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-rw-r--r--OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs30
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs34
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs24
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs10
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs10
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs14
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs6
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs4
8 files changed, 66 insertions, 66 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs
index d3cf41e..3b521c3 100644
--- a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs
@@ -26,8 +26,8 @@
26 */ 26 */
27 27
28using System.Collections.Generic; 28using System.Collections.Generic;
29using libsecondlife; 29using OpenMetaverse;
30using libsecondlife.Packets; 30using OpenMetaverse.Packets;
31using Nini.Config; 31using Nini.Config;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Region.Environment.Interfaces; 33using OpenSim.Region.Environment.Interfaces;
@@ -43,16 +43,16 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
43 private List<AssetRequest> AssetRequests; 43 private List<AssetRequest> AssetRequests;
44 44
45 private Scene m_scene; 45 private Scene m_scene;
46 private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); 46 private Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>();
47 47
48 /// 48 ///
49 /// Assets requests (for each user) which are waiting for asset server data. This includes texture requests 49 /// Assets requests (for each user) which are waiting for asset server data. This includes texture requests
50 /// </summary> 50 /// </summary>
51 private Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>> RequestedAssets; 51 private Dictionary<UUID, Dictionary<UUID, AssetRequest>> RequestedAssets;
52 52
53 public AssetDownloadModule() 53 public AssetDownloadModule()
54 { 54 {
55 RequestedAssets = new Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>>(); 55 RequestedAssets = new Dictionary<UUID, Dictionary<UUID, AssetRequest>>();
56 AssetRequests = new List<AssetRequest>(); 56 AssetRequests = new List<AssetRequest>();
57 } 57 }
58 58
@@ -109,24 +109,24 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
109 /// <param name="transferRequest"></param> 109 /// <param name="transferRequest"></param>
110 public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest) 110 public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest)
111 { 111 {
112 LLUUID requestID = null; 112 UUID requestID = null;
113 byte source = 2; 113 byte source = 2;
114 if (transferRequest.TransferInfo.SourceType == 2) 114 if (transferRequest.TransferInfo.SourceType == 2)
115 { 115 {
116 //direct asset request 116 //direct asset request
117 requestID = new LLUUID(transferRequest.TransferInfo.Params, 0); 117 requestID = new UUID(transferRequest.TransferInfo.Params, 0);
118 } 118 }
119 else if (transferRequest.TransferInfo.SourceType == 3) 119 else if (transferRequest.TransferInfo.SourceType == 3)
120 { 120 {
121 //inventory asset request 121 //inventory asset request
122 requestID = new LLUUID(transferRequest.TransferInfo.Params, 80); 122 requestID = new UUID(transferRequest.TransferInfo.Params, 80);
123 source = 3; 123 source = 3;
124 //Console.WriteLine("asset request " + requestID); 124 //Console.WriteLine("asset request " + requestID);
125 } 125 }
126 126
127 //not found asset 127 //not found asset
128 // so request from asset server 128 // so request from asset server
129 Dictionary<LLUUID, AssetRequest> userRequests = null; 129 Dictionary<UUID, AssetRequest> userRequests = null;
130 if (RequestedAssets.TryGetValue(userInfo.AgentId, out userRequests)) 130 if (RequestedAssets.TryGetValue(userInfo.AgentId, out userRequests))
131 { 131 {
132 if (!userRequests.ContainsKey(requestID)) 132 if (!userRequests.ContainsKey(requestID))
@@ -143,7 +143,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
143 } 143 }
144 else 144 else
145 { 145 {
146 userRequests = new Dictionary<LLUUID, AssetRequest>(); 146 userRequests = new Dictionary<UUID, AssetRequest>();
147 AssetRequest request = new AssetRequest(); 147 AssetRequest request = new AssetRequest();
148 request.RequestUser = userInfo; 148 request.RequestUser = userInfo;
149 request.RequestAssetID = requestID; 149 request.RequestAssetID = requestID;
@@ -156,11 +156,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
156 } 156 }
157 } 157 }
158 158
159 public void AssetCallback(LLUUID assetID, AssetBase asset) 159 public void AssetCallback(UUID assetID, AssetBase asset)
160 { 160 {
161 if (asset != null) 161 if (asset != null)
162 { 162 {
163 foreach (Dictionary<LLUUID, AssetRequest> userRequests in RequestedAssets.Values) 163 foreach (Dictionary<UUID, AssetRequest> userRequests in RequestedAssets.Values)
164 { 164 {
165 if (userRequests.ContainsKey(assetID)) 165 if (userRequests.ContainsKey(assetID))
166 { 166 {
