diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
48 files changed, 2568 insertions, 1257 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs index 8add4bb..f6dd5af 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Collections.Generic; | ||
31 | using log4net; | 32 | using log4net; |
32 | using OpenMetaverse; | 33 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -38,6 +39,13 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
38 | { | 39 | { |
39 | public class AssetXferUploader | 40 | public class AssetXferUploader |
40 | { | 41 | { |
42 | // Viewer's notion of the default texture | ||
43 | private List<UUID> defaultIDs = new List<UUID> { | ||
44 | new UUID("5748decc-f629-461c-9a36-a35a221fe21f"), | ||
45 | new UUID("7ca39b4c-bd19-4699-aff7-f93fd03d3e7b"), | ||
46 | new UUID("6522e74d-1660-4e7f-b601-6f48c1659a77"), | ||
47 | new UUID("c228d1cf-4b5d-4ba8-84f4-899a0796aa97") | ||
48 | }; | ||
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
42 | 50 | ||
43 | /// <summary> | 51 | /// <summary> |
@@ -85,6 +93,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
85 | 93 | ||
86 | private sbyte type = 0; | 94 | private sbyte type = 0; |
87 | private byte wearableType = 0; | 95 | private byte wearableType = 0; |
96 | private byte[] m_oldData = null; | ||
88 | public ulong XferID; | 97 | public ulong XferID; |
89 | private Scene m_Scene; | 98 | private Scene m_Scene; |
90 | 99 | ||
@@ -393,6 +402,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
393 | 402 | ||
394 | private void CompleteCreateItem(uint callbackID) | 403 | private void CompleteCreateItem(uint callbackID) |
395 | { | 404 | { |
405 | ValidateAssets(); | ||
396 | m_Scene.AssetService.Store(m_asset); | 406 | m_Scene.AssetService.Store(m_asset); |
397 | 407 | ||
398 | InventoryItemBase item = new InventoryItemBase(); | 408 | InventoryItemBase item = new InventoryItemBase(); |
@@ -413,6 +423,9 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
413 | item.Flags = (uint) wearableType; | 423 | item.Flags = (uint) wearableType; |
414 | item.CreationDate = Util.UnixTimeSinceEpoch(); | 424 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
415 | 425 | ||
426 | m_log.DebugFormat("[XFER]: Created item {0} with asset {1}", | ||
427 | item.ID, item.AssetID); | ||
428 | |||
416 | if (m_Scene.AddInventoryItem(item)) | 429 | if (m_Scene.AddInventoryItem(item)) |
417 | ourClient.SendInventoryItemCreateUpdate(item, callbackID); | 430 | ourClient.SendInventoryItemCreateUpdate(item, callbackID); |
418 | else | 431 | else |
@@ -420,5 +433,132 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
420 | 433 | ||
421 | m_transactions.RemoveXferUploader(m_transactionID); | 434 | m_transactions.RemoveXferUploader(m_transactionID); |
422 | } | 435 | } |
436 | |||
437 | private void ValidateAssets() | ||
438 | { | ||
439 | if (m_asset.Type == (sbyte)AssetType.Clothing || | ||
440 | m_asset.Type == (sbyte)AssetType.Bodypart) | ||
441 | { | ||
442 | string content = System.Text.Encoding.ASCII.GetString(m_asset.Data); | ||
443 | string[] lines = content.Split(new char[] {'\n'}); | ||
444 | |||
445 | List<string> validated = new List<string>(); | ||
446 | |||
447 | Dictionary<int, UUID> allowed = ExtractTexturesFromOldData(); | ||
448 | |||
449 | int textures = 0; | ||
450 | |||
451 | foreach (string line in lines) | ||
452 | { | ||
453 | try | ||
454 | { | ||
455 | if (line.StartsWith("textures ")) | ||
456 | { | ||
457 | textures = Convert.ToInt32(line.Substring(9)); | ||
458 | validated.Add(line); | ||
459 | } | ||
460 | else if (textures > 0) | ||
461 | { | ||
462 | string[] parts = line.Split(new char[] {' '}); | ||
463 | |||
464 | UUID tx = new UUID(parts[1]); | ||
465 | int id = Convert.ToInt32(parts[0]); | ||
466 | |||
467 | if (defaultIDs.Contains(tx) || tx == UUID.Zero || | ||
468 | (allowed.ContainsKey(id) && allowed[id] == tx)) | ||
469 | { | ||
470 | validated.Add(parts[0] + " " + tx.ToString()); | ||
471 | } | ||
472 | else | ||
473 | { | ||
474 | int perms = m_Scene.InventoryService.GetAssetPermissions(ourClient.AgentId, tx); | ||
475 | int full = (int)(PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Copy); | ||
476 | |||
477 | if ((perms & full) != full) | ||
478 | { | ||
479 | m_log.ErrorFormat("[ASSET UPLOADER]: REJECTED update with texture {0} from {1} because they do not own the texture", tx, ourClient.AgentId); | ||
480 | validated.Add(parts[0] + " " + UUID.Zero.ToString()); | ||
481 | } | ||
482 | else | ||
483 | { | ||
484 | validated.Add(line); | ||
485 | } | ||
486 | } | ||
487 | textures--; | ||
488 | } | ||
489 | else | ||
490 | { | ||
491 | validated.Add(line); | ||
492 | } | ||
493 | } | ||
494 | catch | ||
495 | { | ||
496 | // If it's malformed, skip it | ||
497 | } | ||
498 | } | ||
499 | |||
500 | string final = String.Join("\n", validated.ToArray()); | ||
501 | |||
502 | m_asset.Data = System.Text.Encoding.ASCII.GetBytes(final); | ||
503 | } | ||
504 | } | ||
505 | |||
506 | /// <summary> | ||
507 | /// Get the asset data uploaded in this transfer. | ||
508 | /// </summary> | ||
509 | /// <returns>null if the asset has not finished uploading</returns> | ||
510 | public AssetBase GetAssetData() | ||
511 | { | ||
512 | if (m_uploadState == UploadState.Complete) | ||
513 | { | ||
514 | ValidateAssets(); | ||
515 | return m_asset; | ||
516 | } | ||
517 | |||
518 | return null; | ||
519 | } | ||
520 | |||
521 | public void SetOldData(byte[] d) | ||
522 | { | ||
523 | m_oldData = d; | ||
524 | } | ||
525 | |||
526 | private Dictionary<int,UUID> ExtractTexturesFromOldData() | ||
527 | { | ||
528 | Dictionary<int,UUID> result = new Dictionary<int,UUID>(); | ||
529 | if (m_oldData == null) | ||
530 | return result; | ||
531 | |||
532 | string content = System.Text.Encoding.ASCII.GetString(m_oldData); | ||
533 | string[] lines = content.Split(new char[] {'\n'}); | ||
534 | |||
535 | int textures = 0; | ||
536 | |||
537 | foreach (string line in lines) | ||
538 | { | ||
539 | try | ||
540 | { | ||
541 | if (line.StartsWith("textures ")) | ||
542 | { | ||
543 | textures = Convert.ToInt32(line.Substring(9)); | ||
544 | } | ||
545 | else if (textures > 0) | ||
546 | { | ||
547 | string[] parts = line.Split(new char[] {' '}); | ||
548 | |||
549 | UUID tx = new UUID(parts[1]); | ||
550 | int id = Convert.ToInt32(parts[0]); | ||
551 | result[id] = tx; | ||
552 | textures--; | ||
553 | } | ||
554 | } | ||
555 | catch | ||
556 | { | ||
557 | // If it's malformed, skip it | ||
558 | } | ||
559 | } | ||
560 | |||
561 | return result; | ||
562 | } | ||
423 | } | 563 | } |
424 | } \ No newline at end of file | 564 | } |
diff --git a/OpenSim/Region/CoreModules/Agent/Xfer/XferModule.cs b/OpenSim/Region/CoreModules/Agent/Xfer/XferModule.cs index b8e2820..78d597d 100644 --- a/OpenSim/Region/CoreModules/Agent/Xfer/XferModule.cs +++ b/OpenSim/Region/CoreModules/Agent/Xfer/XferModule.cs | |||
@@ -145,6 +145,8 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer | |||
145 | { | 145 | { |
146 | byte[] fileData = NewFiles[fileName].Data; | 146 | byte[] fileData = NewFiles[fileName].Data; |
147 | XferDownLoad transaction = new XferDownLoad(fileName, fileData, xferID, remoteClient); | 147 | XferDownLoad transaction = new XferDownLoad(fileName, fileData, xferID, remoteClient); |
148 | if (fileName.StartsWith("inventory_")) | ||
149 | transaction.isTaskInventory = true; | ||
148 | 150 | ||
149 | Transfers.Add(xferID, transaction); | 151 | Transfers.Add(xferID, transaction); |
150 | 152 | ||
@@ -228,6 +230,7 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer | |||
228 | public uint Packet = 0; | 230 | public uint Packet = 0; |
229 | public uint Serial = 1; | 231 | public uint Serial = 1; |
230 | public ulong XferID = 0; | 232 | public ulong XferID = 0; |
233 | public bool isTaskInventory = false; | ||
231 | 234 | ||
232 | public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client) | 235 | public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client) |
233 | { | 236 | { |
@@ -253,7 +256,7 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer | |||
253 | byte[] transferData = new byte[Data.Length + 4]; | 256 | byte[] transferData = new byte[Data.Length + 4]; |
254 | Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4); | 257 | Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4); |
255 | Array.Copy(Data, 0, transferData, 4, Data.Length); | 258 | Array.Copy(Data, 0, transferData, 4, Data.Length); |
256 | Client.SendXferPacket(XferID, 0 + 0x80000000, transferData); | 259 | Client.SendXferPacket(XferID, 0 + 0x80000000, transferData, isTaskInventory); |
257 | complete = true; | 260 | complete = true; |
258 | } | 261 | } |
259 | else | 262 | else |
@@ -261,7 +264,7 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer | |||
261 | byte[] transferData = new byte[1000 + 4]; | 264 | byte[] transferData = new byte[1000 + 4]; |
262 | Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4); | 265 | Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4); |
263 | Array.Copy(Data, 0, transferData, 4, 1000); | 266 | Array.Copy(Data, 0, transferData, 4, 1000); |
264 | Client.SendXferPacket(XferID, 0, transferData); | 267 | Client.SendXferPacket(XferID, 0, transferData, isTaskInventory); |
265 | Packet++; | 268 | Packet++; |
266 | DataPointer = 1000; | 269 | DataPointer = 1000; |
267 | } | 270 | } |
@@ -282,7 +285,7 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer | |||
282 | { | 285 | { |
283 | byte[] transferData = new byte[1000]; | 286 | byte[] transferData = new byte[1000]; |
284 | Array.Copy(Data, DataPointer, transferData, 0, 1000); | 287 | Array.Copy(Data, DataPointer, transferData, 0, 1000); |
285 | Client.SendXferPacket(XferID, Packet, transferData); | 288 | Client.SendXferPacket(XferID, Packet, transferData, isTaskInventory); |
286 | Packet++; | 289 | Packet++; |
287 | DataPointer += 1000; | 290 | DataPointer += 1000; |
288 | } | 291 | } |
@@ -291,7 +294,7 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer | |||
291 | byte[] transferData = new byte[Data.Length - DataPointer]; | 294 | byte[] transferData = new byte[Data.Length - DataPointer]; |
292 | Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); | 295 | Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); |
293 | uint endPacket = Packet |= (uint) 0x80000000; | 296 | uint endPacket = Packet |= (uint) 0x80000000; |
294 | Client.SendXferPacket(XferID, endPacket, transferData); | 297 | Client.SendXferPacket(XferID, endPacket, transferData, isTaskInventory); |
295 | Packet++; | 298 | Packet++; |
296 | DataPointer += (Data.Length - DataPointer); | 299 | DataPointer += (Data.Length - DataPointer); |
297 | 300 | ||
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index 8aa173a..d1a563c 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -253,57 +253,70 @@ namespace OpenSim.Region.CoreModules.Asset | |||
253 | 253 | ||
254 | private void UpdateFileCache(string key, AssetBase asset) | 254 | private void UpdateFileCache(string key, AssetBase asset) |
255 | { | 255 | { |
256 | string filename = GetFileName(asset.ID); | 256 | // TODO: Spawn this off to some seperate thread to do the actual writing |
257 | 257 | if (asset != null) | |
258 | try | ||
259 | { | 258 | { |
260 | // If the file is already cached just update access time. | 259 | string filename = GetFileName(key); |
261 | if (File.Exists(filename)) | 260 | |
262 | { | 261 | try |
263 | lock (m_CurrentlyWriting) | ||
264 | { | ||
265 | if (!m_CurrentlyWriting.Contains(filename)) | ||
266 | File.SetLastAccessTime(filename, DateTime.Now); | ||
267 | } | ||
268 | } | ||
269 | else | ||
270 | { | 262 | { |
271 | // Once we start writing, make sure we flag that we're writing | 263 | // If the file is already cached, don't cache it, just touch it so access time is updated |
272 | // that object to the cache so that we don't try to write the | 264 | if (File.Exists(filename)) |
273 | // same file multiple times. | ||
274 | lock (m_CurrentlyWriting) | ||
275 | { | 265 | { |
276 | #if WAIT_ON_INPROGRESS_REQUESTS | 266 | // We don't really want to know about sharing |
277 | if (m_CurrentlyWriting.ContainsKey(filename)) | 267 | // violations here. If the file is locked, then |
268 | // the other thread has updated the time for us. | ||
269 | try | ||
278 | { | 270 | { |
279 | return; | 271 | lock (m_CurrentlyWriting) |
272 | { | ||
273 | if (!m_CurrentlyWriting.Contains(filename)) | ||
274 | File.SetLastAccessTime(filename, DateTime.Now); | ||
275 | } | ||
280 | } | 276 | } |
281 | else | 277 | catch |
282 | { | ||
283 | m_CurrentlyWriting.Add(filename, new ManualResetEvent(false)); | ||
284 | } | ||
285 | |||
286 | #else | ||
287 | if (m_CurrentlyWriting.Contains(filename)) | ||
288 | { | 278 | { |
289 | return; | ||
290 | } | 279 | } |
291 | else | 280 | } else { |
281 | |||
282 | // Once we start writing, make sure we flag that we're writing | ||
283 | // that object to the cache so that we don't try to write the | ||
284 | // same file multiple times. | ||
285 | lock (m_CurrentlyWriting) | ||
292 | { | 286 | { |
293 | m_CurrentlyWriting.Add(filename); | 287 | #if WAIT_ON_INPROGRESS_REQUESTS |
294 | } | 288 | if (m_CurrentlyWriting.ContainsKey(filename)) |
289 | { | ||
290 | return; | ||
291 | } | ||
292 | else | ||
293 | { | ||
294 | m_CurrentlyWriting.Add(filename, new ManualResetEvent(false)); | ||
295 | } | ||
296 | |||
297 | #else | ||
298 | if (m_CurrentlyWriting.Contains(filename)) | ||
299 | { | ||
300 | return; | ||
301 | } | ||
302 | else | ||
303 | { | ||
304 | m_CurrentlyWriting.Add(filename); | ||
305 | } | ||
295 | #endif | 306 | #endif |
296 | } | ||
297 | 307 | ||
298 | Util.FireAndForget( | 308 | } |
299 | delegate { WriteFileCache(filename, asset); }); | 309 | |
310 | Util.FireAndForget( | ||
311 | delegate { WriteFileCache(filename, asset); }); | ||
312 | } | ||
313 | } | ||
314 | catch (Exception e) | ||
315 | { | ||
316 | m_log.ErrorFormat( | ||
317 | "[FLOTSAM ASSET CACHE]: Failed to update cache for asset {0}. Exception {1} {2}", | ||
318 | asset.ID, e.Message, e.StackTrace); | ||
300 | } | 319 | } |
301 | } | ||
302 | catch (Exception e) | ||
303 | { | ||
304 | m_log.ErrorFormat( | ||
305 | "[FLOTSAM ASSET CACHE]: Failed to update cache for asset {0}. Exception {1} {2}", | ||
306 | asset.ID, e.Message, e.StackTrace); | ||
307 | } | 320 | } |
308 | } | 321 | } |
309 | 322 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index c74584c..5d41c1c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -40,6 +40,7 @@ using OpenSim.Region.Framework; | |||
40 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
41 | using OpenSim.Region.Framework.Scenes; | 41 | using OpenSim.Region.Framework.Scenes; |
42 | using OpenSim.Region.Framework.Scenes.Serialization; | 42 | using OpenSim.Region.Framework.Scenes.Serialization; |
43 | using OpenSim.Services.Interfaces; | ||
43 | 44 | ||
44 | namespace OpenSim.Region.CoreModules.Avatar.Attachments | 45 | namespace OpenSim.Region.CoreModules.Avatar.Attachments |
45 | { | 46 | { |
@@ -169,6 +170,40 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
169 | 170 | ||
170 | // m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing any attachments for {0}", sp.Name); | 171 | // m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing any attachments for {0}", sp.Name); |
171 | 172 | ||
173 | XmlDocument doc = new XmlDocument(); | ||
174 | string stateData = String.Empty; | ||
175 | |||
176 | IAttachmentsService attServ = m_scene.RequestModuleInterface<IAttachmentsService>(); | ||
177 | if (attServ != null) | ||
178 | { | ||
179 | m_log.DebugFormat("[ATTACHMENT]: Loading attachment data from attachment service"); | ||
180 | stateData = attServ.Get(sp.UUID.ToString()); | ||
181 | if (stateData != String.Empty) | ||
182 | { | ||
183 | try | ||
184 | { | ||
185 | doc.LoadXml(stateData); | ||
186 | } | ||
187 | catch { } | ||
188 | } | ||
189 | } | ||
190 | |||
191 | Dictionary<UUID, string> itemData = new Dictionary<UUID, string>(); | ||
192 | |||
193 | XmlNodeList nodes = doc.GetElementsByTagName("Attachment"); | ||
194 | if (nodes.Count > 0) | ||
195 | { | ||
196 | foreach (XmlNode n in nodes) | ||
197 | { | ||
198 | XmlElement elem = (XmlElement)n; | ||
199 | string itemID = elem.GetAttribute("ItemID"); | ||
200 | string xml = elem.InnerXml; | ||
201 | |||
202 | itemData[new UUID(itemID)] = xml; | ||
203 | } | ||
204 | } | ||
205 | |||
206 | |||
172 | List<AvatarAttachment> attachments = sp.Appearance.GetAttachments(); | 207 | List<AvatarAttachment> attachments = sp.Appearance.GetAttachments(); |
173 | foreach (AvatarAttachment attach in attachments) | 208 | foreach (AvatarAttachment attach in attachments) |
174 | { | 209 | { |
@@ -188,12 +223,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
188 | 223 | ||
189 | try | 224 | try |
190 | { | 225 | { |
226 | string xmlData; | ||
227 | XmlDocument d = null; | ||
228 | UUID asset; | ||
229 | if (itemData.TryGetValue(attach.ItemID, out xmlData)) | ||
230 | { | ||
231 | d = new XmlDocument(); | ||
232 | d.LoadXml(xmlData); | ||
233 | m_log.InfoFormat("[ATTACHMENT]: Found saved state for item {0}, loading it", attach.ItemID); | ||
234 | } | ||
235 | |||
191 | // If we're an NPC then skip all the item checks and manipulations since we don't have an | 236 | // If we're an NPC then skip all the item checks and manipulations since we don't have an |
192 | // inventory right now. | 237 | // inventory right now. |
193 | if (sp.PresenceType == PresenceType.Npc) | 238 | if (sp.PresenceType == PresenceType.Npc) |
194 | RezSingleAttachmentFromInventoryInternal(sp, UUID.Zero, attach.AssetID, p); | 239 | RezSingleAttachmentFromInventoryInternal(sp, UUID.Zero, attach.AssetID, p, null); |
195 | else | 240 | else |
196 | RezSingleAttachmentFromInventory(sp, attach.ItemID, p); | 241 | RezSingleAttachmentFromInventory(sp, attach.ItemID, p, d); |
197 | } | 242 | } |
198 | catch (Exception e) | 243 | catch (Exception e) |
199 | { | 244 | { |
@@ -239,7 +284,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
239 | sp.ClearAttachments(); | 284 | sp.ClearAttachments(); |
240 | } | 285 | } |
241 | 286 | ||
242 | public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool temp) | 287 | public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool useAttachData, bool temp) |
243 | { | 288 | { |
244 | lock (sp.AttachmentsSyncLock) | 289 | lock (sp.AttachmentsSyncLock) |
245 | { | 290 | { |
@@ -294,6 +339,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
294 | attachPos = Vector3.Zero; | 339 | attachPos = Vector3.Zero; |
295 | } | 340 | } |
296 | 341 | ||
342 | if (useAttachData) | ||
343 | { | ||
344 | group.RootPart.RotationOffset = group.RootPart.AttachRotation; | ||
345 | attachPos = group.RootPart.AttachOffset; | ||
346 | if (attachmentPt == 0) | ||
347 | { | ||
348 | attachmentPt = group.RootPart.AttachPoint; | ||
349 | if (attachmentPt == 0) | ||
350 | { | ||
351 | attachmentPt = (uint)AttachmentPoint.LeftHand; | ||
352 | attachPos = Vector3.Zero; | ||
353 | } | ||
354 | } | ||
355 | else if (group.RootPart.AttachPoint != attachmentPt) | ||
356 | { | ||
357 | attachPos = Vector3.Zero; | ||
358 | } | ||
359 | } | ||
297 | group.AttachmentPoint = attachmentPt; | 360 | group.AttachmentPoint = attachmentPt; |
298 | group.AbsolutePosition = attachPos; | 361 | group.AbsolutePosition = attachPos; |
299 | 362 | ||
@@ -334,7 +397,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
334 | } | 397 | } |
335 | } | 398 | } |
336 | 399 | ||
337 | public SceneObjectGroup RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt) | 400 | public ISceneEntity RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt) |
401 | { | ||
402 | return RezSingleAttachmentFromInventory(sp, itemID, AttachmentPt, null); | ||
403 | } | ||
404 | |||
405 | public ISceneEntity RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt, XmlDocument doc) | ||
338 | { | 406 | { |
339 | if (!Enabled) | 407 | if (!Enabled) |
340 | return null; | 408 | return null; |
@@ -373,7 +441,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
373 | return null; | 441 | return null; |
374 | } | 442 | } |
375 | 443 | ||
376 | return RezSingleAttachmentFromInventoryInternal(sp, itemID, UUID.Zero, AttachmentPt); | 444 | return RezSingleAttachmentFromInventoryInternal(sp, itemID, UUID.Zero, AttachmentPt, doc); |
377 | } | 445 | } |
378 | 446 | ||
379 | public void RezMultipleAttachmentsFromInventory(IScenePresence sp, List<KeyValuePair<UUID, uint>> rezlist) | 447 | public void RezMultipleAttachmentsFromInventory(IScenePresence sp, List<KeyValuePair<UUID, uint>> rezlist) |
@@ -438,7 +506,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
438 | so.AttachedAvatar = UUID.Zero; | 506 | so.AttachedAvatar = UUID.Zero; |
439 | rootPart.SetParentLocalId(0); | 507 | rootPart.SetParentLocalId(0); |
440 | so.ClearPartAttachmentData(); | 508 | so.ClearPartAttachmentData(); |
441 | rootPart.ApplyPhysics(rootPart.GetEffectiveObjectFlags(), rootPart.VolumeDetectActive); | 509 | rootPart.ApplyPhysics(rootPart.GetEffectiveObjectFlags(), rootPart.VolumeDetectActive,false); |
442 | so.HasGroupChanged = true; | 510 | so.HasGroupChanged = true; |
443 | rootPart.Rezzed = DateTime.Now; | 511 | rootPart.Rezzed = DateTime.Now; |
444 | rootPart.RemFlag(PrimFlags.TemporaryOnRez); | 512 | rootPart.RemFlag(PrimFlags.TemporaryOnRez); |
@@ -755,8 +823,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
755 | UpdateDetachedObject(sp, so); | 823 | UpdateDetachedObject(sp, so); |
756 | } | 824 | } |
757 | 825 | ||
758 | private SceneObjectGroup RezSingleAttachmentFromInventoryInternal( | 826 | protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal( |
759 | IScenePresence sp, UUID itemID, UUID assetID, uint attachmentPt) | 827 | IScenePresence sp, UUID itemID, UUID assetID, uint attachmentPt, XmlDocument doc) |
760 | { | 828 | { |
761 | if (m_invAccessModule == null) | 829 | if (m_invAccessModule == null) |
762 | return null; | 830 | return null; |
@@ -794,7 +862,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
794 | // This will throw if the attachment fails | 862 | // This will throw if the attachment fails |
795 | try | 863 | try |
796 | { | 864 | { |
797 | AttachObject(sp, objatt, attachmentPt, false, false); | 865 | AttachObject(sp, objatt, attachmentPt, false, false, false); |
798 | } | 866 | } |
799 | catch (Exception e) | 867 | catch (Exception e) |
800 | { | 868 | { |
@@ -807,10 +875,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
807 | m_scene.DeleteSceneObject(objatt, false); | 875 | m_scene.DeleteSceneObject(objatt, false); |
808 | return null; | 876 | return null; |
809 | } | 877 | } |
810 | 878 | ||
811 | if (tainted) | 879 | if (tainted) |
812 | objatt.HasGroupChanged = true; | 880 | objatt.HasGroupChanged = true; |
813 | 881 | ||
882 | if (doc != null) | ||
883 | { | ||
884 | objatt.LoadScriptState(doc); | ||
885 | objatt.ResetOwnerChangeFlag(); | ||
886 | } | ||
887 | |||
814 | // Fire after attach, so we don't get messy perms dialogs | 888 | // Fire after attach, so we don't get messy perms dialogs |
815 | // 4 == AttachedRez | 889 | // 4 == AttachedRez |
816 | objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4); | 890 | objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4); |
@@ -828,7 +902,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
828 | itemID, sp.Name, attachmentPt); | 902 | itemID, sp.Name, attachmentPt); |
829 | } | 903 | } |
830 | } | 904 | } |
831 | 905 | ||
832 | return null; | 906 | return null; |
833 | } | 907 | } |
834 | 908 | ||
@@ -951,7 +1025,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
951 | AttachmentPt &= 0x7f; | 1025 | AttachmentPt &= 0x7f; |
952 | 1026 | ||
953 | // Calls attach with a Zero position | 1027 | // Calls attach with a Zero position |
954 | if (AttachObject(sp, part.ParentGroup, AttachmentPt, false, false)) | 1028 | if (AttachObject(sp, part.ParentGroup, AttachmentPt, false, true, false)) |
955 | { | 1029 | { |
956 | // m_log.Debug( | 1030 | // m_log.Debug( |
957 | // "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId | 1031 | // "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index 51e10f5..b7a1169 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -189,7 +189,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
189 | 189 | ||
190 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID); | 190 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID); |
191 | 191 | ||
192 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false); | 192 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false, false); |
193 | 193 | ||
194 | // Check status on scene presence | 194 | // Check status on scene presence |
195 | Assert.That(sp.HasAttachments(), Is.True); | 195 | Assert.That(sp.HasAttachments(), Is.True); |
@@ -243,7 +243,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
243 | sp2.AbsolutePosition = new Vector3(0, 0, 0); | 243 | sp2.AbsolutePosition = new Vector3(0, 0, 0); |
244 | sp2.HandleAgentRequestSit(sp2.ControllingClient, sp2.UUID, so.UUID, Vector3.Zero); | 244 | sp2.HandleAgentRequestSit(sp2.ControllingClient, sp2.UUID, so.UUID, Vector3.Zero); |
245 | 245 | ||
246 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false); | 246 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false, false); |
247 | 247 | ||
248 | Assert.That(sp.HasAttachments(), Is.False); | 248 | Assert.That(sp.HasAttachments(), Is.False); |
249 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); | 249 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); |
@@ -410,7 +410,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
410 | scene.EventManager.OnChatFromWorld += OnChatFromWorld; | 410 | scene.EventManager.OnChatFromWorld += OnChatFromWorld; |
411 | 411 | ||
412 | SceneObjectGroup rezzedSo | 412 | SceneObjectGroup rezzedSo |
413 | = scene.AttachmentsModule.RezSingleAttachmentFromInventory(sp, userItem.ID, (uint)AttachmentPoint.Chest); | 413 | = (SceneObjectGroup)(scene.AttachmentsModule.RezSingleAttachmentFromInventory(sp, userItem.ID, (uint)AttachmentPoint.Chest)); |
414 | 414 | ||
415 | // Wait for chat to signal rezzed script has been started. | 415 | // Wait for chat to signal rezzed script has been started. |
416 | m_chatEvent.WaitOne(60000); | 416 | m_chatEvent.WaitOne(60000); |
@@ -429,7 +429,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
429 | Assert.That(scriptStateNodes.Count, Is.EqualTo(1)); | 429 | Assert.That(scriptStateNodes.Count, Is.EqualTo(1)); |
430 | 430 | ||
431 | // Re-rez the attachment to check script running state | 431 | // Re-rez the attachment to check script running state |
432 | SceneObjectGroup reRezzedSo = scene.AttachmentsModule.RezSingleAttachmentFromInventory(sp, userItem.ID, (uint)AttachmentPoint.Chest); | 432 | SceneObjectGroup reRezzedSo = (SceneObjectGroup)(scene.AttachmentsModule.RezSingleAttachmentFromInventory(sp, userItem.ID, (uint)AttachmentPoint.Chest)); |
433 | 433 | ||
434 | // Wait for chat to signal rezzed script has been started. | 434 | // Wait for chat to signal rezzed script has been started. |
435 | m_chatEvent.WaitOne(60000); | 435 | m_chatEvent.WaitOne(60000); |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 1d6e522..bd7bd82 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -566,12 +566,17 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
566 | /// <param name="client"></param> | 566 | /// <param name="client"></param> |
567 | private void Client_OnRequestWearables(IClientAPI client) | 567 | private void Client_OnRequestWearables(IClientAPI client) |
568 | { | 568 | { |
569 | // m_log.DebugFormat("[AVFACTORY]: Client_OnRequestWearables called for {0} ({1})", client.Name, client.AgentId); | 569 | Util.FireAndForget(delegate(object x) |
570 | ScenePresence sp = m_scene.GetScenePresence(client.AgentId); | 570 | { |
571 | if (sp != null) | 571 | Thread.Sleep(4000); |
572 | client.SendWearables(sp.Appearance.Wearables, sp.Appearance.Serial++); | 572 | |
573 | else | 573 | // m_log.DebugFormat("[AVFACTORY]: Client_OnRequestWearables called for {0} ({1})", client.Name, client.AgentId); |
574 | m_log.WarnFormat("[AVFACTORY]: Client_OnRequestWearables unable to find presence for {0}", client.AgentId); | 574 | ScenePresence sp = m_scene.GetScenePresence(client.AgentId); |
575 | if (sp != null) | ||
576 | client.SendWearables(sp.Appearance.Wearables, sp.Appearance.Serial++); | ||
577 | else | ||
578 | m_log.WarnFormat("[AVFACTORY]: Client_OnRequestWearables unable to find presence for {0}", client.AgentId); | ||
579 | }); | ||
575 | } | 580 | } |
576 | 581 | ||
577 | /// <summary> | 582 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index e4452fb..dbbb0ae 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -49,7 +49,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
49 | private int m_shoutdistance = 100; | 49 | private int m_shoutdistance = 100; |
50 | private int m_whisperdistance = 10; | 50 | private int m_whisperdistance = 10; |
51 | private List<Scene> m_scenes = new List<Scene>(); | 51 | private List<Scene> m_scenes = new List<Scene>(); |
52 | 52 | private List<string> FreezeCache = new List<string>(); | |
53 | private string m_adminPrefix = ""; | ||
53 | internal object m_syncy = new object(); | 54 | internal object m_syncy = new object(); |
54 | 55 | ||
55 | internal IConfig m_config; | 56 | internal IConfig m_config; |
@@ -76,6 +77,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
76 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); | 77 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); |
77 | m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); | 78 | m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); |
78 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); | 79 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); |
80 | m_adminPrefix = config.Configs["Chat"].GetString("admin_prefix", ""); | ||
79 | } | 81 | } |
80 | 82 | ||
81 | public virtual void AddRegion(Scene scene) | 83 | public virtual void AddRegion(Scene scene) |
@@ -171,7 +173,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
171 | return; | 173 | return; |
172 | } | 174 | } |
173 | 175 | ||
174 | DeliverChatToAvatars(ChatSourceType.Agent, c); | 176 | if (FreezeCache.Contains(c.Sender.AgentId.ToString())) |
177 | { | ||
178 | if (c.Type != ChatTypeEnum.StartTyping || c.Type != ChatTypeEnum.StopTyping) | ||
179 | c.Sender.SendAgentAlertMessage("You may not talk as you are frozen.", false); | ||
180 | } | ||
181 | else | ||
182 | { | ||
183 | DeliverChatToAvatars(ChatSourceType.Agent, c); | ||
184 | } | ||
175 | } | 185 | } |
176 | 186 | ||
