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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs102
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs27
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs9
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs21
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs536
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs48
-rw-r--r--OpenSim/Region/CoreModules/World/Meta7Windlight/Meta7WindlightModule.cs274
8 files changed, 907 insertions, 112 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index 6dacbba..acc3a78 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -49,7 +49,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
49 private int m_shoutdistance = 100; 49 private int m_shoutdistance = 100;
50 private int m_whisperdistance = 10; 50 private int m_whisperdistance = 10;
51 private List<Scene> m_scenes = new List<Scene>(); 51 private List<Scene> m_scenes = new List<Scene>();
52 52 private List<string> FreezeCache = new List<string>();
53 private string m_adminPrefix = "";
53 internal object m_syncy = new object(); 54 internal object m_syncy = new object();
54 55
55 internal IConfig m_config; 56 internal IConfig m_config;
@@ -76,6 +77,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
76 m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); 77 m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance);
77 m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); 78 m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance);
78 m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); 79 m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance);
80 m_adminPrefix = config.Configs["Chat"].GetString("admin_prefix", "");
79 } 81 }
80 82
81 public virtual void AddRegion(Scene scene) 83 public virtual void AddRegion(Scene scene)
@@ -171,7 +173,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
171 return; 173 return;
172 } 174 }
173 175
174 DeliverChatToAvatars(ChatSourceType.Agent, c); 176 if (FreezeCache.Contains(c.Sender.AgentId.ToString()))
177 {
178 if (c.Type != ChatTypeEnum.StartTyping || c.Type != ChatTypeEnum.StopTyping)
179 c.Sender.SendAgentAlertMessage("You may not talk as you are frozen.", false);
180 }
181 else
182 {
183 DeliverChatToAvatars(ChatSourceType.Agent, c);
184 }
175 } 185 }
176 186
177 public virtual void OnChatFromWorld(Object sender, OSChatMessage c) 187 public virtual void OnChatFromWorld(Object sender, OSChatMessage c)
@@ -185,6 +195,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
185 protected virtual void DeliverChatToAvatars(ChatSourceType sourceType, OSChatMessage c) 195 protected virtual void DeliverChatToAvatars(ChatSourceType sourceType, OSChatMessage c)
186 { 196 {
187 string fromName = c.From; 197 string fromName = c.From;
198 string fromNamePrefix = "";
188 UUID fromID = UUID.Zero; 199 UUID fromID = UUID.Zero;
189 string message = c.Message; 200 string message = c.Message;
190 IScene scene = c.Scene; 201 IScene scene = c.Scene;
@@ -207,7 +218,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
207 fromPos = avatar.AbsolutePosition; 218 fromPos = avatar.AbsolutePosition;
208 fromName = avatar.Name; 219 fromName = avatar.Name;
209 fromID = c.Sender.AgentId; 220 fromID = c.Sender.AgentId;
210 221 if (avatar.GodLevel > 200)
222 {
223 fromNamePrefix = m_adminPrefix;
224 }
211 break; 225 break;
212 226
213 case ChatSourceType.Object: 227 case ChatSourceType.Object:
@@ -227,7 +241,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
227 s.ForEachScenePresence( 241 s.ForEachScenePresence(
228 delegate(ScenePresence presence) 242 delegate(ScenePresence presence)
229 { 243 {
230 TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType); 244 ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y);
245 if (Presencecheck != null)
246 {
247 if (Presencecheck.IsEitherBannedOrRestricted(c.SenderUUID) != true)
248 {
249 TrySendChatMessage(presence, fromPos, regionPos, fromID, fromNamePrefix+fromName, c.Type, message, sourceType);
250 }
251 }
252
231 } 253 }
232 ); 254 );
233 } 255 }
@@ -266,25 +288,29 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
266 } 288 }
267 289
268 // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); 290 // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType);
269 291 if (c.Scene != null)
270 ((Scene)c.Scene).ForEachScenePresence( 292 {
271 delegate(ScenePresence presence) 293 ((Scene)c.Scene).ForEachScenePresence
272 { 294 (
273 // ignore chat from child agents 295 delegate(ScenePresence presence)
274 if (presence.IsChildAgent) return; 296 {
275 297 // ignore chat from child agents
276 IClientAPI client = presence.ControllingClient; 298 if (presence.IsChildAgent) return;
277 299
278 // don't forward SayOwner chat from objects to 300 IClientAPI client = presence.ControllingClient;
279 // non-owner agents 301
280 if ((c.Type == ChatTypeEnum.Owner) && 302 // don't forward SayOwner chat from objects to
281 (null != c.SenderObject) && 303 // non-owner agents
282 (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) 304 if ((c.Type == ChatTypeEnum.Owner) &&
283 return; 305 (null != c.SenderObject) &&
284 306 (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId))
285 client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, 307 return;
286 (byte)sourceType, (byte)ChatAudibleLevel.Fully); 308
287 }); 309 client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID,
310 (byte)sourceType, (byte)ChatAudibleLevel.Fully);
311 }
312 );
313 }
288 } 314 }
289 315
290 316
@@ -313,5 +339,35 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
313 presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, 339 presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName,
314 fromAgentID,(byte)src,(byte)ChatAudibleLevel.Fully); 340 fromAgentID,(byte)src,(byte)ChatAudibleLevel.Fully);
315 } 341 }
342
343 Dictionary<UUID, System.Threading.Timer> Timers = new Dictionary<UUID, System.Threading.Timer>();
344 public void ParcelFreezeUser(IClientAPI client, UUID parcelowner, uint flags, UUID target)
345 {
346 System.Threading.Timer Timer;
347 if (flags == 0)
348 {
349 FreezeCache.Add(target.ToString());
350 System.Threading.TimerCallback timeCB = new System.Threading.TimerCallback(OnEndParcelFrozen);
351 Timer = new System.Threading.Timer(timeCB, target, 30000, 0);
352 Timers.Add(target, Timer);
353 }
354 else
355 {
356 FreezeCache.Remove(target.ToString());
357 Timers.TryGetValue(target, out Timer);
358 Timers.Remove(target);
359 Timer.Dispose();
360 }
361 }
362
363 private void OnEndParcelFrozen(object avatar)
364 {
365 UUID target = (UUID)avatar;
366 FreezeCache.Remove(target.ToString());
367 System.Threading.Timer Timer;
368 Timers.TryGetValue(target, out Timer);
369 Timers.Remove(target);
370 Timer.Dispose();
371 }
316 } 372 }
317} 373}
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
index 450897c..257c221 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
@@ -168,19 +168,22 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
168 List<GridInstantMessage>msglist = SynchronousRestObjectPoster.BeginPostObject<UUID, List<GridInstantMessage>>( 168 List<GridInstantMessage>msglist = SynchronousRestObjectPoster.BeginPostObject<UUID, List<GridInstantMessage>>(
169 "POST", m_RestURL+"/RetrieveMessages/", client.AgentId); 169 "POST", m_RestURL+"/RetrieveMessages/", client.AgentId);
170 170
171 foreach (GridInstantMessage im in msglist) 171 if (msglist != null)
172 { 172 {
173 // client.SendInstantMessage(im); 173 foreach (GridInstantMessage im in msglist)
174 174 {
175 // Send through scene event manager so all modules get a chance 175 // client.SendInstantMessage(im);
176 // to look at this message before it gets delivered. 176
177 // 177 // Send through scene event manager so all modules get a chance
178 // Needed for proper state management for stored group 178 // to look at this message before it gets delivered.