@@ -212,9 +212,9 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
212 public int NumPackets = 0; 212 public int NumPackets = 0;
213 public int PacketCounter = 0; 213 public int PacketCounter = 0;
214 public byte[] Params = null; 214 public byte[] Params = null;
215 public LLUUID RequestAssetID; 215 public UUID RequestAssetID;
216 public IClientAPI RequestUser; 216 public IClientAPI RequestUser;
217 public LLUUID TransferRequestID; 217 public UUID TransferRequestID;
218 //public bool AssetInCache; 218 //public bool AssetInCache;
219 //public int TimeRequested; 219 //public int TimeRequested;
220 220
@@ -225,4 +225,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
225 225
226 #endregion 226 #endregion
227 } 227 }
228} \ No newline at end of file 228}
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs
index bc1d710..c46c4a4 100644
--- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs
@@ -28,8 +28,8 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.IO; 30using System.IO;
31using libsecondlife; 31using OpenMetaverse;
32using libsecondlife.Packets; 32using OpenMetaverse.Packets;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Framework.Communications.Cache; 34using OpenSim.Framework.Communications.Cache;
35 35
@@ -46,18 +46,18 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
46 // Fields 46 // Fields
47 private bool m_dumpAssetsToFile; 47 private bool m_dumpAssetsToFile;
48 public AgentAssetTransactionsManager Manager; 48 public AgentAssetTransactionsManager Manager;
49 public LLUUID UserID; 49 public UUID UserID;
50 public Dictionary<LLUUID, AssetXferUploader> XferUploaders = new Dictionary<LLUUID, AssetXferUploader>(); 50 public Dictionary<UUID, AssetXferUploader> XferUploaders = new Dictionary<UUID, AssetXferUploader>();
51 51
52 // Methods 52 // Methods
53 public AgentAssetTransactions(LLUUID agentID, AgentAssetTransactionsManager manager, bool dumpAssetsToFile) 53 public AgentAssetTransactions(UUID agentID, AgentAssetTransactionsManager manager, bool dumpAssetsToFile)
54 { 54 {
55 UserID = agentID; 55 UserID = agentID;
56 Manager = manager; 56 Manager = manager;
57 m_dumpAssetsToFile = dumpAssetsToFile; 57 m_dumpAssetsToFile = dumpAssetsToFile;
58 } 58 }
59 59
60 public AssetXferUploader RequestXferUploader(LLUUID transactionID) 60 public AssetXferUploader RequestXferUploader(UUID transactionID)
61 { 61 {
62 if (!XferUploaders.ContainsKey(transactionID)) 62 if (!XferUploaders.ContainsKey(transactionID))
63 { 63 {
@@ -90,7 +90,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
90 } 90 }
91 } 91 }
92 92
93 public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, 93 public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID,
94 uint callbackID, string description, string name, sbyte invType, 94 uint callbackID, string description, string name, sbyte invType,
95 sbyte type, byte wearableType, uint nextOwnerMask) 95 sbyte type, byte wearableType, uint nextOwnerMask)
96 { 96 {
@@ -102,7 +102,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
102 } 102 }
103 } 103 }
104 104
105 public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, 105 public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID,
106 InventoryItemBase item) 106 InventoryItemBase item)
107 { 107 {
108 if (XferUploaders.ContainsKey(transactionID)) 108 if (XferUploaders.ContainsKey(transactionID))
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
116 /// </summary> 116 /// </summary>
117 /// <param name="transactionID"></param> 117 /// <param name="transactionID"></param>
118 /// <returns>The asset if the upload has completed, null if it has not.</returns> 118 /// <returns>The asset if the upload has completed, null if it has not.</returns>
119 public AssetBase GetTransactionAsset(LLUUID transactionID) 119 public AssetBase GetTransactionAsset(UUID transactionID)
120 { 120 {
121 if (XferUploaders.ContainsKey(transactionID)) 121 if (XferUploaders.ContainsKey(transactionID))
122 { 122 {
@@ -143,7 +143,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
143 // Fields 143 // Fields
144 public bool AddToInventory; 144 public bool AddToInventory;
145 public AssetBase Asset; 145 public AssetBase Asset;
146 public LLUUID InventFolder = LLUUID.Zero; 146 public UUID InventFolder = UUID.Zero;
147 private sbyte invType = 0; 147 private sbyte invType = 0;
148 private bool m_createItem = false; 148 private bool m_createItem = false;
149 private string m_description = String.Empty; 149 private string m_description = String.Empty;
@@ -154,7 +154,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
154 private AgentAssetTransactions m_userTransactions; 154 private AgentAssetTransactions m_userTransactions;
155 private uint nextPerm = 0; 155 private uint nextPerm = 0;
156 private IClientAPI ourClient; 156 private IClientAPI ourClient;
157 public LLUUID TransactionID = LLUUID.Zero; 157 public UUID TransactionID = UUID.Zero;
158 private sbyte type = 0; 158 private sbyte type = 0;
159 public bool UploadComplete; 159 public bool UploadComplete;