177 | public virtual void OnChatFromWorld(Object sender, OSChatMessage c) | 187 | public virtual void OnChatFromWorld(Object sender, OSChatMessage c) |
@@ -185,10 +195,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
185 | protected virtual void DeliverChatToAvatars(ChatSourceType sourceType, OSChatMessage c) | 195 | protected virtual void DeliverChatToAvatars(ChatSourceType sourceType, OSChatMessage c) |
186 | { | 196 | { |
187 | string fromName = c.From; | 197 | string fromName = c.From; |
198 | string fromNamePrefix = ""; | ||
188 | UUID fromID = UUID.Zero; | 199 | UUID fromID = UUID.Zero; |
189 | UUID targetID = c.TargetUUID; | ||
190 | string message = c.Message; | 200 | string message = c.Message; |
191 | IScene scene = c.Scene; | 201 | IScene scene = c.Scene; |
202 | UUID destination = c.Destination; | ||
192 | Vector3 fromPos = c.Position; | 203 | Vector3 fromPos = c.Position; |
193 | Vector3 regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, | 204 | Vector3 regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, |
194 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 205 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
@@ -208,7 +219,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
208 | fromPos = avatar.AbsolutePosition; | 219 | fromPos = avatar.AbsolutePosition; |
209 | fromName = avatar.Name; | 220 | fromName = avatar.Name; |
210 | fromID = c.Sender.AgentId; | 221 | fromID = c.Sender.AgentId; |
211 | 222 | if (avatar.GodLevel >= 200) | |
223 | { | ||
224 | fromNamePrefix = m_adminPrefix; | ||
225 | } | ||
226 | destination = UUID.Zero; // Avatars cant "SayTo" | ||
212 | break; | 227 | break; |
213 | 228 | ||
214 | case ChatSourceType.Object: | 229 | case ChatSourceType.Object: |
@@ -222,38 +237,39 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
222 | message = message.Substring(0, 1000); | 237 | message = message.Substring(0, 1000); |
223 | 238 | ||
224 | // m_log.DebugFormat( | 239 | // m_log.DebugFormat( |
225 | // "[CHAT]: DCTA: fromID {0} fromName {1}, region{2}, cType {3}, sType {4}, targetID {5}", | 240 | // "[CHAT]: DCTA: fromID {0} fromName {1}, region{2}, cType {3}, sType {4}", |
226 | // fromID, fromName, scene.RegionInfo.RegionName, c.Type, sourceType, targetID); | 241 | // fromID, fromName, scene.RegionInfo.RegionName, c.Type, sourceType); |
227 | 242 | ||
228 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); | 243 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); |
229 | 244 | ||
230 | foreach (Scene s in m_scenes) | 245 | foreach (Scene s in m_scenes) |
231 | { | 246 | { |
232 | if (targetID == UUID.Zero) | 247 | // This should use ForEachClient, but clients don't have a position. |
233 | { | 248 | // If camera is moved into client, then camera position can be used |
234 | // This should use ForEachClient, but clients don't have a position. | 249 | // MT: No, it can't, as chat is heard from the avatar position, not |
235 | // If camera is moved into client, then camera position can be used | 250 | // the camera position. |
236 | s.ForEachRootScenePresence( | 251 | s.ForEachRootScenePresence( |
237 | delegate(ScenePresence presence) | 252 | delegate(ScenePresence presence) |
253 | { | ||
254 | if (destination != UUID.Zero && presence.UUID != destination) | ||
255 | return; | ||
256 | ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); | ||
257 | if (Presencecheck != null) | ||
238 | { | 258 | { |
239 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType, false)) | 259 | // This will pass all chat from objects. Not |
240 | receiverIDs.Add(presence.UUID); | 260 | // perfect, but it will do. For now. Better |
261 | // than the prior behavior of muting all | ||
262 | // objects on a parcel with access restrictions | ||
263 | if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true) | ||
264 | { | ||
265 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromNamePrefix + fromName, c.Type, message, sourceType)) | ||
266 | receiverIDs.Add(presence.UUID); | ||
267 | } | ||
241 | } | 268 | } |
242 | ); | ||
243 | } | ||
244 | else | ||
245 | { | ||
246 | // This is a send to a specific client eg from llRegionSayTo | ||
247 | // no need to check distance etc, jand send is as say | ||
248 | ScenePresence presence = s.GetScenePresence(targetID); | ||
249 | if (presence != null && !presence.IsChildAgent) | ||
250 | { | ||
251 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, ChatTypeEnum.Say, message, sourceType, true)) | ||
252 | receiverIDs.Add(presence.UUID); | ||
253 | } | 269 | } |
254 | } | 270 | ); |
255 | } | 271 | } |
256 | 272 | ||
257 | (scene as Scene).EventManager.TriggerOnChatToClients( | 273 | (scene as Scene).EventManager.TriggerOnChatToClients( |
258 | fromID, receiverIDs, message, c.Type, fromPos, fromName, sourceType, ChatAudibleLevel.Fully); | 274 | fromID, receiverIDs, message, c.Type, fromPos, fromName, sourceType, ChatAudibleLevel.Fully); |
259 | } | 275 | } |
@@ -293,26 +309,29 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
293 | } | 309 | } |
294 | 310 | ||
295 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); | 311 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); |
296 | |||
297 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); | 312 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); |
298 | 313 | ||
299 | ((Scene)c.Scene).ForEachRootClient( | 314 | if (c.Scene != null) |
300 | delegate(IClientAPI client) | 315 | { |
301 | { | 316 | ((Scene)c.Scene).ForEachRootClient |
302 | // don't forward SayOwner chat from objects to | 317 | ( |
303 | // non-owner agents | 318 | delegate(IClientAPI client) |
304 | if ((c.Type == ChatTypeEnum.Owner) && | 319 | { |
305 | (null != c.SenderObject) && | 320 | // don't forward SayOwner chat from objects to |
306 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) | 321 | // non-owner agents |
307 | return; | 322 | if ((c.Type == ChatTypeEnum.Owner) && |
308 | 323 | (null != c.SenderObject) && | |
309 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, | 324 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) |
310 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); | 325 | return; |
311 | receiverIDs.Add(client.AgentId); | 326 | |
312 | }); | 327 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, |
313 | 328 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); | |
314 | (c.Scene as Scene).EventManager.TriggerOnChatToClients( | 329 | receiverIDs.Add(client.AgentId); |
315 | fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully); | 330 | } |
331 | ); | ||
332 | (c.Scene as Scene).EventManager.TriggerOnChatToClients( | ||
333 | fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully); | ||
334 | } | ||
316 | } | 335 | } |
317 | 336 | ||
318 | /// <summary> | 337 | /// <summary> |
@@ -330,9 +349,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
330 | /// precondition</returns> | 349 | /// precondition</returns> |
331 | protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, | 350 | protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, |
332 | UUID fromAgentID, string fromName, ChatTypeEnum type, | 351 | UUID fromAgentID, string fromName, ChatTypeEnum type, |
333 | string message, ChatSourceType src, bool ignoreDistance) | 352 | string message, ChatSourceType src) |
334 | { | 353 | { |
335 | // don't send stuff to child agents | 354 | // don't send chat to child agents |
336 | if (presence.IsChildAgent) return false; | 355 | if (presence.IsChildAgent) return false; |
337 | 356 | ||
338 | Vector3 fromRegionPos = fromPos + regionPos; | 357 | Vector3 fromRegionPos = fromPos + regionPos; |
@@ -341,15 +360,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
341 | presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 360 | presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
342 | 361 | ||
343 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); | 362 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); |
344 | 363 | ||
345 | if (!ignoreDistance) | 364 | if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance || |
365 | type == ChatTypeEnum.Say && dis > m_saydistance || | ||
366 | type == ChatTypeEnum.Shout && dis > m_shoutdistance) | ||
346 | { | 367 | { |
347 | if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance || | 368 | return false; |
348 | type == ChatTypeEnum.Say && dis > m_saydistance || | ||
349 | type == ChatTypeEnum.Shout && dis > m_shoutdistance) | ||
350 | { | ||
351 | return false; | ||
352 | } | ||
353 | } | 369 | } |
354 | 370 | ||
355 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView | 371 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView |
@@ -358,5 +374,35 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
358 | 374 | ||
359 | return true; | 375 | return true; |
360 | } | 376 | } |
377 | |||
378 | Dictionary<UUID, System.Threading.Timer> Timers = new Dictionary<UUID, System.Threading.Timer>(); | ||
379 | public void ParcelFreezeUser(IClientAPI client, UUID parcelowner, uint flags, UUID target) | ||
380 | { | ||
381 | System.Threading.Timer Timer; | ||
382 | if (flags == 0) | ||
383 | { | ||
384 | FreezeCache.Add(target.ToString()); | ||
385 | System.Threading.TimerCallback timeCB = new System.Threading.TimerCallback(OnEndParcelFrozen); | ||
386 | Timer = new System.Threading.Timer(timeCB, target, 30000, 0); | ||
387 | Timers.Add(target, Timer); | ||
388 | } | ||
389 | else | ||
390 | { | ||
391 | FreezeCache.Remove(target.ToString()); | ||
392 | Timers.TryGetValue(target, out Timer); | ||
393 | Timers.Remove(target); | ||
394 | Timer.Dispose(); | ||
395 | } | ||
396 | } | ||
397 | |||
398 | private void OnEndParcelFrozen(object avatar) | ||
399 | { | ||
400 | UUID target = (UUID)avatar; | ||
401 | FreezeCache.Remove(target.ToString()); | ||
402 | System.Threading.Timer Timer; | ||
403 | Timers.TryGetValue(target, out Timer); | ||
404 | Timers.Remove(target); | ||
405 | Timer.Dispose(); | ||
406 | } | ||
361 | } | 407 | } |
362 | } | 408 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs index 325067c..3c294bb 100644 --- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||
@@ -216,4 +216,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
216 | return result; | 216 | return result; |
217 | } | 217 | } |
218 | } | 218 | } |
219 | } \ No newline at end of file | 219 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 2e3312f..1492302 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | |||
@@ -31,16 +31,40 @@ using OpenMetaverse; | |||
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Framework.Scenes; | 32 | using OpenSim.Region.Framework.Scenes; |
33 | using OpenSim.Region.Framework.Interfaces; | 33 | using OpenSim.Region.Framework.Interfaces; |
34 | using System; | ||
35 | using System.Reflection; | ||
36 | using System.Collections; | ||
37 | using System.Collections.Specialized; | ||
38 | using System.Reflection; | ||
39 | using System.IO; | ||
40 | using System.Web; | ||
41 | using System.Xml; | ||
42 | using log4net; | ||
43 | using Mono.Addins; | ||
44 | using OpenMetaverse.Messages.Linden; | ||
45 | using OpenMetaverse.StructuredData; | ||
46 | using OpenSim.Framework.Capabilities; | ||
47 | using OpenSim.Framework.Servers; | ||
48 | using OpenSim.Framework.Servers.HttpServer; | ||
49 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
50 | using OSDArray = OpenMetaverse.StructuredData.OSDArray; | ||
51 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; | ||
34 | 52 | ||
35 | namespace OpenSim.Region.CoreModules.Avatar.Gods | 53 | namespace OpenSim.Region.CoreModules.Avatar.Gods |
36 | { | 54 | { |
37 | public class GodsModule : IRegionModule, IGodsModule | 55 | public class GodsModule : IRegionModule, IGodsModule |
38 | { | 56 | { |
57 | private static readonly ILog m_log = | ||
58 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
59 | |||
39 | /// <summary>Special UUID for actions that apply to all agents</summary> | 60 | /// <summary>Special UUID for actions that apply to all agents</summary> |
40 | private static readonly UUID ALL_AGENTS = new UUID("44e87126-e794-4ded-05b3-7c42da3d5cdb"); | 61 | private static readonly UUID ALL_AGENTS = new UUID("44e87126-e794-4ded-05b3-7c42da3d5cdb"); |
41 | 62 | ||
42 | protected Scene m_scene; | 63 | protected Scene m_scene; |
43 | protected IDialogModule m_dialogModule; | 64 | protected IDialogModule m_dialogModule; |
65 | |||
66 | protected Dictionary<UUID, string> m_capsDict = | ||
67 | new Dictionary<UUID, string>(); | ||
44 | 68 | ||
45 | public void Initialise(Scene scene, IConfigSource source) | 69 | public void Initialise(Scene scene, IConfigSource source) |
46 | { | 70 | { |
@@ -48,6 +72,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
48 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); | 72 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); |
49 | m_scene.RegisterModuleInterface<IGodsModule>(this); | 73 | m_scene.RegisterModuleInterface<IGodsModule>(this); |
50 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; | 74 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; |
75 | m_scene.EventManager.OnRegisterCaps += OnRegisterCaps; | ||
76 | m_scene.EventManager.OnClientClosed += OnClientClosed; | ||
77 | scene.EventManager.OnIncomingInstantMessage += | ||
78 | OnIncomingInstantMessage; | ||
51 | } | 79 | } |
52 | 80 | ||
53 | public void PostInitialise() {} | 81 | public void PostInitialise() {} |
@@ -67,6 +95,54 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
67 | client.OnRequestGodlikePowers -= RequestGodlikePowers; | 95 | client.OnRequestGodlikePowers -= RequestGodlikePowers; |
68 | } | 96 | } |
69 | 97 | ||
98 | private void OnClientClosed(UUID agentID, Scene scene) | ||
99 | { | ||
100 | m_capsDict.Remove(agentID); | ||
101 | } | ||
102 | |||
103 | private void OnRegisterCaps(UUID agentID, Caps caps) | ||
104 | { | ||
105 | string uri = "/CAPS/" + UUID.Random(); | ||
106 | m_capsDict[agentID] = uri; | ||
107 | |||
108 | caps.RegisterHandler("UntrustedSimulatorMessage", | ||
109 | new RestStreamHandler("POST", uri, | ||
110 | HandleUntrustedSimulatorMessage)); | ||
111 | } | ||
112 | |||
113 | private string HandleUntrustedSimulatorMessage(string request, | ||
114 | string path, string param, IOSHttpRequest httpRequest, | ||
115 | IOSHttpResponse httpResponse) | ||
116 | { | ||
117 | OSDMap osd = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
118 | |||
119 | string message = osd["message"].AsString(); | ||
120 | |||
121 | if (message == "GodKickUser") | ||
122 | { | ||
123 | OSDMap body = (OSDMap)osd["body"]; | ||
124 | OSDArray userInfo = (OSDArray)body["UserInfo"]; | ||
125 | OSDMap userData = (OSDMap)userInfo[0]; | ||
126 | |||
127 | UUID agentID = userData["AgentID"].AsUUID(); | ||
128 | UUID godID = userData["GodID"].AsUUID(); | ||
129 | UUID godSessionID = userData["GodSessionID"].AsUUID(); | ||
130 | uint kickFlags = userData["KickFlags"].AsUInteger(); | ||
131 | string reason = userData["Reason"].AsString(); | ||
132 | |||
133 | ScenePresence god = m_scene.GetScenePresence(godID); | ||
134 | if (god == null || god.ControllingClient.SessionId != godSessionID) | ||
135 | return String.Empty; | ||
136 | |||
137 | KickUser(godID, godSessionID, agentID, kickFlags, Util.StringToBytes1024(reason)); | ||
138 | } | ||
139 | else | ||
140 | { | ||
141 | m_log.ErrorFormat("[GOD]: Unhandled UntrustedSimulatorMessage: {0}", message); | ||
142 | } | ||
143 | return String.Empty; | ||
144 | } | ||
145 | |||
70 | public void RequestGodlikePowers( | 146 | public void RequestGodlikePowers( |
71 | UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient) | 147 | UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient) |
72 | { | 148 | { |
@@ -115,69 +191,85 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
115 | /// <param name="reason">The message to send to the user after it's been turned into a field</param> | 191 | /// <param name="reason">The message to send to the user after it's been turned into a field</param> |
116 | public void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason) | 192 | public void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason) |
117 | { | 193 | { |
118 | UUID kickUserID = ALL_AGENTS; | 194 | if (!m_scene.Permissions.IsGod(godID)) |
119 | 195 | return; | |
196 | |||
120 | ScenePresence sp = m_scene.GetScenePresence(agentID); | 197 | ScenePresence sp = m_scene.GetScenePresence(agentID); |
121 | 198 | ||
122 | if (sp != null || agentID == kickUserID) | 199 | if (sp == null && agentID != ALL_AGENTS) |
123 | { | 200 | { |
124 | if (m_scene.Permissions.IsGod(godID)) | 201 | IMessageTransferModule transferModule = |
202 | m_scene.RequestModuleInterface<IMessageTransferModule>(); | ||
203 | if (transferModule != null) | ||
125 | { | 204 | { |
126 | if (kickflags == 0) | 205 | m_log.DebugFormat("[GODS]: Sending nonlocal kill for agent {0}", agentID); |
127 | { | 206 | transferModule.SendInstantMessage(new GridInstantMessage( |
128 | if (agentID == kickUserID) | 207 | m_scene, godID, "God", agentID, (byte)250, false, |
129 | { | 208 | Utils.BytesToString(reason), UUID.Zero, true, |
130 | string reasonStr = Utils.BytesToString(reason); | 209 | new Vector3(), new byte[] {(byte)kickflags}), |
131 | 210 | delegate(bool success) {} ); | |
132 | m_scene.ForEachClient( | 211 | } |
133 | delegate(IClientAPI controller) | 212 | return; |
134 | { | 213 | } |
135 | if (controller.AgentId != godID) | ||
136 | controller.Kick(reasonStr); | ||
137 | } | ||
138 | ); | ||
139 | |||
140 | // This is a bit crude. It seems the client will be null before it actually stops the thread | ||
141 | // The thread will kill itself eventually :/ | ||
142 | // Is there another way to make sure *all* clients get this 'inter region' message? | ||
143 | m_scene.ForEachRootClient( | ||
144 | delegate(IClientAPI client) | ||
145 | { | ||
146 | if (client.AgentId != godID) | ||
147 | { | ||
148 | client.Close(); | ||
149 | } | ||
150 | } | ||
151 | ); | ||
152 | } | ||
153 | else | ||
154 | { | ||
155 | m_scene.SceneGraph.removeUserCount(!sp.IsChildAgent); | ||
156 | 214 | ||
157 | sp.ControllingClient.Kick(Utils.BytesToString(reason)); | 215 | switch (kickflags) |
158 | sp.ControllingClient.Close(); | 216 | { |
159 | } | 217 | case 0: |
160 | } | 218 | if (sp != null) |
161 | 219 | { | |
162 | if (kickflags == 1) | 220 | KickPresence(sp, Utils.BytesToString(reason)); |
163 | { | ||
164 | sp.AllowMovement = false; | ||
165 | m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason)); | ||
166 | m_dialogModule.SendAlertToUser(godID, "User Frozen"); | ||
167 | } | ||
168 | |||
169 | if (kickflags == 2) | ||
170 | { | ||
171 | sp.AllowMovement = true; | ||
172 | m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason)); | ||
173 | m_dialogModule.SendAlertToUser(godID, "User Unfrozen"); | ||
174 | } | ||
175 | } | 221 | } |
176 | else | 222 | else if (agentID == ALL_AGENTS) |
177 | { | 223 | { |
178 | m_dialogModule.SendAlertToUser(godID, "Kick request denied"); | 224 | m_scene.ForEachRootScenePresence( |
225 | delegate(ScenePresence p) | ||
226 | { | ||
227 | if (p.UUID != godID && (!m_scene.Permissions.IsGod(p.UUID))) | ||
228 | KickPresence(p, Utils.BytesToString(reason)); | ||
229 | } | ||
230 | ); | ||
179 | } | 231 | } |
232 | break; | ||
233 | case 1: | ||
234 | if (sp != null) | ||
235 | { | ||
236 | sp.AllowMovement = false; | ||
237 | m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason)); | ||
238 | m_dialogModule.SendAlertToUser(godID, "User Frozen"); | ||
239 | } | ||
240 | break; | ||
241 | case 2: | ||
242 | if (sp != null) | ||
243 | { | ||
244 | sp.AllowMovement = true; | ||
245 | m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason)); | ||
246 | m_dialogModule.SendAlertToUser(godID, "User Unfrozen"); | ||
247 | } | ||
248 | break; | ||
249 | default: | ||
250 | break; | ||
251 | } | ||
252 | } | ||
253 | |||
254 | private void KickPresence(ScenePresence sp, string reason) | ||
255 | { | ||
256 | if (sp.IsChildAgent) | ||
257 | return; | ||
258 | sp.ControllingClient.Kick(reason); | ||
259 | sp.Scene.IncomingCloseAgent(sp.UUID); | ||
260 | } | ||
261 | |||
262 | private void OnIncomingInstantMessage(GridInstantMessage msg) | ||
263 | { | ||
264 | if (msg.dialog == (uint)250) // Nonlocal kick | ||
265 | { | ||
266 | UUID agentID = new UUID(msg.toAgentID); | ||
267 | string reason = msg.message; | ||
268 | UUID godID = new UUID(msg.fromAgentID); | ||
269 | uint kickMode = (uint)msg.binaryBucket[0]; | ||
270 | |||
271 | KickUser(godID, UUID.Zero, agentID, kickMode, Util.StringToBytes1024(reason)); | ||
180 | } | 272 | } |
181 | } | 273 | } |
182 | } | 274 | } |
183 | } \ No newline at end of file | 275 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs index ca5d485..727f1c9 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | using System; | 27 | using System; |
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Timers; | ||
30 | using log4net; | 31 | using log4net; |
31 | using Nini.Config; | 32 | using Nini.Config; |
32 | using OpenMetaverse; | 33 | using OpenMetaverse; |
@@ -42,6 +43,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
42 | private static readonly ILog m_log = LogManager.GetLogger( | 43 | private static readonly ILog m_log = LogManager.GetLogger( |
43 | MethodBase.GetCurrentMethod().DeclaringType); | 44 | MethodBase.GetCurrentMethod().DeclaringType); |
44 | 45 | ||
46 | private Timer m_logTimer = new Timer(10000); | ||
47 | private List<GridInstantMessage> m_logData = new List<GridInstantMessage>(); | ||
48 | private string m_restUrl; | ||
49 | |||
45 | /// <value> | 50 | /// <value> |
46 | /// Is this module enabled? | 51 | /// Is this module enabled? |
47 | /// </value> | 52 | /// </value> |
@@ -61,9 +66,12 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
61 | "InstantMessageModule", "InstantMessageModule") != | 66 | "InstantMessageModule", "InstantMessageModule") != |
62 | "InstantMessageModule") | 67 | "InstantMessageModule") |
63 | return; | 68 | return; |
69 | m_restUrl = config.Configs["Messaging"].GetString("LogURL", String.Empty); | ||
64 | } | 70 | } |
65 | 71 | ||
66 | m_enabled = true; | 72 | m_enabled = true; |
73 | m_logTimer.AutoReset = false; | ||
74 | m_logTimer.Elapsed += LogTimerElapsed; | ||
67 | } | 75 | } |
68 | 76 | ||
69 | public void AddRegion(Scene scene) | 77 | public void AddRegion(Scene scene) |
@@ -148,6 +156,9 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
148 | { | 156 | { |
149 | byte dialog = im.dialog; | 157 | byte dialog = im.dialog; |
150 | 158 | ||
159 | if (client != null && dialog == (byte)InstantMessageDialog.MessageFromAgent) | ||
160 | LogInstantMesssage(im); | ||
161 | |||
151 | if (dialog != (byte)InstantMessageDialog.MessageFromAgent | 162 | if (dialog != (byte)InstantMessageDialog.MessageFromAgent |
152 | && dialog != (byte)InstantMessageDialog.StartTyping | 163 | && dialog != (byte)InstantMessageDialog.StartTyping |
153 | && dialog != (byte)InstantMessageDialog.StopTyping | 164 | && dialog != (byte)InstantMessageDialog.StopTyping |
@@ -157,6 +168,32 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
157 | return; | 168 | return; |
158 | } | 169 | } |
159 | 170 | ||
171 | //DateTime dt = DateTime.UtcNow; | ||
172 | |||
173 | // Ticks from UtcNow, but make it look like local. Evil, huh? | ||
174 | //dt = DateTime.SpecifyKind(dt, DateTimeKind.Local); | ||
175 | |||
176 | //try | ||
177 | //{ | ||
178 | // // Convert that to the PST timezone | ||
179 | // TimeZoneInfo timeZoneInfo = TimeZoneInfo.FindSystemTimeZoneById("America/Los_Angeles"); | ||
180 | // dt = TimeZoneInfo.ConvertTime(dt, timeZoneInfo); | ||
181 | //} | ||
182 | //catch | ||
183 | //{ | ||
184 | // //m_log.Info("[OFFLINE MESSAGING]: No PST timezone found on this machine. Saving with local timestamp."); | ||
185 | //} | ||
186 | |||
187 | //// And make it look local again to fool the unix time util | ||
188 | //dt = DateTime.SpecifyKind(dt, DateTimeKind.Utc); | ||
189 | |||
190 | // If client is null, this message comes from storage and IS offline | ||
191 | if (client != null) | ||
192 | im.offline = 0; | ||
193 | |||
194 | if (im.offline == 0) | ||
195 | im.timestamp = (uint)Util.UnixTimeSinceEpoch(); | ||
196 | |||
160 | if (m_TransferModule != null) | 197 | if (m_TransferModule != null) |
161 | { | 198 | { |
162 | if (client != null) | 199 | if (client != null) |
@@ -200,5 +237,35 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
200 | // | 237 | // |
201 | OnInstantMessage(null, msg); | 238 | OnInstantMessage(null, msg); |
202 | } | 239 | } |
240 | |||
241 | private void LogInstantMesssage(GridInstantMessage im) | ||
242 | { | ||
243 | if (m_logData.Count < 20) | ||
244 | { | ||
245 | // Restart the log write timer | ||
246 | m_logTimer.Stop(); | ||
247 | } | ||
248 | if (!m_logTimer.Enabled) | ||
249 | m_logTimer.Start(); | ||
250 | |||
251 | lock (m_logData) | ||
252 | { | ||
253 | m_logData.Add(im); | ||
254 | } | ||
255 | } | ||
256 | |||
257 | private void LogTimerElapsed(object source, ElapsedEventArgs e) | ||
258 | { | ||
259 | lock (m_logData) | ||
260 | { | ||
261 | if (m_restUrl != String.Empty && m_logData.Count > 0) | ||
262 | { | ||
263 | bool success = SynchronousRestObjectRequester.MakeRequest<List<GridInstantMessage>, bool>("POST", m_restUrl + "/LogMessages/", m_logData); | ||
264 | if (!success) | ||
265 | m_log.ErrorFormat("[INSTANT MESSAGE]: Failed to save log data"); | ||
266 | } | ||
267 | m_logData.Clear(); | ||
268 | } | ||
269 | } | ||
203 | } | 270 | } |
204 | } | 271 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index 596174b..0c067d7 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -48,6 +48,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 49 | ||
50 | private bool m_Enabled = false; | 50 | private bool m_Enabled = false; |
51 | protected string m_MessageKey = String.Empty; | ||
51 | protected List<Scene> m_Scenes = new List<Scene>(); | 52 | protected List<Scene> m_Scenes = new List<Scene>(); |
52 | protected Dictionary<UUID, UUID> m_UserRegionMap = new Dictionary<UUID, UUID>(); | 53 | protected Dictionary<UUID, UUID> m_UserRegionMap = new Dictionary<UUID, UUID>(); |
53 | 54 | ||
@@ -67,14 +68,17 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
67 | public virtual void Initialise(IConfigSource config) | 68 | public virtual void Initialise(IConfigSource config) |
68 | { | 69 | { |
69 | IConfig cnf = config.Configs["Messaging"]; | 70 | IConfig cnf = config.Configs["Messaging"]; |
70 | if (cnf != null && cnf.GetString( | 71 | if (cnf != null) |
71 | "MessageTransferModule", "MessageTransferModule") != | ||
72 | "MessageTransferModule") | ||
73 | { | 72 | { |
74 | m_log.Debug("[MESSAGE TRANSFER]: Disabled by configuration"); | 73 | if (cnf.GetString("MessageTransferModule", |
75 | return; | 74 | "MessageTransferModule") != "MessageTransferModule") |
76 | } | 75 | { |
76 | return; | ||
77 | } | ||
77 | 78 | ||
79 | m_MessageKey = cnf.GetString("MessageKey", String.Empty); | ||
80 | } | ||
81 | m_log.Debug("[MESSAGE TRANSFER]: Module enabled"); | ||
78 | m_Enabled = true; | 82 | m_Enabled = true; |
79 | } | 83 | } |
80 | 84 | ||
@@ -133,6 +137,9 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
133 | { | 137 | { |
134 | UUID toAgentID = new UUID(im.toAgentID); | 138 | UUID toAgentID = new UUID(im.toAgentID); |
135 | 139 | ||
140 | if (toAgentID == UUID.Zero) | ||
141 | return; | ||
142 | |||
136 | // Try root avatar only first | 143 | // Try root avatar only first |
137 | foreach (Scene scene in m_Scenes) | 144 | foreach (Scene scene in m_Scenes) |
138 | { | 145 | { |
@@ -247,6 +254,19 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
247 | && requestData.ContainsKey("position_z") && requestData.ContainsKey("region_id") | 254 | && requestData.ContainsKey("position_z") && requestData.ContainsKey("region_id") |
248 | && requestData.ContainsKey("binary_bucket")) | 255 | && requestData.ContainsKey("binary_bucket")) |
249 | { | 256 | { |
257 | if (m_MessageKey != String.Empty) | ||
258 | { | ||
259 | XmlRpcResponse error_resp = new XmlRpcResponse(); | ||
260 | Hashtable error_respdata = new Hashtable(); | ||
261 | error_respdata["success"] = "FALSE"; | ||
262 | error_resp.Value = error_respdata; | ||
263 | |||
264 | if (!requestData.Contains("message_key")) | ||
265 | return error_resp; | ||
266 | if (m_MessageKey != (string)requestData["message_key"]) | ||
267 | return error_resp; | ||
268 | } | ||
269 | |||
250 | // Do the easy way of validating the UUIDs | 270 | // Do the easy way of validating the UUIDs |
251 | UUID.TryParse((string)requestData["from_agent_id"], out fromAgentID); | 271 | UUID.TryParse((string)requestData["from_agent_id"], out fromAgentID); |
252 | UUID.TryParse((string)requestData["to_agent_id"], out toAgentID); | 272 | UUID.TryParse((string)requestData["to_agent_id"], out toAgentID); |
@@ -423,24 +443,37 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
423 | return resp; | 443 | return resp; |
424 | } | 444 | } |
425 | 445 | ||
426 | /// <summary> | 446 | private delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result); |
427 | /// delegate for sending a grid instant message asynchronously | ||
428 | /// </summary> | ||
429 | public delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID); | ||
430 | 447 | ||
431 | protected virtual void GridInstantMessageCompleted(IAsyncResult iar) | 448 | private class GIM { |
432 | { | 449 | public GridInstantMessage im; |
433 | GridInstantMessageDelegate icon = | 450 | public MessageResultNotification result; |
434 | (GridInstantMessageDelegate)iar.AsyncState; | 451 | }; |
435 | icon.EndInvoke(iar); | ||
436 | } | ||
437 | 452 | ||
453 | private Queue<GIM> pendingInstantMessages = new Queue<GIM>(); | ||
454 | private int numInstantMessageThreads = 0; | ||
438 | 455 | ||
439 | protected virtual void SendGridInstantMessageViaXMLRPC(GridInstantMessage im, MessageResultNotification result) | 456 | private void SendGridInstantMessageViaXMLRPC(GridInstantMessage im, MessageResultNotification result) |
440 | { | 457 | { |
441 | GridInstantMessageDelegate d = SendGridInstantMessageViaXMLRPCAsync; | 458 | lock (pendingInstantMessages) { |
459 | if (numInstantMessageThreads >= 4) { | ||
460 | GIM gim = new GIM(); | ||
461 | gim.im = im; | ||
462 | gim.result = result; | ||
463 | pendingInstantMessages.Enqueue(gim); | ||
464 | } else { | ||
465 | ++ numInstantMessageThreads; | ||
466 | //m_log.DebugFormat("[SendGridInstantMessageViaXMLRPC]: ++numInstantMessageThreads={0}", numInstantMessageThreads); | ||
467 | GridInstantMessageDelegate d = SendGridInstantMessageViaXMLRPCAsyncMain; | ||
468 | d.BeginInvoke(im, result, GridInstantMessageCompleted, d); | ||