179 // invitations 179 //
180 // 180 // Needed for proper state management for stored group
181 Scene s = FindScene(client.AgentId); 181 // invitations
182 if (s != null) 182 //
183 s.EventManager.TriggerIncomingInstantMessage(im); 183 Scene s = FindScene(client.AgentId);
184 if (s != null)
185 s.EventManager.TriggerIncomingInstantMessage(im);
186 }
184 } 187 }
185 } 188 }
186 189
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index d9a021f..b60b32b 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -389,7 +389,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
389 { 389 {
390 // Check if this is ours to handle 390 // Check if this is ours to handle
391 // 391 //
392 m_log.Info("OnFridInstantMessage"); 392 //m_log.Info("OnFridInstantMessage");
393 if (msg.dialog != (byte) InstantMessageDialog.InventoryOffered) 393 if (msg.dialog != (byte) InstantMessageDialog.InventoryOffered)
394 return; 394 return;
395 395
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs
index 44458d1..0357c60 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs
@@ -331,12 +331,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
331 { 331 {
332 //m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called"); 332 //m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called");
333 333
334 m_log.Debug("---------------------------"); 334/* m_log.Debug("---------------------------");
335 m_log.Debug(" >> uri=" + request["uri"]); 335 m_log.Debug(" >> uri=" + request["uri"]);
336 m_log.Debug(" >> content-type=" + request["content-type"]); 336 m_log.Debug(" >> content-type=" + request["content-type"]);
337 m_log.Debug(" >> http-method=" + request["http-method"]); 337 m_log.Debug(" >> http-method=" + request["http-method"]);
338 m_log.Debug("---------------------------\n"); 338 m_log.Debug("---------------------------\n"); */
339
340 Hashtable responsedata = new Hashtable(); 339 Hashtable responsedata = new Hashtable();
341 responsedata["content_type"] = "text/html"; 340 responsedata["content_type"] = "text/html";
342 responsedata["keepalive"] = false; 341 responsedata["keepalive"] = false;
@@ -581,11 +580,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
581 { 580 {
582 m_log.Debug("[CONNECTION DEBUGGING]: ObjectHandler Called"); 581 m_log.Debug("[CONNECTION DEBUGGING]: ObjectHandler Called");
583 582
584 m_log.Debug("---------------------------"); 583 /* m_log.Debug("---------------------------");
585 m_log.Debug(" >> uri=" + request["uri"]); 584 m_log.Debug(" >> uri=" + request["uri"]);
586 m_log.Debug(" >> content-type=" + request["content-type"]); 585 m_log.Debug(" >> content-type=" + request["content-type"]);
587 m_log.Debug(" >> http-method=" + request["http-method"]); 586 m_log.Debug(" >> http-method=" + request["http-method"]);
588 m_log.Debug("---------------------------\n"); 587 m_log.Debug("---------------------------\n"); */
589 588
590 Hashtable responsedata = new Hashtable(); 589 Hashtable responsedata = new Hashtable();
591 responsedata["content_type"] = "text/html"; 590 responsedata["content_type"] = "text/html";
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index 52add23..68d13b7 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -247,21 +247,20 @@ namespace OpenSim.Region.CoreModules.World.Archiver
247 // Fix ownership/creator of inventory items 247 // Fix ownership/creator of inventory items
248 // Not doing so results in inventory items 248 // Not doing so results in inventory items
249 // being no copy/no mod for everyone 249 // being no copy/no mod for everyone
250 lock (part.TaskInventory) 250 part.TaskInventory.LockItemsForRead(true);
251 TaskInventoryDictionary inv = part.TaskInventory;
252 foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv)
251 { 253 {
252 TaskInventoryDictionary inv = part.TaskInventory; 254 if (!ResolveUserUuid(kvp.Value.OwnerID))
253 foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv)
254 { 255 {
255 if (!ResolveUserUuid(kvp.Value.OwnerID)) 256 kvp.Value.OwnerID = masterAvatarId;
256 { 257 }
257 kvp.Value.OwnerID = masterAvatarId; 258 if (!ResolveUserUuid(kvp.Value.CreatorID))
258 } 259 {
259 if (!ResolveUserUuid(kvp.Value.CreatorID)) 260 kvp.Value.CreatorID = masterAvatarId;
260 {
261 kvp.Value.CreatorID = masterAvatarId;
262 }
263 } 261 }
264 } 262 }
263 part.TaskInventory.LockItemsForRead(false);
265 } 264 }
266 265
267 if (m_scene.AddRestoredSceneObject(sceneObject, true, false)) 266 if (m_scene.AddRestoredSceneObject(sceneObject, true, false))
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 9b39b09..28669b9 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -81,6 +81,8 @@ namespace OpenSim.Region.CoreModules.World.Land
81 private int m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1; 81 private int m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1;
82 82
83 private bool m_allowedForcefulBans = true; 83 private bool m_allowedForcefulBans = true;
84 private UUID DefaultGodParcelGroup;
85 private string DefaultGodParcelName;
84 86
85 // caches ExtendedLandData 87 // caches ExtendedLandData
86 private Cache parcelInfoCache; 88 private Cache parcelInfoCache;
@@ -94,6 +96,12 @@ namespace OpenSim.Region.CoreModules.World.Land
94 96
95 public void Initialise(IConfigSource source) 97 public void Initialise(IConfigSource source)
96 { 98 {
99 IConfig cnf = source.Configs["LandManagement"];
100 if (cnf == null)
101 {
102 DefaultGodParcelGroup = new UUID(cnf.GetString("DefaultAdministratorGroupUUID", UUID.Zero.ToString()));
103 DefaultGodParcelName = cnf.GetString("DefaultAdministratorParcelName", "Default Parcel");
104 }
97 } 105 }
98 106
99 public void AddRegion(Scene scene) 107 public void AddRegion(Scene scene)
@@ -153,6 +161,10 @@ namespace OpenSim.Region.CoreModules.World.Land