160 private byte wearableType = 0; 160 private byte wearableType = 0;
@@ -210,7 +210,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
210 /// <param name="packetID"></param> 210 /// <param name="packetID"></param>
211 /// <param name="data"></param> 211 /// <param name="data"></param>
212 /// <returns>True if the transfer is complete, false otherwise</returns> 212 /// <returns>True if the transfer is complete, false otherwise</returns>
213 public bool Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, 213 public bool Initialise(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data,
214 bool storeLocal, bool tempFile) 214 bool storeLocal, bool tempFile)
215 { 215 {
216 ourClient = remoteClient; 216 ourClient = remoteClient;
@@ -297,7 +297,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
297 fs.Close(); 297 fs.Close();
298 } 298 }
299 299
300 public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, 300 public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID,
301 uint callbackID, string description, string name, sbyte invType, 301 uint callbackID, string description, string name, sbyte invType,
302 sbyte type, byte wearableType, uint nextOwnerMask) 302 sbyte type, byte wearableType, uint nextOwnerMask)
303 { 303 {
@@ -321,7 +321,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
321 } 321 }
322 } 322 }
323 323
324 public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, 324 public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID,
325 InventoryItemBase item) 325 InventoryItemBase item)
326 { 326 {
327 if (TransactionID == transactionID) 327 if (TransactionID == transactionID)
@@ -332,7 +332,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
332 332
333 if (userInfo != null) 333 if (userInfo != null)
334 { 334 {
335 LLUUID assetID = LLUUID.Combine(transactionID, remoteClient.SecureSessionId); 335 UUID assetID = UUID.Combine(transactionID, remoteClient.SecureSessionId);
336 336
337 AssetBase asset 337 AssetBase asset
338 = m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset( 338 = m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset(
@@ -346,7 +346,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
346 if (asset != null && asset.FullID == assetID) 346 if (asset != null && asset.FullID == assetID)
347 { 347 {
348 // Assets never get updated, new ones get created 348 // Assets never get updated, new ones get created
349 asset.FullID = LLUUID.Random(); 349 asset.FullID = UUID.Random();
350 asset.Name = item.Name; 350 asset.Name = item.Name;
351 asset.Description = item.Description; 351 asset.Description = item.Description;
352 asset.Type = (sbyte) item.AssetType; 352 asset.Type = (sbyte) item.AssetType;
@@ -371,7 +371,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
371 InventoryItemBase item = new InventoryItemBase(); 371 InventoryItemBase item = new InventoryItemBase();
372 item.Owner = ourClient.AgentId; 372 item.Owner = ourClient.AgentId;
373 item.Creator = ourClient.AgentId; 373 item.Creator = ourClient.AgentId;
374 item.ID = LLUUID.Random(); 374 item.ID = UUID.Random();
375 item.AssetID = Asset.FullID; 375 item.AssetID = Asset.FullID;
376 item.Description = m_description; 376 item.Description = m_description;
377 item.Name = m_name; 377 item.Name = m_name;
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
index b1cbdcc..e6e27be 100644
--- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
@@ -28,7 +28,7 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Reflection; 30using System.Reflection;
31using libsecondlife; 31using OpenMetaverse;
32using log4net; 32using log4net;
33using Nini.Config; 33using Nini.Config;
34using OpenSim.Framework; 34using OpenSim.Framework;
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
40{ 40{
41 public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions 41 public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions
42 { 42 {
43 private readonly Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); 43 private readonly Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>();
44 private bool m_dumpAssetsToFile = false; 44 private bool m_dumpAssetsToFile = false;
45 private Scene m_scene = null; 45 private Scene m_scene = null;
46 46
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
53 53
54 #region IAgentAssetTransactions Members 54 #region IAgentAssetTransactions Members
55 55
56 public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, 56 public void HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID,
57 uint callbackID, string description, string name, sbyte invType, 57 uint callbackID, string description, string name, sbyte invType,
58 sbyte type, byte wearableType, uint nextOwnerMask) 58 sbyte type, byte wearableType, uint nextOwnerMask)
59 { 59 {
@@ -61,13 +61,13 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
61 wearableType, nextOwnerMask); 61 wearableType, nextOwnerMask);
62 } 62 }
63 63
64 public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, LLUUID transactionID, 64 public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID,