469 | } | ||
470 | } | ||
471 | } | ||
442 | 472 | ||
443 | d.BeginInvoke(im, result, UUID.Zero, GridInstantMessageCompleted, d); | 473 | private void GridInstantMessageCompleted(IAsyncResult iar) |
474 | { | ||
475 | GridInstantMessageDelegate d = (GridInstantMessageDelegate)iar.AsyncState; | ||
476 | d.EndInvoke(iar); | ||
444 | } | 477 | } |
445 | 478 | ||
446 | /// <summary> | 479 | /// <summary> |
@@ -455,8 +488,31 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
455 | /// Pass in 0 the first time this method is called. It will be called recursively with the last | 488 | /// Pass in 0 the first time this method is called. It will be called recursively with the last |
456 | /// regionhandle tried | 489 | /// regionhandle tried |
457 | /// </param> | 490 | /// </param> |
458 | protected virtual void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID) | 491 | private void SendGridInstantMessageViaXMLRPCAsyncMain(GridInstantMessage im, MessageResultNotification result) |
459 | { | 492 | { |
493 | GIM gim; | ||
494 | do { | ||
495 | try { | ||
496 | SendGridInstantMessageViaXMLRPCAsync(im, result, UUID.Zero); | ||
497 | } catch (Exception e) { | ||
498 | m_log.Error("[SendGridInstantMessageViaXMLRPC]: exception " + e.Message); | ||
499 | } | ||
500 | lock (pendingInstantMessages) { | ||
501 | if (pendingInstantMessages.Count > 0) { | ||
502 | gim = pendingInstantMessages.Dequeue(); | ||
503 | im = gim.im; | ||
504 | result = gim.result; | ||
505 | } else { | ||
506 | gim = null; | ||
507 | -- numInstantMessageThreads; | ||
508 | //m_log.DebugFormat("[SendGridInstantMessageViaXMLRPC]: --numInstantMessageThreads={0}", numInstantMessageThreads); | ||
509 | } | ||
510 | } | ||
511 | } while (gim != null); | ||
512 | } | ||
513 | private void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID) | ||
514 | { | ||
515 | |||
460 | UUID toAgentID = new UUID(im.toAgentID); | 516 | UUID toAgentID = new UUID(im.toAgentID); |
461 | 517 | ||
462 | PresenceInfo upd = null; | 518 | PresenceInfo upd = null; |
@@ -523,7 +579,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
523 | 579 | ||
524 | if (upd != null) | 580 | if (upd != null) |
525 | { | 581 | { |
526 | GridRegion reginfo = m_Scenes[0].GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, | 582 | GridRegion reginfo = m_Scenes[0].GridService.GetRegionByUUID(UUID.Zero, |
527 | upd.RegionID); | 583 | upd.RegionID); |
528 | if (reginfo != null) | 584 | if (reginfo != null) |
529 | { | 585 | { |
@@ -672,6 +728,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
672 | gim["position_z"] = msg.Position.Z.ToString(); | 728 | gim["position_z"] = msg.Position.Z.ToString(); |
673 | gim["region_id"] = msg.RegionID.ToString(); | 729 | gim["region_id"] = msg.RegionID.ToString(); |
674 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None); | 730 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None); |
731 | if (m_MessageKey != String.Empty) | ||
732 | gim["message_key"] = m_MessageKey; | ||
675 | return gim; | 733 | return gim; |
676 | } | 734 | } |
677 | 735 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs index de25048..b27b07d 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs | |||
@@ -171,7 +171,11 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
171 | 171 | ||
172 | private void RetrieveInstantMessages(IClientAPI client) | 172 | private void RetrieveInstantMessages(IClientAPI client) |
173 | { | 173 | { |
174 | if (m_RestURL != "") | 174 | if (m_RestURL == String.Empty) |
175 | { | ||
176 | return; | ||
177 | } | ||
178 | else | ||
175 | { | 179 | { |
176 | m_log.DebugFormat("[OFFLINE MESSAGING]: Retrieving stored messages for {0}", client.AgentId); | 180 | m_log.DebugFormat("[OFFLINE MESSAGING]: Retrieving stored messages for {0}", client.AgentId); |
177 | 181 | ||
@@ -179,22 +183,25 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
179 | = SynchronousRestObjectRequester.MakeRequest<UUID, List<GridInstantMessage>>( | 183 | = SynchronousRestObjectRequester.MakeRequest<UUID, List<GridInstantMessage>>( |
180 | "POST", m_RestURL + "/RetrieveMessages/", client.AgentId); | 184 | "POST", m_RestURL + "/RetrieveMessages/", client.AgentId); |
181 | 185 | ||
182 | if (msglist == null) | 186 | if (msglist != null) |
183 | m_log.WarnFormat("[OFFLINE MESSAGING]: WARNING null message list."); | ||
184 | |||
185 | foreach (GridInstantMessage im in msglist) | ||
186 | { | 187 | { |
187 | // client.SendInstantMessage(im); | 188 | foreach (GridInstantMessage im in msglist) |
188 | 189 | { | |
189 | // Send through scene event manager so all modules get a chance | 190 | // client.SendInstantMessage(im); |
190 | // to look at this message before it gets delivered. | 191 | |
191 | // | 192 | // Send through scene event manager so all modules get a chance |
192 | // Needed for proper state management for stored group | 193 | // to look at this message before it gets delivered. |
193 | // invitations | 194 | // |
194 | // | 195 | // Needed for proper state management for stored group |
195 | Scene s = FindScene(client.AgentId); | 196 | // invitations |
196 | if (s != null) | 197 | // |
197 | s.EventManager.TriggerIncomingInstantMessage(im); | 198 | |
199 | im.offline = 1; | ||
200 | |||
201 | Scene s = FindScene(client.AgentId); | ||
202 | if (s != null) | ||
203 | s.EventManager.TriggerIncomingInstantMessage(im); | ||
204 | } | ||
198 | } | 205 | } |
199 | } | 206 | } |
200 | } | 207 | } |
@@ -205,24 +212,19 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
205 | im.dialog != (byte)InstantMessageDialog.MessageFromAgent && | 212 | im.dialog != (byte)InstantMessageDialog.MessageFromAgent && |
206 | im.dialog != (byte)InstantMessageDialog.GroupNotice && | 213 | im.dialog != (byte)InstantMessageDialog.GroupNotice && |
207 | im.dialog != (byte)InstantMessageDialog.GroupInvitation && | 214 | im.dialog != (byte)InstantMessageDialog.GroupInvitation && |
208 | im.dialog != (byte)InstantMessageDialog.InventoryOffered) | 215 | im.dialog != (byte)InstantMessageDialog.InventoryOffered && |
216 | im.dialog != (byte)InstantMessageDialog.TaskInventoryOffered) | ||
209 | { | 217 | { |
210 | return; | 218 | return; |
211 | } | 219 | } |
212 | 220 | ||
213 | if (!m_ForwardOfflineGroupMessages) | ||
214 | { | ||
215 | if (im.dialog == (byte)InstantMessageDialog.GroupNotice || | ||
216 | im.dialog != (byte)InstantMessageDialog.GroupInvitation) | ||
217 | return; | ||
218 | } | ||
219 | |||
220 | Scene scene = FindScene(new UUID(im.fromAgentID)); | 221 | Scene scene = FindScene(new UUID(im.fromAgentID)); |
221 | if (scene == null) | 222 | if (scene == null) |
222 | scene = m_SceneList[0]; | 223 | scene = m_SceneList[0]; |
223 | 224 | ||
224 | bool success = SynchronousRestObjectRequester.MakeRequest<GridInstantMessage, bool>( | 225 | bool success = SynchronousRestObjectRequester.MakeRequest<GridInstantMessage, bool>( |
225 | "POST", m_RestURL+"/SaveMessage/", im); | 226 | "POST", m_RestURL+"/SaveMessage/?scope=" + |
227 | scene.RegionInfo.ScopeID.ToString(), im); | ||
226 | 228 | ||
227 | if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) | 229 | if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) |
228 | { | 230 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index ee10d04..0833154 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -635,4 +635,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
635 | m_assetsLoaded = true; | 635 | m_assetsLoaded = true; |
636 | } | 636 | } |
637 | } | 637 | } |
638 | } \ No newline at end of file | 638 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index cf87010..7d1fe68 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -492,6 +492,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
492 | return null; | 492 | return null; |
493 | } | 493 | } |
494 | 494 | ||
495 | return account; | ||
496 | /* | ||
495 | try | 497 | try |
496 | { | 498 | { |
497 | string encpass = Util.Md5Hash(pass); | 499 | string encpass = Util.Md5Hash(pass); |
@@ -512,6 +514,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
512 | m_log.ErrorFormat("[INVENTORY ARCHIVER]: Could not authenticate password, {0}", e.Message); | 514 | m_log.ErrorFormat("[INVENTORY ARCHIVER]: Could not authenticate password, {0}", e.Message); |
513 | return null; | 515 | return null; |
514 | } | 516 | } |
517 | */ | ||
515 | } | 518 | } |
516 | 519 | ||
517 | /// <summary> | 520 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index f3af59a..81de29c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -175,8 +175,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
175 | if (im.binaryBucket.Length < 17) // Invalid | 175 | if (im.binaryBucket.Length < 17) // Invalid |
176 | return; | 176 | return; |
177 | 177 | ||
178 | UUID receipientID = new UUID(im.toAgentID); | 178 | UUID recipientID = new UUID(im.toAgentID); |
179 | ScenePresence user = scene.GetScenePresence(receipientID); | 179 | ScenePresence user = scene.GetScenePresence(recipientID); |
180 | UUID copyID; | 180 | UUID copyID; |
181 | 181 | ||
182 | // First byte is the asset type | 182 | // First byte is the asset type |
@@ -191,7 +191,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
191 | folderID, new UUID(im.toAgentID)); | 191 | folderID, new UUID(im.toAgentID)); |
192 | 192 | ||
193 | InventoryFolderBase folderCopy | 193 | InventoryFolderBase folderCopy |
194 | = scene.GiveInventoryFolder(receipientID, client.AgentId, folderID, UUID.Zero); | 194 | = scene.GiveInventoryFolder(recipientID, client.AgentId, folderID, UUID.Zero); |
195 | 195 | ||
196 | if (folderCopy == null) | 196 | if (folderCopy == null) |
197 | { | 197 | { |
@@ -244,6 +244,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
244 | im.imSessionID = itemID.Guid; | 244 | im.imSessionID = itemID.Guid; |
245 | } | 245 | } |
246 | 246 | ||
247 | im.offline = 0; | ||
248 | |||
247 | // Send the IM to the recipient. The item is already | 249 | // Send the IM to the recipient. The item is already |
248 | // in their inventory, so it will not be lost if | 250 | // in their inventory, so it will not be lost if |
249 | // they are offline. | 251 | // they are offline. |
@@ -263,8 +265,42 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
263 | }); | 265 | }); |
264 | } | 266 | } |
265 | } | 267 | } |
266 | else if (im.dialog == (byte) InstantMessageDialog.InventoryAccepted) | 268 | else if (im.dialog == (byte) InstantMessageDialog.InventoryAccepted || |
269 | im.dialog == (byte) InstantMessageDialog.TaskInventoryAccepted) | ||
267 | { | 270 | { |
271 | UUID inventoryID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip | ||
272 | IInventoryService invService = scene.InventoryService; | ||
273 | |||
274 | // Special case: folder redirect. | ||
275 | // RLV uses this | ||
276 | if (im.dialog == (byte) InstantMessageDialog.TaskInventoryAccepted) | ||
277 | { | ||
278 | InventoryFolderBase folder = new InventoryFolderBase(inventoryID, client.AgentId); | ||
279 | folder = invService.GetFolder(folder); | ||
280 | |||
281 | if (folder != null) | ||
282 | { | ||
283 | if (im.binaryBucket.Length >= 16) | ||
284 | { | ||
285 | UUID destFolderID = new UUID(im.binaryBucket, 0); | ||
286 | if (destFolderID != UUID.Zero) | ||
287 | { | ||
288 | InventoryFolderBase destFolder = new InventoryFolderBase(destFolderID, client.AgentId); | ||
289 | destFolder = invService.GetFolder(destFolder); | ||
290 | if (destFolder != null) | ||
291 | { | ||
292 | if (folder.ParentID != destFolder.ID) | ||
293 | { | ||
294 | folder.ParentID = destFolder.ID; | ||
295 | invService.MoveFolder(folder); | ||
296 | client.SendBulkUpdateInventory(folder); | ||
297 | } | ||
298 | } | ||
299 | } | ||
300 | } | ||
301 | } | ||
302 | } | ||
303 | |||
268 | ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); | 304 | ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); |
269 | 305 | ||
270 | if (user != null) // Local | 306 | if (user != null) // Local |
@@ -274,27 +310,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
274 | else | 310 | else |
275 | { | 311 | { |
276 | if (m_TransferModule != null) | 312 | if (m_TransferModule != null) |
277 | m_TransferModule.SendInstantMessage(im, delegate(bool success) { | 313 | m_TransferModule.SendInstantMessage(im, delegate(bool success) {}); |
278 | |||
279 | // justincc - FIXME: Comment out for now. This code was added in commit db91044 Mon Aug 22 2011 | ||
280 | // and is apparently supposed to fix bulk inventory updates after accepting items. But | ||
281 | // instead it appears to cause two copies of an accepted folder for the receiving user in | ||
282 | // at least some cases. Folder/item update is already done when the offer is made (see code above) | ||
283 | |||
284 | // // Send BulkUpdateInventory | ||
285 | // IInventoryService invService = scene.InventoryService; | ||
286 | // UUID inventoryEntityID = new UUID(im.imSessionID); // The inventory item /folder, back from it's trip | ||
287 | // | ||
288 | // InventoryFolderBase folder = new InventoryFolderBase(inventoryEntityID, client.AgentId); | ||
289 | // folder = invService.GetFolder(folder); | ||
290 | // | ||
291 | // ScenePresence fromUser = scene.GetScenePresence(new UUID(im.fromAgentID)); | ||
292 | // | ||
293 | // // If the user has left the scene by the time the message comes back then we can't send | ||
294 | // // them the update. | ||
295 | // if (fromUser != null) | ||
296 | // fromUser.ControllingClient.SendBulkUpdateInventory(folder); | ||
297 | }); | ||
298 | } | 314 | } |
299 | } | 315 | } |
300 | else if ( | 316 | else if ( |
@@ -335,6 +351,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
335 | { | 351 | { |
336 | folder.ParentID = trashFolder.ID; | 352 | folder.ParentID = trashFolder.ID; |
337 | invService.MoveFolder(folder); | 353 | invService.MoveFolder(folder); |
354 | client.SendBulkUpdateInventory(folder); | ||
338 | } | 355 | } |
339 | } | 356 | } |
340 | 357 | ||
@@ -435,22 +452,113 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
435 | /// | 452 | /// |
436 | /// </summary> | 453 | /// </summary> |
437 | /// <param name="msg"></param> | 454 | /// <param name="msg"></param> |
438 | private void OnGridInstantMessage(GridInstantMessage msg) | 455 | private void OnGridInstantMessage(GridInstantMessage im) |
439 | { | 456 | { |
440 | // Check if this is ours to handle | 457 | // Check if this is ours to handle |
441 | // | 458 | // |
442 | Scene scene = FindClientScene(new UUID(msg.toAgentID)); | 459 | Scene scene = FindClientScene(new UUID(im.toAgentID)); |
443 | 460 | ||
444 | if (scene == null) | 461 | if (scene == null) |
445 | return; | 462 | return; |
446 | 463 | ||
447 | // Find agent to deliver to | 464 | // Find agent to deliver to |
448 | // | 465 | // |
449 | ScenePresence user = scene.GetScenePresence(new UUID(msg.toAgentID)); | 466 | ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); |
467 | if (user == null) | ||
468 | return; | ||
469 | |||
470 | // This requires a little bit of processing because we have to make the | ||
471 | // new item visible in the recipient's inventory here | ||
472 | // | ||
473 | if (im.dialog == (byte) InstantMessageDialog.InventoryOffered) | ||
474 | { | ||
475 | if (im.binaryBucket.Length < 17) // Invalid | ||
476 | return; | ||
477 | |||
478 | UUID recipientID = new UUID(im.toAgentID); | ||
479 | |||
480 | // First byte is the asset type | ||
481 | AssetType assetType = (AssetType)im.binaryBucket[0]; | ||
482 | |||
483 | if (AssetType.Folder == assetType) | ||
484 | { | ||
485 | UUID folderID = new UUID(im.binaryBucket, 1); | ||
450 | 486 | ||
451 | // Just forward to local handling | 487 | InventoryFolderBase given = |
452 | OnInstantMessage(user.ControllingClient, msg); | 488 | new InventoryFolderBase(folderID, recipientID); |
489 | InventoryFolderBase folder = | ||
490 | scene.InventoryService.GetFolder(given); | ||
453 | 491 | ||
492 | if (folder != null) | ||
493 | user.ControllingClient.SendBulkUpdateInventory(folder); | ||
494 | } | ||
495 | else | ||
496 | { | ||
497 | UUID itemID = new UUID(im.binaryBucket, 1); | ||
498 | |||
499 | InventoryItemBase given = | ||
500 | new InventoryItemBase(itemID, recipientID); | ||
501 | InventoryItemBase item = | ||
502 | scene.InventoryService.GetItem(given); | ||
503 | |||
504 | if (item != null) | ||
505 | { | ||
506 | user.ControllingClient.SendBulkUpdateInventory(item); | ||
507 | } | ||
508 | } | ||
509 | user.ControllingClient.SendInstantMessage(im); | ||
510 | } | ||
511 | if (im.dialog == (byte) InstantMessageDialog.TaskInventoryOffered) | ||
512 | { | ||
513 | if (im.binaryBucket.Length < 1) // Invalid | ||
514 | return; | ||
515 | |||
516 | UUID recipientID = new UUID(im.toAgentID); | ||
517 | |||
518 | // Bucket is the asset type | ||
519 | AssetType assetType = (AssetType)im.binaryBucket[0]; | ||
520 | |||
521 | if (AssetType.Folder == assetType) | ||
522 | { | ||
523 | UUID folderID = new UUID(im.imSessionID); | ||
524 | |||
525 | InventoryFolderBase given = | ||
526 | new InventoryFolderBase(folderID, recipientID); | ||
527 | InventoryFolderBase folder = | ||
528 | scene.InventoryService.GetFolder(given); | ||
529 | |||
530 | if (folder != null) | ||
531 | user.ControllingClient.SendBulkUpdateInventory(folder); | ||
532 | } | ||
533 | else | ||
534 | { | ||
535 | UUID itemID = new UUID(im.imSessionID); | ||
536 | |||
537 | InventoryItemBase given = | ||
538 | new InventoryItemBase(itemID, recipientID); | ||
539 | InventoryItemBase item = | ||
540 | scene.InventoryService.GetItem(given); | ||
541 | |||
542 | if (item != null) | ||
543 | { | ||
544 | user.ControllingClient.SendBulkUpdateInventory(item); | ||
545 | } | ||
546 | } | ||
547 | |||
548 | // Fix up binary bucket since this may be 17 chars long here | ||
549 | Byte[] bucket = new Byte[1]; | ||
550 | bucket[0] = im.binaryBucket[0]; | ||
551 | im.binaryBucket = bucket; | ||
552 | |||
553 | user.ControllingClient.SendInstantMessage(im); | ||
554 | } | ||
555 | else if (im.dialog == (byte) InstantMessageDialog.InventoryAccepted || | ||
556 | im.dialog == (byte) InstantMessageDialog.InventoryDeclined || | ||
557 | im.dialog == (byte) InstantMessageDialog.TaskInventoryDeclined || | ||
558 | im.dialog == (byte) InstantMessageDialog.TaskInventoryAccepted) | ||
559 | { | ||
560 | user.ControllingClient.SendInstantMessage(im); | ||
561 | } | ||
454 | } | 562 | } |
455 | } | 563 | } |
456 | } | 564 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs index 2d4cffd..a889984 100644 --- a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs | |||
@@ -161,16 +161,29 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure | |||
161 | scene.RegionInfo.RegionHandle, | 161 | scene.RegionInfo.RegionHandle, |
162 | (uint)presence.AbsolutePosition.X, | 162 | (uint)presence.AbsolutePosition.X, |
163 | (uint)presence.AbsolutePosition.Y, | 163 | (uint)presence.AbsolutePosition.Y, |
164 | (uint)Math.Ceiling(presence.AbsolutePosition.Z)); | 164 | (uint)presence.AbsolutePosition.Z + 2); |
165 | 165 | ||
166 | m_log.DebugFormat("TP invite with message {0}", message); | 166 | m_log.DebugFormat("[LURE]: TP invite with message {0}", message); |
167 | |||
168 | GridInstantMessage m; | ||
169 | |||
170 | if (scene.Permissions.IsAdministrator(client.AgentId) && presence.GodLevel >= 200 && (!scene.Permissions.IsAdministrator(targetid))) | ||
171 | { | ||
172 | m = new GridInstantMessage(scene, client.AgentId, | ||
173 | client.FirstName+" "+client.LastName, targetid, | ||
174 | (byte)InstantMessageDialog.GodLikeRequestTeleport, false, | ||
175 | message, dest, false, presence.AbsolutePosition, | ||
176 | new Byte[0]); | ||
177 | } | ||
178 | else | ||
179 | { | ||
180 | m = new GridInstantMessage(scene, client.AgentId, | ||
181 | client.FirstName+" "+client.LastName, targetid, | ||
182 | (byte)InstantMessageDialog.RequestTeleport, false, | ||
183 | message, dest, false, presence.AbsolutePosition, | ||
184 | new Byte[0]); | ||
185 | } | ||
167 | 186 | ||
168 | GridInstantMessage m = new GridInstantMessage(scene, client.AgentId, | ||
169 | client.FirstName+" "+client.LastName, targetid, | ||
170 | (byte)InstantMessageDialog.RequestTeleport, false, | ||
171 | message, dest, false, presence.AbsolutePosition, | ||
172 | new Byte[0]); | ||
173 | |||
174 | if (m_TransferModule != null) | 187 | if (m_TransferModule != null) |
175 | { | 188 | { |
176 | m_TransferModule.SendInstantMessage(m, | 189 | m_TransferModule.SendInstantMessage(m, |
@@ -205,7 +218,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure | |||
205 | { | 218 | { |
206 | // Forward remote teleport requests | 219 | // Forward remote teleport requests |
207 | // | 220 | // |
208 | if (msg.dialog != 22) | 221 | if (msg.dialog != (byte)InstantMessageDialog.RequestTeleport && |
222 | msg.dialog != (byte)InstantMessageDialog.GodLikeRequestTeleport) | ||
209 | return; | 223 | return; |
210 | 224 | ||
211 | if (m_TransferModule != null) | 225 | if (m_TransferModule != null) |
diff --git a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs index 4ea85a8..dbe75b5 100644 --- a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs | |||
@@ -102,7 +102,8 @@ namespace OpenSim.Region.CoreModules.Framework | |||
102 | 102 | ||
103 | public void CreateCaps(UUID agentId) | 103 | public void CreateCaps(UUID agentId) |
104 | { | 104 | { |
105 | if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId)) | 105 | int flags = m_scene.GetUserFlags(agentId); |
106 | if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId, flags)) | ||
106 | return; | 107 | return; |
107 | 108 | ||
108 | String capsObjectPath = GetCapsPath(agentId); | 109 | String capsObjectPath = GetCapsPath(agentId); |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index b51570f..1f62743 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
146 | 146 | ||
147 | protected virtual void OnNewClient(IClientAPI client) | 147 | protected virtual void OnNewClient(IClientAPI client) |
148 | { | 148 | { |
149 | client.OnTeleportHomeRequest += TeleportHome; | 149 | client.OnTeleportHomeRequest += TriggerTeleportHome; |
150 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; | 150 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; |
151 | } | 151 | } |
152 | 152 | ||
@@ -220,7 +220,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
220 | /// <param name="sp"></param> | 220 | /// <param name="sp"></param> |
221 | /// <param name="position"></param> | 221 | /// <param name="position"></param> |
222 | /// <param name="lookAt"></param> | 222 | /// <param name="lookAt"></param> |
223 | /// <param name="teleportFlags"></param | 223 | /// <param name="teleportFlags"></param> |
224 | private void TeleportAgentWithinRegion(ScenePresence sp, Vector3 position, Vector3 lookAt, uint teleportFlags) | 224 | private void TeleportAgentWithinRegion(ScenePresence sp, Vector3 position, Vector3 lookAt, uint teleportFlags) |
225 | { | 225 | { |
226 | m_log.DebugFormat( | 226 | m_log.DebugFormat( |
@@ -264,11 +264,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
264 | position.Z = newPosZ; | 264 | position.Z = newPosZ; |
265 | } | 265 | } |
266 | 266 | ||
267 | if (sp.Flying) | ||
268 | teleportFlags |= (uint)TeleportFlags.IsFlying; | ||
269 | |||
267 | m_entityTransferStateMachine.UpdateInTransit(sp.UUID, AgentTransferState.Transferring); | 270 | m_entityTransferStateMachine.UpdateInTransit(sp.UUID, AgentTransferState.Transferring); |
268 | 271 | ||
269 | sp.ControllingClient.SendTeleportStart(teleportFlags); | 272 | sp.ControllingClient.SendTeleportStart(teleportFlags); |
270 | 273 | ||
271 | sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags); | 274 | sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags); |
275 | sp.TeleportFlags = (Constants.TeleportFlags)teleportFlags; | ||
272 | sp.Velocity = Vector3.Zero; | 276 | sp.Velocity = Vector3.Zero; |
273 | sp.Teleport(position); | 277 | sp.Teleport(position); |
274 | 278 | ||
@@ -444,8 +448,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
444 | // This may be a costly operation. The reg.ExternalEndPoint field is not a passive field, | 448 | // This may be a costly operation. The reg.ExternalEndPoint field is not a passive field, |
445 | // it's actually doing a lot of work. | 449 | // it's actually doing a lot of work. |
446 | IPEndPoint endPoint = finalDestination.ExternalEndPoint; | 450 | IPEndPoint endPoint = finalDestination.ExternalEndPoint; |
447 | 451 | if (endPoint == null || endPoint.Address == null) | |
448 | if (endPoint.Address == null) | ||
449 | { | 452 | { |
450 | sp.ControllingClient.SendTeleportFailed("Remote Region appears to be down"); | 453 | sp.ControllingClient.SendTeleportFailed("Remote Region appears to be down"); |
451 | m_entityTransferStateMachine.ResetFromTransit(sp.UUID); | 454 | m_entityTransferStateMachine.ResetFromTransit(sp.UUID); |
@@ -486,6 +489,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
486 | if (sp.ParentID != (uint)0) | 489 | if (sp.ParentID != (uint)0) |
487 | sp.StandUp(); | 490 | sp.StandUp(); |
488 | 491 | ||
492 | else if (sp.Flying) | ||
493 | teleportFlags |= (uint)TeleportFlags.IsFlying; | ||
494 | |||
489 | sp.ControllingClient.SendTeleportStart(teleportFlags); | 495 | sp.ControllingClient.SendTeleportStart(teleportFlags); |
490 | 496 | ||
491 | // the avatar.Close below will clear the child region list. We need this below for (possibly) | 497 | // the avatar.Close below will clear the child region list. We need this below for (possibly) |
@@ -796,7 +802,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
796 | 802 | ||
797 | #region Teleport Home | 803 | #region Teleport Home |
798 | 804 | ||
799 | public virtual void TeleportHome(UUID id, IClientAPI client) | 805 | public virtual void TriggerTeleportHome(UUID id, IClientAPI client) |
806 | { | ||
807 | TeleportHome(id, client); | ||
808 | } | ||
809 | |||
810 | public virtual bool TeleportHome(UUID id, IClientAPI client) | ||
800 | { | 811 | { |
801 | m_log.DebugFormat( | 812 | m_log.DebugFormat( |
802 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); | 813 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); |
@@ -806,12 +817,18 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
806 | 817 | ||
807 | if (uinfo != null) | 818 | if (uinfo != null) |
808 | { | 819 | { |
820 | if (uinfo.HomeRegionID == UUID.Zero) | ||
821 | { | ||
822 | // can't find the Home region: Tell viewer and abort | ||
823 | client.SendTeleportFailed("You don't have a home position set."); | ||
824 | return false; | ||
825 | } | ||
809 | GridRegion regionInfo = Scene.GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID); | 826 | GridRegion regionInfo = Scene.GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID); |
810 | if (regionInfo == null) | 827 | if (regionInfo == null) |
811 | { | 828 | { |
812 | // can't find the Home region: Tell viewer and abort | 829 | // can't find the Home region: Tell viewer and abort |
813 | client.SendTeleportFailed("Your home region could not be found."); | 830 | client.SendTeleportFailed("Your home region could not be found."); |
814 | return; | 831 | return false; |
815 | } | 832 | } |
816 | 833 | ||
817 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Home region of {0} is {1} ({2}-{3})", | 834 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Home region of {0} is {1} ({2}-{3})", |
@@ -824,10 +841,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
824 | } | 841 | } |
825 | else | 842 | else |
826 | { | 843 | { |
827 | m_log.ErrorFormat( | 844 | // can't find the Home region: Tell viewer and abort |
828 | "[ENTITY TRANSFER MODULE]: No grid user information found for {0} {1}. Cannot send home.", | 845 | client.SendTeleportFailed("Your home region could not be found."); |
829 | client.Name, client.AgentId); | 846 | return false; |
830 | } | 847 | } |
848 | return true; | ||
831 | } | 849 | } |
832 | 850 | ||
833 | #endregion | 851 | #endregion |
@@ -835,11 +853,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
835 | 853 | ||
836 | #region Agent Crossings | 854 | #region Agent Crossings |
837 | 855 | ||
838 | public bool Cross(ScenePresence agent, bool isFlying) | 856 | public GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out uint xDest, out uint yDest, out string version, out Vector3 newpos) |
839 | { | 857 | { |
840 | Scene scene = agent.Scene; | 858 | version = String.Empty; |
841 | Vector3 pos = agent.AbsolutePosition; | 859 | newpos = new Vector3(pos.X, pos.Y, pos.Z); |
842 | Vector3 newpos = new Vector3(pos.X, pos.Y, pos.Z); | ||
843 | uint neighbourx = scene.RegionInfo.RegionLocX; | 860 | uint neighbourx = scene.RegionInfo.RegionLocX; |
844 | uint neighboury = scene.RegionInfo.RegionLocY; | 861 | uint neighboury = scene.RegionInfo.RegionLocY; |
845 | const float boundaryDistance = 1.7f; | 862 | const float boundaryDistance = 1.7f; |
@@ -860,52 +877,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
860 | } | 877 | } |
861 | else if (scene.TestBorderCross(pos + southCross, Cardinals.S)) | 878 | else if (scene.TestBorderCross(pos + southCross, Cardinals.S)) |
862 | { | 879 | { |
863 | Border b = scene.GetCrossedBorder(pos + southCross, Cardinals.S); | 880 | neighboury--; |
864 | if (b.TriggerRegionX == 0 && b.TriggerRegionY == 0) | 881 | newpos.Y = Constants.RegionSize - enterDistance; |
865 | { | ||
866 | neighboury--; | ||
867 | newpos.Y = Constants.RegionSize - enterDistance; | ||
868 | } | ||
869 | else | ||
870 | { | ||
871 | agent.IsInTransit = true; | ||
872 | |||
873 | neighboury = b.TriggerRegionY; | ||
874 | neighbourx = b.TriggerRegionX; | ||
875 | |||
876 | Vector3 newposition = pos; | ||
877 | newposition.X += (scene.RegionInfo.RegionLocX - neighbourx) * Constants.RegionSize; | ||
878 | newposition.Y += (scene.RegionInfo.RegionLocY - neighboury) * Constants.RegionSize; | ||
879 | agent.ControllingClient.SendAgentAlertMessage( | ||
880 | String.Format("Moving you to region {0},{1}", neighbourx, neighboury), false); | ||
881 | InformClientToInitateTeleportToLocation(agent, neighbourx, neighboury, newposition, scene); | ||
882 | return true; | ||
883 | } | ||
884 | } | ||
885 | |||
886 | Border ba = scene.GetCrossedBorder(pos + westCross, Cardinals.W); | ||
887 | if (ba.TriggerRegionX == 0 && ba.TriggerRegionY == 0) | ||
888 | { | ||
889 | neighbourx--; | ||
890 | newpos.X = Constants.RegionSize - enterDistance; | ||
891 | } | ||
892 | else | ||
893 | { | ||
894 | agent.IsInTransit = true; | ||
895 | |||
896 | neighboury = ba.TriggerRegionY; | ||
897 | neighbourx = ba.TriggerRegionX; | ||
898 | |||
899 | Vector3 newposition = pos; | ||
900 | newposition.X += (scene.RegionInfo.RegionLocX - neighbourx) * Constants.RegionSize; | ||