153 client.OnParcelInfoRequest += ClientOnParcelInfoRequest; 161 client.OnParcelInfoRequest += ClientOnParcelInfoRequest;
154 client.OnParcelDwellRequest += ClientOnParcelDwellRequest; 162 client.OnParcelDwellRequest += ClientOnParcelDwellRequest;
155 client.OnParcelDeedToGroup += ClientOnParcelDeedToGroup; 163 client.OnParcelDeedToGroup += ClientOnParcelDeedToGroup;
164 client.OnParcelGodMark += ClientOnParcelGodMark;
165 client.OnSimWideDeletes += ClientOnSimWideDeletes;
166 client.OnParcelFreezeUser += ClientOnParcelFreezeUser;
167 client.OnParcelEjectUser += ClientOnParcelEjectUser;
156 168
157 EntityBase presenceEntity; 169 EntityBase presenceEntity;
158 if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence) 170 if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence)
@@ -264,20 +276,103 @@ namespace OpenSim.Region.CoreModules.World.Land
264 return parcelsNear; 276 return parcelsNear;
265 } 277 }
266 278
267 public void SendYouAreBannedNotice(ScenePresence avatar) 279
280 public void MoveUserOutOfParcel(ScenePresence avatar)
268 { 281 {
269 if (AllowedForcefulBans) 282 if (avatar.GodLevel == 0)
270 { 283 {
271 avatar.ControllingClient.SendAlertMessage( 284 ILandObject land = m_scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
272 "You are not allowed on this parcel because you are banned. Please go away."); 285 List<ILandObject> parcelsNear = new List<ILandObject>();
273 286
274 avatar.PhysicsActor.Position = avatar.lastKnownAllowedPosition; 287 for (int x = -2; x <= 2; x += 2)
275 avatar.PhysicsActor.Velocity = Vector3.Zero; 288 {
276 } 289 ILandObject check = GetLandObject(avatar.AbsolutePosition.X + x, avatar.AbsolutePosition.Y);
277 else 290 if (check != null)
278 { 291 {
279 avatar.ControllingClient.SendAlertMessage( 292 if (check.IsEitherBannedOrRestricted(avatar.UUID) != true)
280 "You are not allowed on this parcel because you are banned; however, the grid administrator has disabled ban lines globally. Please obey the land owner's requests or you can be banned from the entire sim!"); 293 {
294 Vector3 target = new Vector3(avatar.AbsolutePosition.X + x, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z);
295 avatar.TeleportWithMomentum(target);
296 return;
297 }
298 }
299 }
300 for (int y = -2; y <= 2; y += 2)
301 {
302 ILandObject check = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y + y);
303 if (check != null)
304 {
305 if (check.IsEitherBannedOrRestricted(avatar.UUID) != true)
306 {
307 Vector3 target = new Vector3(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y + y, avatar.AbsolutePosition.Z);
308 avatar.TeleportWithMomentum(target);
309 return;
310 }
311 }
312 }
313 List<ILandObject> allParcels = new List<ILandObject>();
314 allParcels = AllParcels();
315 if (allParcels.Count != 1)
316 {
317 foreach (ILandObject parcel in allParcels)
318 {
319 if (parcel.IsEitherBannedOrRestricted(avatar.UUID) != true)
320 {
321 Vector3 temptarget = parcel.LandData.UserLocation;
322 if (parcel.ContainsPoint((int)parcel.LandData.UserLocation.X, (int)parcel.LandData.UserLocation.Y))
323 {
324 avatar.TeleportWithMomentum(temptarget);
325 return;
326 }
327 else
328 {
329 for (int x = 0; x <= Constants.RegionSize / 3; x += 3)
330 {
331 for (int y = 0; y <= Constants.RegionSize / 3; y += 3)
332 {
333 if (parcel.ContainsPoint(x, y))
334 {
335 temptarget = new Vector3(x, y, avatar.AbsolutePosition.Z);
336 avatar.TeleportWithMomentum(temptarget);
337 return;
338 }
339 }
340 }
341 }
342 }
343 }
344 }
345 //Move to region side
346 if (avatar.AbsolutePosition.X > avatar.AbsolutePosition.Y)
347 {
348 if (avatar.AbsolutePosition.X > .5 * Constants.RegionSize)
349 {
350 Vector3 target = new Vector3(Constants.RegionSize, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z); ;
351 avatar.TeleportWithMomentum(target);
352 return;
353 }
354 else
355 {
356 Vector3 target = new Vector3(0, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z); ;
357 avatar.TeleportWithMomentum(target);
358 return;
359 }
360 }
361 else
362 {
363 if (avatar.AbsolutePosition.Y > .5 * Constants.RegionSize)
364 {
365 Vector3 target = new Vector3(avatar.AbsolutePosition.X, Constants.RegionSize, avatar.AbsolutePosition.Z); ;
366 avatar.TeleportWithMomentum(target);
367 return;
368 }
369 else
370 {
371 Vector3 target = new Vector3(avatar.AbsolutePosition.X, 0, avatar.AbsolutePosition.Z); ;
372 avatar.TeleportWithMomentum(target);
373 return;
374 }
375 }
281 } 376 }
282 } 377 }
283 378
@@ -297,16 +392,7 @@ namespace OpenSim.Region.CoreModules.World.Land
297 { 392 {
298 if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID)) 393 if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID))
299 { 394 {
300 SendYouAreBannedNotice(avatar); 395 MoveUserOutOfParcel(avatar);
301 }
302 else if (parcelAvatarIsEntering.IsRestrictedFromLand(avatar.UUID))
303 {
304 avatar.ControllingClient.SendAlertMessage(
305 "You are not allowed on this parcel because the land owner has restricted access. For now, you can enter, but please respect the land owner's decisions (or he can ban you!).");
306 }
307 else
308 {
309 avatar.sentMessageAboutRestrictedParcelFlyingDown = true;
310 } 396 }
311 } 397 }
312 else 398 else
@@ -317,28 +403,47 @@ namespace OpenSim.Region.CoreModules.World.Land
317 } 403 }
318 } 404 }
319 405
320 public void SendOutNearestBanLine(IClientAPI avatar) 406 public void SendOutNearestBanLine(ScenePresence avatar)
321 { 407 {
322 List<ScenePresence> avatars = m_scene.GetAvatars(); 408 ILandObject checkBan = null;
323 foreach (ScenePresence presence in avatars) 409 for (int x = -2; x <= 2; x += 2)
324 { 410 {
325 if (presence.UUID == avatar.AgentId) 411 checkBan = GetLandObject(avatar.AbsolutePosition.X + x, avatar.AbsolutePosition.Y);
412 if (checkBan != null)
326 { 413 {
327 List<ILandObject> checkLandParcels = ParcelsNearPoint(presence.AbsolutePosition); 414 if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT)
