diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs | 193 |
1 files changed, 98 insertions, 95 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs index 606ce7e..34a604e 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs | |||
@@ -64,26 +64,25 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
64 | { | 64 | { |
65 | m_scenes.Add(scene); | 65 | m_scenes.Add(scene); |
66 | scene.EventManager.OnNewClient += OnNewClient; | 66 | scene.EventManager.OnNewClient += OnNewClient; |
67 | scene.EventManager.OnChatFromWorld += OnSimChat; | 67 | scene.EventManager.OnChatFromWorld += OnChatFromWorld; |
68 | scene.EventManager.OnChatBroadcast += OnSimBroadcast; | 68 | scene.EventManager.OnChatBroadcast += OnChatBroadcast; |
69 | } | 69 | } |
70 | } | ||
70 | 71 | ||
71 | // wrap this in a try block so that defaults will work if | 72 | // wrap this in a try block so that defaults will work if |
72 | // the config file doesn't specify otherwise. | 73 | // the config file doesn't specify otherwise. |
73 | try | 74 | try |
74 | { | 75 | { |
75 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); | 76 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); |
76 | m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); | 77 | m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); |
77 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); | 78 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); |
78 | } | ||
79 | catch (Exception) | ||
80 | { | ||
81 | } | ||
82 | m_log.InfoFormat("[CHAT] initialized for {0} w:{1} s:{2} S:{3}", scene.RegionInfo.RegionName, | ||
83 | m_whisperdistance, m_saydistance, m_shoutdistance); | ||
84 | } | 79 | } |
80 | catch (Exception) | ||
81 | { | ||
82 | } | ||
83 | m_log.InfoFormat("[CHAT] initialized for {0} w:{1} s:{2} S:{3}", scene.RegionInfo.RegionName, | ||
84 | m_whisperdistance, m_saydistance, m_shoutdistance); | ||
85 | } | 85 | } |
86 | |||
87 | public void PostInitialise() | 86 | public void PostInitialise() |
88 | { | 87 | { |
89 | } | 88 | } |
@@ -104,8 +103,89 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
104 | 103 | ||
105 | #endregion | 104 | #endregion |
106 | 105 | ||
107 | #region ISimChat Members | 106 | |
108 | public void OnSimBroadcast(Object sender, OSChatMessage c) | 107 | public void OnNewClient(IClientAPI client) |
108 | { | ||
109 | try | ||
110 | { | ||
111 | client.OnChatFromClient += OnChatFromClient; | ||
112 | } | ||
113 | catch (Exception ex) | ||
114 | { | ||
115 | m_log.Error("[CHAT]: NewClient exception trap:" + ex.ToString()); | ||
116 | } | ||
117 | } | ||
118 | |||
119 | public virtual void OnChatFromClient(Object sender, OSChatMessage e) | ||
120 | { | ||
121 | // redistribute to interested subscribers | ||
122 | Scene scene = (Scene)e.Scene; | ||
123 | scene.EventManager.TriggerOnChatFromClient(sender, e); | ||
124 | |||
125 | // early return if not on public or debug channel | ||
126 | if (e.Channel != 0 && e.Channel != DEBUG_CHANNEL) return; | ||
127 | |||
128 | // sanity check: | ||
129 | if (e.Sender == null) | ||
130 | { | ||
131 | m_log.ErrorFormat("[CHAT] OnChatFromClient from {0} has empty Sender field!", sender); | ||
132 | return; | ||
133 | } | ||
134 | |||
135 | string message = e.Message; | ||
136 | if (e.Channel == DEBUG_CHANNEL) e.Type = ChatTypeEnum.DebugChannel; | ||
137 | |||
138 | ScenePresence avatar = scene.GetScenePresence(e.Sender.AgentId); | ||
139 | Vector3 fromPos = avatar.AbsolutePosition; | ||
140 | Vector3 regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, | ||
141 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | ||
142 | string fromName = avatar.Firstname + " " + avatar.Lastname; | ||
143 | UUID fromID = e.Sender.AgentId; | ||
144 | |||
145 | DeliverChatToAvatars(fromPos, regionPos, fromID, fromName, e.Type, ChatSourceType.Agent, message); | ||
146 | } | ||
147 | |||
148 | public void OnChatFromWorld(Object sender, OSChatMessage e) | ||
149 | { | ||
150 | Scene scene = (Scene) e.Scene; | ||
151 | |||
152 | // early return if not on public or debug channel | ||
153 | if (e.Channel != 0 && e.Channel != DEBUG_CHANNEL) return; | ||
154 | |||
155 | // Filled in since it's easier than rewriting right now. | ||
156 | Vector3 fromPos = e.Position; | ||
157 | Vector3 regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, | ||
158 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | ||