901 | newposition.Y += (scene.RegionInfo.RegionLocY - neighboury) * Constants.RegionSize; | ||
902 | agent.ControllingClient.SendAgentAlertMessage( | ||
903 | String.Format("Moving you to region {0},{1}", neighbourx, neighboury), false); | ||
904 | InformClientToInitateTeleportToLocation(agent, neighbourx, neighboury, newposition, scene); | ||
905 | |||
906 | return true; | ||
907 | } | 882 | } |
908 | 883 | ||
884 | neighbourx--; | ||
885 | newpos.X = Constants.RegionSize - enterDistance; | ||
909 | } | 886 | } |
910 | else if (scene.TestBorderCross(pos + eastCross, Cardinals.E)) | 887 | else if (scene.TestBorderCross(pos + eastCross, Cardinals.E)) |
911 | { | 888 | { |
@@ -915,26 +892,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
915 | 892 | ||
916 | if (scene.TestBorderCross(pos + southCross, Cardinals.S)) | 893 | if (scene.TestBorderCross(pos + southCross, Cardinals.S)) |
917 | { | 894 | { |
918 | Border ba = scene.GetCrossedBorder(pos + southCross, Cardinals.S); | 895 | neighboury--; |
919 | if (ba.TriggerRegionX == 0 && ba.TriggerRegionY == 0) | 896 | newpos.Y = Constants.RegionSize - enterDistance; |
920 | { | ||
921 | neighboury--; | ||
922 | newpos.Y = Constants.RegionSize - enterDistance; | ||
923 | } | ||
924 | else | ||
925 | { | ||
926 | agent.IsInTransit = true; | ||
927 | |||
928 | neighboury = ba.TriggerRegionY; | ||
929 | neighbourx = ba.TriggerRegionX; | ||
930 | Vector3 newposition = pos; | ||
931 | newposition.X += (scene.RegionInfo.RegionLocX - neighbourx) * Constants.RegionSize; | ||
932 | newposition.Y += (scene.RegionInfo.RegionLocY - neighboury) * Constants.RegionSize; | ||
933 | agent.ControllingClient.SendAgentAlertMessage( | ||
934 | String.Format("Moving you to region {0},{1}", neighbourx, neighboury), false); | ||
935 | InformClientToInitateTeleportToLocation(agent, neighbourx, neighboury, newposition, scene); | ||
936 | return true; | ||
937 | } | ||
938 | } | 897 | } |
939 | else if (scene.TestBorderCross(pos + northCross, Cardinals.N)) | 898 | else if (scene.TestBorderCross(pos + northCross, Cardinals.N)) |
940 | { | 899 | { |
@@ -946,25 +905,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
946 | else if (scene.TestBorderCross(pos + southCross, Cardinals.S)) | 905 | else if (scene.TestBorderCross(pos + southCross, Cardinals.S)) |
947 | { | 906 | { |
948 | Border b = scene.GetCrossedBorder(pos + southCross, Cardinals.S); | 907 | Border b = scene.GetCrossedBorder(pos + southCross, Cardinals.S); |
949 | if (b.TriggerRegionX == 0 && b.TriggerRegionY == 0) | 908 | neighboury--; |
950 | { | 909 | newpos.Y = Constants.RegionSize - enterDistance; |
951 | neighboury--; | ||
952 | newpos.Y = Constants.RegionSize - enterDistance; | ||
953 | } | ||
954 | else | ||
955 | { | ||
956 | agent.IsInTransit = true; | ||
957 | |||
958 | neighboury = b.TriggerRegionY; | ||
959 | neighbourx = b.TriggerRegionX; | ||
960 | Vector3 newposition = pos; | ||
961 | newposition.X += (scene.RegionInfo.RegionLocX - neighbourx) * Constants.RegionSize; | ||
962 | newposition.Y += (scene.RegionInfo.RegionLocY - neighboury) * Constants.RegionSize; | ||
963 | agent.ControllingClient.SendAgentAlertMessage( | ||
964 | String.Format("Moving you to region {0},{1}", neighbourx, neighboury), false); | ||
965 | InformClientToInitateTeleportToLocation(agent, neighbourx, neighboury, newposition, scene); | ||
966 | return true; | ||
967 | } | ||
968 | } | 910 | } |
969 | else if (scene.TestBorderCross(pos + northCross, Cardinals.N)) | 911 | else if (scene.TestBorderCross(pos + northCross, Cardinals.N)) |
970 | { | 912 | { |
@@ -998,19 +940,22 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
998 | } | 940 | } |
999 | */ | 941 | */ |
1000 | 942 | ||
1001 | ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | 943 | xDest = neighbourx; |
944 | yDest = neighboury; | ||
1002 | 945 | ||
1003 | int x = (int)(neighbourx * Constants.RegionSize), y = (int)(neighboury * Constants.RegionSize); | 946 | int x = (int)(neighbourx * Constants.RegionSize), y = (int)(neighboury * Constants.RegionSize); |
1004 | 947 | ||
948 | ulong neighbourHandle = Utils.UIntsToLong((uint)x, (uint)y); | ||
949 | |||
1005 | ExpiringCache<ulong, DateTime> r; | 950 | ExpiringCache<ulong, DateTime> r; |
1006 | DateTime banUntil; | 951 | DateTime banUntil; |
1007 | 952 | ||
1008 | if (m_bannedRegions.TryGetValue(agent.ControllingClient.AgentId, out r)) | 953 | if (m_bannedRegions.TryGetValue(agentID, out r)) |
1009 | { | 954 | { |
1010 | if (r.TryGetValue(neighbourHandle, out banUntil)) | 955 | if (r.TryGetValue(neighbourHandle, out banUntil)) |
1011 | { | 956 | { |
1012 | if (DateTime.Now < banUntil) | 957 | if (DateTime.Now < banUntil) |
1013 | return false; | 958 | return null; |
1014 | r.Remove(neighbourHandle); | 959 | r.Remove(neighbourHandle); |
1015 | } | 960 | } |
1016 | } | 961 | } |
@@ -1022,28 +967,43 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1022 | GridRegion neighbourRegion = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); | 967 | GridRegion neighbourRegion = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); |
1023 | 968 | ||
1024 | string reason; | 969 | string reason; |
1025 | string version; | 970 | if (!scene.SimulationService.QueryAccess(neighbourRegion, agentID, newpos, out version, out reason)) |
1026 | if (!scene.SimulationService.QueryAccess(neighbourRegion, agent.ControllingClient.AgentId, newpos, out version, out reason)) | ||
1027 | { | 971 | { |
1028 | agent.ControllingClient.SendAlertMessage("Cannot region cross into banned parcel"); | ||
1029 | if (r == null) | 972 | if (r == null) |
1030 | { | 973 | { |
1031 | r = new ExpiringCache<ulong, DateTime>(); | 974 | r = new ExpiringCache<ulong, DateTime>(); |
1032 | r.Add(neighbourHandle, DateTime.Now + TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(15)); | 975 | r.Add(neighbourHandle, DateTime.Now + TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(15)); |
1033 | 976 | ||
1034 | m_bannedRegions.Add(agent.ControllingClient.AgentId, r, TimeSpan.FromSeconds(45)); | 977 | m_bannedRegions.Add(agentID, r, TimeSpan.FromSeconds(45)); |
1035 | } | 978 | } |
1036 | else | 979 | else |
1037 | { | 980 | { |
1038 | r.Add(neighbourHandle, DateTime.Now + TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(15)); | 981 | r.Add(neighbourHandle, DateTime.Now + TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(15)); |
1039 | } | 982 | } |
983 | return null; | ||
984 | } | ||
985 | |||
986 | return neighbourRegion; | ||
987 | } | ||
988 | |||
989 | public bool Cross(ScenePresence agent, bool isFlying) | ||
990 | { | ||
991 | uint x; | ||
992 | uint y; | ||
993 | Vector3 newpos; | ||
994 | string version; | ||
995 | |||
996 | GridRegion neighbourRegion = GetDestination(agent.Scene, agent.UUID, agent.AbsolutePosition, out x, out y, out version, out newpos); | ||
997 | if (neighbourRegion == null) | ||
998 | { | ||
999 | agent.ControllingClient.SendAlertMessage("Cannot region cross into banned parcel"); | ||
1040 | return false; | 1000 | return false; |
1041 | } | 1001 | } |
1042 | 1002 | ||
1043 | agent.IsInTransit = true; | 1003 | agent.IsInTransit = true; |
1044 | 1004 | ||
1045 | CrossAgentToNewRegionDelegate d = CrossAgentToNewRegionAsync; | 1005 | CrossAgentToNewRegionDelegate d = CrossAgentToNewRegionAsync; |
1046 | d.BeginInvoke(agent, newpos, neighbourx, neighboury, neighbourRegion, isFlying, version, CrossAgentToNewRegionCompleted, d); | 1006 | d.BeginInvoke(agent, newpos, neighbourRegion, isFlying, version, CrossAgentToNewRegionCompleted, d); |
1047 | 1007 | ||
1048 | return true; | 1008 | return true; |
1049 | } | 1009 | } |
@@ -1100,44 +1060,43 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1100 | icon.EndInvoke(iar); | 1060 | icon.EndInvoke(iar); |
1101 | } | 1061 | } |
1102 | 1062 | ||
1103 | public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, GridRegion neighbourRegion, bool isFlying, string version); | 1063 | public bool CrossAgentToNewRegionPrep(ScenePresence agent, GridRegion neighbourRegion) |
1064 | { | ||
1065 | if (neighbourRegion == null) | ||
1066 | return false; | ||
1067 | |||
1068 | m_entityTransferStateMachine.SetInTransit(agent.UUID); | ||
1069 | |||
1070 | agent.RemoveFromPhysicalScene(); | ||
1071 | |||
1072 | return true; | ||
1073 | } | ||
1104 | 1074 | ||
1105 | /// <summary> | 1075 | /// <summary> |
1106 | /// This Closes child agents on neighbouring regions | 1076 | /// This Closes child agents on neighbouring regions |
1107 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. | 1077 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. |
1108 | /// </summary> | 1078 | /// </summary> |
1109 | protected ScenePresence CrossAgentToNewRegionAsync( | 1079 | public ScenePresence CrossAgentToNewRegionAsync( |
1110 | ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, GridRegion neighbourRegion, | 1080 | ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, |
1111 | bool isFlying, string version) | 1081 | bool isFlying, string version) |
1112 | { | 1082 | { |
1113 | if (neighbourRegion == null) | 1083 | if (!CrossAgentToNewRegionPrep(agent, neighbourRegion)) |
1114 | return agent; | 1084 | return agent; |
1115 | 1085 | ||
1116 | try | 1086 | if (!CrossAgentIntoNewRegionMain(agent, pos, neighbourRegion, isFlying)) |
1117 | { | 1087 | return agent; |
1118 | m_entityTransferStateMachine.SetInTransit(agent.UUID); | ||
1119 | |||
1120 | ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | ||
1121 | |||
1122 | m_log.DebugFormat( | ||
1123 | "[ENTITY TRANSFER MODULE]: Crossing agent {0} {1} to {2}-{3} running version {4}", | ||
1124 | agent.Firstname, agent.Lastname, neighbourx, neighboury, version); | ||
1125 | |||
1126 | Scene m_scene = agent.Scene; | ||
1127 | |||
1128 | if (!agent.ValidateAttachments()) | ||
1129 | m_log.DebugFormat( | ||
1130 | "[ENTITY TRANSFER MODULE]: Failed validation of all attachments for region crossing of {0} from {1} to {2}. Continuing.", | ||
1131 | agent.Name, agent.Scene.RegionInfo.RegionName, neighbourRegion.RegionName); | ||
1132 | |||
1133 | pos = pos + agent.Velocity; | ||
1134 | Vector3 vel2 = new Vector3(agent.Velocity.X, agent.Velocity.Y, 0); | ||
1135 | 1088 | ||
1136 | agent.RemoveFromPhysicalScene(); | 1089 | CrossAgentToNewRegionPost(agent, pos, neighbourRegion, isFlying, version); |
1090 | return agent; | ||
1091 | } | ||
1137 | 1092 | ||
1093 | public bool CrossAgentIntoNewRegionMain(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying) | ||
1094 | { | ||
1095 | try | ||
1096 | { | ||
1138 | AgentData cAgent = new AgentData(); | 1097 | AgentData cAgent = new AgentData(); |
1139 | agent.CopyTo(cAgent); | 1098 | agent.CopyTo(cAgent); |
1140 | cAgent.Position = pos; | 1099 | cAgent.Position = pos + agent.Velocity; |
1141 | if (isFlying) | 1100 | if (isFlying) |
1142 | cAgent.ControlFlags |= (uint)AgentManager.ControlFlags.AGENT_CONTROL_FLY; | 1101 | cAgent.ControlFlags |= (uint)AgentManager.ControlFlags.AGENT_CONTROL_FLY; |
1143 | 1102 | ||
@@ -1147,7 +1106,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1147 | // Beyond this point, extra cleanup is needed beyond removing transit state | 1106 | // Beyond this point, extra cleanup is needed beyond removing transit state |
1148 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.Transferring); | 1107 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.Transferring); |
1149 | 1108 | ||
1150 | if (!m_scene.SimulationService.UpdateAgent(neighbourRegion, cAgent)) | 1109 | if (!agent.Scene.SimulationService.UpdateAgent(neighbourRegion, cAgent)) |
1151 | { | 1110 | { |
1152 | // region doesn't take it | 1111 | // region doesn't take it |
1153 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp); | 1112 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp); |
@@ -1156,93 +1115,108 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1156 | agent.AddToPhysicalScene(isFlying); | 1115 | agent.AddToPhysicalScene(isFlying); |
1157 | m_entityTransferStateMachine.ResetFromTransit(agent.UUID); | 1116 | m_entityTransferStateMachine.ResetFromTransit(agent.UUID); |
1158 | 1117 | ||
1159 | return agent; | 1118 | return false; |
1160 | } | 1119 | } |
1161 | 1120 | ||
1162 | //AgentCircuitData circuitdata = m_controllingClient.RequestClientInfo(); | 1121 | } |
1163 | agent.ControllingClient.RequestClientInfo(); | 1122 | catch (Exception e) |
1123 | { | ||
1124 | m_log.ErrorFormat( | ||
1125 | "[ENTITY TRANSFER MODULE]: Problem crossing user {0} to new region {1} from {2}. Exception {3}{4}", | ||
1126 | agent.Name, neighbourRegion.RegionName, agent.Scene.RegionInfo.RegionName, e.Message, e.StackTrace); | ||
1164 | 1127 | ||
1165 | //m_log.Debug("BEFORE CROSS"); | 1128 | // TODO: Might be worth attempting other restoration here such as reinstantiation of scripts, etc. |
1166 | //Scene.DumpChildrenSeeds(UUID); | 1129 | return false; |
1167 | //DumpKnownRegions(); | 1130 | } |
1168 | string agentcaps; | ||
1169 | if (!agent.KnownRegions.TryGetValue(neighbourRegion.RegionHandle, out agentcaps)) | ||
1170 | { | ||
1171 | m_log.ErrorFormat("[ENTITY TRANSFER MODULE]: No ENTITY TRANSFER MODULE information for region handle {0}, exiting CrossToNewRegion.", | ||
1172 | neighbourRegion.RegionHandle); | ||
1173 | return agent; | ||
1174 | } | ||
1175 | // No turning back | ||
1176 | agent.IsChildAgent = true; | ||
1177 | 1131 | ||
1178 | string capsPath = neighbourRegion.ServerURI + CapsUtil.GetCapsSeedPath(agentcaps); | 1132 | return true; |
1133 | } | ||
1179 | 1134 | ||
1180 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, agent.UUID); | 1135 | public void CrossAgentToNewRegionPost(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, |
1136 | bool isFlying, string version) | ||
1137 | { | ||
1138 | agent.ControllingClient.RequestClientInfo(); | ||
1181 | 1139 | ||
1182 | if (m_eqModule != null) | 1140 | string agentcaps; |
1183 | { | 1141 | if (!agent.KnownRegions.TryGetValue(neighbourRegion.RegionHandle, out agentcaps)) |
1184 | m_eqModule.CrossRegion( | 1142 | { |
1185 | neighbourHandle, pos, vel2 /* agent.Velocity */, neighbourRegion.ExternalEndPoint, | 1143 | m_log.ErrorFormat("[ENTITY TRANSFER MODULE]: No ENTITY TRANSFER MODULE information for region handle {0}, exiting CrossToNewRegion.", |
1186 | capsPath, agent.UUID, agent.ControllingClient.SessionId); | 1144 | neighbourRegion.RegionHandle); |
1187 | } | 1145 | return; |
1188 | else | 1146 | } |
1189 | { | ||
1190 | agent.ControllingClient.CrossRegion(neighbourHandle, pos, agent.Velocity, neighbourRegion.ExternalEndPoint, | ||
1191 | capsPath); | ||
1192 | } | ||
1193 | 1147 | ||
1194 | // SUCCESS! | 1148 | // No turning back |
1195 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.ReceivedAtDestination); | 1149 | agent.IsChildAgent = true; |
1196 | 1150 | ||
1197 | // Unlike a teleport, here we do not wait for the destination region to confirm the receipt. | 1151 | string capsPath = neighbourRegion.ServerURI + CapsUtil.GetCapsSeedPath(agentcaps); |
1198 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp); | ||
1199 | 1152 | ||
1200 | agent.MakeChildAgent(); | 1153 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, agent.UUID); |
1154 | |||
1155 | Vector3 vel2 = new Vector3(agent.Velocity.X, agent.Velocity.Y, 0); | ||
1156 | |||
1157 | if (m_eqModule != null) | ||
1158 | { | ||
1159 | m_eqModule.CrossRegion( | ||
1160 | neighbourRegion.RegionHandle, pos + agent.Velocity, vel2 /* agent.Velocity */, neighbourRegion.ExternalEndPoint, | ||
1161 | capsPath, agent.UUID, agent.ControllingClient.SessionId); | ||
1162 | } | ||
1163 | else | ||
1164 | { | ||
1165 | agent.ControllingClient.CrossRegion(neighbourRegion.RegionHandle, pos + agent.Velocity, agent.Velocity, neighbourRegion.ExternalEndPoint, | ||
1166 | capsPath); | ||
1167 | } | ||
1201 | 1168 | ||
1202 | // FIXME: Possibly this should occur lower down after other commands to close other agents, | 1169 | // SUCCESS! |
1203 | // but not sure yet what the side effects would be. | 1170 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.ReceivedAtDestination); |
1204 | m_entityTransferStateMachine.ResetFromTransit(agent.UUID); | ||
1205 | 1171 | ||
1206 | // now we have a child agent in this region. Request all interesting data about other (root) agents | 1172 | // Unlike a teleport, here we do not wait for the destination region to confirm the receipt. |
1207 | agent.SendOtherAgentsAvatarDataToMe(); | 1173 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp); |
1208 | agent.SendOtherAgentsAppearanceToMe(); | ||
1209 | 1174 | ||
1210 | // Backwards compatibility. Best effort | 1175 | agent.MakeChildAgent(); |
1211 | if (version == "Unknown" || version == string.Empty) | ||
1212 | { | ||
1213 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: neighbor with old version, passing attachments one by one..."); | ||
1214 | Thread.Sleep(3000); // wait a little now that we're not waiting for the callback | ||
1215 | CrossAttachmentsIntoNewRegion(neighbourRegion, agent, true); | ||
1216 | } | ||
1217 | 1176 | ||
1218 | // Next, let's close the child agent connections that are too far away. | 1177 | // FIXME: Possibly this should occur lower down after other commands to close other agents, |
1219 | agent.CloseChildAgents(neighbourx, neighboury); | 1178 | // but not sure yet what the side effects would be. |
1179 | m_entityTransferStateMachine.ResetFromTransit(agent.UUID); | ||
1220 | 1180 | ||
1221 | AgentHasMovedAway(agent, false); | 1181 | // now we have a child agent in this region. Request all interesting data about other (root) agents |
1182 | agent.SendOtherAgentsAvatarDataToMe(); | ||
1183 | agent.SendOtherAgentsAppearanceToMe(); | ||
1222 | 1184 | ||
1223 | // the user may change their profile information in other region, | 1185 | // Backwards compatibility. Best effort |
1224 | // so the userinfo in UserProfileCache is not reliable any more, delete it | 1186 | if (version == "Unknown" || version == string.Empty) |
1225 | // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! | ||
1226 | if (agent.Scene.NeedSceneCacheClear(agent.UUID)) | ||
1227 | { | ||
1228 | m_log.DebugFormat( | ||
1229 | "[ENTITY TRANSFER MODULE]: User {0} is going to another region", agent.UUID); | ||
1230 | } | ||
1231 | |||
1232 | //m_log.Debug("AFTER CROSS"); | ||
1233 | //Scene.DumpChildrenSeeds(UUID); | ||
1234 | //DumpKnownRegions(); | ||
1235 | } | ||
1236 | catch (Exception e) | ||
1237 | { | 1187 | { |
1238 | m_log.ErrorFormat( | 1188 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: neighbor with old version, passing attachments one by one..."); |
1239 | "[ENTITY TRANSFER MODULE]: Problem crossing user {0} to new region {1} from {2}. Exception {3}{4}", | 1189 | Thread.Sleep(3000); // wait a little now that we're not waiting for the callback |
1240 | agent.Name, neighbourRegion.RegionName, agent.Scene.RegionInfo.RegionName, e.Message, e.StackTrace); | 1190 | CrossAttachmentsIntoNewRegion(neighbourRegion, agent, true); |
1191 | } | ||
1241 | 1192 | ||
1242 | // TODO: Might be worth attempting other restoration here such as reinstantiation of scripts, etc. | 1193 | // Next, let's close the child agent connections that are too far away. |
1194 | uint neighbourx; | ||
1195 | uint neighboury; | ||
1196 | |||
1197 | Utils.LongToUInts(neighbourRegion.RegionHandle, out neighbourx, out neighboury); | ||
1198 | |||
1199 | neighbourx /= Constants.RegionSize; | ||
1200 | neighboury /= Constants.RegionSize; | ||
1201 | |||
1202 | agent.CloseChildAgents(neighbourx, neighboury); | ||
1203 | |||
1204 | AgentHasMovedAway(agent, false); | ||
1205 | |||
1206 | // the user may change their profile information in other region, | ||
1207 | // so the userinfo in UserProfileCache is not reliable any more, delete it | ||
1208 | // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! | ||
1209 | if (agent.Scene.NeedSceneCacheClear(agent.UUID)) | ||
1210 | { | ||
1211 | m_log.DebugFormat( | ||
1212 | "[ENTITY TRANSFER MODULE]: User {0} is going to another region", agent.UUID); | ||
1243 | } | 1213 | } |
1244 | 1214 | ||
1245 | return agent; | 1215 | //m_log.Debug("AFTER CROSS"); |
1216 | //Scene.DumpChildrenSeeds(UUID); | ||
1217 | //DumpKnownRegions(); | ||
1218 | |||
1219 | return; | ||
1246 | } | 1220 | } |
1247 | 1221 | ||
1248 | private void CrossAgentToNewRegionCompleted(IAsyncResult iar) | 1222 | private void CrossAgentToNewRegionCompleted(IAsyncResult iar) |
@@ -1313,10 +1287,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1313 | agent.Id0 = currentAgentCircuit.Id0; | 1287 | agent.Id0 = currentAgentCircuit.Id0; |
1314 | } | 1288 | } |
1315 | 1289 | ||
1316 | InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync; | 1290 | IPEndPoint external = region.ExternalEndPoint; |
1317 | d.BeginInvoke(sp, agent, region, region.ExternalEndPoint, true, | 1291 | if (external != null) |
1292 | { | ||
1293 | InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync; | ||
1294 | d.BeginInvoke(sp, agent, region, external, true, | ||
1318 | InformClientOfNeighbourCompleted, | 1295 | InformClientOfNeighbourCompleted, |
1319 | d); | 1296 | d); |
1297 | } | ||
1320 | } | 1298 | } |
1321 | #endregion | 1299 | #endregion |
1322 | 1300 | ||
@@ -1897,27 +1875,31 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1897 | Utils.LongToUInts(newRegionHandle, out x, out y); | 1875 | Utils.LongToUInts(newRegionHandle, out x, out y); |
1898 | GridRegion destination = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); | 1876 | GridRegion destination = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); |
1899 | 1877 | ||
1900 | if (destination == null || !CrossPrimGroupIntoNewRegion(destination, pos, grp, silent)) | 1878 | if (destination != null) |
1901 | { | 1879 | { |
1902 | m_log.InfoFormat("[ENTITY TRANSFER MODULE] cross region transfer failed for object {0}",grp.UUID); | 1880 | if (CrossPrimGroupIntoNewRegion(destination, pos, grp, silent)) |
1881 | return; // we did it | ||
1882 | } | ||
1903 | 1883 | ||
1904 | // We are going to move the object back to the old position so long as the old position | 1884 | // no one or failed lets go back and tell physics to go on |
1905 | // is in the region | 1885 | oldGroupPosition.X = Util.Clamp<float>(oldGroupPosition.X, 0.5f, (float)Constants.RegionSize - 0.5f); |
1906 | oldGroupPosition.X = Util.Clamp<float>(oldGroupPosition.X,1.0f,(float)Constants.RegionSize-1); | 1886 | oldGroupPosition.Y = Util.Clamp<float>(oldGroupPosition.Y, 0.5f, (float)Constants.RegionSize - 0.5f); |
1907 | oldGroupPosition.Y = Util.Clamp<float>(oldGroupPosition.Y,1.0f,(float)Constants.RegionSize-1); | 1887 | oldGroupPosition.Z = Util.Clamp<float>(oldGroupPosition.Z, 0.5f, 4096.0f); |
1908 | oldGroupPosition.Z = Util.Clamp<float>(oldGroupPosition.Z,1.0f,4096.0f); | ||
1909 | 1888 | ||
1910 | grp.RootPart.GroupPosition = oldGroupPosition; | 1889 | grp.AbsolutePosition = oldGroupPosition; |
1890 | grp.Velocity = Vector3.Zero; | ||
1911 | 1891 | ||
1912 | // Need to turn off the physics flags, otherwise the object will continue to attempt to | 1892 | if (grp.RootPart.PhysActor != null) |
1913 | // move out of the region creating an infinite loop of failed attempts to cross | 1893 | grp.RootPart.PhysActor.CrossingFailure(); |
1914 | grp.UpdatePrimFlags(grp.RootPart.LocalId,false,grp.IsTemporary,grp.IsPhantom,false); | ||
1915 | 1894 | ||
1916 | grp.ScheduleGroupForFullUpdate(); | 1895 | if (grp.RootPart.KeyframeMotion != null) |
1917 | } | 1896 | grp.RootPart.KeyframeMotion.CrossingFailure(); |
1897 | |||
1898 | grp.ScheduleGroupForFullUpdate(); | ||
1918 | } | 1899 | } |
1919 | 1900 | ||
1920 | 1901 | ||
1902 | |||
1921 | /// <summary> | 1903 | /// <summary> |
1922 | /// Move the given scene object into a new region | 1904 | /// Move the given scene object into a new region |
1923 | /// </summary> | 1905 | /// </summary> |
@@ -1968,17 +1950,30 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1968 | grp, e); | 1950 | grp, e); |
1969 | } | 1951 | } |
1970 | } | 1952 | } |
1953 | /* | ||
1954 | * done on caller ( not in attachments crossing for now) | ||
1971 | else | 1955 | else |
1972 | { | 1956 | { |
1957 | |||
1973 | if (!grp.IsDeleted) | 1958 | if (!grp.IsDeleted) |
1974 | { | 1959 | { |
1975 | PhysicsActor pa = grp.RootPart.PhysActor; | 1960 | PhysicsActor pa = grp.RootPart.PhysActor; |
1976 | if (pa != null) | 1961 | if (pa != null) |
1962 | { | ||
1977 | pa.CrossingFailure(); | 1963 | pa.CrossingFailure(); |
1964 | if (grp.RootPart.KeyframeMotion != null) | ||
1965 | { | ||
1966 | // moved to KeyframeMotion.CrossingFailure | ||
1967 | // grp.RootPart.Velocity = Vector3.Zero; | ||
1968 | grp.RootPart.KeyframeMotion.CrossingFailure(); | ||
1969 | // grp.SendGroupRootTerseUpdate(); | ||
1970 | } | ||
1971 | } | ||
1978 | } | 1972 | } |
1979 | 1973 | ||
1980 | m_log.ErrorFormat("[ENTITY TRANSFER MODULE]: Prim crossing failed for {0}", grp); | 1974 | m_log.ErrorFormat("[ENTITY TRANSFER MODULE]: Prim crossing failed for {0}", grp); |
1981 | } | 1975 | } |
1976 | */ | ||
1982 | } | 1977 | } |
1983 | else | 1978 | else |
1984 | { | 1979 | { |
@@ -2063,4 +2058,4 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
2063 | #endregion | 2058 | #endregion |
2064 | 2059 | ||
2065 | } | 2060 | } |
2066 | } \ No newline at end of file | 2061 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferStateMachine.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferStateMachine.cs index d0cab49..70dd1bc 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferStateMachine.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferStateMachine.cs | |||
@@ -218,7 +218,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
218 | id, m_mod.Scene.RegionInfo.RegionName, currentState)); | 218 | id, m_mod.Scene.RegionInfo.RegionName, currentState)); |
219 | } | 219 | } |
220 | 220 | ||
221 | int count = 200; | 221 | int count = 400; |
222 | 222 | ||
223 | // There should be no race condition here since no other code should be removing the agent transfer or | 223 | // There should be no race condition here since no other code should be removing the agent transfer or |
224 | // changing the state to another other than Transferring => ReceivedAtDestination. | 224 | // changing the state to another other than Transferring => ReceivedAtDestination. |
@@ -266,4 +266,4 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
266 | } | 266 | } |
267 | } | 267 | } |
268 | } | 268 | } |
269 | } \ No newline at end of file | 269 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index a6698e6..a1d8d5a 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -182,7 +182,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
182 | 182 | ||
183 | protected override void OnNewClient(IClientAPI client) | 183 | protected override void OnNewClient(IClientAPI client) |
184 | { | 184 | { |
185 | client.OnTeleportHomeRequest += TeleportHome; | 185 | client.OnTeleportHomeRequest += TriggerTeleportHome; |
186 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; | 186 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; |
187 | client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed); | 187 | client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed); |
188 | } | 188 | } |
@@ -287,6 +287,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
287 | return base.CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout); | 287 | return base.CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout); |
288 | } | 288 | } |
289 | 289 | ||
290 | public void TriggerTeleportHome(UUID id, IClientAPI client) | ||
291 | { | ||
292 | TeleportHome(id, client); | ||
293 | } | ||
294 | |||
290 | protected override bool ValidateGenericConditions(ScenePresence sp, GridRegion reg, GridRegion finalDestination, uint teleportFlags, out string reason) | 295 | protected override bool ValidateGenericConditions(ScenePresence sp, GridRegion reg, GridRegion finalDestination, uint teleportFlags, out string reason) |
291 | { | 296 | { |
292 | reason = "Please wear your grid's allowed appearance before teleporting to another grid"; | 297 | reason = "Please wear your grid's allowed appearance before teleporting to another grid"; |
@@ -405,7 +410,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
405 | // return base.UpdateAgent(reg, finalDestination, agentData, sp); | 410 | // return base.UpdateAgent(reg, finalDestination, agentData, sp); |
406 | //} | 411 | //} |
407 | 412 | ||
408 | public override void TeleportHome(UUID id, IClientAPI client) | 413 | public override bool TeleportHome(UUID id, IClientAPI client) |
409 | { | 414 | { |
410 | m_log.DebugFormat( | 415 | m_log.DebugFormat( |
411 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); | 416 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); |
@@ -416,8 +421,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
416 | { | 421 | { |
417 | // local grid user | 422 | // local grid user |
418 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local"); | 423 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local"); |
419 | base.TeleportHome(id, client); | 424 | return base.TeleportHome(id, client); |
420 | return; | ||
421 | } | 425 | } |
422 | 426 | ||
423 | // Foreign user wants to go home | 427 | // Foreign user wants to go home |
@@ -427,7 +431,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
427 | { | 431 | { |
428 | client.SendTeleportFailed("Your information has been lost"); | 432 | client.SendTeleportFailed("Your information has been lost"); |
429 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Unable to locate agent's gateway information"); | 433 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Unable to locate agent's gateway information"); |
430 | return; | 434 | return false; |
431 | } | 435 | } |
432 | 436 | ||
433 | IUserAgentService userAgentService = new UserAgentServiceConnector(aCircuit.ServiceURLs["HomeURI"].ToString()); | 437 | IUserAgentService userAgentService = new UserAgentServiceConnector(aCircuit.ServiceURLs["HomeURI"].ToString()); |
@@ -437,7 +441,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
437 | { | 441 | { |
438 | client.SendTeleportFailed("Your home region could not be found"); | 442 | client.SendTeleportFailed("Your home region could not be found"); |
439 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent's home region not found"); | 443 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent's home region not found"); |
440 | return; | 444 | return false; |
441 | } | 445 | } |
442 | 446 | ||
443 | ScenePresence sp = ((Scene)(client.Scene)).GetScenePresence(client.AgentId); | 447 | ScenePresence sp = ((Scene)(client.Scene)).GetScenePresence(client.AgentId); |