328 foreach (ILandObject checkBan in checkLandParcels)
329 { 415 {
330 if (checkBan.IsBannedFromLand(avatar.AgentId)) 416 if (checkBan.IsRestrictedFromLand(avatar.ControllingClient.AgentId))
331 { 417 {
332 checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionBanned, false, (int)ParcelResult.Single, avatar); 418 checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionNotOnAccessList, true, (int)ParcelResult.Multiple, avatar.ControllingClient);
333 return; //Only send one 419 return;
334 } 420 }
335 if (checkBan.IsRestrictedFromLand(avatar.AgentId)) 421 if (checkBan.IsBannedFromLand(avatar.ControllingClient.AgentId))
336 { 422 {
337 checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionNotOnAccessList, false, (int)ParcelResult.Single, avatar); 423 checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionBanned, true, (int)ParcelResult.Multiple, avatar.ControllingClient);
338 return; //Only send one 424 return;
425 }
426 }
427 }
428 }
429 for (int y = -2; y <= 2; y += 2)
430 {
431 checkBan = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y + y);
432 if (checkBan != null)
433 {
434 if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT)
435 {
436 if (checkBan.IsRestrictedFromLand(avatar.ControllingClient.AgentId))
437 {
438 checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionNotOnAccessList, true, (int)ParcelResult.Multiple, avatar.ControllingClient);
439 return;
440 }
441 if (checkBan.IsBannedFromLand(avatar.ControllingClient.AgentId))
442 {
443 checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionBanned, true, (int)ParcelResult.Multiple, avatar.ControllingClient);
444 return;
339 } 445 }
340 } 446 }
341 return;
342 } 447 }
343 } 448 }
344 } 449 }
@@ -385,25 +490,14 @@ namespace OpenSim.Region.CoreModules.World.Land
385 if (clientAvatar != null) 490 if (clientAvatar != null)
386 { 491 {
387 SendLandUpdate(clientAvatar); 492 SendLandUpdate(clientAvatar);
388 SendOutNearestBanLine(remote_client); 493 SendOutNearestBanLine(clientAvatar);
389 ILandObject parcel = GetLandObject(clientAvatar.AbsolutePosition.X, clientAvatar.AbsolutePosition.Y); 494 ILandObject parcel = GetLandObject(clientAvatar.AbsolutePosition.X, clientAvatar.AbsolutePosition.Y);
390 if (parcel != null) 495 if (parcel != null)
391 { 496 {
392 if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && 497 if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT &&
393 clientAvatar.sentMessageAboutRestrictedParcelFlyingDown)
394 {
395 EventManagerOnAvatarEnteringNewParcel(clientAvatar, parcel.LandData.LocalID,
396 m_scene.RegionInfo.RegionID);
397 //They are going under the safety line!
398 if (!parcel.IsBannedFromLand(clientAvatar.UUID))
399 {
400 clientAvatar.sentMessageAboutRestrictedParcelFlyingDown = false;
401 }
402 }
403 else if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT &&
404 parcel.IsBannedFromLand(clientAvatar.UUID)) 498 parcel.IsBannedFromLand(clientAvatar.UUID))
405 { 499 {
406 SendYouAreBannedNotice(clientAvatar); 500 MoveUserOutOfParcel(clientAvatar);
407 } 501 }
408 } 502 }
409 } 503 }
@@ -451,9 +545,21 @@ namespace OpenSim.Region.CoreModules.World.Land
451 545
452 if (land != null) 546 if (land != null)
453 { 547 {
454 if (agentID == land.LandData.OwnerID) 548 if (m_scene.Permissions.CanEditParcel(agentID, land))
455 { 549 {
456 land.UpdateAccessList(flags, entries, remote_client); 550 land.UpdateAccessList(flags, entries, remote_client);
551 List<ScenePresence> presences = ((Scene)remote_client.Scene).GetAvatars();
552 foreach (ScenePresence presence in presences)
553 {
554 land = GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y);
555 if (land != null)
556 {
557 if (land.IsEitherBannedOrRestricted(presence.UUID))
558 {
559 MoveUserOutOfParcel(presence);
560 }
561 }
562 }
457 } 563 }
458 } 564 }
459 else 565 else
@@ -1019,7 +1125,25 @@ namespace OpenSim.Region.CoreModules.World.Land
1019 m_landList.TryGetValue(localID, out land); 1125 m_landList.TryGetValue(localID, out land);
1020 } 1126 }
1021 1127
1022 if (land != null) land.UpdateLandProperties(args, remote_client); 1128 if (land != null)
1129 {
1130 land.UpdateLandProperties(args, remote_client);
1131 if ((args.ParcelFlags & (uint)(ParcelFlags.UseBanList | ParcelFlags.UseAccessList | ParcelFlags.UseAccessGroup | ParcelFlags.UsePassList)) != 0)
1132 {
1133 List<ScenePresence> presences = ((Scene)remote_client.Scene).GetAvatars();
1134 foreach (ScenePresence presence in presences)
1135 {
1136 land = GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y);
1137 if (land != null)
1138 {
1139 if (land.IsEitherBannedOrRestricted(presence.UUID))
1140 {
1141 MoveUserOutOfParcel(presence);
1142 }
1143 }
1144 }
1145 }
1146 }
1023 } 1147 }
1024 1148
1025 public void ClientOnParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client) 1149 public void ClientOnParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client)
@@ -1437,5 +1561,319 @@ namespace OpenSim.Region.CoreModules.World.Land
1437 1561
1438 UpdateLandObject(localID, land.LandData); 1562 UpdateLandObject(localID, land.LandData);
1439 } 1563 }
1564 public void ClientOnParcelGodMark(IClientAPI client, UUID god, int landID)
1565 {
1566 ILandObject land = null;
1567 List<ILandObject> Land = ((Scene)client.Scene).LandChannel.AllParcels();
1568 foreach (ILandObject landObject in Land)
1569 {
1570 if (landObject.LandData.LocalID == landID)
1571 {
1572 land = landObject;
1573 }
1574 }
1575 land.DeedToGroup(DefaultGodParcelGroup);
1576 land.LandData.Name = DefaultGodParcelName;
1577 land.SendLandUpdateToAvatarsOverMe();
1578 }
1579 private void ClientOnSimWideDeletes(IClientAPI client, UUID agentID, int flags, UUID targetID)
1580 {
1581 ScenePresence SP;
1582 ((Scene)client.Scene).TryGetAvatar(client.AgentId, out SP);
