notifyAgentId);
112 if (avatar != null)
113 {
114 if (avatar.IsChildAgent)
115 {
116 StoredFriendListUpdate sob = new StoredFriendListUpdate();
117 sob.OnlineYN = notifyOnlineStatus;
118 sob.storedAbout = notifyAboutAgentId;
119 sob.storedFor = notifyAgentId;
120 lock (StoredFriendListUpdates)
121 {
122 if (StoredFriendListUpdates.ContainsKey(notifyAgentId))
123 {
124 StoredFriendListUpdates[notifyAgentId].Add(sob);
125 }
126 else
127 {
128 List<StoredFriendListUpdate> newitem = new List<StoredFriendListUpdate>();
129 newitem.Add(sob);
130 StoredFriendListUpdates.Add(notifyAgentId, newitem);
131 }
132 }
133 }
134 else
135 {
136 if (notifyOnlineStatus)
137 doFriendListUpdateOnline(notifyAboutAgentId);
138 else
139 ClientLoggedOut(notifyAboutAgentId);
140 }
141 }
142 else
143 {
144 StoredFriendListUpdate sob = new StoredFriendListUpdate();
145 sob.OnlineYN = notifyOnlineStatus;
146 sob.storedAbout = notifyAboutAgentId;
147 sob.storedFor = notifyAgentId;
148 lock (StoredFriendListUpdates)
149 {
150 if (StoredFriendListUpdates.ContainsKey(notifyAgentId))
151 {
152 StoredFriendListUpdates[notifyAgentId].Add(sob);
153 }
154 else
155 {
156 List<StoredFriendListUpdate> newitem = new List<StoredFriendListUpdate>();
157 newitem.Add(sob);
158 StoredFriendListUpdates.Add(notifyAgentId, newitem);
159 }
160 }
161 }
162
163 }
94 return new XmlRpcResponse(); 164 return new XmlRpcResponse();
95 } 165 }
96 166
@@ -110,24 +180,30 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
110 client.OnDenyFriendRequest += OnDenyFriendRequest; 180 client.OnDenyFriendRequest += OnDenyFriendRequest;
111 client.OnTerminateFriendship += OnTerminateFriendship; 181 client.OnTerminateFriendship += OnTerminateFriendship;
112 182
183 doFriendListUpdateOnline(client.AgentId);
184
185 }
186
187 private void doFriendListUpdateOnline(LLUUID AgentId)
188 {
113 List<FriendListItem> fl = new List<FriendListItem>(); 189 List<FriendListItem> fl = new List<FriendListItem>();
114 190
115 //bool addFLback = false; 191 //bool addFLback = false;
116 192
117 lock (FriendLists) 193 lock (FriendLists)
118 { 194 {
119 if (FriendLists.ContainsKey(client.AgentId)) 195 if (FriendLists.ContainsKey(AgentId))
120 { 196 {
121 fl = FriendLists[client.AgentId]; 197 fl = FriendLists[AgentId];
122 } 198 }
123 else 199 else
124 { 200 {
125 fl = m_scene[0].GetFriendList(client.AgentId); 201 fl = m_scene[0].GetFriendList(AgentId);
126 202
127 //lock (FriendLists) 203 //lock (FriendLists)
128 //{ 204 //{
129 if (!FriendLists.ContainsKey(client.AgentId)) 205 if (!FriendLists.ContainsKey(AgentId))
130 FriendLists.Add(client.AgentId, fl); 206 FriendLists.Add(AgentId, fl);
131 //} 207 //}
132 } 208 }
133 } 209 }
@@ -161,11 +237,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
161 { 237 {
162 foreach (FriendListItem fli in usrfl) 238 foreach (FriendListItem fli in usrfl)
163 { 239 {
164 if (fli.Friend == client.AgentId) 240 if (fli.Friend == AgentId)
165 { 241 {
166 fli.onlinestatus = true; 242 fli.onlinestatus = true;
167 LLUUID[] Agents = new LLUUID[1]; 243 LLUUID[] Agents = new LLUUID[1];
168 Agents[0] = client.AgentId; 244 Agents[0] = AgentId;
169 av.ControllingClient.SendAgentOnline(Agents); 245 av.ControllingClient.SendAgentOnline(Agents);
170 246
171 } 247 }
@@ -176,8 +252,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
176 252
177 if (UpdateUsers.Count > 0) 253 if (UpdateUsers.Count > 0)
178 { 254 {
179 255 ScenePresence avatar = GetPresenceFromAgentID(AgentId);
180 client.SendAgentOnline(UpdateUsers.ToArray()); 256 if (avatar != null)
257 {
258 avatar.ControllingClient.SendAgentOnline(UpdateUsers.ToArray());
259 }
181 260
182 } 261 }
183 } 262 }
@@ -302,6 +381,27 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
302 { 381 {
303 m_rootAgents.Add(avatar.UUID, avatar.RegionHandle); 382 m_rootAgents.Add(avatar.UUID, avatar.RegionHandle);
304 m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + "."); 383 m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
384
385 List<StoredFriendListUpdate> updateme = new List<StoredFriendListUpdate>();
386 lock (StoredFriendListUpdates)
387 {
388 if (StoredFriendListUpdates.ContainsKey(avatar.UUID))
389 {
390 updateme = StoredFriendListUpdates[avatar.UUID];
391 StoredFriendListUpdates.Remove(avatar.UUID);
392 }
393 }
394
395 if (updateme.Count > 0)
396 {
397 foreach (StoredFriendListUpdate u in updateme)
398 {
399 if (u.OnlineYN)
400 doFriendListUpdateOnline(u.storedAbout);
401 else
402 ClientLoggedOut(u.storedAbout);
403 }
404 }
305 } 405 }
306 } 406 }
307 //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString()); 407 //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString());
@@ -441,8 +541,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
441 541
442 SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); 542 SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule);
443 SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, (uint) 1); 543 SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, (uint) 1);
444 m_pendingFriendRequests.Remove(transactionID); 544
545
546 //LLUUID[] Agents = new LLUUID[1];
547 //Agents[0] = msg.toAgentID;
548 //av.ControllingClient.SendAgentOnline(Agents);
445 549
550 m_pendingFriendRequests.Remove(transactionID);
446 // TODO: Inform agent that the friend is online 551 // TODO: Inform agent that the friend is online
447 } 552 }
448 } 553 }
@@ -498,4 +603,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
498 603
499 #endregion 604 #endregion
500 } 605 }
606
607 public struct StoredFriendListUpdate
608 {
609 public LLUUID storedFor;
610 public LLUUID storedAbout;
611 public bool OnlineYN;
612 }
501} 613}