@@ -445,7 +449,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
445 | { | 449 | { |
446 | client.SendTeleportFailed("Internal error"); | 450 | client.SendTeleportFailed("Internal error"); |
447 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent not found in the scene where it is supposed to be"); | 451 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent not found in the scene where it is supposed to be"); |
448 | return; | 452 | return false; |
449 | } | 453 | } |
450 | 454 | ||
451 | GridRegion homeGatekeeper = MakeRegion(aCircuit); | 455 | GridRegion homeGatekeeper = MakeRegion(aCircuit); |
@@ -453,9 +457,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
453 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: teleporting user {0} {1} home to {2} via {3}:{4}", | 457 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: teleporting user {0} {1} home to {2} via {3}:{4}", |
454 | aCircuit.firstname, aCircuit.lastname, finalDestination.RegionName, homeGatekeeper.ServerURI, homeGatekeeper.RegionName); | 458 | aCircuit.firstname, aCircuit.lastname, finalDestination.RegionName, homeGatekeeper.ServerURI, homeGatekeeper.RegionName); |
455 | 459 | ||
456 | DoTeleport( | 460 | DoTeleport(sp, homeGatekeeper, finalDestination, position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); |
457 | sp, homeGatekeeper, finalDestination, | 461 | return true; |
458 | position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); | ||
459 | } | 462 | } |
460 | 463 | ||
461 | /// <summary> | 464 | /// <summary> |
@@ -582,4 +585,4 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
582 | return region; | 585 | return region; |
583 | } | 586 | } |
584 | } | 587 | } |
585 | } \ No newline at end of file | 588 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs index 6f62856..f8ec6de 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs | |||
@@ -233,8 +233,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
233 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(m_scene.AssetService, userAssetURL); | 233 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(m_scene.AssetService, userAssetURL); |
234 | uuidGatherer.GatherAssetUuids(assetID, (AssetType)meta.Type, ids); | 234 | uuidGatherer.GatherAssetUuids(assetID, (AssetType)meta.Type, ids); |
235 | 235 | ||
236 | m_log.DebugFormat("[HG ASSET MAPPER]: Successfully fetched asset {0} from asset server {1}", assetID, userAssetURL); | ||
237 | |||
238 | } | 236 | } |
239 | 237 | ||
240 | 238 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 8b34c28..9a56f42 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -360,6 +360,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
360 | 360 | ||
361 | foreach (SceneObjectGroup objectGroup in objlist) | 361 | foreach (SceneObjectGroup objectGroup in objlist) |
362 | { | 362 | { |
363 | if (objectGroup.RootPart.KeyframeMotion != null) | ||
364 | objectGroup.RootPart.KeyframeMotion.Stop(); | ||
365 | objectGroup.RootPart.SetForce(Vector3.Zero); | ||
366 | objectGroup.RootPart.SetAngularImpulse(Vector3.Zero, false); | ||
367 | objectGroup.RootPart.KeyframeMotion = null; | ||
368 | |||
363 | Vector3 inventoryStoredPosition = new Vector3 | 369 | Vector3 inventoryStoredPosition = new Vector3 |
364 | (((objectGroup.AbsolutePosition.X > (int)Constants.RegionSize) | 370 | (((objectGroup.AbsolutePosition.X > (int)Constants.RegionSize) |
365 | ? 250 | 371 | ? 250 |
@@ -370,9 +376,19 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
370 | : objectGroup.AbsolutePosition.Y, | 376 | : objectGroup.AbsolutePosition.Y, |
371 | objectGroup.AbsolutePosition.Z); | 377 | objectGroup.AbsolutePosition.Z); |
372 | 378 | ||
379 | Quaternion inventoryStoredRotation = objectGroup.GroupRotation; | ||
373 | originalPositions[objectGroup.UUID] = objectGroup.AbsolutePosition; | 380 | originalPositions[objectGroup.UUID] = objectGroup.AbsolutePosition; |
374 | 381 | ||
382 | // Restore attachment data after trip through the sim | ||
383 | if (objectGroup.RootPart.AttachPoint > 0) | ||
384 | { | ||
385 | inventoryStoredPosition = objectGroup.RootPart.AttachOffset; | ||
386 | inventoryStoredRotation = objectGroup.RootPart.AttachRotation; | ||
387 | } | ||
388 | objectGroup.RootPart.Shape.State = objectGroup.RootPart.AttachPoint; | ||
389 | |||
375 | objectGroup.AbsolutePosition = inventoryStoredPosition; | 390 | objectGroup.AbsolutePosition = inventoryStoredPosition; |
391 | objectGroup.RootPart.RotationOffset = inventoryStoredRotation; | ||
376 | 392 | ||
377 | // Make sure all bits but the ones we want are clear | 393 | // Make sure all bits but the ones we want are clear |
378 | // on take. | 394 | // on take. |
@@ -490,8 +506,17 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
490 | IClientAPI remoteClient) | 506 | IClientAPI remoteClient) |
491 | { | 507 | { |
492 | uint effectivePerms = (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify | PermissionMask.Move) | 7; | 508 | uint effectivePerms = (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify | PermissionMask.Move) | 7; |
509 | // For the porposes of inventory, an object is modify if the prims | ||
510 | // are modify. This allows renaming an object that contains no | ||
511 | // mod items. | ||
493 | foreach (SceneObjectGroup grp in objsForEffectivePermissions) | 512 | foreach (SceneObjectGroup grp in objsForEffectivePermissions) |
494 | effectivePerms &= grp.GetEffectivePermissions(); | 513 | { |
514 | uint groupPerms = grp.GetEffectivePermissions(true); | ||
515 | if ((grp.RootPart.BaseMask & (uint)PermissionMask.Modify) != 0) | ||
516 | groupPerms |= (uint)PermissionMask.Modify; | ||
517 | |||
518 | effectivePerms &= groupPerms; | ||
519 | } | ||
495 | effectivePerms |= (uint)PermissionMask.Move; | 520 | effectivePerms |= (uint)PermissionMask.Move; |
496 | 521 | ||
497 | if (remoteClient != null && (remoteClient.AgentId != so.RootPart.OwnerID) && m_Scene.Permissions.PropagatePermissions()) | 522 | if (remoteClient != null && (remoteClient.AgentId != so.RootPart.OwnerID) && m_Scene.Permissions.PropagatePermissions()) |
@@ -670,7 +695,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
670 | if (so.FromFolderID != UUID.Zero && userID == remoteClient.AgentId) | 695 | if (so.FromFolderID != UUID.Zero && userID == remoteClient.AgentId) |
671 | { | 696 | { |
672 | InventoryFolderBase f = new InventoryFolderBase(so.FromFolderID, userID); | 697 | InventoryFolderBase f = new InventoryFolderBase(so.FromFolderID, userID); |
673 | folder = m_Scene.InventoryService.GetFolder(f); | 698 | if (f != null) |
699 | folder = m_Scene.InventoryService.GetFolder(f); | ||
674 | } | 700 | } |
675 | } | 701 | } |
676 | 702 | ||
@@ -700,16 +726,11 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
700 | bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment) | 726 | bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment) |
701 | { | 727 | { |
702 | // m_log.DebugFormat("[INVENTORY ACCESS MODULE]: RezObject for {0}, item {1}", remoteClient.Name, itemID); | 728 | // m_log.DebugFormat("[INVENTORY ACCESS MODULE]: RezObject for {0}, item {1}", remoteClient.Name, itemID); |
703 | |||
704 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 729 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
705 | item = m_Scene.InventoryService.GetItem(item); | 730 | item = m_Scene.InventoryService.GetItem(item); |
706 | 731 | ||
707 | if (item == null) | 732 | if (item == null) |
708 | { | 733 | { |
709 | m_log.WarnFormat( | ||
710 | "[INVENTORY ACCESS MODULE]: Could not find item {0} for {1} in RezObject()", | ||
711 | itemID, remoteClient.Name); | ||
712 | |||
713 | return null; | 734 | return null; |
714 | } | 735 | } |
715 | 736 | ||
@@ -760,6 +781,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
760 | if (e == null || attachment) // Single | 781 | if (e == null || attachment) // Single |
761 | { | 782 | { |
762 | SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); | 783 | SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); |
784 | if (!attachment) | ||
785 | { | ||
786 | g.RootPart.AttachPoint = g.RootPart.Shape.State; | ||
787 | g.RootPart.AttachOffset = g.AbsolutePosition; | ||
788 | g.RootPart.AttachRotation = g.GroupRotation; | ||
789 | g.RootPart.Shape.State = 0; | ||
790 | } | ||
763 | 791 | ||
764 | objlist.Add(g); | 792 | objlist.Add(g); |
765 | veclist.Add(new Vector3(0, 0, 0)); | 793 | veclist.Add(new Vector3(0, 0, 0)); |
@@ -789,6 +817,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
789 | foreach (XmlNode n in groups) | 817 | foreach (XmlNode n in groups) |
790 | { | 818 | { |
791 | SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(n.OuterXml); | 819 | SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(n.OuterXml); |
820 | g.RootPart.AttachPoint = g.RootPart.Shape.State; | ||
821 | g.RootPart.AttachOffset = g.AbsolutePosition; | ||
822 | g.RootPart.AttachRotation = g.GroupRotation; | ||
823 | g.RootPart.Shape.State = 0; | ||
792 | 824 | ||
793 | objlist.Add(g); | 825 | objlist.Add(g); |
794 | XmlElement el = (XmlElement)n; | 826 | XmlElement el = (XmlElement)n; |
@@ -808,12 +840,35 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
808 | } | 840 | } |
809 | } | 841 | } |
810 | 842 | ||
843 | int primcount = 0; | ||
844 | foreach (SceneObjectGroup g in objlist) | ||
845 | primcount += g.PrimCount; | ||
846 | |||
847 | if (!m_Scene.Permissions.CanRezObject( | ||
848 | primcount, remoteClient.AgentId, pos) | ||
849 | && !attachment) | ||
850 | { | ||
851 | // The client operates in no fail mode. It will | ||
852 | // have already removed the item from the folder | ||
853 | // if it's no copy. | ||
854 | // Put it back if it's not an attachment | ||
855 | // | ||
856 | if (item != null) | ||
857 | { | ||
858 | if (((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) && (!attachment)) | ||
859 | remoteClient.SendBulkUpdateInventory(item); | ||
860 | } | ||
861 | |||
862 | return null; | ||
863 | } | ||
864 | |||
811 | if (item != null && !DoPreRezWhenFromItem(remoteClient, item, objlist, pos, attachment)) | 865 | if (item != null && !DoPreRezWhenFromItem(remoteClient, item, objlist, pos, attachment)) |
812 | return null; | 866 | return null; |
813 | 867 | ||
814 | for (int i = 0; i < objlist.Count; i++) | 868 | for (int i = 0; i < objlist.Count; i++) |
815 | { | 869 | { |
816 | group = objlist[i]; | 870 | group = objlist[i]; |
871 | SceneObjectPart rootPart = group.RootPart; | ||
817 | 872 | ||
818 | // m_log.DebugFormat( | 873 | // m_log.DebugFormat( |
819 | // "[INVENTORY ACCESS MODULE]: Preparing to rez {0} {1} {2} ownermask={3:X} nextownermask={4:X} groupmask={5:X} everyonemask={6:X} for {7}", | 874 | // "[INVENTORY ACCESS MODULE]: Preparing to rez {0} {1} {2} ownermask={3:X} nextownermask={4:X} groupmask={5:X} everyonemask={6:X} for {7}", |
@@ -874,8 +929,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
874 | 929 | ||
875 | if (!attachment) | 930 | if (!attachment) |
876 | { | 931 | { |
877 | SceneObjectPart rootPart = group.RootPart; | ||
878 | |||
879 | if (rootPart.Shape.PCode == (byte)PCode.Prim) | 932 | if (rootPart.Shape.PCode == (byte)PCode.Prim) |
880 | group.ClearPartAttachmentData(); | 933 | group.ClearPartAttachmentData(); |
881 | 934 | ||
@@ -893,6 +946,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
893 | // remoteClient.Name); | 946 | // remoteClient.Name); |
894 | } | 947 | } |
895 | 948 | ||
949 | group.SetGroup(remoteClient.ActiveGroupId, remoteClient); | ||
950 | |||
896 | if (item != null) | 951 | if (item != null) |
897 | DoPostRezWhenFromItem(item, attachment); | 952 | DoPostRezWhenFromItem(item, attachment); |
898 | 953 | ||
@@ -971,8 +1026,11 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
971 | { | 1026 | { |
972 | rootPart.Name = item.Name; | 1027 | rootPart.Name = item.Name; |
973 | rootPart.Description = item.Description; | 1028 | rootPart.Description = item.Description; |
974 | rootPart.ObjectSaleType = item.SaleType; | 1029 | if ((item.Flags & (uint)InventoryItemFlags.ObjectSlamSale) != 0) |
975 | rootPart.SalePrice = item.SalePrice; | 1030 | { |
1031 | rootPart.ObjectSaleType = item.SaleType; | ||
1032 | rootPart.SalePrice = item.SalePrice; | ||
1033 | } | ||
976 | } | 1034 | } |
977 | 1035 | ||
978 | so.FromFolderID = item.Folder; | 1036 | so.FromFolderID = item.Folder; |
@@ -982,7 +1040,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
982 | // rootPart.OwnerID, item.Owner, item.CurrentPermissions); | 1040 | // rootPart.OwnerID, item.Owner, item.CurrentPermissions); |
983 | 1041 | ||
984 | if ((rootPart.OwnerID != item.Owner) || | 1042 | if ((rootPart.OwnerID != item.Owner) || |
985 | (item.CurrentPermissions & 16) != 0) | 1043 | (item.CurrentPermissions & 16) != 0 || |
1044 | (item.Flags & (uint)InventoryItemFlags.ObjectSlamPerm) != 0) | ||
986 | { | 1045 | { |
987 | //Need to kill the for sale here | 1046 | //Need to kill the for sale here |
988 | rootPart.ObjectSaleType = 0; | 1047 | rootPart.ObjectSaleType = 0; |
@@ -992,31 +1051,43 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
992 | { | 1051 | { |
993 | foreach (SceneObjectPart part in so.Parts) | 1052 | foreach (SceneObjectPart part in so.Parts) |
994 | { | 1053 | { |
995 | if ((item.Flags & (uint)InventoryItemFlags.ObjectHasMultipleItems) == 0) | ||
996 | { | ||
997 | part.EveryoneMask = item.EveryOnePermissions; | ||
998 | part.NextOwnerMask = item.NextPermissions; | ||
999 | } | ||
1000 | part.GroupMask = 0; // DO NOT propagate here | 1054 | part.GroupMask = 0; // DO NOT propagate here |
1055 | |||
1056 | part.LastOwnerID = part.OwnerID; | ||
1057 | part.OwnerID = item.Owner; | ||
1058 | part.Inventory.ChangeInventoryOwner(item.Owner); | ||
1001 | } | 1059 | } |
1002 | 1060 | ||
1003 | so.ApplyNextOwnerPermissions(); | 1061 | so.ApplyNextOwnerPermissions(); |
1062 | |||
1063 | // In case the user has changed flags on a received item | ||
1064 | // we have to apply those changes after the slam. Else we | ||
1065 | // get a net loss of permissions | ||
1066 | foreach (SceneObjectPart part in so.Parts) | ||
1067 | { | ||
1068 | if ((item.Flags & (uint)InventoryItemFlags.ObjectHasMultipleItems) == 0) | ||
1069 | { | ||
1070 | if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteEveryone) != 0) | ||
1071 | part.EveryoneMask = item.EveryOnePermissions & part.BaseMask; | ||
1072 | if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteNextOwner) != 0) | ||
1073 | part.NextOwnerMask = item.NextPermissions & part.BaseMask; | ||
1074 | } | ||
1075 | } | ||
1004 | } | 1076 | } |
1005 | } | 1077 | } |
1006 | 1078 | else | |
1007 | foreach (SceneObjectPart part in so.Parts) | ||
1008 | { | 1079 | { |
1009 | part.FromUserInventoryItemID = fromUserInventoryItemId; | 1080 | foreach (SceneObjectPart part in so.Parts) |
1010 | |||
1011 | if ((part.OwnerID != item.Owner) || | ||
1012 | (item.CurrentPermissions & 16) != 0) | ||
1013 | { | 1081 | { |
1014 | part.Inventory.ChangeInventoryOwner(item.Owner); | 1082 | part.FromUserInventoryItemID = fromUserInventoryItemId; |
1015 | part.GroupMask = 0; // DO NOT propagate here | 1083 | |
1084 | if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteEveryone) != 0) | ||
1085 | part.EveryoneMask = item.EveryOnePermissions; | ||
1086 | if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteNextOwner) != 0) | ||
1087 | part.NextOwnerMask = item.NextPermissions; | ||
1088 | if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteGroup) != 0) | ||
1089 | part.GroupMask = item.GroupPermissions; | ||
1016 | } | 1090 | } |
1017 | |||
1018 | part.EveryoneMask = item.EveryOnePermissions; | ||
1019 | part.NextOwnerMask = item.NextPermissions; | ||
1020 | } | 1091 | } |
1021 | 1092 | ||
1022 | rootPart.TrimPermissions(); | 1093 | rootPart.TrimPermissions(); |
@@ -1154,4 +1225,4 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
1154 | 1225 | ||
1155 | #endregion | 1226 | #endregion |
1156 | } | 1227 | } |
1157 | } \ No newline at end of file | 1228 | } |
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs index 0c60391..4f18b53 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs | |||
@@ -90,9 +90,9 @@ namespace OpenSim.Region.CoreModules.Hypergrid | |||
90 | } | 90 | } |
91 | } | 91 | } |
92 | 92 | ||
93 | protected override List<MapBlockData> GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) | 93 | protected override List<MapBlockData> GetAndSendBlocksInternal(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) |
94 | { | 94 | { |
95 | List<MapBlockData> mapBlocks = base.GetAndSendBlocks(remoteClient, minX, minY, maxX, maxY, flag); | 95 | List<MapBlockData> mapBlocks = base.GetAndSendBlocksInternal(remoteClient, minX, minY, maxX, maxY, flag); |
96 | lock (m_SeenMapBlocks) | 96 | lock (m_SeenMapBlocks) |
97 | { | 97 | { |
98 | if (!m_SeenMapBlocks.ContainsKey(remoteClient.AgentId)) | 98 | if (!m_SeenMapBlocks.ContainsKey(remoteClient.AgentId)) |
diff --git a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs index 16cbbf5..f49641f 100644 --- a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs +++ b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs | |||
@@ -170,7 +170,8 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
170 | 170 | ||
171 | private void EventManager_OnMakeRootAgent(ScenePresence presence) | 171 | private void EventManager_OnMakeRootAgent(ScenePresence presence) |
172 | { | 172 | { |
173 | m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); | 173 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) |
174 | m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); | ||
174 | SendProfileToClient(presence.ControllingClient); | 175 | SendProfileToClient(presence.ControllingClient); |
175 | } | 176 | } |
176 | 177 | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs index d328eb3..9dac6b9 100644 --- a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs +++ b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs | |||
@@ -382,6 +382,10 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest | |||
382 | try | 382 | try |
383 | { | 383 | { |
384 | Request = (HttpWebRequest) WebRequest.Create(Url); | 384 | Request = (HttpWebRequest) WebRequest.Create(Url); |
385 | |||
386 | //This works around some buggy HTTP Servers like Lighttpd | ||
387 | Request.ServicePoint.Expect100Continue = false; | ||
388 | |||
385 | Request.Method = HttpMethod; | 389 | Request.Method = HttpMethod; |
386 | Request.ContentType = HttpMIMEType; | 390 | Request.ContentType = HttpMIMEType; |
387 | 391 | ||
@@ -458,15 +462,36 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest | |||
458 | 462 | ||
459 | // continue building the string | 463 | // continue building the string |
460 | sb.Append(tempString); | 464 | sb.Append(tempString); |
465 | if (sb.Length > 2048) | ||
466 | break; | ||
461 | } | 467 | } |
462 | } while (count > 0); // any more data to read? | 468 | } while (count > 0); // any more data to read? |
463 | 469 | ||
464 | ResponseBody = sb.ToString(); | 470 | ResponseBody = sb.ToString().Replace("\r", ""); |
465 | } | 471 | } |
466 | catch (Exception e) | 472 | catch (Exception e) |
467 | { | 473 | { |
468 | Status = (int)OSHttpStatusCode.ClientErrorJoker; | 474 | if (e is WebException && ((WebException)e).Status == WebExceptionStatus.ProtocolError) |
469 | ResponseBody = e.Message; | 475 | { |
476 | HttpWebResponse webRsp = (HttpWebResponse)((WebException)e).Response; | ||
477 | Status = (int)webRsp.StatusCode; | ||
478 | try | ||
479 | { | ||
480 | using (Stream responseStream = webRsp.GetResponseStream()) | ||
481 | { | ||
482 | ResponseBody = responseStream.GetStreamString(); | ||
483 | } | ||
484 | } | ||
485 | catch | ||
486 | { | ||
487 | ResponseBody = webRsp.StatusDescription; | ||
488 | } | ||
489 | } | ||
490 | else | ||
491 | { | ||
492 | Status = (int)OSHttpStatusCode.ClientErrorJoker; | ||
493 | ResponseBody = e.Message; | ||
494 | } | ||
470 | 495 | ||
471 | _finished = true; | 496 | _finished = true; |
472 | return; | 497 | return; |
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs index 53a9679..99ffbe7 100644 --- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs | |||
@@ -41,39 +41,13 @@ using OpenSim.Region.Framework.Scenes; | |||
41 | 41 | ||
42 | namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | 42 | namespace OpenSim.Region.CoreModules.Scripting.LSLHttp |
43 | { | 43 | { |
44 | /// <summary> | ||
45 | /// Data describing an external URL set up by a script. | ||
46 | /// </summary> | ||
47 | public class UrlData | 44 | public class UrlData |
48 | { | 45 | { |
49 | /// <summary> | ||
50 | /// Scene object part hosting the script | ||
51 | /// </summary> | ||
52 | public UUID hostID; | 46 | public UUID hostID; |
53 | |||
54 | /// <summary> | ||
55 | /// The item ID of the script that requested the URL. | ||
56 | /// </summary> | ||
57 | public UUID itemID; | 47 | public UUID itemID; |
58 | |||
59 | /// <summary> | ||
60 | /// The script engine that runs the script. | ||
61 | /// </summary> | ||
62 | public IScriptModule engine; | 48 | public IScriptModule engine; |
63 | |||
64 | /// <summary> | ||
65 | /// The generated URL. | ||
66 | /// </summary> | ||
67 | public string url; | 49 | public string url; |
68 | |||
69 | /// <summary> | ||
70 | /// The random UUID component of the generated URL. | ||
71 | /// </summary> | ||
72 | public UUID urlcode; | 50 | public UUID urlcode; |
73 | |||
74 | /// <summary> | ||
75 | /// The external requests currently being processed or awaiting retrieval for this URL. | ||
76 | /// </summary> | ||
77 | public Dictionary<UUID, RequestData> requests; | 51 | public Dictionary<UUID, RequestData> requests; |
78 | } | 52 | } |
79 | 53 | ||
@@ -88,37 +62,26 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
88 | //public ManualResetEvent ev; | 62 | //public ManualResetEvent ev; |
89 | public bool requestDone; | 63 | public bool requestDone; |
90 | public int startTime; | 64 | public int startTime; |
65 | public bool responseSent; | ||
91 | public string uri; | 66 | public string uri; |
92 | } | 67 | } |
93 | 68 | ||
94 | /// <summary> | ||
95 | /// This module provides external URLs for in-world scripts. | ||
96 | /// </summary> | ||
97 | public class UrlModule : ISharedRegionModule, IUrlModule | 69 | public class UrlModule : ISharedRegionModule, IUrlModule |
98 | { | 70 | { |
99 | private static readonly ILog m_log = | 71 | private static readonly ILog m_log = |
100 | LogManager.GetLogger( | 72 | LogManager.GetLogger( |
101 | MethodBase.GetCurrentMethod().DeclaringType); | 73 | MethodBase.GetCurrentMethod().DeclaringType); |
102 | 74 | ||
103 | /// <summary> | 75 | private Dictionary<UUID, UrlData> m_RequestMap = |
104 | /// Indexs the URL request metadata (which script requested it, outstanding requests, etc.) by the request ID | 76 | new Dictionary<UUID, UrlData>(); |
105 | /// randomly generated when a request is received for this URL. | ||
106 | /// </summary> | ||
107 | /// <remarks> | ||
108 | /// Manipulation or retrieval from this dictionary must be locked on m_UrlMap to preserve consistency with | ||
109 | /// m_UrlMap | ||
110 | /// </remarks> | ||
111 | private Dictionary<UUID, UrlData> m_RequestMap = new Dictionary<UUID, UrlData>(); | ||
112 | 77 | ||
113 | /// <summary> | 78 | private Dictionary<string, UrlData> m_UrlMap = |
114 | /// Indexs the URL request metadata (which script requested it, outstanding requests, etc.) by the full URL | 79 | new Dictionary<string, UrlData>(); |
115 | /// </summary> | ||
116 | private Dictionary<string, UrlData> m_UrlMap = new Dictionary<string, UrlData>(); | ||
117 | 80 | ||
118 | /// <summary> | 81 | /// <summary> |
119 | /// Maximum number of external urls that can be set up by this module. | 82 | /// Maximum number of external urls that can be set up by this module. |
120 | /// </summary> | 83 | /// </summary> |
121 | private int m_TotalUrls = 100; | 84 | private int m_TotalUrls = 15000; |
122 | 85 | ||
123 | private uint https_port = 0; | 86 | private uint https_port = 0; |
124 | private IHttpServer m_HttpServer = null; | 87 | private IHttpServer m_HttpServer = null; |
@@ -144,9 +107,10 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
144 | { | 107 | { |
145 | m_ExternalHostNameForLSL = config.Configs["Network"].GetString("ExternalHostNameForLSL", System.Environment.MachineName); | 108 | m_ExternalHostNameForLSL = config.Configs["Network"].GetString("ExternalHostNameForLSL", System.Environment.MachineName); |
146 | bool ssl_enabled = config.Configs["Network"].GetBoolean("https_listener",false); | 109 | bool ssl_enabled = config.Configs["Network"].GetBoolean("https_listener",false); |
147 | |||
148 | if (ssl_enabled) | 110 | if (ssl_enabled) |
111 | { | ||
149 | https_port = (uint) config.Configs["Network"].GetInt("https_port",0); | 112 | https_port = (uint) config.Configs["Network"].GetInt("https_port",0); |
113 | } | ||
150 | 114 | ||
151 | IConfig llFunctionsConfig = config.Configs["LL-Functions"]; | 115 | IConfig llFunctionsConfig = config.Configs["LL-Functions"]; |
152 | 116 | ||
@@ -207,7 +171,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
207 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" }); | 171 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" }); |
208 | return urlcode; | 172 | return urlcode; |
209 | } | 173 | } |
210 | string url = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + "/lslhttp/" + urlcode.ToString() + "/"; | 174 | string url = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + "/lslhttp/" + urlcode.ToString(); |
211 | 175 | ||
212 | UrlData urlData = new UrlData(); | 176 | UrlData urlData = new UrlData(); |
213 | urlData.hostID = host.UUID; | 177 | urlData.hostID = host.UUID; |
@@ -216,18 +180,18 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
216 | urlData.url = url; | 180 | urlData.url = url; |
217 | urlData.urlcode = urlcode; | 181 | urlData.urlcode = urlcode; |
218 | urlData.requests = new Dictionary<UUID, RequestData>(); | 182 | urlData.requests = new Dictionary<UUID, RequestData>(); |
219 | 183 | ||
220 | m_UrlMap[url] = urlData; | 184 | m_UrlMap[url] = urlData; |
221 | 185 | ||
222 | string uri = "/lslhttp/" + urlcode.ToString() + "/"; | 186 | string uri = "/lslhttp/" + urlcode.ToString(); |
223 | 187 | ||
224 | m_HttpServer.AddPollServiceHTTPHandler( | 188 | PollServiceEventArgs args = new PollServiceEventArgs(HttpRequestHandler, HasEvents, GetEvents, NoEvents, urlcode, 25000); |
225 | uri, | 189 | args.Type = PollServiceEventArgs.EventType.LslHttp; |
226 | new PollServiceEventArgs(HttpRequestHandler, HasEvents, GetEvents, NoEvents, urlcode)); | 190 | m_HttpServer.AddPollServiceHTTPHandler(uri, args); |
227 | 191 | ||
228 | m_log.DebugFormat( | 192 | // m_log.DebugFormat( |
229 | "[URL MODULE]: Set up incoming request url {0} for {1} in {2} {3}", | 193 | // "[URL MODULE]: Set up incoming request url {0} for {1} in {2} {3}", |
230 | uri, itemID, host.Name, host.LocalId); | 194 | // uri, itemID, host.Name, host.LocalId); |
231 | 195 | ||
232 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url }); | 196 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url }); |
233 | } | 197 | } |
@@ -252,7 +216,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
252 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" }); | 216 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" }); |
253 | return urlcode; | 217 | return urlcode; |
254 | } | 218 | } |
255 | string url = "https://" + m_ExternalHostNameForLSL + ":" + m_HttpsServer.Port.ToString() + "/lslhttps/" + urlcode.ToString() + "/"; | 219 | string url = "https://" + m_ExternalHostNameForLSL + ":" + m_HttpsServer.Port.ToString() + "/lslhttps/" + urlcode.ToString(); |
256 | 220 | ||
257 | UrlData urlData = new UrlData(); | 221 | UrlData urlData = new UrlData(); |
258 | urlData.hostID = host.UUID; | 222 | urlData.hostID = host.UUID; |
@@ -262,17 +226,18 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
262 | urlData.urlcode = urlcode; | 226 | urlData.urlcode = urlcode; |
263 | urlData.requests = new Dictionary<UUID, RequestData>(); | 227 | urlData.requests = new Dictionary<UUID, RequestData>(); |
264 | 228 | ||
229 | |||
265 | m_UrlMap[url] = urlData; | 230 | m_UrlMap[url] = urlData; |
266 | 231 | ||
267 | string uri = "/lslhttps/" + urlcode.ToString() + "/"; | 232 | string uri = "/lslhttps/" + urlcode.ToString(); |
268 | 233 | ||
269 | m_HttpsServer.AddPollServiceHTTPHandler( | 234 | PollServiceEventArgs args = new PollServiceEventArgs(HttpRequestHandler, HasEvents, GetEvents, NoEvents, urlcode, 25000); |
270 | uri, | 235 | args.Type = PollServiceEventArgs.EventType.LslHttp; |
271 | new PollServiceEventArgs(HttpRequestHandler, HasEvents, GetEvents, NoEvents, urlcode)); | 236 | m_HttpsServer.AddPollServiceHTTPHandler(uri, args); |
272 | 237 | ||
273 | m_log.DebugFormat( | 238 | // m_log.DebugFormat( |
274 | "[URL MODULE]: Set up incoming secure request url {0} for {1} in {2} {3}", | 239 | // "[URL MODULE]: Set up incoming secure request url {0} for {1} in {2} {3}", |
275 | uri, itemID, host.Name, host.LocalId); | 240 | // uri, itemID, host.Name, host.LocalId); |
276 | 241 | ||
277 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url }); | 242 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url }); |
278 | } | 243 | } |
@@ -291,12 +256,15 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
291 | return; | 256 | return; |
292 | } | 257 | } |
293 | 258 | ||
294 | foreach (UUID req in data.requests.Keys) | 259 | lock (m_RequestMap) |
295 | m_RequestMap.Remove(req); | 260 | { |
296 | 261 | foreach (UUID req in data.requests.Keys) | |
297 | m_log.DebugFormat( | 262 | m_RequestMap.Remove(req); |
298 | "[URL MODULE]: Releasing url {0} for {1} in {2}", | 263 | } |
299 | url, data.itemID, data.hostID); | 264 | |
265 | // m_log.DebugFormat( | ||
266 | // "[URL MODULE]: Releasing url {0} for {1} in {2}", | ||
267 | // url, data.itemID, data.hostID); | ||
300 | 268 | ||
301 | RemoveUrl(data); | 269 | RemoveUrl(data); |
302 | m_UrlMap.Remove(url); | 270 | m_UrlMap.Remove(url); |
@@ -321,15 +289,19 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
321 | 289 | ||
322 | public void HttpResponse(UUID request, int status, string body) | 290 | public void HttpResponse(UUID request, int status, string body) |
323 | { | 291 | { |
324 | lock (m_UrlMap) | 292 | lock (m_RequestMap) |
325 | { | 293 | { |
326 | if (m_RequestMap.ContainsKey(request)) | 294 | if (m_RequestMap.ContainsKey(request)) |
327 | { | 295 | { |
328 | UrlData urlData = m_RequestMap[request]; | 296 | UrlData urlData = m_RequestMap[request]; |
