diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs | 219 |
1 files changed, 180 insertions, 39 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs index 19d7066..d98d07d 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs | |||
@@ -42,48 +42,23 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
42 | private bool m_dumpAssetsToFile = false; | 42 | private bool m_dumpAssetsToFile = false; |
43 | private Scene m_scene = null; | 43 | private Scene m_scene = null; |
44 | 44 | ||
45 | private AgentAssetTransactionsManager m_transactionManager; | 45 | public Scene MyScene |
46 | |||
47 | |||
48 | public AssetTransactionModule() | ||
49 | { | ||
50 | // System.Console.WriteLine("creating AgentAssetTransactionModule"); | ||
51 | } | ||
52 | |||
53 | #region IAgentAssetTransactions Members | ||
54 | |||
55 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, | ||
56 | uint callbackID, string description, string name, sbyte invType, | ||
57 | sbyte type, byte wearableType, uint nextOwnerMask) | ||
58 | { | 46 | { |
59 | m_transactionManager.HandleItemCreationFromTransaction(remoteClient, transactionID, folderID, callbackID, description, name, invType, type, | 47 | get{ return m_scene;} |
60 | wearableType, nextOwnerMask); | ||
61 | } | 48 | } |
62 | 49 | ||
63 | public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID, InventoryItemBase item) | 50 | /// <summary> |
64 | { | 51 | /// Each agent has its own singleton collection of transactions |
65 | m_transactionManager.HandleItemUpdateFromTransaction(remoteClient, transactionID, item); | 52 | /// </summary> |
66 | } | 53 | private Dictionary<UUID, AgentAssetTransactions> AgentTransactions = |
54 | new Dictionary<UUID, AgentAssetTransactions>(); | ||
67 | 55 | ||
68 | public void HandleTaskItemUpdateFromTransaction( | ||
69 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item) | ||
70 | { | ||
71 | m_transactionManager.HandleTaskItemUpdateFromTransaction(remoteClient, part, transactionID, item); | ||
72 | } | ||
73 | |||
74 | public void RequestXferFromClient(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, | ||
75 | byte[] data, bool storeLocal, bool tempFile) | ||
76 | { | ||
77 | m_transactionManager.HandleUDPUploadRequest(remoteClient, assetID, transaction, type, data, storeLocal, tempFile); | ||
78 | } | ||
79 | 56 | ||
80 | public void RemoveAgentAssetTransactions(UUID userID) | 57 | public AssetTransactionModule() |
81 | { | 58 | { |
82 | m_transactionManager.RemoveAgentAssetTransactions(userID); | 59 | // System.Console.WriteLine("creating AgentAssetTransactionModule"); |
83 | } | 60 | } |
84 | 61 | ||
85 | #endregion | ||
86 | |||
87 | #region IRegionModule Members | 62 | #region IRegionModule Members |
88 | 63 | ||
89 | public void Initialise(Scene scene, IConfigSource config) | 64 | public void Initialise(Scene scene, IConfigSource config) |
@@ -105,16 +80,13 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
105 | try | 80 | try |
106 | { | 81 | { |
107 | m_dumpAssetsToFile = config.Configs["StandAlone"].GetBoolean("dump_assets_to_file", false); | 82 | m_dumpAssetsToFile = config.Configs["StandAlone"].GetBoolean("dump_assets_to_file", false); |
108 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, m_dumpAssetsToFile); | ||
109 | } | 83 | } |
110 | catch (Exception) | 84 | catch (Exception) |
111 | { | 85 | { |
112 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, false); | ||
113 | } | 86 | } |
114 | } | 87 | } |
115 | else | 88 | else |
116 | { | 89 | { |
117 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, false); | ||
118 | } | 90 | } |
119 | } | 91 | } |
120 | } | 92 | } |
@@ -141,8 +113,177 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
141 | 113 | ||
142 | public void NewClient(IClientAPI client) | 114 | public void NewClient(IClientAPI client) |
143 | { | 115 | { |
