diff options
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/ILandChannel.cs | 52 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/ILandObject.cs | 54 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs | 3 |
3 files changed, 107 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs new file mode 100644 index 0000000..1e0493f --- /dev/null +++ b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs | |||
@@ -0,0 +1,52 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using libsecondlife; | ||
6 | using libsecondlife.Packets; | ||
7 | using OpenSim.Region.Environment.Scenes; | ||
8 | using OpenSim.Framework; | ||
9 | |||
10 | namespace OpenSim.Region.Environment.Interfaces | ||
11 | { | ||
12 | public interface ILandChannel | ||
13 | { | ||
14 | bool allowedForcefulBans { get; set; } | ||
15 | void IncomingLandObjectsFromStorage(List<LandData> data); | ||
16 | void IncomingLandObjectFromStorage(LandData data); | ||
17 | |||
18 | void NoLandDataFromStorage(); | ||
19 | ILandObject getLandObject(int x, int y); | ||
20 | ILandObject getLandObject(float x, float y); | ||
21 | void setPrimsTainted(); | ||
22 | bool isLandPrimCountTainted(); | ||
23 | void sendLandUpdate(ScenePresence avatar, bool force); | ||
24 | void sendLandUpdate(ScenePresence avatar); | ||
25 | void resetAllLandPrimCounts(); | ||
26 | void addPrimToLandPrimCounts(SceneObjectGroup obj); | ||
27 | void removePrimFromLandPrimCounts(SceneObjectGroup obj); | ||
28 | void finalizeLandPrimCountUpdate(); | ||
29 | void updateLandPrimCounts(); | ||
30 | void performParcelPrimCountUpdate(); | ||
31 | void updateLandObject(int local_id, LandData newData); | ||
32 | |||
33 | void sendParcelOverlay(IClientAPI remote_client); | ||
34 | void handleParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); | ||
35 | void handleParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); | ||
36 | void handleParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); | ||
37 | void handleParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); | ||
38 | void handleParcelSelectObjectsRequest(int local_id, int request_type, IClientAPI remote_client); | ||
39 | void handleParcelObjectOwnersRequest(int local_id, IClientAPI remote_client); | ||
40 | |||
41 | void resetSimLandObjects(); | ||
42 | List<ILandObject> parcelsNearPoint(LLVector3 position); | ||
43 | void sendYouAreBannedNotice(ScenePresence avatar); | ||
44 | void handleAvatarChangingParcel(ScenePresence avatar, int localLandID, LLUUID regionID); | ||
45 | void sendOutNearestBanLine(IClientAPI avatar); | ||
46 | void handleSignificantClientMovement(IClientAPI remote_client); | ||
47 | void handleAnyClientMovement(ScenePresence avatar); | ||
48 | void handleParcelAccessRequest(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client); | ||
49 | void handleParcelAccessUpdateRequest(LLUUID agentID, LLUUID sessionID, uint flags, int landLocalID, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); | ||
50 | |||
51 | } | ||
52 | } | ||
diff --git a/OpenSim/Region/Environment/Interfaces/ILandObject.cs b/OpenSim/Region/Environment/Interfaces/ILandObject.cs new file mode 100644 index 0000000..f68fb82 --- /dev/null +++ b/OpenSim/Region/Environment/Interfaces/ILandObject.cs | |||
@@ -0,0 +1,54 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using libsecondlife; | ||
6 | using libsecondlife.Packets; | ||
7 | using OpenSim.Region.Environment.Scenes; | ||
8 | |||
9 | using OpenSim.Framework; | ||
10 | |||
11 | namespace OpenSim.Region.Environment.Interfaces | ||
12 | { | ||
13 | public interface ILandObject | ||
14 | { | ||
15 | |||
16 | LandData landData { get; set; } | ||
17 | bool[,] landBitmap { get; set; } | ||
18 | LLUUID regionUUID { get; } | ||
19 | bool containsPoint(int x, int y); | ||
20 | ILandObject Copy(); | ||
21 | |||
22 | |||
23 | void sendLandUpdateToAvatarsOverMe(); | ||
24 | |||
25 | void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); | ||
26 | void updateLandProperties(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); | ||
27 | bool isEitherBannedOrRestricted(LLUUID avatar); | ||
28 | bool isBannedFromLand(LLUUID avatar); | ||
29 | bool isRestrictedFromLand(LLUUID avatar); | ||
30 | void sendLandUpdateToClient(IClientAPI remote_client); | ||
31 | ParcelAccessListReplyPacket.ListBlock[] createAccessListArrayByFlag(ParcelManager.AccessList flag); | ||
32 | void sendAccessList(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); | ||
33 | void updateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); | ||
34 | void updateLandBitmapByteArray(); | ||
35 | void setLandBitmapFromByteArray(); | ||
36 | bool[,] getLandBitmap(); | ||
37 | void forceUpdateLandInfo(); | ||
38 | void setLandBitmap(bool[,] bitmap); | ||
39 | |||
40 | bool[,] basicFullRegionLandBitmap(); | ||
41 | bool[,] getSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); | ||
42 | bool[,] modifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); | ||
43 | bool[,] mergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); | ||
44 | void sendForceObjectSelect(int local_id, int request_type, IClientAPI remote_client); | ||
45 | void sendLandObjectOwners(IClientAPI remote_client); | ||
46 | void returnObject(SceneObjectGroup obj); | ||
47 | void returnLandObjects(int type, LLUUID owner); | ||
48 | void resetLandPrimCounts(); | ||
49 | void addPrimToCount(SceneObjectGroup obj); | ||
50 | void removePrimFromCount(SceneObjectGroup obj); | ||
51 | |||
52 | |||
53 | } | ||
54 | } | ||
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs index 473897f..c757461 100644 --- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs | |||
@@ -28,7 +28,6 @@ | |||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.LandManagement; | ||
32 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
33 | 32 | ||
34 | namespace OpenSim.Region.Environment.Interfaces | 33 | namespace OpenSim.Region.Environment.Interfaces |
@@ -69,7 +68,7 @@ namespace OpenSim.Region.Environment.Interfaces | |||
69 | void StoreTerrain(double[,] terrain, LLUUID regionID); | 68 | void StoreTerrain(double[,] terrain, LLUUID regionID); |
70 | double[,] LoadTerrain(LLUUID regionID); | 69 | double[,] LoadTerrain(LLUUID regionID); |
71 | 70 | ||
72 | void StoreLandObject(Land Parcel, LLUUID regionUUID); | 71 | void StoreLandObject(ILandObject Parcel); |
73 | void RemoveLandObject(LLUUID globalID); | 72 | void RemoveLandObject(LLUUID globalID); |
74 | List<LandData> LoadLandObjects(LLUUID regionUUID); | 73 | List<LandData> LoadLandObjects(LLUUID regionUUID); |
75 | 74 | ||