329 | urlData.requests[request].responseCode = status; | 297 | if (!urlData.requests[request].responseSent) |
330 | urlData.requests[request].responseBody = body; | 298 | { |
331 | //urlData.requests[request].ev.Set(); | 299 | urlData.requests[request].responseCode = status; |
332 | urlData.requests[request].requestDone =true; | 300 | urlData.requests[request].responseBody = body; |
301 | //urlData.requests[request].ev.Set(); | ||
302 | urlData.requests[request].requestDone = true; | ||
303 | urlData.requests[request].responseSent = true; | ||
304 | } | ||
333 | } | 305 | } |
334 | else | 306 | else |
335 | { | 307 | { |
@@ -340,7 +312,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
340 | 312 | ||
341 | public string GetHttpHeader(UUID requestId, string header) | 313 | public string GetHttpHeader(UUID requestId, string header) |
342 | { | 314 | { |
343 | lock (m_UrlMap) | 315 | lock (m_RequestMap) |
344 | { | 316 | { |
345 | if (m_RequestMap.ContainsKey(requestId)) | 317 | if (m_RequestMap.ContainsKey(requestId)) |
346 | { | 318 | { |
@@ -354,14 +326,12 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
354 | m_log.Warn("[HttpRequestHandler] There was no http-in request with id " + requestId); | 326 | m_log.Warn("[HttpRequestHandler] There was no http-in request with id " + requestId); |
355 | } | 327 | } |
356 | } | 328 | } |
357 | |||
358 | return String.Empty; | 329 | return String.Empty; |
359 | } | 330 | } |
360 | 331 | ||
361 | public int GetFreeUrls() | 332 | public int GetFreeUrls() |
362 | { | 333 | { |
363 | lock (m_UrlMap) | 334 | return m_TotalUrls - m_UrlMap.Count; |
364 | return m_TotalUrls - m_UrlMap.Count; | ||
365 | } | 335 | } |
366 | 336 | ||
367 | public void ScriptRemoved(UUID itemID) | 337 | public void ScriptRemoved(UUID itemID) |
@@ -378,8 +348,11 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
378 | { | 348 | { |
379 | RemoveUrl(url.Value); | 349 | RemoveUrl(url.Value); |
380 | removeURLs.Add(url.Key); | 350 | removeURLs.Add(url.Key); |
381 | foreach (UUID req in url.Value.requests.Keys) | 351 | lock (m_RequestMap) |
382 | m_RequestMap.Remove(req); | 352 | { |
353 | foreach (UUID req in url.Value.requests.Keys) | ||
354 | m_RequestMap.Remove(req); | ||
355 | } | ||
383 | } | 356 | } |
384 | } | 357 | } |
385 | 358 | ||
@@ -400,9 +373,11 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
400 | { | 373 | { |
401 | RemoveUrl(url.Value); | 374 | RemoveUrl(url.Value); |
402 | removeURLs.Add(url.Key); | 375 | removeURLs.Add(url.Key); |
403 | 376 | lock (m_RequestMap) | |
404 | foreach (UUID req in url.Value.requests.Keys) | 377 | { |
405 | m_RequestMap.Remove(req); | 378 | foreach (UUID req in url.Value.requests.Keys) |
379 | m_RequestMap.Remove(req); | ||
380 | } | ||
406 | } | 381 | } |
407 | } | 382 | } |
408 | 383 | ||
@@ -411,123 +386,125 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
411 | } | 386 | } |
412 | } | 387 | } |
413 | 388 | ||
389 | |||
414 | private void RemoveUrl(UrlData data) | 390 | private void RemoveUrl(UrlData data) |
415 | { | 391 | { |
416 | m_HttpServer.RemoveHTTPHandler("", "/lslhttp/" + data.urlcode.ToString() + "/"); | 392 | m_HttpServer.RemoveHTTPHandler("", "/lslhttp/"+data.urlcode.ToString()+"/"); |
417 | } | 393 | } |
418 | 394 | ||
419 | private Hashtable NoEvents(UUID requestID, UUID sessionID) | 395 | private Hashtable NoEvents(UUID requestID, UUID sessionID) |
420 | { | 396 | { |
421 | Hashtable response = new Hashtable(); | 397 | Hashtable response = new Hashtable(); |
422 | UrlData urlData; | 398 | UrlData url; |
423 | 399 | int startTime = 0; | |
424 | lock (m_UrlMap) | 400 | lock (m_RequestMap) |
425 | { | 401 | { |
426 | // We need to return a 404 here in case the request URL was removed at exactly the same time that a | ||
427 | // request was made. In this case, the request thread can outrace llRemoveURL() and still be polling | ||
428 | // for the request ID. | ||
429 | if (!m_RequestMap.ContainsKey(requestID)) | 402 | if (!m_RequestMap.ContainsKey(requestID)) |
430 | { | ||
431 | response["int_response_code"] = 404; | ||
432 | response["str_response_string"] = ""; | ||
433 | response["keepalive"] = false; | ||
434 | response["reusecontext"] = false; | ||
435 | |||
436 | return response; | 403 | return response; |
437 | } | 404 | url = m_RequestMap[requestID]; |
405 | startTime = url.requests[requestID].startTime; | ||
406 | } | ||
438 | 407 | ||
439 | urlData = m_RequestMap[requestID]; | 408 | if (System.Environment.TickCount - startTime > 25000) |
409 | { | ||
410 | response["int_response_code"] = 500; | ||
411 | response["str_response_string"] = "Script timeout"; | ||
412 | response["content_type"] = "text/plain"; | ||
413 | response["keepalive"] = false; | ||
414 | response["reusecontext"] = false; | ||
440 | 415 | ||
441 | if (System.Environment.TickCount - urlData.requests[requestID].startTime > 25000) | 416 | //remove from map |
417 | lock (url.requests) | ||
418 | { | ||
419 | url.requests.Remove(requestID); | ||
420 | } | ||
421 | lock (m_RequestMap) | ||
442 | { | 422 | { |
443 | response["int_response_code"] = 500; | ||
444 | response["str_response_string"] = "Script timeout"; | ||
445 | response["content_type"] = "text/plain"; | ||
446 | response["keepalive"] = false; | ||
447 | response["reusecontext"] = false; | ||
448 | |||
449 | //remove from map | ||
450 | urlData.requests.Remove(requestID); | ||
451 | m_RequestMap.Remove(requestID); | 423 | m_RequestMap.Remove(requestID); |
452 | |||
453 | return response; | ||
454 | } | 424 | } |
425 | |||
426 | return response; | ||
455 | } | 427 | } |
456 | 428 | ||
429 | |||
457 | return response; | 430 | return response; |
458 | } | 431 | } |
459 | 432 | ||
460 | private bool HasEvents(UUID requestID, UUID sessionID) | 433 | private bool HasEvents(UUID requestID, UUID sessionID) |
461 | { | 434 | { |
462 | lock (m_UrlMap) | 435 | UrlData url=null; |
436 | |||
437 | lock (m_RequestMap) | ||
463 | { | 438 | { |
464 | // We return true here because an external URL request that happened at the same time as an llRemoveURL() | ||
465 | // can still make it through to HttpRequestHandler(). That will return without setting up a request | ||
466 | // when it detects that the URL has been removed. The poller, however, will continue to ask for | ||
467 | // events for that request, so here we will signal that there are events and in GetEvents we will | ||
468 | // return a 404. | ||
469 | if (!m_RequestMap.ContainsKey(requestID)) | 439 | if (!m_RequestMap.ContainsKey(requestID)) |
470 | { | 440 | { |
471 | return true; | 441 | return false; |
472 | } | 442 | } |
473 | 443 | url = m_RequestMap[requestID]; | |
474 | UrlData urlData = m_RequestMap[requestID]; | 444 | } |
475 | 445 | lock (url.requests) | |
476 | if (!urlData.requests.ContainsKey(requestID)) | 446 | { |
447 | if (!url.requests.ContainsKey(requestID)) | ||
477 | { | 448 | { |
478 | return true; | 449 | return false; |
479 | } | 450 | } |
480 | 451 | else | |
481 | // Trigger return of timeout response. | ||
482 | if (System.Environment.TickCount - urlData.requests[requestID].startTime > 25000) | ||
483 | { | 452 | { |
484 | return true; | 453 | if (System.Environment.TickCount - url.requests[requestID].startTime > 25000) |
454 | { | ||
455 | return true; | ||
456 | } | ||
457 | if (url.requests[requestID].requestDone) | ||
458 | return true; | ||
459 | else | ||
460 | return false; | ||
485 | } | 461 | } |
486 | |||
487 | return urlData.requests[requestID].requestDone; | ||
488 | } | 462 | } |
489 | } | 463 | } |
490 | |||
491 | private Hashtable GetEvents(UUID requestID, UUID sessionID, string request) | 464 | private Hashtable GetEvents(UUID requestID, UUID sessionID, string request) |
492 | { | 465 | { |
493 | Hashtable response; | 466 | UrlData url = null; |
467 | RequestData requestData = null; | ||
494 | 468 | ||
495 | lock (m_UrlMap) | 469 | lock (m_RequestMap) |
496 | { | 470 | { |
497 | UrlData url = null; | ||
498 | RequestData requestData = null; | ||
499 | |||
500 | if (!m_RequestMap.ContainsKey(requestID)) | 471 | if (!m_RequestMap.ContainsKey(requestID)) |
501 | return NoEvents(requestID, sessionID); | 472 | return NoEvents(requestID,sessionID); |
502 | |||
503 | url = m_RequestMap[requestID]; | 473 | url = m_RequestMap[requestID]; |
474 | } | ||
475 | lock (url.requests) | ||
476 | { | ||
504 | requestData = url.requests[requestID]; | 477 | requestData = url.requests[requestID]; |
478 | } | ||
479 | |||
480 | if (!requestData.requestDone) | ||
481 | return NoEvents(requestID,sessionID); | ||
482 | |||
483 | Hashtable response = new Hashtable(); | ||
505 | 484 | ||
506 | if (!requestData.requestDone) | 485 | if (System.Environment.TickCount - requestData.startTime > 25000) |
507 | return NoEvents(requestID, sessionID); | 486 | { |
508 | 487 | response["int_response_code"] = 500; | |
509 | response = new Hashtable(); | 488 | response["str_response_string"] = "Script timeout"; |
510 | 489 | response["content_type"] = "text/plain"; | |
511 | if (System.Environment.TickCount - requestData.startTime > 25000) | ||
512 | { | ||
513 | response["int_response_code"] = 500; | ||
514 | response["str_response_string"] = "Script timeout"; | ||
515 | response["content_type"] = "text/plain"; | ||
516 | response["keepalive"] = false; | ||
517 | response["reusecontext"] = false; | ||
518 | return response; | ||
519 | } | ||
520 | |||
521 | //put response | ||
522 | response["int_response_code"] = requestData.responseCode; | ||
523 | response["str_response_string"] = requestData.responseBody; | ||
524 | response["content_type"] = requestData.responseType; | ||
525 | // response["content_type"] = "text/plain"; | ||
526 | response["keepalive"] = false; | 490 | response["keepalive"] = false; |
527 | response["reusecontext"] = false; | 491 | response["reusecontext"] = false; |
528 | 492 | return response; | |
529 | //remove from map | 493 | } |
494 | //put response | ||
495 | response["int_response_code"] = requestData.responseCode; | ||
496 | response["str_response_string"] = requestData.responseBody; | ||
497 | response["content_type"] = "text/plain"; | ||
498 | response["keepalive"] = false; | ||
499 | response["reusecontext"] = false; | ||
500 | |||
501 | //remove from map | ||
502 | lock (url.requests) | ||
503 | { | ||
530 | url.requests.Remove(requestID); | 504 | url.requests.Remove(requestID); |
505 | } | ||
506 | lock (m_RequestMap) | ||
507 | { | ||
531 | m_RequestMap.Remove(requestID); | 508 | m_RequestMap.Remove(requestID); |
532 | } | 509 | } |
533 | 510 | ||
@@ -536,41 +513,45 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
536 | 513 | ||
537 | public void HttpRequestHandler(UUID requestID, Hashtable request) | 514 | public void HttpRequestHandler(UUID requestID, Hashtable request) |
538 | { | 515 | { |
539 | string uri = request["uri"].ToString(); | 516 | lock (request) |
540 | bool is_ssl = uri.Contains("lslhttps"); | ||
541 | |||
542 | try | ||
543 | { | 517 | { |
544 | Hashtable headers = (Hashtable)request["headers"]; | 518 | string uri = request["uri"].ToString(); |
545 | 519 | bool is_ssl = uri.Contains("lslhttps"); | |
546 | // string uri_full = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri;// "/lslhttp/" + urlcode.ToString() + "/"; | ||
547 | |||
548 | int pos1 = uri.IndexOf("/");// /lslhttp | ||
549 | int pos2 = uri.IndexOf("/", pos1 + 1);// /lslhttp/ | ||
550 | int pos3 = uri.IndexOf("/", pos2 + 1);// /lslhttp/<UUID>/ | ||
551 | string uri_tmp = uri.Substring(0, pos3 + 1); | ||
552 | //HTTP server code doesn't provide us with QueryStrings | ||
553 | string pathInfo; | ||
554 | string queryString; | ||
555 | queryString = ""; | ||
556 | 520 | ||
557 | pathInfo = uri.Substring(pos3); | 521 | try |
558 | |||
559 | UrlData urlData = null; | ||
560 | |||
561 | lock (m_UrlMap) | ||
562 | { | 522 | { |
563 | string url; | 523 | Hashtable headers = (Hashtable)request["headers"]; |
524 | |||
525 | // string uri_full = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri;// "/lslhttp/" + urlcode.ToString() + "/"; | ||
564 | 526 | ||
565 | if (is_ssl) | 527 | int pos1 = uri.IndexOf("/");// /lslhttp |
566 | url = "https://" + m_ExternalHostNameForLSL + ":" + m_HttpsServer.Port.ToString() + uri_tmp; | 528 | int pos2 = uri.IndexOf("/", pos1 + 1);// /lslhttp/ |
529 | int pos3 = pos2 + 37; // /lslhttp/urlcode | ||
530 | string uri_tmp = uri.Substring(0, pos3); | ||
531 | //HTTP server code doesn't provide us with QueryStrings | ||
532 | string pathInfo; | ||
533 | string queryString; | ||
534 | queryString = ""; | ||
535 | |||
536 | pathInfo = uri.Substring(pos3); | ||
537 | |||
538 | UrlData url = null; | ||
539 | string urlkey; | ||
540 | if (!is_ssl) | ||
541 | urlkey = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri_tmp; | ||
542 | //m_UrlMap[]; | ||
567 | else | 543 | else |
568 | url = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri_tmp; | 544 | urlkey = "https://" + m_ExternalHostNameForLSL + ":" + m_HttpsServer.Port.ToString() + uri_tmp; |
569 | 545 | ||
570 | // Avoid a race - the request URL may have been released via llRequestUrl() whilst this | 546 | if (m_UrlMap.ContainsKey(urlkey)) |
571 | // request was being processed. | 547 | { |
572 | if (!m_UrlMap.TryGetValue(url, out urlData)) | 548 | url = m_UrlMap[urlkey]; |
549 | } | ||
550 | else | ||
551 | { | ||
552 | //m_log.Warn("[HttpRequestHandler]: http-in request failed; no such url: "+urlkey.ToString()); | ||
573 | return; | 553 | return; |
554 | } | ||
574 | 555 | ||
575 | //for llGetHttpHeader support we need to store original URI here | 556 | //for llGetHttpHeader support we need to store original URI here |
576 | //to make x-path-info / x-query-string / x-script-url / x-remote-ip headers | 557 | //to make x-path-info / x-query-string / x-script-url / x-remote-ip headers |
@@ -590,7 +571,6 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
590 | string value = (string)header.Value; | 571 | string value = (string)header.Value; |
591 | requestData.headers.Add(key, value); | 572 | requestData.headers.Add(key, value); |
592 | } | 573 | } |
593 | |||
594 | foreach (DictionaryEntry de in request) | 574 | foreach (DictionaryEntry de in request) |
595 | { | 575 | { |
596 | if (de.Key.ToString() == "querystringkeys") | 576 | if (de.Key.ToString() == "querystringkeys") |
@@ -601,13 +581,21 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
601 | if (request.ContainsKey(key)) | 581 | if (request.ContainsKey(key)) |
602 | { | 582 | { |
603 | string val = (String)request[key]; | 583 | string val = (String)request[key]; |
604 | queryString = queryString + key + "=" + val + "&"; | 584 | if (key != "") |
585 | { | ||
586 | queryString = queryString + key + "=" + val + "&"; | ||
587 | } | ||
588 | else | ||
589 | { | ||
590 | queryString = queryString + val + "&"; | ||
591 | } | ||
605 | } | 592 | } |
606 | } | 593 | } |
607 | |||
608 | if (queryString.Length > 1) | 594 | if (queryString.Length > 1) |
609 | queryString = queryString.Substring(0, queryString.Length - 1); | 595 | queryString = queryString.Substring(0, queryString.Length - 1); |
596 | |||
610 | } | 597 | } |
598 | |||
611 | } | 599 | } |
612 | 600 | ||
613 | //if this machine is behind DNAT/port forwarding, currently this is being | 601 | //if this machine is behind DNAT/port forwarding, currently this is being |
@@ -615,23 +603,34 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
615 | requestData.headers["x-remote-ip"] = requestData.headers["remote_addr"]; | 603 | requestData.headers["x-remote-ip"] = requestData.headers["remote_addr"]; |
616 | requestData.headers["x-path-info"] = pathInfo; | 604 | requestData.headers["x-path-info"] = pathInfo; |
617 | requestData.headers["x-query-string"] = queryString; | 605 | requestData.headers["x-query-string"] = queryString; |
618 | requestData.headers["x-script-url"] = urlData.url; | 606 | requestData.headers["x-script-url"] = url.url; |
619 | 607 | ||
620 | urlData.requests.Add(requestID, requestData); | 608 | //requestData.ev = new ManualResetEvent(false); |
621 | m_RequestMap.Add(requestID, urlData); | 609 | lock (url.requests) |
622 | } | 610 | { |
611 | url.requests.Add(requestID, requestData); | ||
612 | } | ||
613 | lock (m_RequestMap) | ||
614 | { | ||
615 | //add to request map | ||
616 | m_RequestMap.Add(requestID, url); | ||
617 | } | ||
623 | 618 | ||
624 | urlData.engine.PostScriptEvent( | 619 | url.engine.PostScriptEvent(url.itemID, "http_request", new Object[] { requestID.ToString(), request["http-method"].ToString(), request["body"].ToString() }); |
625 | urlData.itemID, | 620 | |
626 | "http_request", | 621 | //send initial response? |
627 | new Object[] { requestID.ToString(), request["http-method"].ToString(), request["body"].ToString() }); | 622 | // Hashtable response = new Hashtable(); |
628 | } | 623 | |
629 | catch (Exception we) | 624 | return; |
630 | { | 625 | |
631 | //Hashtable response = new Hashtable(); | 626 | } |
632 | m_log.Warn("[HttpRequestHandler]: http-in request failed"); | 627 | catch (Exception we) |
633 | m_log.Warn(we.Message); | 628 | { |
634 | m_log.Warn(we.StackTrace); | 629 | //Hashtable response = new Hashtable(); |
630 | m_log.Warn("[HttpRequestHandler]: http-in request failed"); | ||
631 | m_log.Warn(we.Message); | ||
632 | m_log.Warn(we.StackTrace); | ||
633 | } | ||
635 | } | 634 | } |
636 | } | 635 | } |
637 | 636 | ||
@@ -640,4 +639,4 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
640 | ScriptRemoved(itemID); | 639 | ScriptRemoved(itemID); |
641 | } | 640 | } |
642 | } | 641 | } |
643 | } \ No newline at end of file | 642 | } |
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index d82551e..1e17b02 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -835,4 +835,4 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
835 | return null; | 835 | return null; |
836 | } | 836 | } |
837 | } | 837 | } |
838 | } \ No newline at end of file | 838 | } |
diff --git a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs index 8358bc0..07bb291 100644 --- a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs | |||
@@ -90,6 +90,8 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
90 | // private static readonly ILog m_log = | 90 | // private static readonly ILog m_log = |
91 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 91 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
92 | 92 | ||
93 | private const int DEBUG_CHANNEL = 2147483647; | ||
94 | |||
93 | private ListenerManager m_listenerManager; | 95 | private ListenerManager m_listenerManager; |
94 | private Queue m_pending; | 96 | private Queue m_pending; |
95 | private Queue m_pendingQ; | 97 | private Queue m_pendingQ; |
@@ -308,56 +310,59 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
308 | /// <param name='msg'> | 310 | /// <param name='msg'> |
309 | /// Message. | 311 | /// Message. |
310 | /// </param> | 312 | /// </param> |
311 | public void DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg) | 313 | public bool DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg, out string error) |
312 | { | 314 | { |
315 | error = null; | ||
316 | |||
317 | if (channel == DEBUG_CHANNEL) | ||
318 | return true; | ||
319 | |||
313 | // Is id an avatar? | 320 | // Is id an avatar? |
314 | ScenePresence sp = m_scene.GetScenePresence(target); | 321 | ScenePresence sp = m_scene.GetScenePresence(target); |
315 | 322 | ||
316 | if (sp != null) | 323 | if (sp != null) |
317 | { | 324 | { |
318 | // ignore if a child agent this is restricted to inside one region | 325 | // Send message to avatar |
319 | if (sp.IsChildAgent) | ||
320 | return; | ||
321 | |||
322 | // Send message to the avatar. | ||
323 | // Channel zero only goes to the avatar | ||
324 | // non zero channel messages only go to the attachments | ||
325 | if (channel == 0) | 326 | if (channel == 0) |
326 | { | 327 | { |
327 | m_scene.SimChatToAgent(target, Utils.StringToBytes(msg), pos, name, id, false); | 328 | // Channel 0 goes to viewer ONLY |
328 | } | 329 | m_scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Broadcast, 0, pos, name, id, false, false, target); |
329 | else | 330 | return true; |
330 | { | 331 | } |
331 | List<SceneObjectGroup> attachments = sp.GetAttachments(); | ||
332 | if (attachments.Count == 0) | ||
333 | return; | ||
334 | 332 | ||
335 | // Get uuid of attachments | 333 | List<SceneObjectGroup> attachments = sp.GetAttachments(); |
336 | List<UUID> targets = new List<UUID>(); | ||
337 | foreach (SceneObjectGroup sog in attachments) | ||
338 | { | ||
339 | if (!sog.IsDeleted) | ||
340 | targets.Add(sog.UUID); | ||
341 | } | ||
342 | 334 | ||
343 | // Need to check each attachment | 335 | if (attachments.Count == 0) |
344 | foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg)) | 336 | return true; |
345 | { | ||
346 | if (li.GetHostID().Equals(id)) | ||
347 | continue; | ||
348 | 337 | ||
349 | if (m_scene.GetSceneObjectPart(li.GetHostID()) == null) | 338 | // Get uuid of attachments |
350 | continue; | 339 | List<UUID> targets = new List<UUID>(); |
340 | foreach (SceneObjectGroup sog in attachments) | ||
341 | { | ||
342 | if (!sog.IsDeleted) | ||
343 | targets.Add(sog.UUID); | ||
344 | } | ||
351 | 345 | ||
352 | if (targets.Contains(li.GetHostID())) | 346 | // Need to check each attachment |
353 | QueueMessage(new ListenerInfo(li, name, id, msg)); | 347 | foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg)) |
354 | } | 348 | { |
349 | if (li.GetHostID().Equals(id)) | ||
350 | continue; | ||
351 | |||
352 | if (m_scene.GetSceneObjectPart(li.GetHostID()) == null) | ||
353 | continue; | ||
354 | |||
355 | if (targets.Contains(li.GetHostID())) | ||
356 | QueueMessage(new ListenerInfo(li, name, id, msg)); | ||
355 | } | 357 | } |
356 | 358 | ||
357 | return; | 359 | return true; |
358 | } | 360 | } |
359 | 361 | ||
360 | // No avatar found so look for an object | 362 | SceneObjectPart part = m_scene.GetSceneObjectPart(target); |
363 | if (part == null) // Not even an object | ||
364 | return true; // No error | ||
365 | |||
361 | foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg)) | 366 | foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg)) |
362 | { | 367 | { |
363 | // Dont process if this message is from yourself! | 368 | // Dont process if this message is from yourself! |
@@ -375,7 +380,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
375 | } | 380 | } |
376 | } | 381 | } |
377 | 382 | ||
378 | return; | 383 | return true; |
379 | } | 384 | } |
380 | 385 | ||
381 | protected void QueueMessage(ListenerInfo li) | 386 | protected void QueueMessage(ListenerInfo li) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/LocalAuthenticationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/LocalAuthenticationServiceConnector.cs index 9484a5a..d809ac2 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/LocalAuthenticationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/LocalAuthenticationServiceConnector.cs | |||
@@ -137,6 +137,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication | |||
137 | 137 | ||
138 | #region IAuthenticationService | 138 | #region IAuthenticationService |
139 | 139 | ||
140 | public string Authenticate(UUID principalID, string password, int lifetime, out UUID realID) | ||
141 | { | ||
142 | // Not implemented at the regions | ||
143 | realID = UUID.Zero; | ||
144 | return string.Empty; | ||
145 | } | ||
146 | |||
140 | public string Authenticate(UUID principalID, string password, int lifetime) | 147 | public string Authenticate(UUID principalID, string password, int lifetime) |
141 | { | 148 | { |
142 | // Not implemented at the regions | 149 | // Not implemented at the regions |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs index 9d282b8..e4c6c1a 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs | |||
@@ -93,8 +93,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
93 | if (config == null) | 93 | if (config == null) |
94 | return; | 94 | return; |
95 | 95 | ||
96 | int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime")); | 96 | int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime", "-1")); |
97 | if (refreshminutes <= 0) | 97 | if (refreshminutes < 0) |
98 | { | 98 | { |
99 | m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No refresh time given in config. Module disabled."); | 99 | m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No refresh time given in config. Module disabled."); |
100 | return; | 100 | return; |
@@ -117,12 +117,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
117 | return; | 117 | return; |
118 | } | 118 | } |
119 | 119 | ||
120 | m_refreshTimer.Enabled = true; | 120 | if (m_refreshtime > 0) |
121 | m_refreshTimer.AutoReset = true; | 121 | { |
122 | m_refreshTimer.Interval = m_refreshtime; | 122 | m_refreshTimer.Enabled = true; |
123 | m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh); | 123 | m_refreshTimer.AutoReset = true; |
124 | m_refreshTimer.Interval = m_refreshtime; | ||
125 | m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh); | ||
126 | } | ||
124 | 127 | ||
125 | m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0}min and service object {1}", | 128 | m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0} min and service object {1}", |
126 | refreshminutes, service); | 129 | refreshminutes, service); |
127 | 130 | ||
128 | m_enabled = true; | 131 | m_enabled = true; |
@@ -227,4 +230,4 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
227 | } | 230 | } |
228 | } | 231 | } |
229 | } | 232 | } |
230 | } \ No newline at end of file | 233 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs index 1e52d37..8ed1833 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -301,6 +301,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
301 | return false; | 301 | return false; |
302 | } | 302 | } |
303 | 303 | ||
304 | public bool CloseChildAgent(GridRegion destination, UUID id) | ||
305 | { | ||
306 | return CloseAgent(destination, id); | ||
307 | } | ||
308 | |||
304 | public bool CloseAgent(GridRegion destination, UUID id) | 309 | public bool CloseAgent(GridRegion destination, UUID id) |
305 | { | 310 | { |
306 | if (destination == null) | 311 | if (destination == null) |
@@ -315,7 +320,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
315 | Util.FireAndForget(delegate { m_scenes[destination.RegionID].IncomingCloseAgent(id, false); }); | 320 | Util.FireAndForget(delegate { m_scenes[destination.RegionID].IncomingCloseAgent(id, false); }); |
316 | return true; | 321 | return true; |
317 | } | 322 | } |
318 | |||
319 | //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent"); | 323 | //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent"); |
320 | return false; | 324 | return false; |
321 | } | 325 | } |
@@ -374,4 +378,4 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
374 | 378 | ||
375 | #endregion | 379 | #endregion |
376 | } | 380 | } |
377 | } \ No newline at end of file | 381 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs index bd4a23b..68be552 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | |||
@@ -260,6 +260,21 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
260 | return false; | 260 | return false; |
261 | } | 261 | } |
262 | 262 | ||
263 | public bool CloseChildAgent(GridRegion destination, UUID id) | ||
264 | { | ||
265 | if (destination == null) | ||
266 | return false; | ||
267 | |||
268 | // Try local first | ||
269 | if (m_localBackend.CloseChildAgent(destination, id)) | ||
270 | return true; | ||
271 | |||
272 | // else do the remote thing | ||
273 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) | ||
274 | return m_remoteConnector.CloseChildAgent(destination, id); | ||
275 | |||
276 | return false; | ||
277 | } | ||
263 | 278 | ||
264 | public bool CloseAgent(GridRegion destination, UUID id) | 279 | public bool CloseAgent(GridRegion destination, UUID id) |
265 | { | 280 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs index 0a0ce3c..1ffd480 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs | |||
@@ -127,6 +127,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
127 | // FIXME: Why do we bother setting this module and caching up if we just end up registering the inner | 127 | // FIXME: Why do we bother setting this module and caching up if we just end up registering the inner |
128 | // user account service?! | 128 | // user account service?! |
129 | scene.RegisterModuleInterface<IUserAccountService>(UserAccountService); | 129 | scene.RegisterModuleInterface<IUserAccountService>(UserAccountService); |
130 | scene.RegisterModuleInterface<IUserAccountCacheModule>(m_Cache); | ||
130 | } | 131 | } |
131 | 132 | ||
132 | public void RemoveRegion(Scene scene) | 133 | public void RemoveRegion(Scene scene) |
@@ -179,6 +180,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
179 | return UserAccountService.GetUserAccount(scopeID, Email); | 180 | return UserAccountService.GetUserAccount(scopeID, Email); |
180 | } | 181 | } |
181 | 182 | ||
183 | public List<UserAccount> GetUserAccountsWhere(UUID scopeID, string query) | ||
184 | { | ||
185 | return null; | ||
186 | } | ||
187 | |||
182 | public List<UserAccount> GetUserAccounts(UUID scopeID, string query) | 188 | public List<UserAccount> GetUserAccounts(UUID scopeID, string query) |
183 | { | 189 | { |
184 | return UserAccountService.GetUserAccounts(scopeID, query); | 190 | return UserAccountService.GetUserAccounts(scopeID, query); |
@@ -193,4 +199,4 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
193 | 199 | ||
194 | #endregion | 200 | #endregion |
195 | } | 201 | } |
196 | } \ No newline at end of file | 202 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs index 3321b38..f6b6aeb 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs | |||
@@ -33,6 +33,7 @@ using OpenSim.Region.Framework.Interfaces; | |||
33 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
34 | using OpenSim.Services.Interfaces; | 34 | using OpenSim.Services.Interfaces; |
35 | using OpenSim.Services.Connectors; | 35 | using OpenSim.Services.Connectors; |
36 | using OpenSim.Framework; | ||
36 | 37 | ||
37 | using OpenMetaverse; | 38 | using OpenMetaverse; |
38 | 39 | ||
@@ -101,6 +102,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
101 | return; | 102 | return; |
102 | 103 | ||
103 | scene.RegisterModuleInterface<IUserAccountService>(this); | 104 | scene.RegisterModuleInterface<IUserAccountService>(this); |
105 | scene.RegisterModuleInterface<IUserAccountCacheModule>(m_Cache); | ||
106 | |||
107 | scene.EventManager.OnNewClient += OnNewClient; | ||
104 | } | 108 | } |
105 | 109 | ||
