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Diffstat (limited to 'OpenSim/Region/Environment/Modules/Avatar/Currency')
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
index aa7e690..c63fc93 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
@@ -1426,7 +1426,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
1426 } 1426 }
1427 else 1427 else
1428 { 1428 {
1429 ILandObject obj = avatar.Scene.LandChannel.getLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); 1429 ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
1430 if ((obj.landData.landFlags & (uint)Parcel.ParcelFlags.AllowDamage) != 0) 1430 if ((obj.landData.landFlags & (uint)Parcel.ParcelFlags.AllowDamage) != 0)
1431 { 1431 {
1432 avatar.Invulnerable = false; 1432 avatar.Invulnerable = false;