1583 List<SceneObjectGroup> returns = new List<SceneObjectGroup>();
1584 if (SP.GodLevel != 0)
1585 {
1586 if (flags == 0) //All parcels, scripted or not
1587 {
1588 ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e)
1589 {
1590 if (e.OwnerID == targetID)
1591 {
1592 returns.Add(e);
1593 }
1594 }
1595 );
1596 }
1597 if (flags == 4) //All parcels, scripted object
1598 {
1599 ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e)
1600 {
1601 if (e.OwnerID == targetID)
1602 {
1603 if (e.scriptScore >= 0.01)
1604 {
1605 returns.Add(e);
1606 }
1607 }
1608 }
1609 );
1610 }
1611 if (flags == 4) //not target parcel, scripted object
1612 {
1613 ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e)
1614 {
1615 if (e.OwnerID == targetID)
1616 {
1617 ILandObject landobject = ((Scene)client.Scene).LandChannel.GetLandObject(e.AbsolutePosition.X, e.AbsolutePosition.Y);
1618 if (landobject.LandData.OwnerID != e.OwnerID)
1619 {
1620 if (e.scriptScore >= 0.01)
1621 {
1622 returns.Add(e);
1623 }
1624 }
1625 }
1626 }
1627 );
1628 }
1629 foreach (SceneObjectGroup ol in returns)
1630 {
1631 ReturnObject(ol, client);
1632 }
1633 }
1634 }
1635 public void ReturnObject(SceneObjectGroup obj, IClientAPI client)
1636 {
1637 SceneObjectGroup[] objs = new SceneObjectGroup[1];
1638 objs[0] = obj;
1639 ((Scene)client.Scene).returnObjects(objs, client.AgentId);
1640 }
1641
1642 Dictionary<UUID, System.Threading.Timer> Timers = new Dictionary<UUID, System.Threading.Timer>();
1643
1644 public void ClientOnParcelFreezeUser(IClientAPI client, UUID parcelowner, uint flags, UUID target)
1645 {
1646 ScenePresence targetAvatar = null;
1647 ((Scene)client.Scene).TryGetAvatar(target, out targetAvatar);
1648 ScenePresence parcelManager = null;
1649 ((Scene)client.Scene).TryGetAvatar(client.AgentId, out parcelManager);
1650 System.Threading.Timer Timer;
1651
1652 if (targetAvatar.GodLevel == 0)
1653 {
1654 ILandObject land = ((Scene)client.Scene).LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y);
1655 if (!((Scene)client.Scene).Permissions.CanEditParcel(client.AgentId, land))
1656 return;
1657 if (flags == 0)
1658 {
1659 targetAvatar.AllowMovement = false;
1660 targetAvatar.ControllingClient.SendAlertMessage(parcelManager.Firstname + " " + parcelManager.Lastname + " has frozen you for 30 seconds. You cannot move or interact with the world.");
1661 parcelManager.ControllingClient.SendAlertMessage("Avatar Frozen.");
1662 System.Threading.TimerCallback timeCB = new System.Threading.TimerCallback(OnEndParcelFrozen);
1663 Timer = new System.Threading.Timer(timeCB, targetAvatar, 30000, 0);
1664 Timers.Add(targetAvatar.UUID, Timer);
1665 }
1666 else
1667 {
1668 targetAvatar.AllowMovement = true;
1669 targetAvatar.ControllingClient.SendAlertMessage(parcelManager.Firstname + " " + parcelManager.Lastname + " has unfrozen you.");
1670 parcelManager.ControllingClient.SendAlertMessage("Avatar Unfrozen.");
1671 Timers.TryGetValue(targetAvatar.UUID, out Timer);
1672 Timers.Remove(targetAvatar.UUID);
1673 Timer.Dispose();
1674 }
1675 }
1676 }
1677 private void OnEndParcelFrozen(object avatar)
1678 {
1679 ScenePresence targetAvatar = (ScenePresence)avatar;
1680 targetAvatar.AllowMovement = true;
1681 System.Threading.Timer Timer;
1682 Timers.TryGetValue(targetAvatar.UUID, out Timer);
1683 Timers.Remove(targetAvatar.UUID);
1684 targetAvatar.ControllingClient.SendAgentAlertMessage("The freeze has worn off; you may go about your business.", false);
1685 }
1686
1687
1688 public void ClientOnParcelEjectUser(IClientAPI client, UUID parcelowner, uint flags, UUID target)
1689 {
1690 ScenePresence targetAvatar = null;
1691 ((Scene)client.Scene).TryGetAvatar(target, out targetAvatar);
1692 ScenePresence parcelManager = null;
1693 ((Scene)client.Scene).TryGetAvatar(client.AgentId, out parcelManager);
1694 //Just eject
1695 if (flags == 0)
1696 {
1697 if (targetAvatar.GodLevel == 0)
1698 {
1699 ILandObject land = ((Scene)client.Scene).LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y);
1700 if (!((Scene)client.Scene).Permissions.CanEditParcel(client.AgentId, land))
1701 return;
1702
1703 Vector3 position = new Vector3(0, 0, 0);
1704 List<ILandObject> allParcels = new List<ILandObject>();
1705 allParcels = AllParcels();
1706 if (allParcels.Count != 1)
1707 {
1708 foreach (ILandObject parcel in allParcels)
1709 {
1710 if (parcel.LandData.GlobalID != land.LandData.GlobalID)
1711 {
1712 if (parcel.IsEitherBannedOrRestricted(targetAvatar.UUID) != true)
1713 {
1714 for (int x = 1; x <= Constants.RegionSize; x += 2)
1715 {
1716 for (int y = 1; y <= Constants.RegionSize; y += 2)
1717 {
1718 if (parcel.ContainsPoint(x, y))
1719 {
1720 position = new Vector3(x, y, targetAvatar.AbsolutePosition.Z);
1721 targetAvatar.TeleportWithMomentum(position);
1722 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected by " + parcelManager.Firstname + " " + parcelManager.Lastname);
1723 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected.");
1724 return;
1725 }
1726 }
1727 }
1728 }
1729 }
1730 }
1731 }
1732 Vector3 targetVector;
1733 if (targetAvatar.AbsolutePosition.X > targetAvatar.AbsolutePosition.Y)
1734 {
1735 if (targetAvatar.AbsolutePosition.X > .5 * Constants.RegionSize)
1736 {
1737 targetVector = new Vector3(Constants.RegionSize, targetAvatar.AbsolutePosition.Y, targetAvatar.AbsolutePosition.Z); ;
1738 targetAvatar.TeleportWithMomentum(targetVector);
1739 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected by " + parcelManager.Firstname + " " + parcelManager.Lastname);
1740 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected.");
1741 return;
1742 }
1743 else
1744 {
1745 targetVector = new Vector3(0, targetAvatar.AbsolutePosition.Y, targetAvatar.AbsolutePosition.Z); ;
1746 targetAvatar.TeleportWithMomentum(targetVector);