144 | client.OnAssetUploadRequest += m_transactionManager.HandleUDPUploadRequest; | 116 | client.OnAssetUploadRequest += HandleUDPUploadRequest; |
145 | client.OnXferReceive += m_transactionManager.HandleXfer; | 117 | client.OnXferReceive += HandleXfer; |
118 | } | ||
119 | |||
120 | #region AgentAssetTransactions | ||
121 | /// <summary> | ||
122 | /// Get the collection of asset transactions for the given user. If one does not already exist, it | ||
123 | /// is created. | ||
124 | /// </summary> | ||
125 | /// <param name="userID"></param> | ||
126 | /// <returns></returns> | ||
127 | private AgentAssetTransactions GetUserTransactions(UUID userID) | ||
128 | { | ||
129 | lock (AgentTransactions) | ||
130 | { | ||
131 | if (!AgentTransactions.ContainsKey(userID)) | ||
132 | { | ||
133 | AgentAssetTransactions transactions = new AgentAssetTransactions(userID, this, m_dumpAssetsToFile); | ||
134 | AgentTransactions.Add(userID, transactions); | ||
135 | } | ||
136 | |||
137 | return AgentTransactions[userID]; | ||
138 | } | ||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// Remove the given agent asset transactions. This should be called when a client is departing | ||
143 | /// from a scene (and hence won't be making any more transactions here). | ||
144 | /// </summary> | ||
145 | /// <param name="userID"></param> | ||
146 | public void RemoveAgentAssetTransactions(UUID userID) | ||
147 | { | ||
148 | // m_log.DebugFormat("Removing agent asset transactions structure for agent {0}", userID); | ||
149 | |||
150 | lock (AgentTransactions) | ||
151 | { | ||
152 | AgentTransactions.Remove(userID); | ||
153 | } | ||
154 | } | ||
155 | |||
156 | /// <summary> | ||
157 | /// Create an inventory item from data that has been received through a transaction. | ||
158 | /// | ||
159 | /// This is called when new clothing or body parts are created. It may also be called in other | ||
160 | /// situations. | ||
161 | /// </summary> | ||
162 | /// <param name="remoteClient"></param> | ||
163 | /// <param name="transactionID"></param> | ||
164 | /// <param name="folderID"></param> | ||
165 | /// <param name="callbackID"></param> | ||
166 | /// <param name="description"></param> | ||
167 | /// <param name="name"></param> | ||
168 | /// <param name="invType"></param> | ||
169 | /// <param name="type"></param> | ||
170 | /// <param name="wearableType"></param> | ||
171 | /// <param name="nextOwnerMask"></param> | ||
172 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, | ||
173 | uint callbackID, string description, string name, sbyte invType, | ||
174 | sbyte type, byte wearableType, uint nextOwnerMask) | ||
175 | { | ||
176 | // m_log.DebugFormat( | ||
177 | // "[TRANSACTIONS MANAGER] Called HandleItemCreationFromTransaction with item {0}", name); | ||
178 | |||
179 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | ||
180 | |||
181 | transactions.RequestCreateInventoryItem( | ||
182 | remoteClient, transactionID, folderID, callbackID, description, | ||
183 | name, invType, type, wearableType, nextOwnerMask); | ||
146 | } | 184 | } |
185 | |||
186 | /// <summary> | ||
187 | /// Update an inventory item with data that has been received through a transaction. | ||
188 | /// | ||
189 | /// This is called when clothing or body parts are updated (for instance, with new textures or | ||
190 | /// colours). It may also be called in other situations. | ||
191 | /// </summary> | ||
192 | /// <param name="remoteClient"></param> | ||
193 | /// <param name="transactionID"></param> | ||
194 | /// <param name="item"></param> | ||
195 | public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID, | ||
196 | InventoryItemBase item) | ||
197 | { | ||
198 | // m_log.DebugFormat( | ||
199 | // "[TRANSACTIONS MANAGER] Called HandleItemUpdateFromTransaction with item {0}", | ||
200 | // item.Name); | ||
201 | |||