65 InventoryItemBase item) 65 InventoryItemBase item)
66 { 66 {
67 m_transactionManager.HandleItemUpdateFromTransaction(remoteClient, transactionID, item); 67 m_transactionManager.HandleItemUpdateFromTransaction(remoteClient, transactionID, item);
68 } 68 }
69 69
70 public void RemoveAgentAssetTransactions(LLUUID userID) 70 public void RemoveAgentAssetTransactions(UUID userID)
71 { 71 {
72 m_transactionManager.RemoveAgentAssetTransactions(userID); 72 m_transactionManager.RemoveAgentAssetTransactions(userID);
73 } 73 }
@@ -146,8 +146,8 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
146 /// <summary> 146 /// <summary>
147 /// Each agent has its own singleton collection of transactions 147 /// Each agent has its own singleton collection of transactions
148 /// </summary> 148 /// </summary>
149 private Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = 149 private Dictionary<UUID, AgentAssetTransactions> AgentTransactions =
150 new Dictionary<LLUUID, AgentAssetTransactions>(); 150 new Dictionary<UUID, AgentAssetTransactions>();
151 151
152 /// <summary> 152 /// <summary>
153 /// Should we dump uploaded assets to the filesystem? 153 /// Should we dump uploaded assets to the filesystem?
@@ -168,7 +168,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
168 /// </summary> 168 /// </summary>
169 /// <param name="userID"></param> 169 /// <param name="userID"></param>
170 /// <returns></returns> 170 /// <returns></returns>
171 private AgentAssetTransactions GetUserTransactions(LLUUID userID) 171 private AgentAssetTransactions GetUserTransactions(UUID userID)
172 { 172 {
173 lock (AgentTransactions) 173 lock (AgentTransactions)
174 { 174 {
@@ -188,7 +188,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
188 /// from a scene (and hence won't be making any more transactions here). 188 /// from a scene (and hence won't be making any more transactions here).
189 /// </summary> 189 /// </summary>
190 /// <param name="userID"></param> 190 /// <param name="userID"></param>
191 public void RemoveAgentAssetTransactions(LLUUID userID) 191 public void RemoveAgentAssetTransactions(UUID userID)
192 { 192 {
193 // m_log.DebugFormat("Removing agent asset transactions structure for agent {0}", userID); 193 // m_log.DebugFormat("Removing agent asset transactions structure for agent {0}", userID);
194 194
@@ -214,7 +214,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
214 /// <param name="type"></param> 214 /// <param name="type"></param>
215 /// <param name="wearableType"></param> 215 /// <param name="wearableType"></param>
216 /// <param name="nextOwnerMask"></param> 216 /// <param name="nextOwnerMask"></param>
217 public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, 217 public void HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID,
218 uint callbackID, string description, string name, sbyte invType, 218 uint callbackID, string description, string name, sbyte invType,
219 sbyte type, byte wearableType, uint nextOwnerMask) 219 sbyte type, byte wearableType, uint nextOwnerMask)
220 { 220 {
@@ -237,7 +237,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
237 /// <param name="remoteClient"></param> 237 /// <param name="remoteClient"></param>
238 /// <param name="transactionID"></param> 238 /// <param name="transactionID"></param>
239 /// <param name="item"></param> 239 /// <param name="item"></param>
240 public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, LLUUID transactionID, 240 public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID,
241 InventoryItemBase item) 241 InventoryItemBase item)
242 { 242 {
243 m_log.DebugFormat( 243 m_log.DebugFormat(
@@ -259,7 +259,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
259 /// <param name="type"></param> 259 /// <param name="type"></param>
260 /// <param name="data"></param></param> 260 /// <param name="data"></param></param>
261 /// <param name="tempFile"></param> 261 /// <param name="tempFile"></param>
262 public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, 262 public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
263 byte[] data, bool storeLocal, bool tempFile) 263 byte[] data, bool storeLocal, bool tempFile)
264 { 264 {
265 if (((AssetType)type == AssetType.Texture || 265 if (((AssetType)type == AssetType.Texture ||
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
index 8f81f3d..813d271 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
@@ -28,7 +28,7 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Threading; 30using System.Threading;
31using libsecondlife; 31using OpenMetaverse;
32using Nini.Config; 32using Nini.Config;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Region.Environment.Interfaces; 34using OpenSim.Region.Environment.Interfaces;
@@ -50,8 +50,8 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
50 /// <summary> 50 /// <summary>
51 /// Each user has their own texture download service. 51 /// Each user has their own texture download service.