1747 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected by " + parcelManager.Firstname + " " + parcelManager.Lastname);
1748 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected.");
1749 return;
1750 }
1751 }
1752 else
1753 {
1754 if (targetAvatar.AbsolutePosition.Y > .5 * Constants.RegionSize)
1755 {
1756 targetVector = new Vector3(targetAvatar.AbsolutePosition.X, Constants.RegionSize, targetAvatar.AbsolutePosition.Z); ;
1757 targetAvatar.TeleportWithMomentum(targetVector);
1758 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected by " + parcelManager.Firstname + " " + parcelManager.Lastname);
1759 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected.");
1760 return;
1761 }
1762 else
1763 {
1764 targetVector = new Vector3(targetAvatar.AbsolutePosition.X, 0, targetAvatar.AbsolutePosition.Z); ;
1765 targetAvatar.TeleportWithMomentum(targetVector);
1766 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected by " + parcelManager.Firstname + " " + parcelManager.Lastname);
1767 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected.");
1768 return;
1769 }
1770 }
1771 }
1772 }
1773 //Eject and ban
1774 if (flags == 1)
1775 {
1776 if (targetAvatar.GodLevel == 0)
1777 {
1778 ILandObject land = ((Scene)client.Scene).LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y);
1779 if (!((Scene)client.Scene).Permissions.CanEditParcel(client.AgentId, land))
1780 return;
1781
1782 Vector3 position = new Vector3(0, 0, 0);
1783 List<ILandObject> allParcels = new List<ILandObject>();
1784 allParcels = AllParcels();
1785 if (allParcels.Count != 1)
1786 {
1787 foreach (ILandObject parcel in allParcels)
1788 {
1789 if (parcel.LandData.GlobalID != land.LandData.GlobalID)
1790 {
1791 if (parcel.IsEitherBannedOrRestricted(targetAvatar.UUID) != true)
1792 {
1793 for (int x = 1; x <= Constants.RegionSize; x += 2)
1794 {
1795 for (int y = 1; y <= Constants.RegionSize; y += 2)
1796 {
1797 if (parcel.ContainsPoint(x, y))
1798 {
1799 position = new Vector3(x, y, targetAvatar.AbsolutePosition.Z);
1800 targetAvatar.TeleportWithMomentum(position);
1801 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected and banned by " + parcelManager.Firstname + " " + parcelManager.Lastname);
1802 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected and Banned.");
1803 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
1804 entry.AgentID = targetAvatar.UUID;
1805 entry.Flags = AccessList.Ban;
1806 entry.Time = new DateTime();
1807 land.LandData.ParcelAccessList.Add(entry);
1808 return;
1809 }
1810 }
1811 }
1812 }
1813 }
1814 }
1815 }
1816 Vector3 targetVector;
1817 if (targetAvatar.AbsolutePosition.X > targetAvatar.AbsolutePosition.Y)
1818 {
1819 if (targetAvatar.AbsolutePosition.X > .5 * Constants.RegionSize)
1820 {
1821 targetVector = new Vector3(Constants.RegionSize, targetAvatar.AbsolutePosition.Y, targetAvatar.AbsolutePosition.Z); ;
1822 targetAvatar.TeleportWithMomentum(targetVector);
1823 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected and banned by " + parcelManager.Firstname + " " + parcelManager.Lastname);
1824 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected and Banned.");
1825 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
1826 entry.AgentID = targetAvatar.UUID;
1827 entry.Flags = AccessList.Ban;
1828 entry.Time = new DateTime();
1829 land.LandData.ParcelAccessList.Add(entry);
1830 return;
1831 }
1832 else
1833 {
1834 targetVector = new Vector3(0, targetAvatar.AbsolutePosition.Y, targetAvatar.AbsolutePosition.Z); ;
1835 targetAvatar.TeleportWithMomentum(targetVector);
1836 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected and banned by " + parcelManager.Firstname + " " + parcelManager.Lastname);
1837 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected and Banned.");
1838 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
1839 entry.AgentID = targetAvatar.UUID;
1840 entry.Flags = AccessList.Ban;
1841 entry.Time = new DateTime();
1842 land.LandData.ParcelAccessList.Add(entry);
1843 return;
1844 }
1845 }
1846 else
1847 {
1848 if (targetAvatar.AbsolutePosition.Y > .5 * Constants.RegionSize)
1849 {
1850 targetVector = new Vector3(targetAvatar.AbsolutePosition.X, Constants.RegionSize, targetAvatar.AbsolutePosition.Z); ;
1851 targetAvatar.TeleportWithMomentum(targetVector);
1852 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected and banned by " + parcelManager.Firstname + " " + parcelManager.Lastname);
1853 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected and Banned.");
1854 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
1855 entry.AgentID = targetAvatar.UUID;
1856 entry.Flags = AccessList.Ban;
1857 entry.Time = new DateTime();
1858 land.LandData.ParcelAccessList.Add(entry);
1859 return;
1860 }
1861 else
1862 {
1863 targetVector = new Vector3(targetAvatar.AbsolutePosition.X, 0, targetAvatar.AbsolutePosition.Z); ;
1864 targetAvatar.TeleportWithMomentum(targetVector);
1865 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected and banned by " + parcelManager.Firstname + " " + parcelManager.Lastname);
1866 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected and Banned.");
1867 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
1868 entry.AgentID = targetAvatar.UUID;
1869 entry.Flags = AccessList.Ban;
1870 entry.Time = new DateTime();
1871 land.LandData.ParcelAccessList.Add(entry);
1872 return;
1873 }
1874 }
1875 }
1876 }
1877 }
1440 } 1878 }
1441} 1879}
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index 1fa8630..1c65965 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -267,11 +267,7 @@ namespace OpenSim.Region.CoreModules.World.Land
267 267
268 public bool IsEitherBannedOrRestricted(UUID avatar) 268 public bool IsEitherBannedOrRestricted(UUID avatar)
269 { 269 {
270 if (IsBannedFromLand(avatar)) 270 if (IsRestrictedFromLand(avatar) || IsBannedFromLand(avatar))