202 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | ||
203 | |||
204 | transactions.RequestUpdateInventoryItem(remoteClient, transactionID, item); | ||
205 | } | ||
206 | |||
207 | /// <summary> | ||
208 | /// Update a task inventory item with data that has been received through a transaction. | ||
209 | /// | ||
210 | /// This is currently called when, for instance, a notecard in a prim is saved. The data is sent | ||
211 | /// up through a single AssetUploadRequest. A subsequent UpdateTaskInventory then references the transaction | ||
212 | /// and comes through this method. | ||
213 | /// </summary> | ||
214 | /// <param name="remoteClient"></param> | ||
215 | /// <param name="transactionID"></param> | ||
216 | /// <param name="item"></param> | ||
217 | public void HandleTaskItemUpdateFromTransaction( | ||
218 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item) | ||
219 | { | ||
220 | // m_log.DebugFormat( | ||
221 | // "[TRANSACTIONS MANAGER] Called HandleTaskItemUpdateFromTransaction with item {0}", | ||
222 | // item.Name); | ||
223 | |||
224 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | ||
225 | |||
226 | transactions.RequestUpdateTaskInventoryItem(remoteClient, part, transactionID, item); | ||
227 | } | ||
228 | |||
229 | /// <summary> | ||
230 | /// Request that a client (agent) begin an asset transfer. | ||
231 | /// </summary> | ||
232 | /// <param name="remoteClient"></param> | ||
233 | /// <param name="assetID"></param> | ||
234 | /// <param name="transaction"></param> | ||
235 | /// <param name="type"></param> | ||
236 | /// <param name="data"></param></param> | ||
237 | /// <param name="tempFile"></param> | ||
238 | public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, | ||
239 | byte[] data, bool storeLocal, bool tempFile) | ||
240 | { | ||
241 | //System.Console.WriteLine("HandleUDPUploadRequest - assetID: " + assetID.ToString() + " transaction: " + transaction.ToString() + " type: " + type.ToString() + " storelocal: " + storeLocal + " tempFile: " + tempFile); | ||
242 | if (((AssetType)type == AssetType.Texture || | ||
243 | (AssetType)type == AssetType.Sound || | ||
244 | (AssetType)type == AssetType.TextureTGA || | ||
245 | (AssetType)type == AssetType.Animation) && | ||
246 | tempFile == false) | ||
247 | { | ||
248 | Scene scene = (Scene)remoteClient.Scene; | ||
249 | IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>(); | ||
250 | |||
251 | if (mm != null) | ||
252 | { | ||
253 | if (!mm.UploadCovered(remoteClient)) | ||
254 | { | ||
255 | remoteClient.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); | ||
256 | return; | ||
257 | } | ||
258 | } | ||
259 | } | ||
260 | |||
261 | //Console.WriteLine("asset upload of " + assetID); | ||
262 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | ||
263 | |||
264 | AssetXferUploader uploader = transactions.RequestXferUploader(transaction); | ||
265 | if (uploader != null) | ||
266 | { | ||
267 | uploader.Initialise(remoteClient, assetID, transaction, type, data, storeLocal, tempFile); | ||
268 | } | ||
269 | } | ||
270 | |||
271 | /// <summary> | ||
272 | /// Handle asset transfer data packets received in response to the asset upload request in | ||
273 | /// HandleUDPUploadRequest() | ||
274 | /// </summary> | ||
275 | /// <param name="remoteClient"></param> | ||
276 | /// <param name="xferID"></param> | ||
277 | /// <param name="packetID"></param> | ||
278 | /// <param name="data"></param> | ||
279 | public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) | ||
280 | { | ||
281 | //System.Console.WriteLine("xferID: " + xferID + " packetID: " + packetID + " data!"); | ||
282 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | ||
283 | |||
284 | transactions.HandleXfer(xferID, packetID, data); | ||
285 | } | ||
286 | |||
287 | #endregion | ||
147 | } | 288 | } |
148 | } | 289 | } |