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-rw-r--r--OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
index d68d28c..8d503bd 100644
--- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
@@ -149,7 +149,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
149 // Process the baked texture array 149 // Process the baked texture array
150 if (textureEntry != null) 150 if (textureEntry != null)
151 { 151 {
152 m_log.InfoFormat("[AVFACTORY]: received texture update for {0}", sp.UUID); 152 m_log.InfoFormat("[AVFACTORY]: Received texture update for {0} {1}", sp.Name, sp.UUID);
153 153
154// WriteBakedTexturesReport(sp, m_log.DebugFormat); 154// WriteBakedTexturesReport(sp, m_log.DebugFormat);
155 155
@@ -315,7 +315,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
315 return false; 315 return false;
316 } 316 }
317 317
318 m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0}", sp.UUID); 318 m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0} {1}", sp.Name, sp.UUID);
319 319
320 // If we only found default textures, then the appearance is not cached 320 // If we only found default textures, then the appearance is not cached
321 return (defonly ? false : true); 321 return (defonly ? false : true);
@@ -626,4 +626,4 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
626 outputAction("{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt"); 626 outputAction("{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt");
627 } 627 }
628 } 628 }
629} 629} \ No newline at end of file