271 {
272 return true;
273 }
274 else if (IsRestrictedFromLand(avatar))
275 { 271 {
276 return true; 272 return true;
277 } 273 }
@@ -280,7 +276,8 @@ namespace OpenSim.Region.CoreModules.World.Land
280 276
281 public bool IsBannedFromLand(UUID avatar) 277 public bool IsBannedFromLand(UUID avatar)
282 { 278 {
283 if ((LandData.Flags & (uint) ParcelFlags.UseBanList) > 0) 279 ScenePresence SP = m_scene.GetScenePresence(avatar);
280 if ((LandData.Flags & (uint)ParcelFlags.UseBanList) > 0)
284 { 281 {
285 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); 282 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
286 entry.AgentID = avatar; 283 entry.AgentID = avatar;
@@ -288,8 +285,22 @@ namespace OpenSim.Region.CoreModules.World.Land
288 entry.Time = new DateTime(); 285 entry.Time = new DateTime();
289 if (LandData.ParcelAccessList.Contains(entry)) 286 if (LandData.ParcelAccessList.Contains(entry))
290 { 287 {
291 //They are banned, so lets send them a notice about this parcel 288 if ((LandData.Flags & (uint)ParcelFlags.UseAccessGroup) > 0)
292 return true; 289 {
290 if (LandData.GroupID == SP.ControllingClient.ActiveGroupId)
291 {
292 return false;
293 }
294 else
295 {
296 //They are not allowed in this parcel, but not banned, so lets send them a notice about this parcel
297 return true;
298 }
299 }
300 else
301 {
302 return true;
303 }
293 } 304 }
294 } 305 }
295 return false; 306 return false;
@@ -297,7 +308,8 @@ namespace OpenSim.Region.CoreModules.World.Land
297 308
298 public bool IsRestrictedFromLand(UUID avatar) 309 public bool IsRestrictedFromLand(UUID avatar)
299 { 310 {
300 if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) > 0) 311 ScenePresence SP = m_scene.GetScenePresence(avatar);
312 if ((LandData.Flags & (uint)ParcelFlags.UseAccessList) > 0)
301 { 313 {
302 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); 314 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
303 entry.AgentID = avatar; 315 entry.AgentID = avatar;
@@ -305,8 +317,22 @@ namespace OpenSim.Region.CoreModules.World.Land
305 entry.Time = new DateTime(); 317 entry.Time = new DateTime();
306 if (!LandData.ParcelAccessList.Contains(entry)) 318 if (!LandData.ParcelAccessList.Contains(entry))
307 { 319 {
308 //They are not allowed in this parcel, but not banned, so lets send them a notice about this parcel 320 if ((LandData.Flags & (uint)ParcelFlags.UseAccessGroup) > 0)
309 return true; 321 {
322 if (LandData.GroupID == SP.ControllingClient.ActiveGroupId)
323 {
324 return false;
325 }
326 else
327 {
328 //They are not allowed in this parcel, but not banned, so lets send them a notice about this parcel
329 return true;
330 }
331 }
332 else
333 {
334 return true;
335 }
310 } 336 }
311 } 337 }
312 return false; 338 return false;
diff --git a/OpenSim/Region/CoreModules/World/Meta7Windlight/Meta7WindlightModule.cs b/OpenSim/Region/CoreModules/World/Meta7Windlight/Meta7WindlightModule.cs
new file mode 100644
index 0000000..72b0b38
--- /dev/null
+++ b/OpenSim/Region/CoreModules/World/Meta7Windlight/Meta7WindlightModule.cs
@@ -0,0 +1,274 @@
1/*
2 * Copyright (c) Thomas Grimshaw and Magne Metaverse Research
3 *
4 * This module is not open source. All rights reserved.
5 * Unauthorised copying, distribution or public display is prohibited.
6 *
7 */
8
9using System;
10using System.Collections.Generic;
11using System.IO;
12using System.Reflection;
13using OpenMetaverse;
14using log4net;
15using Nini.Config;
16using OpenSim.Data;
17using OpenSim.Framework;
18using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
19using OpenSim.Region.Framework.Interfaces;
20using OpenSim.Region.Framework.Scenes;
21
22
23namespace OpenSim.Region.CoreModules.World.Meta7Windlight
24{
25 public class Meta7WindlightModule : IRegionModule, ICommandableModule
26 {
27 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
28 private readonly Commander m_commander = new Commander("windlight");
29 private Scene m_scene;
30 private static bool m_enableWindlight;
31
32 #region ICommandableModule Members
33
34 public ICommander CommandInterface
35 {
36 get { return m_commander; }
37 }
38
39 #endregion
40
41 #region IRegionModule Members
42
43 public static bool EnableWindlight
44 {
45 get
46 {
47 return m_enableWindlight;
48 }
49 set
50 {
51 }
52 }
53
54 public void Initialise(Scene scene, IConfigSource config)
55 {
56 m_scene = scene;
57 m_scene.RegisterModuleInterface<IRegionModule>(this);
58 m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
59
60 // ini file settings
61 try
62 {
63 m_enableWindlight = config.Configs["Meta7Windlight"].GetBoolean("enable_windlight", false);
64 }
65 catch (Exception)
66 {
67 m_log.Debug("[WINDLIGHT]: ini failure for enable_windlight - using default");
68 }
69
70 if (m_enableWindlight)
71 {
72 m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent;
73 m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile;
74 m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted;
75 }
76
77 InstallCommands();
78
79 m_log.Debug("[WINDLIGHT]: Initialised windlight module");
80 }
81
82 private List<byte[]> compileWindlightSettings(RegionMeta7WindlightData wl)
83 {
84 byte[] mBlock = new Byte[249];
85 int pos = 0;
86
87 wl.waterColor.ToBytes(mBlock, 0); pos += 12;
88 Utils.FloatToBytes(wl.waterFogDensityExponent).CopyTo(mBlock, pos); pos += 4;
89 Utils.FloatToBytes(wl.underwaterFogModifier).CopyTo(mBlock, pos); pos += 4;
90 wl.reflectionWaveletScale.ToBytes(mBlock, pos); pos += 12;
91 Utils.FloatToBytes(wl.fresnelScale).CopyTo(mBlock, pos); pos += 4;
92 Utils.FloatToBytes(wl.fresnelOffset).CopyTo(mBlock, pos); pos += 4;
93 Utils.FloatToBytes(wl.refractScaleAbove).CopyTo(mBlock, pos); pos += 4;
94 Utils.FloatToBytes(wl.refractScaleBelow).CopyTo(mBlock, pos); pos += 4;
95 Utils.FloatToBytes(wl.blurMultiplier).CopyTo(mBlock, pos); pos += 4;
