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-rw-r--r--OpenSim/Region/Environment/EstateManager.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/EstateManager.cs b/OpenSim/Region/Environment/EstateManager.cs
index 96baf21..bfa6d59 100644
--- a/OpenSim/Region/Environment/EstateManager.cs
+++ b/OpenSim/Region/Environment/EstateManager.cs
@@ -137,13 +137,10 @@ namespace OpenSim.Region.Environment
137 { 137 {
138 // Water Height 138 // Water Height
139 m_regInfo.EstateSettings.waterHeight = WaterHeight; 139 m_regInfo.EstateSettings.waterHeight = WaterHeight;
140 m_scene.Terrain.watermap.Fill(WaterHeight);
141 140
142 // Terraforming limits 141 // Terraforming limits
143 m_regInfo.EstateSettings.terrainRaiseLimit = TerrainRaiseLimit; 142 m_regInfo.EstateSettings.terrainRaiseLimit = TerrainRaiseLimit;
144 m_regInfo.EstateSettings.terrainLowerLimit = TerrainLowerLimit; 143 m_regInfo.EstateSettings.terrainLowerLimit = TerrainLowerLimit;
145 m_scene.Terrain.maxRaise = TerrainRaiseLimit;
146 m_scene.Terrain.minLower = TerrainLowerLimit;
147 144
148 // Time of day / fixed sun 145 // Time of day / fixed sun
149 m_regInfo.EstateSettings.useFixedSun = UseFixedSun; 146 m_regInfo.EstateSettings.useFixedSun = UseFixedSun;