52 /// </summary> 52 /// </summary>
53 private readonly Dictionary<LLUUID, UserTextureDownloadService> m_userTextureServices = 53 private readonly Dictionary<UUID, UserTextureDownloadService> m_userTextureServices =
54 new Dictionary<LLUUID, UserTextureDownloadService>(); 54 new Dictionary<UUID, UserTextureDownloadService>();
55 55
56 private Scene m_scene; 56 private Scene m_scene;
57 private List<Scene> m_scenes = new List<Scene>(); 57 private List<Scene> m_scenes = new List<Scene>();
@@ -109,7 +109,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
109 /// Cleanup the texture service related objects for the removed presence. 109 /// Cleanup the texture service related objects for the removed presence.
110 /// </summary> 110 /// </summary>
111 /// <param name="agentId"> </param> 111 /// <param name="agentId"> </param>
112 private void EventManager_OnRemovePresence(LLUUID agentId) 112 private void EventManager_OnRemovePresence(UUID agentId)
113 { 113 {
114 UserTextureDownloadService textureService; 114 UserTextureDownloadService textureService;
115 115
@@ -216,4 +216,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
216 m_scene.AddPendingDownloads(-1); 216 m_scene.AddPendingDownloads(-1);
217 } 217 }
218 } 218 }
219} \ No newline at end of file 219}
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
index c5af174..f6d8543 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
@@ -25,8 +25,8 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using libsecondlife; 28using OpenMetaverse;
29using libsecondlife.Packets; 29using OpenMetaverse.Packets;
30using OpenSim.Framework; 30using OpenSim.Framework;
31using OpenSim.Region.Environment.Interfaces; 31using OpenSim.Region.Environment.Interfaces;
32 32
@@ -46,11 +46,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
46 // See ITextureSender 46 // See ITextureSender
47 47
48 // private bool m_sending = false; 48 // private bool m_sending = false;
49 private LLUUID m_textureId; 49 private UUID m_textureId;
50 50
51 // See ITextureSender 51 // See ITextureSender
52 52
53 public TextureNotFoundSender(IClientAPI client, LLUUID textureID) 53 public TextureNotFoundSender(IClientAPI client, UUID textureID)
54 { 54 {
55 // // m_client = client; 55 // // m_client = client;
56 m_textureId = textureID; 56 m_textureId = textureID;
@@ -101,4 +101,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
101 101
102 #endregion 102 #endregion
103 } 103 }
104} \ No newline at end of file 104}
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
index e6ee75f..c38bc62 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
@@ -27,7 +27,7 @@
27 27
28using System.Collections.Generic; 28using System.Collections.Generic;
29using System.Reflection; 29using System.Reflection;
30using libsecondlife; 30using OpenMetaverse;
31using log4net; 31using log4net;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Framework.Communications.Limit; 33using OpenSim.Framework.Communications.Limit;
@@ -65,8 +65,8 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
65 /// <summary> 65 /// <summary>
66 /// XXX Also going to limit requests for found textures. 66 /// XXX Also going to limit requests for found textures.