96 wl.bigWaveDirection.ToBytes(mBlock, pos); pos += 8;
97 wl.littleWaveDirection.ToBytes(mBlock, pos); pos += 8;
98 wl.normalMapTexture.ToBytes(mBlock, pos); pos += 16;
99 wl.horizon.ToBytes(mBlock, pos); pos += 16;
100 Utils.FloatToBytes(wl.hazeHorizon).CopyTo(mBlock, pos); pos += 4;
101 wl.blueDensity.ToBytes(mBlock, pos); pos += 16;
102 Utils.FloatToBytes(wl.hazeDensity).CopyTo(mBlock, pos); pos += 4;
103 Utils.FloatToBytes(wl.densityMultiplier).CopyTo(mBlock, pos); pos += 4;
104 Utils.FloatToBytes(wl.distanceMultiplier).CopyTo(mBlock, pos); pos += 4;
105 wl.sunMoonColor.ToBytes(mBlock, pos); pos += 16;
106 Utils.FloatToBytes(wl.sunMoonPosition).CopyTo(mBlock, pos); pos += 4;
107 wl.ambient.ToBytes(mBlock, pos); pos += 16;
108 Utils.FloatToBytes(wl.eastAngle).CopyTo(mBlock, pos); pos += 4;
109 Utils.FloatToBytes(wl.sunGlowFocus).CopyTo(mBlock, pos); pos += 4;
110 Utils.FloatToBytes(wl.sunGlowSize).CopyTo(mBlock, pos); pos += 4;
111 Utils.FloatToBytes(wl.sceneGamma).CopyTo(mBlock, pos); pos += 4;
112 Utils.FloatToBytes(wl.starBrightness).CopyTo(mBlock, pos); pos += 4;
113 wl.cloudColor.ToBytes(mBlock, pos); pos += 16;
114 wl.cloudXYDensity.ToBytes(mBlock, pos); pos += 12;
115 Utils.FloatToBytes(wl.cloudCoverage).CopyTo(mBlock, pos); pos += 4;
116 Utils.FloatToBytes(wl.cloudScale).CopyTo(mBlock, pos); pos += 4;
117 wl.cloudDetailXYDensity.ToBytes(mBlock, pos); pos += 12;
118 Utils.FloatToBytes(wl.cloudScrollX).CopyTo(mBlock, pos); pos += 4;
119 Utils.FloatToBytes(wl.cloudScrollY).CopyTo(mBlock, pos); pos += 4;
120 Utils.UInt16ToBytes(wl.maxAltitude).CopyTo(mBlock, pos); pos += 2;
121 mBlock[pos] = Convert.ToByte(wl.cloudScrollXLock); pos++;
122 mBlock[pos] = Convert.ToByte(wl.cloudScrollYLock); pos++;
123 mBlock[pos] = Convert.ToByte(wl.drawClassicClouds); pos++;
124 List<byte[]> param = new List<byte[]>();
125 param.Add(mBlock);
126 return param;
127 }
128 public void SendProfileToClient(ScenePresence presence)
129 {
130 IClientAPI client = presence.ControllingClient;
131 if (m_enableWindlight)
132 {
133 if (presence.IsChildAgent == false)
134 {
135 List<byte[]> param = compileWindlightSettings(m_scene.RegionInfo.WindlightSettings);
136 client.SendGenericMessage("Windlight", param);
137 }
138 }
139 else
140 {
141 //We probably don't want to spam chat with this.. probably
142 //m_log.Debug("[WINDLIGHT]: Module disabled");
143 }
144 }
145 public void SendProfileToClient(ScenePresence presence, RegionMeta7WindlightData wl)
146 {
147 IClientAPI client = presence.ControllingClient;
148 if (m_enableWindlight)
149 {
150 if (presence.IsChildAgent == false)
151 {
152 List<byte[]> param = compileWindlightSettings(wl);
153 client.SendGenericMessage("Windlight", param);
154 }
155 }
156 else
157 {
158 //We probably don't want to spam chat with this.. probably
159 //m_log.Debug("[WINDLIGHT]: Module disabled");
160 }
161 }
162 private void EventManager_OnMakeRootAgent(ScenePresence presence)
163 {
164 m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client");
165 SendProfileToClient(presence);
166 }
167 private void EventManager_OnSendNewWindlightProfileTargeted(RegionMeta7WindlightData wl, UUID pUUID)
168 {
169 ScenePresence Sc;
170 if (m_scene.TryGetAvatar(pUUID,out Sc))
171 {
172 SendProfileToClient(Sc,wl);
173 }
174 }
175 private void EventManager_OnSaveNewWindlightProfile()
176 {
177 m_scene.ForEachScenePresence(SendProfileToClient);
178 }
179
180 public void PostInitialise()
181 {
182
183 }
184
185 public void Close()
186 {
187 }
188
189 public string Name
190 {
191 get { return "Meta7WindlightModule"; }
192 }
193
194 public bool IsSharedModule
195 {
196 get { return false; }
197 }
198
199 #endregion
200
201 #region events
202
203 #endregion
204
205 #region ICommandableModule Members
206
207 private void InstallCommands()
208 {
209 Command wlload = new Command("load", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleLoad, "Load windlight profile from the database and broadcast");
210 Command wlenable = new Command("enable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleEnable, "Enable the windlight plugin");
211 Command wldisable = new Command("disable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleDisable, "Enable the windlight plugin");
212
213 m_commander.RegisterCommand("load", wlload);
214 m_commander.RegisterCommand("enable", wlenable);
215 m_commander.RegisterCommand("disable", wldisable);
216
217 m_scene.RegisterModuleCommander(m_commander);
218 }
219
220 private void HandleLoad(Object[] args)
221 {
222 if (!m_enableWindlight)
223 {
224 m_log.InfoFormat("[WINDLIGHT]: Cannot load windlight profile, module disabled. Use 'windlight enable' first.");
225 }
226 else
227 {
228 m_log.InfoFormat("[WINDLIGHT]: Loading Windlight profile from database");
229 m_scene.LoadWindlightProfile();
230 m_log.InfoFormat("[WINDLIGHT]: Load complete");
231 }
232 }
233
234 private void HandleDisable(Object[] args)
235 {
236 m_log.InfoFormat("[WINDLIGHT]: Plugin now disabled");
237 m_enableWindlight=false;
238 }
239
240 private void HandleEnable(Object[] args)
241 {
242 m_log.InfoFormat("[WINDLIGHT]: Plugin now enabled");
243 m_enableWindlight = true;
244 }
245
246 /// <summary>
247 /// Processes commandline input. Do not call directly.
248 /// </summary>
249 /// <param name="args">Commandline arguments</param>
250 private void EventManager_OnPluginConsole(string[] args)
251 {
252 if (args[0] == "windlight")
253 {
254 if (args.Length == 1)
255 {
256 m_commander.ProcessConsoleCommand("add", new string[0]);
257 return;
258 }
259
260 string[] tmpArgs = new string[args.Length - 2];
261 int i;
262 for (i = 2; i < args.Length; i++)
263 {
264 tmpArgs[i - 2] = args[i];
265 }
266
267 m_commander.ProcessConsoleCommand(args[1], tmpArgs);
268 }
269 }
270 #endregion
271
272 }
273}
274