159 | |||
160 | string fromName = e.From; | ||
161 | string message = e.Message; | ||
162 | UUID fromID = e.SenderUUID; | ||
163 | |||
164 | if (e.Channel == DEBUG_CHANNEL) | ||
165 | e.Type = ChatTypeEnum.DebugChannel; | ||
166 | |||
167 | DeliverChatToAvatars(fromPos, regionPos, fromID, fromName, e.Type, ChatSourceType.Object, message); | ||
168 | } | ||
169 | |||
170 | protected void DeliverChatToAvatars(Vector3 pos, Vector3 regionPos, UUID uuid, string name, | ||
171 | ChatTypeEnum chatType, ChatSourceType sourceType, string message) | ||
172 | { | ||
173 | // iterate over message | ||
174 | if (message.Length >= 1000) // libomv limit | ||
175 | message = message.Substring(0, 1000); | ||
176 | |||
177 | foreach (Scene s in m_scenes) | ||
178 | { | ||
179 | s.ForEachScenePresence(delegate(ScenePresence presence) | ||
180 | { | ||
181 | TrySendChatMessage(presence, pos, regionPos, uuid, name, | ||
182 | chatType, message, sourceType); | ||
183 | }); | ||
184 | } | ||
185 | } | ||
186 | |||
187 | |||
188 | public void OnChatBroadcast(Object sender, OSChatMessage c) | ||
109 | { | 189 | { |
110 | // We only want to relay stuff on channel 0 and on the debug channel | 190 | // We only want to relay stuff on channel 0 and on the debug channel |
111 | if (c.Channel != 0 && c.Channel != DEBUG_CHANNEL) return; | 191 | if (c.Channel != 0 && c.Channel != DEBUG_CHANNEL) return; |
@@ -153,83 +233,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
153 | }); | 233 | }); |
154 | } | 234 | } |
155 | 235 | ||
156 | public void OnSimChat(Object sender, OSChatMessage e) | ||
157 | { | ||
158 | // early return if not on public or debug channel | ||
159 | if (e.Channel != 0 && e.Channel != DEBUG_CHANNEL) return; | ||
160 | |||
161 | ScenePresence avatar = null; | ||
162 | Scene scene = (Scene) e.Scene; | ||
163 | |||
164 | //TODO: Remove the need for this check | ||
165 | if (scene == null) | ||
166 | scene = m_scenes[0]; | ||
167 | |||
168 | // Filled in since it's easier than rewriting right now. | ||
169 | Vector3 fromPos = e.Position; | ||
170 | Vector3 regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, | ||
171 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | ||
172 | |||
173 | string fromName = e.From; | ||
174 | string message = e.Message; | ||
175 | UUID fromID = e.SenderUUID; | ||
176 | |||
177 | if (message.Length >= 1000) // libomv limit | ||
178 | message = message.Substring(0, 1000); | ||
179 | |||
180 | if (e.Sender != null) | ||
181 | { | ||
182 | avatar = scene.GetScenePresence(e.Sender.AgentId); | ||
183 | } | ||
184 | |||
185 | if (avatar != null) | ||
186 | { | ||
187 | fromPos = avatar.AbsolutePosition; | ||
188 | regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, | ||
189 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | ||
190 | fromName = avatar.Firstname + " " + avatar.Lastname; | ||
191 | fromID = e.Sender.AgentId; | ||
192 | } | ||
193 | |||
194 | if (e.Channel == DEBUG_CHANNEL) | ||
195 | e.Type = ChatTypeEnum.DebugChannel; | ||
196 | |||
197 | // chat works by redistributing every incoming chat | ||
198 | // message to each avatar in the scene | ||
199 | foreach (Scene s in m_scenes) | ||
200 | { | ||
201 | s.ForEachScenePresence( | ||
202 | delegate(ScenePresence presence) | ||
203 | { | ||
204 | if (e.Channel == DEBUG_CHANNEL) | ||
205 | { | ||
206 | TrySendChatMessage(presence, fromPos, regionPos, | ||
207 | fromID, fromName, e.Type, | ||
208 | message, ChatSourceType.Object); | ||
209 | } | ||
210 | else | ||
211 | { | ||
212 | TrySendChatMessage(presence, fromPos, regionPos, | ||
213 | fromID, fromName, e.Type, | ||
214 | message, ChatSourceType.Agent); | ||
215 | } | ||
216 | }); | ||
217 | } | ||
218 | } | ||
219 | |||
220 | #endregion | ||
221 | |||
222 | public void OnNewClient(IClientAPI client) | ||
223 | { | ||
224 | try | ||
225 | { | ||
226 | client.OnChatFromViewer += OnSimChat; | ||
227 | } | ||
228 | catch (Exception ex) | ||
229 | { | ||
230 | m_log.Error("[CHAT]: NewClient exception trap:" + ex.ToString()); | ||
231 | } | ||
232 | } | ||
233 | 236 | ||
234 | private void TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, | 237 | private void TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, |
235 | UUID fromAgentID, string fromName, ChatTypeEnum type, | 238 | UUID fromAgentID, string fromName, ChatTypeEnum type, |