67 /// </summary> 67 /// </summary>
68 private readonly IRequestLimitStrategy<LLUUID> foundTextureLimitStrategy 68 private readonly IRequestLimitStrategy<UUID> foundTextureLimitStrategy
69 = new RepeatLimitStrategy<LLUUID>(MAX_ALLOWED_TEXTURE_REQUESTS); 69 = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS);
70 70
71 private readonly IClientAPI m_client; 71 private readonly IClientAPI m_client;
72 private readonly Scene m_scene; 72 private readonly Scene m_scene;
@@ -80,15 +80,15 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
80 /// <summary> 80 /// <summary>
81 /// Holds texture senders before they have received the appropriate texture from the asset cache. 81 /// Holds texture senders before they have received the appropriate texture from the asset cache.
82 /// </summary> 82 /// </summary>
83 private readonly Dictionary<LLUUID, TextureSender.TextureSender> m_textureSenders = new Dictionary<LLUUID, TextureSender.TextureSender>(); 83 private readonly Dictionary<UUID, TextureSender.TextureSender> m_textureSenders = new Dictionary<UUID, TextureSender.TextureSender>();
84 84
85 /// <summary> 85 /// <summary>
86 /// We're going to limit requests for the same missing texture. 86 /// We're going to limit requests for the same missing texture.
87 /// XXX This is really a temporary solution to deal with the situation where a client continually requests 87 /// XXX This is really a temporary solution to deal with the situation where a client continually requests
88 /// the same missing textures 88 /// the same missing textures
89 /// </summary> 89 /// </summary>
90 private readonly IRequestLimitStrategy<LLUUID> missingTextureLimitStrategy 90 private readonly IRequestLimitStrategy<UUID> missingTextureLimitStrategy
91 = new RepeatLimitStrategy<LLUUID>(MAX_ALLOWED_TEXTURE_REQUESTS); 91 = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS);
92 92
93 public UserTextureDownloadService( 93 public UserTextureDownloadService(
94 IClientAPI client, Scene scene, BlockingQueue<ITextureSender> sharedQueue) 94 IClientAPI client, Scene scene, BlockingQueue<ITextureSender> sharedQueue)
@@ -172,7 +172,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
172 /// </summary> 172 /// </summary>
173 /// <param name="textureID"></param> 173 /// <param name="textureID"></param>
174 /// <param name="texture"></param> 174 /// <param name="texture"></param>
175 public void TextureCallback(LLUUID textureID, AssetBase texture) 175 public void TextureCallback(UUID textureID, AssetBase texture)
176 { 176 {
177 //m_log.DebugFormat("[USER TEXTURE DOWNLOAD SERVICE]: Calling TextureCallback with {0}, texture == null is {1}", textureID, (texture == null ? true : false)); 177 //m_log.DebugFormat("[USER TEXTURE DOWNLOAD SERVICE]: Calling TextureCallback with {0}, texture == null is {1}", textureID, (texture == null ? true : false));
178 178
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs
index 7554d1a..dbfd4d2 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs
@@ -27,7 +27,7 @@
27 27
28using System; 28using System;
29using System.Reflection; 29using System.Reflection;
30using libsecondlife.Packets; 30using OpenMetaverse.Packets;
31using log4net; 31using log4net;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Region.Environment.Interfaces; 33using OpenSim.Region.Environment.Interfaces;
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender
55 /// </summary> 55 /// </summary>
56 private AssetBase m_asset; 56 private AssetBase m_asset;
57 57
58 //public LLUUID assetID { get { return m_asset.FullID; } } 58 //public UUID assetID { get { return m_asset.FullID; } }
59 59
60 // private bool m_cancel = false; 60 // private bool m_cancel = false;
61 61
@@ -220,4 +220,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender
220 return numPackets; 220 return numPackets;
221 } 221 }
222 } 222 }
223} \ No newline at end of file 223}
diff --git a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs
index 16874d7..3c69621 100644
--- a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs
@@ -27,7 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using libsecondlife; 30using OpenMetaverse;
31using Nini.Config; 31using Nini.Config;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Region.Environment.Interfaces; 33using OpenSim.Region.Environment.Interfaces;
@@ -228,4 +228,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.Xfer
228 228
229 #endregion 229 #endregion
230 } 230 }
231} \ No newline at end of file 231}