106 | public void RemoveRegion(Scene scene) | 110 | public void RemoveRegion(Scene scene) |
@@ -115,6 +119,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
115 | return; | 119 | return; |
116 | } | 120 | } |
117 | 121 | ||
122 | // When a user actually enters the sim, clear them from | ||
123 | // cache so the sim will have the current values for | ||
124 | // flags, title, etc. And country, don't forget country! | ||
125 | private void OnNewClient(IClientAPI client) | ||
126 | { | ||
127 | m_Cache.Remove(client.Name); | ||
128 | } | ||
129 | |||
118 | #region Overwritten methods from IUserAccountService | 130 | #region Overwritten methods from IUserAccountService |
119 | 131 | ||
120 | public override UserAccount GetUserAccount(UUID scopeID, UUID userID) | 132 | public override UserAccount GetUserAccount(UUID scopeID, UUID userID) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs index ddef75f..cbe2eaa 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs | |||
@@ -34,7 +34,7 @@ using log4net; | |||
34 | 34 | ||
35 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | 35 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts |
36 | { | 36 | { |
37 | public class UserAccountCache | 37 | public class UserAccountCache : IUserAccountCacheModule |
38 | { | 38 | { |
39 | private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours! | 39 | private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours! |
40 | 40 | ||
@@ -92,5 +92,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
92 | 92 | ||
93 | return null; | 93 | return null; |
94 | } | 94 | } |
95 | |||
96 | public void Remove(string name) | ||
97 | { | ||
98 | if (!m_NameCache.Contains(name)) | ||
99 | return; | ||
100 | |||
101 | UUID uuid = UUID.Zero; | ||
102 | if (m_NameCache.TryGetValue(name, out uuid)) | ||
103 | { | ||
104 | m_NameCache.Remove(name); | ||
105 | m_UUIDCache.Remove(uuid); | ||
106 | } | ||
107 | } | ||
95 | } | 108 | } |
96 | } | 109 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index a6923ef..2127f4d 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -490,6 +490,23 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
490 | // being no copy/no mod for everyone | 490 | // being no copy/no mod for everyone |
491 | lock (part.TaskInventory) | 491 | lock (part.TaskInventory) |
492 | { | 492 | { |
493 | if (!ResolveUserUuid(scene, part.CreatorID)) | ||
494 | part.CreatorID = scene.RegionInfo.EstateSettings.EstateOwner; | ||
495 | |||
496 | if (!ResolveUserUuid(scene, part.OwnerID)) | ||
497 | part.OwnerID = scene.RegionInfo.EstateSettings.EstateOwner; | ||
498 | |||
499 | if (!ResolveUserUuid(scene, part.LastOwnerID)) | ||
500 | part.LastOwnerID = scene.RegionInfo.EstateSettings.EstateOwner; | ||
501 | |||
502 | // And zap any troublesome sit target information | ||
503 | part.SitTargetOrientation = new Quaternion(0, 0, 0, 1); | ||
504 | part.SitTargetPosition = new Vector3(0, 0, 0); | ||
505 | |||
506 | // Fix ownership/creator of inventory items | ||
507 | // Not doing so results in inventory items | ||
508 | // being no copy/no mod for everyone | ||
509 | part.TaskInventory.LockItemsForRead(true); | ||
493 | TaskInventoryDictionary inv = part.TaskInventory; | 510 | TaskInventoryDictionary inv = part.TaskInventory; |
494 | foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv) | 511 | foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv) |
495 | { | 512 | { |
@@ -510,6 +527,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
510 | if (!ResolveGroupUuid(kvp.Value.GroupID)) | 527 | if (!ResolveGroupUuid(kvp.Value.GroupID)) |
511 | kvp.Value.GroupID = UUID.Zero; | 528 | kvp.Value.GroupID = UUID.Zero; |
512 | } | 529 | } |
530 | part.TaskInventory.LockItemsForRead(false); | ||
513 | } | 531 | } |
514 | } | 532 | } |
515 | 533 | ||
@@ -878,4 +896,4 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
878 | return dearchivedScenes; | 896 | return dearchivedScenes; |
879 | } | 897 | } |
880 | } | 898 | } |
881 | } \ No newline at end of file | 899 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index 5787279..bf58591 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | |||
@@ -265,18 +265,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
265 | 265 | ||
266 | if (asset != null) | 266 | if (asset != null) |
267 | { | 267 | { |
268 | if (m_options.ContainsKey("verbose")) | 268 | // m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id); |
269 | m_log.InfoFormat("[ARCHIVER]: Writing asset {0}", id); | ||
270 | |||
271 | m_foundAssetUuids.Add(asset.FullID); | 269 | m_foundAssetUuids.Add(asset.FullID); |
272 | 270 | ||
273 | m_assetsArchiver.WriteAsset(PostProcess(asset)); | 271 | m_assetsArchiver.WriteAsset(PostProcess(asset)); |
274 | } | 272 | } |
275 | else | 273 | else |
276 | { | 274 | { |
277 | if (m_options.ContainsKey("verbose")) | 275 | // m_log.DebugFormat("[ARCHIVER]: Recording asset {0} as not found", id); |
278 | m_log.InfoFormat("[ARCHIVER]: Recording asset {0} as not found", id); | ||
279 | |||
280 | m_notFoundAssetUuids.Add(new UUID(id)); | 276 | m_notFoundAssetUuids.Add(new UUID(id)); |
281 | } | 277 | } |
282 | 278 | ||
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 58bbd24..fdef9d8 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -32,6 +32,7 @@ using System.IO; | |||
32 | using System.Linq; | 32 | using System.Linq; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Security; | 34 | using System.Security; |
35 | using System.Timers; | ||
35 | using log4net; | 36 | using log4net; |
36 | using Mono.Addins; | 37 | using Mono.Addins; |
37 | using Nini.Config; | 38 | using Nini.Config; |
@@ -47,6 +48,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
47 | { | 48 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 50 | ||
51 | private Timer m_regionChangeTimer = new Timer(); | ||
50 | public Scene Scene { get; private set; } | 52 | public Scene Scene { get; private set; } |
51 | public IUserManagement UserManager { get; private set; } | 53 | public IUserManagement UserManager { get; private set; } |
52 | 54 | ||
@@ -59,8 +61,16 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
59 | public event ChangeDelegate OnEstateInfoChange; | 61 | public event ChangeDelegate OnEstateInfoChange; |
60 | public event MessageDelegate OnEstateMessage; | 62 | public event MessageDelegate OnEstateMessage; |
61 | 63 | ||
64 | private int m_delayCount = 0; | ||
65 | |||
62 | #region Packet Data Responders | 66 | #region Packet Data Responders |
63 | 67 | ||
68 | private void clientSendDetailedEstateData(IClientAPI remote_client, UUID invoice) | ||
69 | { | ||
70 | sendDetailedEstateData(remote_client, invoice); | ||
71 | sendEstateLists(remote_client, invoice); | ||
72 | } | ||
73 | |||
64 | private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) | 74 | private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) |
65 | { | 75 | { |
66 | uint sun = 0; | 76 | uint sun = 0; |
@@ -83,7 +93,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
83 | (uint) Scene.RegionInfo.RegionSettings.CovenantChangedDateTime, | 93 | (uint) Scene.RegionInfo.RegionSettings.CovenantChangedDateTime, |
84 | Scene.RegionInfo.EstateSettings.AbuseEmail, | 94 | Scene.RegionInfo.EstateSettings.AbuseEmail, |
85 | estateOwner); | 95 | estateOwner); |
96 | } | ||
86 | 97 | ||
98 | private void sendEstateLists(IClientAPI remote_client, UUID invoice) | ||
99 | { | ||
87 | remote_client.SendEstateList(invoice, | 100 | remote_client.SendEstateList(invoice, |
88 | (int)Constants.EstateAccessCodex.EstateManagers, | 101 | (int)Constants.EstateAccessCodex.EstateManagers, |
89 | Scene.RegionInfo.EstateSettings.EstateManagers, | 102 | Scene.RegionInfo.EstateSettings.EstateManagers, |
@@ -257,6 +270,16 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
257 | IRestartModule restartModule = Scene.RequestModuleInterface<IRestartModule>(); | 270 | IRestartModule restartModule = Scene.RequestModuleInterface<IRestartModule>(); |
258 | if (restartModule != null) | 271 | if (restartModule != null) |
259 | { | 272 | { |
273 | if (timeInSeconds == -1) | ||
274 | { | ||
275 | m_delayCount++; | ||
276 | if (m_delayCount > 3) | ||
277 | return; | ||
278 | |||
279 | restartModule.DelayRestart(3600, "Restart delayed by region manager"); | ||
280 | return; | ||
281 | } | ||
282 | |||
260 | List<int> times = new List<int>(); | 283 | List<int> times = new List<int>(); |
261 | while (timeInSeconds > 0) | 284 | while (timeInSeconds > 0) |
262 | { | 285 | { |
@@ -269,7 +292,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
269 | timeInSeconds -= 15; | 292 | timeInSeconds -= 15; |
270 | } | 293 | } |
271 | 294 | ||
272 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true); | 295 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), false); |
273 | } | 296 | } |
274 | } | 297 | } |
275 | 298 | ||
@@ -477,7 +500,11 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
477 | { | 500 | { |
478 | if (!s.IsChildAgent) | 501 | if (!s.IsChildAgent) |
479 | { | 502 | { |
480 | Scene.TeleportClientHome(user, s.ControllingClient); | 503 | if (!Scene.TeleportClientHome(user, s.ControllingClient)) |
504 | { | ||
505 | s.ControllingClient.Kick("Your access to the region was revoked and TP home failed - you have been logged out."); | ||
506 | s.ControllingClient.Close(); | ||
507 | } | ||
481 | } | 508 | } |
482 | } | 509 | } |
483 | 510 | ||
@@ -486,7 +513,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
486 | { | 513 | { |
487 | remote_client.SendAlertMessage("User is already on the region ban list"); | 514 | remote_client.SendAlertMessage("User is already on the region ban list"); |
488 | } | 515 | } |
489 | //m_scene.RegionInfo.regionBanlist.Add(Manager(user); | 516 | //Scene.RegionInfo.regionBanlist.Add(Manager(user); |
490 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); | 517 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); |
491 | } | 518 | } |
492 | else | 519 | else |
@@ -541,7 +568,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
541 | remote_client.SendAlertMessage("User is not on the region ban list"); | 568 | remote_client.SendAlertMessage("User is not on the region ban list"); |
542 | } | 569 | } |
543 | 570 | ||
544 | //m_scene.RegionInfo.regionBanlist.Add(Manager(user); | 571 | //Scene.RegionInfo.regionBanlist.Add(Manager(user); |
545 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); | 572 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); |
546 | } | 573 | } |
547 | else | 574 | else |
@@ -700,7 +727,11 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
700 | ScenePresence s = Scene.GetScenePresence(prey); | 727 | ScenePresence s = Scene.GetScenePresence(prey); |
701 | if (s != null) | 728 | if (s != null) |
702 | { | 729 | { |
703 | Scene.TeleportClientHome(prey, s.ControllingClient); | 730 | if (!Scene.TeleportClientHome(prey, s.ControllingClient)) |
731 | { | ||
732 | s.ControllingClient.Kick("You were teleported home by the region owner, but the TP failed - you have been logged out."); | ||
733 | s.ControllingClient.Close(); | ||
734 | } | ||
704 | } | 735 | } |
705 | } | 736 | } |
706 | } | 737 | } |
@@ -718,7 +749,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
718 | // Also make sure they are actually in the region | 749 | // Also make sure they are actually in the region |
719 | ScenePresence p; | 750 | ScenePresence p; |
720 | if(Scene.TryGetScenePresence(client.AgentId, out p)) | 751 | if(Scene.TryGetScenePresence(client.AgentId, out p)) |
721 | Scene.TeleportClientHome(p.UUID, p.ControllingClient); | 752 | { |
753 | if (!Scene.TeleportClientHome(p.UUID, p.ControllingClient)) | ||
754 | { | ||
755 | p.ControllingClient.Kick("You were teleported home by the region owner, but the TP failed - you have been logged out."); | ||
756 | p.ControllingClient.Close(); | ||
757 | } | ||
758 | } | ||
722 | } | 759 | } |
723 | }); | 760 | }); |
724 | } | 761 | } |
@@ -1081,6 +1118,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1081 | 1118 | ||
1082 | public void AddRegion(Scene scene) | 1119 | public void AddRegion(Scene scene) |
1083 | { | 1120 | { |
1121 | m_regionChangeTimer.AutoReset = false; | ||
1122 | m_regionChangeTimer.Interval = 2000; | ||
1123 | m_regionChangeTimer.Elapsed += RaiseRegionInfoChange; | ||
1124 | |||
1084 | Scene = scene; | 1125 | Scene = scene; |
1085 | Scene.RegisterModuleInterface<IEstateModule>(this); | 1126 | Scene.RegisterModuleInterface<IEstateModule>(this); |
1086 | Scene.EventManager.OnNewClient += EventManager_OnNewClient; | 1127 | Scene.EventManager.OnNewClient += EventManager_OnNewClient; |
@@ -1131,7 +1172,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1131 | 1172 | ||
1132 | private void EventManager_OnNewClient(IClientAPI client) | 1173 | private void EventManager_OnNewClient(IClientAPI client) |
1133 | { | 1174 | { |
1134 | client.OnDetailedEstateDataRequest += sendDetailedEstateData; | 1175 | client.OnDetailedEstateDataRequest += clientSendDetailedEstateData; |
1135 | client.OnSetEstateFlagsRequest += estateSetRegionInfoHandler; | 1176 | client.OnSetEstateFlagsRequest += estateSetRegionInfoHandler; |
1136 | // client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture; | 1177 | // client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture; |
1137 | client.OnSetEstateTerrainDetailTexture += setEstateTerrainBaseTexture; | 1178 | client.OnSetEstateTerrainDetailTexture += setEstateTerrainBaseTexture; |
@@ -1183,6 +1224,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1183 | flags |= RegionFlags.AllowParcelChanges; | 1224 | flags |= RegionFlags.AllowParcelChanges; |
1184 | if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) | 1225 | if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) |
1185 | flags |= RegionFlags.BlockParcelSearch; | 1226 | flags |= RegionFlags.BlockParcelSearch; |
1227 | if (Scene.RegionInfo.RegionSettings.GodBlockSearch) | ||
1228 | flags |= (RegionFlags)(1 << 11); | ||
1229 | if (Scene.RegionInfo.RegionSettings.Casino) | ||
1230 | flags |= (RegionFlags)(1 << 10); | ||
1186 | 1231 | ||
1187 | if (Scene.RegionInfo.RegionSettings.FixedSun) | 1232 | if (Scene.RegionInfo.RegionSettings.FixedSun) |
1188 | flags |= RegionFlags.SunFixed; | 1233 | flags |= RegionFlags.SunFixed; |
@@ -1190,11 +1235,15 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1190 | flags |= RegionFlags.Sandbox; | 1235 | flags |= RegionFlags.Sandbox; |
1191 | if (Scene.RegionInfo.EstateSettings.AllowVoice) | 1236 | if (Scene.RegionInfo.EstateSettings.AllowVoice) |
1192 | flags |= RegionFlags.AllowVoice; | 1237 | flags |= RegionFlags.AllowVoice; |
1238 | if (Scene.RegionInfo.EstateSettings.AllowLandmark) | ||
1239 | flags |= RegionFlags.AllowLandmark; | ||
1240 | if (Scene.RegionInfo.EstateSettings.AllowSetHome) | ||
1241 | flags |= RegionFlags.AllowSetHome; | ||
1242 | if (Scene.RegionInfo.EstateSettings.BlockDwell) | ||
1243 | flags |= RegionFlags.BlockDwell; | ||
1244 | if (Scene.RegionInfo.EstateSettings.ResetHomeOnTeleport) | ||
1245 | flags |= RegionFlags.ResetHomeOnTeleport; | ||
1193 | 1246 | ||
1194 | // Fudge these to always on, so the menu options activate | ||
1195 | // | ||
1196 | flags |= RegionFlags.AllowLandmark; | ||
1197 | flags |= RegionFlags.AllowSetHome; | ||
1198 | 1247 | ||
1199 | // TODO: SkipUpdateInterestList | 1248 | // TODO: SkipUpdateInterestList |
1200 | 1249 | ||
@@ -1235,6 +1284,12 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1235 | flags |= RegionFlags.ResetHomeOnTeleport; | 1284 | flags |= RegionFlags.ResetHomeOnTeleport; |
1236 | if (Scene.RegionInfo.EstateSettings.TaxFree) | 1285 | if (Scene.RegionInfo.EstateSettings.TaxFree) |
1237 | flags |= RegionFlags.TaxFree; | 1286 | flags |= RegionFlags.TaxFree; |
1287 | if (Scene.RegionInfo.EstateSettings.AllowLandmark) | ||
1288 | flags |= RegionFlags.AllowLandmark; | ||
1289 | if (Scene.RegionInfo.EstateSettings.AllowParcelChanges) | ||
1290 | flags |= RegionFlags.AllowParcelChanges; | ||
1291 | if (Scene.RegionInfo.EstateSettings.AllowSetHome) | ||
1292 | flags |= RegionFlags.AllowSetHome; | ||
1238 | if (Scene.RegionInfo.EstateSettings.DenyMinors) | 1293 | if (Scene.RegionInfo.EstateSettings.DenyMinors) |
1239 | flags |= (RegionFlags)(1 << 30); | 1294 | flags |= (RegionFlags)(1 << 30); |
1240 | 1295 | ||
@@ -1255,6 +1310,12 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1255 | 1310 | ||
1256 | public void TriggerRegionInfoChange() | 1311 | public void TriggerRegionInfoChange() |
1257 | { | 1312 | { |
1313 | m_regionChangeTimer.Stop(); | ||
1314 | m_regionChangeTimer.Start(); | ||
1315 | } | ||
1316 | |||
1317 | protected void RaiseRegionInfoChange(object sender, ElapsedEventArgs e) | ||
1318 | { | ||
1258 | ChangeDelegate change = OnRegionInfoChange; | 1319 | ChangeDelegate change = OnRegionInfoChange; |
1259 | 1320 | ||
1260 | if (change != null) | 1321 | if (change != null) |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 8b7406d..aae6603 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -86,19 +86,21 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
86 | /// <value> | 86 | /// <value> |
87 | /// Land objects keyed by local id | 87 | /// Land objects keyed by local id |
88 | /// </value> | 88 | /// </value> |
89 | private readonly Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>(); | 89 | // private readonly Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>(); |
90 | |||
91 | //ubit: removed the readonly so i can move it around | ||
92 | private Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>(); | ||
90 | 93 | ||
91 | private int m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1; | 94 | private int m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1; |
92 | 95 | ||
93 | private bool m_allowedForcefulBans = true; | 96 | private bool m_allowedForcefulBans = true; |
97 | private UUID DefaultGodParcelGroup; | ||
98 | private string DefaultGodParcelName; | ||
94 | 99 | ||
95 | // caches ExtendedLandData | 100 | // caches ExtendedLandData |
96 | private Cache parcelInfoCache; | 101 | private Cache parcelInfoCache; |
97 | 102 | private Dictionary<UUID, Vector3> forcedPosition = | |
98 | /// <summary> | 103 | new Dictionary<UUID, Vector3>(); |
99 | /// Record positions that avatar's are currently being forced to move to due to parcel entry restrictions. | ||
100 | /// </summary> | ||
101 | private Dictionary<UUID, Vector3> forcedPosition = new Dictionary<UUID, Vector3>(); | ||
102 | 104 | ||
103 | #region INonSharedRegionModule Members | 105 | #region INonSharedRegionModule Members |
104 | 106 | ||
@@ -109,6 +111,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
109 | 111 | ||
110 | public void Initialise(IConfigSource source) | 112 | public void Initialise(IConfigSource source) |
111 | { | 113 | { |
114 | IConfig cnf = source.Configs["LandManagement"]; | ||
115 | if (cnf != null) | ||
116 | { | ||
117 | DefaultGodParcelGroup = new UUID(cnf.GetString("DefaultAdministratorGroupUUID", UUID.Zero.ToString())); | ||
118 | DefaultGodParcelName = cnf.GetString("DefaultAdministratorParcelName", "Default Parcel"); | ||
119 | } | ||
112 | } | 120 | } |
113 | 121 | ||
114 | public void AddRegion(Scene scene) | 122 | public void AddRegion(Scene scene) |
@@ -160,13 +168,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
160 | m_scene.UnregisterModuleCommander(m_commander.Name); | 168 | m_scene.UnregisterModuleCommander(m_commander.Name); |
161 | } | 169 | } |
162 | 170 | ||
163 | // private bool OnVerifyUserConnection(ScenePresence scenePresence, out string reason) | ||
164 | // { | ||
165 | // ILandObject nearestParcel = m_scene.GetNearestAllowedParcel(scenePresence.UUID, scenePresence.AbsolutePosition.X, scenePresence.AbsolutePosition.Y); | ||
166 | // reason = "You are not allowed to enter this sim."; | ||
167 | // return nearestParcel != null; | ||
168 | // } | ||
169 | |||
170 | /// <summary> | 171 | /// <summary> |
171 | /// Processes commandline input. Do not call directly. | 172 | /// Processes commandline input. Do not call directly. |
172 | /// </summary> | 173 | /// </summary> |
@@ -207,6 +208,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
207 | client.OnParcelInfoRequest += ClientOnParcelInfoRequest; | 208 | client.OnParcelInfoRequest += ClientOnParcelInfoRequest; |
208 | client.OnParcelDeedToGroup += ClientOnParcelDeedToGroup; | 209 | client.OnParcelDeedToGroup += ClientOnParcelDeedToGroup; |
209 | client.OnPreAgentUpdate += ClientOnPreAgentUpdate; | 210 | client.OnPreAgentUpdate += ClientOnPreAgentUpdate; |
211 | client.OnParcelEjectUser += ClientOnParcelEjectUser; | ||
212 | client.OnParcelFreezeUser += ClientOnParcelFreezeUser; | ||
210 | 213 | ||
211 | EntityBase presenceEntity; | 214 | EntityBase presenceEntity; |
212 | if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence) | 215 | if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence) |
@@ -218,48 +221,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
218 | 221 | ||
219 | void ClientOnPreAgentUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData) | 222 | void ClientOnPreAgentUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData) |
220 | { | 223 | { |
221 | //If we are forcing a position for them to go | ||
222 | if (forcedPosition.ContainsKey(remoteClient.AgentId)) | ||
223 | { | ||
224 | ScenePresence clientAvatar = m_scene.GetScenePresence(remoteClient.AgentId); | ||
225 | |||
226 | //Putting the user into flying, both keeps the avatar in fligth when it bumps into something and stopped from going another direction AND | ||
227 | //When the avatar walks into a ban line on the ground, it prevents getting stuck | ||
228 | agentData.ControlFlags = (uint)AgentManager.ControlFlags.AGENT_CONTROL_FLY; | ||
229 | |||
230 | //Make sure we stop if they get about to the right place to prevent yoyo and prevents getting stuck on banlines | ||
231 | if (Vector3.Distance(clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]) < .2) | ||
232 | { | ||
233 | // m_log.DebugFormat( | ||
234 | // "[LAND MANAGEMENT MODULE]: Stopping force position of {0} because {1} is close enough to {2}", | ||
235 | // clientAvatar.Name, clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]); | ||
236 | |||
237 | forcedPosition.Remove(remoteClient.AgentId); | ||
238 | } | ||
239 | //if we are far away, teleport | ||
240 | else if (Vector3.Distance(clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]) > 3) | ||
241 | { | ||
242 | Vector3 forcePosition = forcedPosition[remoteClient.AgentId]; | ||
243 | // m_log.DebugFormat( | ||
244 | // "[LAND MANAGEMENT MODULE]: Teleporting out {0} because {1} is too far from avatar position {2}", | ||
245 | // clientAvatar.Name, clientAvatar.AbsolutePosition, forcePosition); | ||
246 | |||
247 | m_scene.RequestTeleportLocation(remoteClient, m_scene.RegionInfo.RegionHandle, | ||
248 | forcePosition, clientAvatar.Lookat, (uint)Constants.TeleportFlags.ForceRedirect); | ||
249 | |||
250 | forcedPosition.Remove(remoteClient.AgentId); | ||
251 | } | ||
252 | else | ||
253 | { | ||
254 | // m_log.DebugFormat( | ||
255 | // "[LAND MANAGEMENT MODULE]: Forcing {0} from {1} to {2}", | ||
256 | // clientAvatar.Name, clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]); | ||
257 | |||
258 | //Forces them toward the forced position we want if they aren't there yet | ||
259 | agentData.UseClientAgentPosition = true; | ||
260 | agentData.ClientAgentPosition = forcedPosition[remoteClient.AgentId]; | ||
261 | } | ||
262 | } | ||
263 | } | 224 | } |
264 | 225 | ||
265 | public void Close() | 226 | public void Close() |
@@ -284,15 +245,19 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
284 | { | 245 | { |
285 | LandData newData = data.Copy(); | 246 | LandData newData = data.Copy(); |
286 | newData.LocalID = local_id; | 247 | newData.LocalID = local_id; |
248 | ILandObject landobj = null; | ||
287 | 249 | ||
288 | lock (m_landList) | 250 | lock (m_landList) |
289 | { | 251 | { |
290 | if (m_landList.ContainsKey(local_id)) | 252 | if (m_landList.ContainsKey(local_id)) |
291 | { | 253 | { |
292 | m_landList[local_id].LandData = newData; | 254 | m_landList[local_id].LandData = newData; |
293 | m_scene.EventManager.TriggerLandObjectUpdated((uint)local_id, m_landList[local_id]); | 255 | landobj = m_landList[local_id]; |
256 | // m_scene.EventManager.TriggerLandObjectUpdated((uint)local_id, m_landList[local_id]); | ||
294 | } | 257 | } |
295 | } | 258 | } |
259 | if(landobj != null) | ||
260 | m_scene.EventManager.TriggerLandObjectUpdated((uint)local_id, landobj); | ||
296 | } | 261 | } |
297 | 262 | ||
298 | public bool AllowedForcefulBans | 263 | public bool AllowedForcefulBans |
@@ -322,14 +287,14 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
322 | protected ILandObject CreateDefaultParcel() | 287 | protected ILandObject CreateDefaultParcel() |
323 | { | 288 | { |
324 | m_log.DebugFormat( | 289 | m_log.DebugFormat( |
325 | "[LAND MANAGEMENT MODULE]: Creating default parcel for region {0}", m_scene.RegionInfo.RegionName); | 290 | "[LAND MANAGEMENT MODULE]: Creating default parcel for region {0}", m_scene.RegionInfo.RegionName); |
326 | 291 | ||
327 | ILandObject fullSimParcel = new LandObject(UUID.Zero, false, m_scene); | 292 | ILandObject fullSimParcel = new LandObject(UUID.Zero, false, m_scene); |
328 | fullSimParcel.SetLandBitmap(fullSimParcel.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize)); | 293 | fullSimParcel.SetLandBitmap(fullSimParcel.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize)); |
329 | fullSimParcel.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 294 | fullSimParcel.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
330 | fullSimParcel.LandData.ClaimDate = Util.UnixTimeSinceEpoch(); | 295 | fullSimParcel.LandData.ClaimDate = Util.UnixTimeSinceEpoch(); |
331 | 296 | ||
332 | return AddLandObject(fullSimParcel); | 297 | return AddLandObject(fullSimParcel); |
333 | } | 298 | } |
334 | 299 | ||
335 | public List<ILandObject> AllParcels() | 300 | public List<ILandObject> AllParcels() |
@@ -378,10 +343,16 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
378 | private void ForceAvatarToPosition(ScenePresence avatar, Vector3? position) | 343 | private void ForceAvatarToPosition(ScenePresence avatar, Vector3? position) |
379 | { | 344 | { |
380 | if (m_scene.Permissions.IsGod(avatar.UUID)) return; | 345 | if (m_scene.Permissions.IsGod(avatar.UUID)) return; |
381 | if (position.HasValue) | 346 | |
382 | { | 347 | if (!position.HasValue) |
383 | forcedPosition[avatar.ControllingClient.AgentId] = (Vector3)position; | 348 | return; |
384 | } | 349 | |
350 | bool isFlying = avatar.PhysicsActor.Flying; | ||
351 | avatar.RemoveFromPhysicalScene(); | ||
352 | |||
353 | avatar.AbsolutePosition = (Vector3)position; | ||
354 | |||
355 | avatar.AddToPhysicalScene(isFlying); | ||
385 | } | 356 | } |
386 | 357 | ||
387 | public void SendYouAreRestrictedNotice(ScenePresence avatar) | 358 | public void SendYouAreRestrictedNotice(ScenePresence avatar) |
@@ -401,29 +372,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
401 | } | 372 | } |
402 | 373 | ||
403 | if (parcelAvatarIsEntering != null) | 374 | if (parcelAvatarIsEntering != null) |
404 | { | 375 | EnforceBans(parcelAvatarIsEntering, avatar); |
405 | if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT) | ||
406 | { | ||
407 | if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID)) | ||
408 | { | ||
409 | SendYouAreBannedNotice(avatar); | ||
410 | ForceAvatarToPosition(avatar, m_scene.GetNearestAllowedPosition(avatar)); | ||
411 | } | ||
412 | else if (parcelAvatarIsEntering.IsRestrictedFromLand(avatar.UUID)) | ||
413 | { | ||
414 | SendYouAreRestrictedNotice(avatar); | ||
415 | ForceAvatarToPosition(avatar, m_scene.GetNearestAllowedPosition(avatar)); | ||
416 | } | ||
417 | else | ||
418 | { | ||
419 | avatar.sentMessageAboutRestrictedParcelFlyingDown = true; | ||
420 | } | ||
421 | } | ||
422 | else | ||
423 | { | ||
424 | avatar.sentMessageAboutRestrictedParcelFlyingDown = true; | ||
425 | } | ||
426 | } | ||
427 | } | 376 | } |
428 | } | 377 | } |
429 | 378 | ||
@@ -452,30 +401,51 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
452 | 401 | ||
453 | public void SendLandUpdate(ScenePresence avatar, bool force) | 402 | public void SendLandUpdate(ScenePresence avatar, bool force) |
454 | { | 403 | { |
404 | |||
405 | /* stop sendind same data twice | ||
406 | ILandObject over = GetLandObject((int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.X))), | ||
407 | (int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.Y)))); | ||
408 | |||
409 | if (over != null) | ||
410 | { | ||
411 | |||
412 | if (force) | ||
413 | { | ||
414 | if (!avatar.IsChildAgent) | ||
415 | { | ||
416 | over.SendLandUpdateToClient(avatar.ControllingClient); | ||
417 | m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, | ||
418 | m_scene.RegionInfo.RegionID); | ||
419 | } | ||
420 | } | ||
421 | |||
422 | if (avatar.currentParcelUUID != over.LandData.GlobalID) | ||
423 | { | ||
424 | if (!avatar.IsChildAgent) | ||
425 | { | ||
426 | over.SendLandUpdateToClient(avatar.ControllingClient); | ||
427 | avatar.currentParcelUUID = over.LandData.GlobalID; | ||
428 | m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, | ||
429 | m_scene.RegionInfo.RegionID); | ||
430 | } | ||
431 | } | ||
432 | */ | ||
433 | if (avatar.IsChildAgent) | ||
434 | return; | ||
435 | |||
455 | ILandObject over = GetLandObject((int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.X))), | 436 | ILandObject over = GetLandObject((int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.X))), |
456 | (int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.Y)))); | 437 | (int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.Y)))); |
457 | 438 | ||
458 | if (over != null) | 439 | if (over != null) |
459 | { | 440 | { |
460 | if (force) | 441 | bool NotsameID = (avatar.currentParcelUUID != over.LandData.GlobalID); |
442 | if (force || NotsameID) | ||
461 | { | 443 | { |
462 | if (!avatar.IsChildAgent) | 444 | over.SendLandUpdateToClient(avatar.ControllingClient); |
463 | { | 445 | if (NotsameID) |
464 | over.SendLandUpdateToClient(avatar.ControllingClient); | ||
465 | m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, | ||
466 | m_scene.RegionInfo.RegionID); | ||
467 | } | ||
468 | } | ||
469 | |||
470 | if (avatar.currentParcelUUID != over.LandData.GlobalID) | ||
471 | { | ||
472 | if (!avatar.IsChildAgent) | ||
473 | { | ||
474 | over.SendLandUpdateToClient(avatar.ControllingClient); | ||
475 | avatar.currentParcelUUID = over.LandData.GlobalID; | 446 | avatar.currentParcelUUID = over.LandData.GlobalID; |
