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path: root/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs
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-rw-r--r--OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs
index 9a6b83a..6270893 100644
--- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs
@@ -193,6 +193,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
193 ConfirmXferPacketPacket newPack = new ConfirmXferPacketPacket(); 193 ConfirmXferPacketPacket newPack = new ConfirmXferPacketPacket();
194 newPack.XferID.ID = xferID; 194 newPack.XferID.ID = xferID;
195 newPack.XferID.Packet = packetID; 195 newPack.XferID.Packet = packetID;
196 newPack.Header.Zerocoded = true;
196 ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); 197 ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset);
197 if ((packetID & 0x80000000) != 0) 198 if ((packetID & 0x80000000) != 0)
198 { 199 {
@@ -250,6 +251,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
250 newPack.XferID.VFileID = Asset.FullID; 251 newPack.XferID.VFileID = Asset.FullID;
251 newPack.XferID.FilePath = 0; 252 newPack.XferID.FilePath = 0;
252 newPack.XferID.Filename = new byte[0]; 253 newPack.XferID.Filename = new byte[0];
254 newPack.Header.Zerocoded = true;
253 ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); 255 ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset);
254 } 256 }
255 257
@@ -260,6 +262,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
260 newPack.AssetBlock.Type = Asset.Type; 262 newPack.AssetBlock.Type = Asset.Type;
261 newPack.AssetBlock.Success = true; 263 newPack.AssetBlock.Success = true;
262 newPack.AssetBlock.UUID = Asset.FullID; 264 newPack.AssetBlock.UUID = Asset.FullID;
265 newPack.Header.Zerocoded = true;
263 ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); 266 ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset);
264 m_finished = true; 267 m_finished = true;
265 if (m_createItem) 268 if (m_createItem)