476 | m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, | 447 | m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, |
477 | m_scene.RegionInfo.RegionID); | 448 | m_scene.RegionInfo.RegionID); |
478 | } | ||
479 | } | 449 | } |
480 | } | 450 | } |
481 | } | 451 | } |
@@ -527,6 +497,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
527 | //when we are finally in a safe place, lets release the forced position lock | 497 | //when we are finally in a safe place, lets release the forced position lock |
528 | forcedPosition.Remove(clientAvatar.ControllingClient.AgentId); | 498 | forcedPosition.Remove(clientAvatar.ControllingClient.AgentId); |
529 | } | 499 | } |
500 | EnforceBans(parcel, clientAvatar); | ||
530 | } | 501 | } |
531 | } | 502 | } |
532 | 503 | ||
@@ -674,21 +645,28 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
674 | /// </summary> | 645 | /// </summary> |
675 | public void Clear(bool setupDefaultParcel) | 646 | public void Clear(bool setupDefaultParcel) |
676 | { | 647 | { |
648 | Dictionary<int, ILandObject> landworkList; | ||
649 | // move to work pointer since we are deleting it all | ||
677 | lock (m_landList) | 650 | lock (m_landList) |
678 | { | 651 | { |
679 | foreach (ILandObject lo in m_landList.Values) | 652 | landworkList = m_landList; |
680 | { | 653 | m_landList = new Dictionary<int, ILandObject>(); |
681 | //m_scene.SimulationDataService.RemoveLandObject(lo.LandData.GlobalID); | 654 | } |
682 | m_scene.EventManager.TriggerLandObjectRemoved(lo.LandData.GlobalID); | ||
683 | } | ||
684 | 655 | ||
685 | m_landList.Clear(); | 656 | // this 2 methods have locks (now) |
657 | ResetSimLandObjects(); | ||
686 | 658 | ||
687 | ResetSimLandObjects(); | 659 | if (setupDefaultParcel) |
660 | CreateDefaultParcel(); | ||
688 | 661 | ||
689 | if (setupDefaultParcel) | 662 | // fire outside events unlocked |
690 | CreateDefaultParcel(); | 663 | foreach (ILandObject lo in landworkList.Values) |
664 | { | ||
665 | //m_scene.SimulationDataService.RemoveLandObject(lo.LandData.GlobalID); | ||
666 | m_scene.EventManager.TriggerLandObjectRemoved(lo.LandData.GlobalID); | ||
691 | } | 667 | } |
668 | landworkList.Clear(); | ||
669 | |||
692 | } | 670 | } |
693 | 671 | ||
694 | private void performFinalLandJoin(ILandObject master, ILandObject slave) | 672 | private void performFinalLandJoin(ILandObject master, ILandObject slave) |
@@ -735,7 +713,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
735 | int x; | 713 | int x; |
736 | int y; | 714 | int y; |
737 | 715 | ||
738 | if (x_float >= Constants.RegionSize || x_float < 0 || y_float >= Constants.RegionSize || y_float < 0) | 716 | if (x_float > Constants.RegionSize || x_float < 0 || y_float > Constants.RegionSize || y_float < 0) |
739 | return null; | 717 | return null; |
740 | 718 | ||
741 | try | 719 | try |
@@ -785,14 +763,13 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
785 | { | 763 | { |
786 | try | 764 | try |
787 | { | 765 | { |
788 | return m_landList[m_landIDList[x / 4, y / 4]]; | 766 | //if (m_landList.ContainsKey(m_landIDList[x / 4, y / 4])) |
767 | return m_landList[m_landIDList[x / 4, y / 4]]; | ||
768 | //else | ||
769 | // return null; | ||
789 | } | 770 | } |
790 | catch (IndexOutOfRangeException) | 771 | catch (IndexOutOfRangeException) |
791 | { | 772 | { |
792 | // m_log.WarnFormat( | ||
793 | // "[LAND MANAGEMENT MODULE]: Tried to retrieve land object from out of bounds co-ordinate ({0},{1}) in {2}", | ||
794 | // x, y, m_scene.RegionInfo.RegionName); | ||
795 | |||
796 | return null; | 773 | return null; |
797 | } | 774 | } |
798 | } | 775 | } |
@@ -1075,6 +1052,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1075 | //Owner Flag | 1052 | //Owner Flag |
1076 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER); | 1053 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER); |
1077 | } | 1054 | } |
1055 | else if (currentParcelBlock.LandData.IsGroupOwned && remote_client.IsGroupMember(currentParcelBlock.LandData.GroupID)) | ||
1056 | { | ||
1057 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_GROUP); | ||
1058 | } | ||
1078 | else if (currentParcelBlock.LandData.SalePrice > 0 && | 1059 | else if (currentParcelBlock.LandData.SalePrice > 0 && |
1079 | (currentParcelBlock.LandData.AuthBuyerID == UUID.Zero || | 1060 | (currentParcelBlock.LandData.AuthBuyerID == UUID.Zero || |
1080 | currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId)) | 1061 | currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId)) |
@@ -1155,8 +1136,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1155 | { | 1136 | { |
1156 | if (!temp.Contains(currentParcel)) | 1137 | if (!temp.Contains(currentParcel)) |
1157 | { | 1138 | { |
1158 | currentParcel.ForceUpdateLandInfo(); | 1139 | if (!currentParcel.IsEitherBannedOrRestricted(remote_client.AgentId)) |
1159 | temp.Add(currentParcel); | 1140 | { |
1141 | currentParcel.ForceUpdateLandInfo(); | ||
1142 | temp.Add(currentParcel); | ||
1143 | } | ||
1160 | } | 1144 | } |
1161 | } | 1145 | } |
1162 | } | 1146 | } |
@@ -1375,6 +1359,27 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1375 | 1359 | ||
1376 | public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data) | 1360 | public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data) |
1377 | { | 1361 | { |
1362 | Dictionary<int, ILandObject> landworkList; | ||
1363 | // move to work pointer since we are deleting it all | ||
1364 | lock (m_landList) | ||
1365 | { | ||
1366 | landworkList = m_landList; | ||
1367 | m_landList = new Dictionary<int, ILandObject>(); | ||
1368 | } | ||
1369 | |||
1370 | //Remove all the land objects in the sim and then process our new data | ||
1371 | foreach (int n in landworkList.Keys) | ||
1372 | { | ||
1373 | m_scene.EventManager.TriggerLandObjectRemoved(landworkList[n].LandData.GlobalID); | ||
1374 | } | ||
1375 | landworkList.Clear(); | ||
1376 | |||
1377 | lock (m_landList) | ||
1378 | { | ||
1379 | m_landIDList.Initialize(); | ||
1380 | m_landList.Clear(); | ||
1381 | } | ||
1382 | |||
1378 | for (int i = 0; i < data.Count; i++) | 1383 | for (int i = 0; i < data.Count; i++) |
1379 | { | 1384 | { |
1380 | IncomingLandObjectFromStorage(data[i]); | 1385 | IncomingLandObjectFromStorage(data[i]); |
@@ -1383,10 +1388,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1383 | 1388 | ||
1384 | public void IncomingLandObjectFromStorage(LandData data) | 1389 | public void IncomingLandObjectFromStorage(LandData data) |
1385 | { | 1390 | { |
1391 | |||
1386 | ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene); | 1392 | ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene); |
1387 | new_land.LandData = data.Copy(); | 1393 | new_land.LandData = data.Copy(); |
1388 | new_land.SetLandBitmapFromByteArray(); | 1394 | new_land.SetLandBitmapFromByteArray(); |
1389 | AddLandObject(new_land); | 1395 | AddLandObject(new_land); |
1396 | new_land.SendLandUpdateToAvatarsOverMe(); | ||
1390 | } | 1397 | } |
1391 | 1398 | ||
1392 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) | 1399 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) |
@@ -1404,7 +1411,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1404 | 1411 | ||
1405 | public void EventManagerOnNoLandDataFromStorage() | 1412 | public void EventManagerOnNoLandDataFromStorage() |
1406 | { | 1413 | { |
1407 | lock (m_landList) | 1414 | // called methods already have locks |
1415 | // lock (m_landList) | ||
1408 | { | 1416 | { |
1409 | ResetSimLandObjects(); | 1417 | ResetSimLandObjects(); |
1410 | CreateDefaultParcel(); | 1418 | CreateDefaultParcel(); |
@@ -1669,6 +1677,168 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1669 | 1677 | ||
1670 | UpdateLandObject(localID, land.LandData); | 1678 | UpdateLandObject(localID, land.LandData); |
1671 | } | 1679 | } |
1680 | |||
1681 | public void ClientOnParcelGodMark(IClientAPI client, UUID god, int landID) | ||
1682 | { | ||
1683 | ILandObject land = null; | ||
1684 | List<ILandObject> Land = ((Scene)client.Scene).LandChannel.AllParcels(); | ||
1685 | foreach (ILandObject landObject in Land) | ||
1686 | { | ||
1687 | if (landObject.LandData.LocalID == landID) | ||
1688 | { | ||
1689 | land = landObject; | ||
1690 | } | ||
1691 | } | ||
1692 | land.DeedToGroup(DefaultGodParcelGroup); | ||
1693 | land.LandData.Name = DefaultGodParcelName; | ||
1694 | land.SendLandUpdateToAvatarsOverMe(); | ||
1695 | } | ||
1696 | |||
1697 | private void ClientOnSimWideDeletes(IClientAPI client, UUID agentID, int flags, UUID targetID) | ||
1698 | { | ||
1699 | ScenePresence SP; | ||
1700 | ((Scene)client.Scene).TryGetScenePresence(client.AgentId, out SP); | ||
1701 | List<SceneObjectGroup> returns = new List<SceneObjectGroup>(); | ||
1702 | if (SP.UserLevel != 0) | ||
1703 | { | ||
1704 | if (flags == 0) //All parcels, scripted or not | ||
1705 | { | ||
1706 | ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e) | ||
1707 | { | ||
1708 | if (e.OwnerID == targetID) | ||
1709 | { | ||
1710 | returns.Add(e); | ||
1711 | } | ||
1712 | } | ||
1713 | ); | ||
1714 | } | ||
1715 | if (flags == 4) //All parcels, scripted object | ||
1716 | { | ||
1717 | ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e) | ||
1718 | { | ||
1719 | if (e.OwnerID == targetID) | ||
1720 | { | ||
1721 | if (e.ContainsScripts()) | ||
1722 | { | ||
1723 | returns.Add(e); | ||
1724 | } | ||
1725 | } | ||
1726 | } | ||
1727 | ); | ||
1728 | } | ||
1729 | if (flags == 4) //not target parcel, scripted object | ||
1730 | { | ||
1731 | ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e) | ||
1732 | { | ||
1733 | if (e.OwnerID == targetID) | ||
1734 | { | ||
1735 | ILandObject landobject = ((Scene)client.Scene).LandChannel.GetLandObject(e.AbsolutePosition.X, e.AbsolutePosition.Y); | ||
1736 | if (landobject.LandData.OwnerID != e.OwnerID) | ||
1737 | { | ||
1738 | if (e.ContainsScripts()) | ||
1739 | { | ||
1740 | returns.Add(e); | ||
1741 | } | ||
1742 | } | ||
1743 | } | ||
1744 | } | ||
1745 | ); | ||
1746 | } | ||
1747 | foreach (SceneObjectGroup ol in returns) | ||
1748 | { | ||
1749 | ReturnObject(ol, client); | ||
1750 | } | ||
1751 | } | ||
1752 | } | ||
1753 | public void ReturnObject(SceneObjectGroup obj, IClientAPI client) | ||
1754 | { | ||
1755 | SceneObjectGroup[] objs = new SceneObjectGroup[1]; | ||
1756 | objs[0] = obj; | ||
1757 | ((Scene)client.Scene).returnObjects(objs, client.AgentId); | ||
1758 | } | ||
1759 | |||
1760 | Dictionary<UUID, System.Threading.Timer> Timers = new Dictionary<UUID, System.Threading.Timer>(); | ||
1761 | |||
1762 | public void ClientOnParcelFreezeUser(IClientAPI client, UUID parcelowner, uint flags, UUID target) | ||
1763 | { | ||
1764 | ScenePresence targetAvatar = null; | ||
1765 | ((Scene)client.Scene).TryGetScenePresence(target, out targetAvatar); | ||
1766 | ScenePresence parcelManager = null; | ||
1767 | ((Scene)client.Scene).TryGetScenePresence(client.AgentId, out parcelManager); | ||
1768 | System.Threading.Timer Timer; | ||
1769 | |||
1770 | if (targetAvatar.UserLevel == 0) | ||
1771 | { | ||
1772 | ILandObject land = ((Scene)client.Scene).LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y); | ||
1773 | if (!((Scene)client.Scene).Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze)) | ||
1774 | return; | ||
1775 | if (flags == 0) | ||
1776 | { | ||
1777 | targetAvatar.AllowMovement = false; | ||
1778 | targetAvatar.ControllingClient.SendAlertMessage(parcelManager.Firstname + " " + parcelManager.Lastname + " has frozen you for 30 seconds. You cannot move or interact with the world."); | ||
1779 | parcelManager.ControllingClient.SendAlertMessage("Avatar Frozen."); | ||
1780 | System.Threading.TimerCallback timeCB = new System.Threading.TimerCallback(OnEndParcelFrozen); | ||
1781 | Timer = new System.Threading.Timer(timeCB, targetAvatar, 30000, 0); | ||
1782 | Timers.Add(targetAvatar.UUID, Timer); | ||
1783 | } | ||
1784 | else | ||
1785 | { | ||
1786 | targetAvatar.AllowMovement = true; | ||
1787 | targetAvatar.ControllingClient.SendAlertMessage(parcelManager.Firstname + " " + parcelManager.Lastname + " has unfrozen you."); | ||
1788 | parcelManager.ControllingClient.SendAlertMessage("Avatar Unfrozen."); | ||
1789 | Timers.TryGetValue(targetAvatar.UUID, out Timer); | ||
1790 | Timers.Remove(targetAvatar.UUID); | ||
1791 | Timer.Dispose(); | ||
1792 | } | ||
1793 | } | ||
1794 | } | ||
1795 | private void OnEndParcelFrozen(object avatar) | ||
1796 | { | ||
1797 | ScenePresence targetAvatar = (ScenePresence)avatar; | ||
1798 | targetAvatar.AllowMovement = true; | ||
1799 | System.Threading.Timer Timer; | ||
1800 | Timers.TryGetValue(targetAvatar.UUID, out Timer); | ||
1801 | Timers.Remove(targetAvatar.UUID); | ||
1802 | targetAvatar.ControllingClient.SendAgentAlertMessage("The freeze has worn off; you may go about your business.", false); | ||
1803 | } | ||
1804 | |||
1805 | |||
1806 | public void ClientOnParcelEjectUser(IClientAPI client, UUID parcelowner, uint flags, UUID target) | ||
1807 | { | ||
1808 | ScenePresence targetAvatar = null; | ||
1809 | ScenePresence parcelManager = null; | ||
1810 | |||
1811 | // Must have presences | ||
1812 | if (!m_scene.TryGetScenePresence(target, out targetAvatar) || | ||
1813 | !m_scene.TryGetScenePresence(client.AgentId, out parcelManager)) | ||
1814 | return; | ||
1815 | |||
1816 | // Cannot eject estate managers or gods | ||
1817 | if (m_scene.Permissions.IsAdministrator(target)) | ||
1818 | return; | ||
1819 | |||
1820 | // Check if you even have permission to do this | ||
1821 | ILandObject land = m_scene.LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y); | ||
1822 | if (!m_scene.Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze) && | ||
1823 | !m_scene.Permissions.IsAdministrator(client.AgentId)) | ||
1824 | return; | ||
1825 | |||
1826 | Vector3 pos = m_scene.GetNearestAllowedPosition(targetAvatar, land); | ||
1827 | |||
1828 | targetAvatar.TeleportWithMomentum(pos, null); | ||
1829 | targetAvatar.ControllingClient.SendAlertMessage("You have been ejected by " + parcelManager.Firstname + " " + parcelManager.Lastname); | ||
1830 | parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected."); | ||
1831 | |||
1832 | if ((flags & 1) != 0) // Ban TODO: Remove magic number | ||
1833 | { | ||
1834 | LandAccessEntry entry = new LandAccessEntry(); | ||
1835 | entry.AgentID = targetAvatar.UUID; | ||
1836 | entry.Flags = AccessList.Ban; | ||
1837 | entry.Expires = 0; // Perm | ||
1838 | |||
1839 | land.LandData.ParcelAccessList.Add(entry); | ||
1840 | } | ||
1841 | } | ||
1672 | 1842 | ||
1673 | protected void InstallInterfaces() | 1843 | protected void InstallInterfaces() |
1674 | { | 1844 | { |
@@ -1731,5 +1901,27 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1731 | 1901 | ||
1732 | MainConsole.Instance.Output(report.ToString()); | 1902 | MainConsole.Instance.Output(report.ToString()); |
1733 | } | 1903 | } |
1904 | |||
1905 | public void EnforceBans(ILandObject land, ScenePresence avatar) | ||
1906 | { | ||
1907 | if (avatar.AbsolutePosition.Z > LandChannel.BAN_LINE_SAFETY_HIEGHT) | ||
1908 | return; | ||
1909 | |||
1910 | if (land.IsEitherBannedOrRestricted(avatar.UUID)) | ||
1911 | { | ||
1912 | if (land.ContainsPoint(Convert.ToInt32(avatar.lastKnownAllowedPosition.X), Convert.ToInt32(avatar.lastKnownAllowedPosition.Y))) | ||
1913 | { | ||
1914 | Vector3? pos = m_scene.GetNearestAllowedPosition(avatar); | ||
1915 | if (pos == null) | ||
1916 | m_scene.TeleportClientHome(avatar.UUID, avatar.ControllingClient); | ||
1917 | else | ||
1918 | ForceAvatarToPosition(avatar, (Vector3)pos); | ||
1919 | } | ||
1920 | else | ||
1921 | { | ||
1922 | ForceAvatarToPosition(avatar, avatar.lastKnownAllowedPosition); | ||
1923 | } | ||
1924 | } | ||
1925 | } | ||
1734 | } | 1926 | } |
1735 | } | 1927 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 0536f6e..4f06737 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -50,6 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
50 | private bool[,] m_landBitmap = new bool[landArrayMax,landArrayMax]; | 50 | private bool[,] m_landBitmap = new bool[landArrayMax,landArrayMax]; |
51 | 51 | ||
52 | private int m_lastSeqId = 0; | 52 | private int m_lastSeqId = 0; |
53 | private int m_expiryCounter = 0; | ||
53 | 54 | ||
54 | protected LandData m_landData = new LandData(); | 55 | protected LandData m_landData = new LandData(); |
55 | protected Scene m_scene; | 56 | protected Scene m_scene; |
@@ -135,6 +136,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
135 | else | 136 | else |
136 | LandData.GroupID = UUID.Zero; | 137 | LandData.GroupID = UUID.Zero; |
137 | LandData.IsGroupOwned = is_group_owned; | 138 | LandData.IsGroupOwned = is_group_owned; |
139 | |||
140 | m_scene.EventManager.OnFrame += OnFrame; | ||
138 | } | 141 | } |
139 | 142 | ||
140 | #endregion | 143 | #endregion |
@@ -193,10 +196,27 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
193 | else | 196 | else |
194 | { | 197 | { |
195 | // Normal Calculations | 198 | // Normal Calculations |
196 | int parcelMax = (int)(((float)LandData.Area / 65536.0f) | 199 | int parcelMax = (int)((long)LandData.Area |
197 | * (float)m_scene.RegionInfo.ObjectCapacity | 200 | * (long)m_scene.RegionInfo.ObjectCapacity |
198 | * (float)m_scene.RegionInfo.RegionSettings.ObjectBonus); | 201 | * (long)m_scene.RegionInfo.RegionSettings.ObjectBonus |
199 | // TODO: The calculation of ObjectBonus should be refactored. It does still not work in the same manner as SL! | 202 | / 65536L); |
203 | //m_log.DebugFormat("Area: {0}, Capacity {1}, Bonus {2}, Parcel {3}", LandData.Area, m_scene.RegionInfo.ObjectCapacity, m_scene.RegionInfo.RegionSettings.ObjectBonus, parcelMax); | ||
204 | return parcelMax; | ||
205 | } | ||
206 | } | ||
207 | |||
208 | private int GetParcelBasePrimCount() | ||
209 | { | ||
210 | if (overrideParcelMaxPrimCount != null) | ||
211 | { | ||
212 | return overrideParcelMaxPrimCount(this); | ||
213 | } | ||
214 | else | ||
215 | { | ||
216 | // Normal Calculations | ||
217 | int parcelMax = (int)((long)LandData.Area | ||
218 | * (long)m_scene.RegionInfo.ObjectCapacity | ||
219 | / 65536L); | ||
200 | return parcelMax; | 220 | return parcelMax; |
201 | } | 221 | } |
202 | } | 222 | } |
@@ -210,8 +230,9 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
210 | else | 230 | else |
211 | { | 231 | { |
212 | //Normal Calculations | 232 | //Normal Calculations |
213 | int simMax = (int)(((float)LandData.SimwideArea / 65536.0f) | 233 | int simMax = (int)((long)LandData.SimwideArea |
214 | * (float)m_scene.RegionInfo.ObjectCapacity); | 234 | * (long)m_scene.RegionInfo.ObjectCapacity / 65536L); |
235 | // m_log.DebugFormat("Simwide Area: {0}, Capacity {1}, SimMax {2}", LandData.SimwideArea, m_scene.RegionInfo.ObjectCapacity, simMax); | ||
215 | return simMax; | 236 | return simMax; |
216 | } | 237 | } |
217 | } | 238 | } |
@@ -248,7 +269,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
248 | remote_client.SendLandProperties(seq_id, | 269 | remote_client.SendLandProperties(seq_id, |
249 | snap_selection, request_result, this, | 270 | snap_selection, request_result, this, |
250 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, | 271 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, |
251 | GetParcelMaxPrimCount(), | 272 | GetParcelBasePrimCount(), |
252 | GetSimulatorMaxPrimCount(), regionFlags); | 273 | GetSimulatorMaxPrimCount(), regionFlags); |
253 | } | 274 | } |
254 | 275 | ||
@@ -308,7 +329,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
308 | 329 | ||
309 | allowedDelta |= (uint)(ParcelFlags.ShowDirectory | | 330 | allowedDelta |= (uint)(ParcelFlags.ShowDirectory | |
310 | ParcelFlags.AllowPublish | | 331 | ParcelFlags.AllowPublish | |
311 | ParcelFlags.MaturePublish); | 332 | ParcelFlags.MaturePublish) | (uint)(1 << 23); |
312 | } | 333 | } |
313 | 334 | ||
314 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity)) | 335 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity)) |
@@ -1181,6 +1202,17 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1181 | 1202 | ||
1182 | #endregion | 1203 | #endregion |
1183 | 1204 | ||
1205 | private void OnFrame() | ||
1206 | { | ||
1207 | m_expiryCounter++; | ||
1208 | |||
1209 | if (m_expiryCounter >= 50) | ||
1210 | { | ||
1211 | ExpireAccessList(); | ||
1212 | m_expiryCounter = 0; | ||
1213 | } | ||
1214 | } | ||
1215 | |||
1184 | private void ExpireAccessList() | 1216 | private void ExpireAccessList() |
1185 | { | 1217 | { |
1186 | List<LandAccessEntry> delete = new List<LandAccessEntry>(); | 1218 | List<LandAccessEntry> delete = new List<LandAccessEntry>(); |
@@ -1191,7 +1223,22 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1191 | delete.Add(entry); | 1223 | delete.Add(entry); |
1192 | } | 1224 | } |
1193 | foreach (LandAccessEntry entry in delete) | 1225 | foreach (LandAccessEntry entry in delete) |
1226 | { | ||
1194 | LandData.ParcelAccessList.Remove(entry); | 1227 | LandData.ParcelAccessList.Remove(entry); |
1228 | ScenePresence presence; | ||
1229 | |||
1230 | if (m_scene.TryGetScenePresence(entry.AgentID, out presence) && (!presence.IsChildAgent)) | ||
1231 | { | ||
1232 | ILandObject land = m_scene.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); | ||
1233 | if (land.LandData.LocalID == LandData.LocalID) | ||
1234 | { | ||
1235 | Vector3 pos = m_scene.GetNearestAllowedPosition(presence, land); | ||
1236 | presence.TeleportWithMomentum(pos, null); | ||
1237 | presence.ControllingClient.SendAlertMessage("You have been ejected from this land"); | ||
1238 | } | ||
1239 | } | ||
1240 | m_log.DebugFormat("[LAND]: Removing entry {0} because it has expired", entry.AgentID); | ||
1241 | } | ||
1195 | 1242 | ||
1196 | if (delete.Count > 0) | 1243 | if (delete.Count > 0) |
1197 | m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this); | 1244 | m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this); |
diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs index 665875f..cbb3abe 100644 --- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs | |||
@@ -205,7 +205,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
205 | if (m_ParcelCounts.TryGetValue(landData.GlobalID, out parcelCounts)) | 205 | if (m_ParcelCounts.TryGetValue(landData.GlobalID, out parcelCounts)) |
206 | { | 206 | { |
207 | UUID landOwner = landData.OwnerID; | 207 | UUID landOwner = landData.OwnerID; |
208 | int partCount = obj.Parts.Length; | 208 | int partCount = obj.GetPartCount(); |
209 | 209 | ||
210 | m_SimwideCounts[landOwner] += partCount; | 210 | m_SimwideCounts[landOwner] += partCount; |
211 | if (parcelCounts.Users.ContainsKey(obj.OwnerID)) | 211 | if (parcelCounts.Users.ContainsKey(obj.OwnerID)) |
@@ -592,4 +592,4 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
592 | } | 592 | } |
593 | } | 593 | } |
594 | } | 594 | } |
595 | } \ No newline at end of file | 595 | } |
diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs index 1e4f0a4..eb4731c 100644 --- a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs | |||
@@ -176,6 +176,13 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell | |||
176 | return false; | 176 | return false; |
177 | } | 177 | } |
178 | 178 | ||
179 | if ((perms & (uint)PermissionMask.Copy) == 0) | ||
180 | { | ||
181 | if (m_dialogModule != null) | ||
182 | m_dialogModule.SendAlertToUser(remoteClient, "This sale has been blocked by the permissions system"); | ||
183 | return false; | ||
184 | } | ||
185 | |||
179 | AssetBase asset = m_scene.CreateAsset( | 186 | AssetBase asset = m_scene.CreateAsset( |
180 | group.GetPartName(localID), | 187 | group.GetPartName(localID), |
181 | group.GetPartDescription(localID), | 188 | group.GetPartDescription(localID), |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 7a8a57c..f3d38bc 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -368,7 +368,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
368 | 368 | ||
369 | public string Name | 369 | public string Name |
370 | { | 370 | { |
371 | get { return "PermissionsModule"; } | 371 | get { return "DefaultPermissionsModule"; } |
372 | } | 372 | } |
373 | 373 | ||
374 | public bool IsSharedModule | 374 | public bool IsSharedModule |
diff --git a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs index fea4de0..287738a 100644 --- a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs +++ b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs | |||
@@ -28,6 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Timers; | 30 | using System.Timers; |
31 | using System.IO; | ||
32 | using System.Diagnostics; | ||
31 | using System.Threading; | 33 | using System.Threading; |
32 | using System.Collections.Generic; | 34 | using System.Collections.Generic; |
33 | using log4net; | 35 | using log4net; |
@@ -56,13 +58,24 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
56 | protected UUID m_Initiator; | 58 | protected UUID m_Initiator; |
57 | protected bool m_Notice = false; | 59 | protected bool m_Notice = false; |
58 | protected IDialogModule m_DialogModule = null; | 60 | protected IDialogModule m_DialogModule = null; |
61 | protected string m_MarkerPath = String.Empty; | ||
62 | private int[] m_CurrentAlerts = null; | ||
59 | 63 | ||
60 | public void Initialise(IConfigSource config) | 64 | public void Initialise(IConfigSource config) |
61 | { | 65 | { |
66 | IConfig restartConfig = config.Configs["RestartModule"]; | ||
67 | if (restartConfig != null) | ||
68 | { | ||
69 | m_MarkerPath = restartConfig.GetString("MarkerPath", String.Empty); | ||
70 | } | ||
62 | } | 71 | } |
63 | 72 | ||
64 | public void AddRegion(Scene scene) | 73 | public void AddRegion(Scene scene) |
65 | { | 74 | { |
75 | if (m_MarkerPath != String.Empty) | ||
76 | File.Delete(Path.Combine(m_MarkerPath, | ||
77 | scene.RegionInfo.RegionID.ToString())); | ||
78 | |||
66 | m_Scene = scene; | 79 | m_Scene = scene; |
67 | 80 | ||
68 | scene.RegisterModuleInterface<IRestartModule>(this); | 81 | scene.RegisterModuleInterface<IRestartModule>(this); |
@@ -121,6 +134,7 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
121 | 134 | ||
122 | if (alerts == null) | 135 | if (alerts == null) |
123 | { | 136 | { |
137 | CreateMarkerFile(); | ||
124 | m_Scene.RestartNow(); | 138 | m_Scene.RestartNow(); |
125 | return; | 139 | return; |
126 | } | 140 | } |
@@ -128,25 +142,28 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
128 | m_Message = message; | 142 | m_Message = message; |
129 | m_Initiator = initiator; | 143 | m_Initiator = initiator; |
130 | m_Notice = notice; | 144 | m_Notice = notice; |
145 | m_CurrentAlerts = alerts; | ||
131 | m_Alerts = new List<int>(alerts); | 146 | m_Alerts = new List<int>(alerts); |
132 | m_Alerts.Sort(); | 147 | m_Alerts.Sort(); |
133 | m_Alerts.Reverse(); | 148 | m_Alerts.Reverse(); |
134 | 149 | ||
135 | if (m_Alerts[0] == 0) | 150 | if (m_Alerts[0] == 0) |
136 | { | 151 | { |
152 | CreateMarkerFile(); | ||
137 | m_Scene.RestartNow(); | 153 | m_Scene.RestartNow(); |
138 | return; | 154 | return; |
139 | } | 155 | } |
140 | 156 | ||
141 | int nextInterval = DoOneNotice(); | 157 | int nextInterval = DoOneNotice(true); |
142 | 158 | ||
143 | SetTimer(nextInterval); | 159 | SetTimer(nextInterval); |
144 | } | 160 | } |
145 | 161 | ||
146 | public int DoOneNotice() | 162 | public int DoOneNotice(bool sendOut) |
147 | { | 163 | { |
148 | if (m_Alerts.Count == 0 || m_Alerts[0] == 0) | 164 | if (m_Alerts.Count == 0 || m_Alerts[0] == 0) |
149 | { | 165 | { |
166 | CreateMarkerFile(); | ||
150 | m_Scene.RestartNow(); | 167 | m_Scene.RestartNow(); |
151 | return 0; | 168 | return 0; |
152 | } | 169 | } |
@@ -167,34 +184,37 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
167 | 184 | ||
168 | m_Alerts.RemoveAt(0); | 185 | m_Alerts.RemoveAt(0); |
169 | 186 | ||
170 | int minutes = currentAlert / 60; | 187 | if (sendOut) |
171 | string currentAlertString = String.Empty; | ||
172 | if (minutes > 0) | ||
173 | { | 188 | { |
174 | if (minutes == 1) | 189 | int minutes = currentAlert / 60; |
175 | currentAlertString += "1 minute"; | 190 | string currentAlertString = String.Empty; |
176 | else | 191 | if (minutes > 0) |
177 | currentAlertString += String.Format("{0} minutes", minutes); | 192 | { |
193 | if (minutes == 1) | ||
194 | currentAlertString += "1 minute"; | ||
195 | else | ||
196 | currentAlertString += String.Format("{0} minutes", minutes); | ||
197 | if ((currentAlert % 60) != 0) | ||
198 | currentAlertString += " and "; | ||
199 | } | ||
178 | if ((currentAlert % 60) != 0) | 200 | if ((currentAlert % 60) != 0) |
179 | currentAlertString += " and "; | 201 | { |
180 | } | 202 | int seconds = currentAlert % 60; |
181 | if ((currentAlert % 60) != 0) | 203 | if (seconds == 1) |
182 | { | 204 | currentAlertString += "1 second"; |
183 | int seconds = currentAlert % 60; | 205 | else |
184 | if (seconds == 1) | 206 | currentAlertString += String.Format("{0} seconds", seconds); |
185 | currentAlertString += "1 second"; | 207 | } |
186 | else | ||
187 | currentAlertString += String.Format("{0} seconds", seconds); | ||
188 | } | ||
189 | 208 | ||
190 | string msg = String.Format(m_Message, currentAlertString); | 209 | string msg = String.Format(m_Message, currentAlertString); |
191 | 210 | ||
192 | if (m_DialogModule != null && msg != String.Empty) | 211 | if (m_DialogModule != null && msg != String.Empty) |
193 | { | 212 | { |
194 | if (m_Notice) | 213 | if (m_Notice) |
195 | m_DialogModule.SendGeneralAlert(msg); | 214 | m_DialogModule.SendGeneralAlert(msg); |
196 | else | 215 | else |
197 | m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg); | 216 | m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg); |
217 | } | ||
198 | } | 218 | } |
199 | 219 | ||
200 | return currentAlert - nextAlert; | 220 | return currentAlert - nextAlert; |
@@ -211,7 +231,25 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
211 | 231 | ||
212 | private void OnTimer(object source, ElapsedEventArgs e) | 232 | private void OnTimer(object source, ElapsedEventArgs e) |
213 | { | 233 | { |
214 | int nextInterval = DoOneNotice(); | 234 | int nextInterval = DoOneNotice(true); |
235 | |||
236 | SetTimer(nextInterval); | ||
237 | } | ||
238 | |||
239 | public void DelayRestart(int seconds, string message) | ||
240 | { | ||
241 | if (m_CountdownTimer == null) | ||
242 | return; | ||
243 | |||
244 | m_CountdownTimer.Stop(); | ||
245 | m_CountdownTimer = null; | ||
246 | |||
247 | m_Alerts = new List<int>(m_CurrentAlerts); | ||
248 | m_Alerts.Add(seconds); | ||
249 | m_Alerts.Sort(); | ||
250 | m_Alerts.Reverse(); | ||
251 | |||
252 | int nextInterval = DoOneNotice(false); | ||
215 | 253 | ||
216 | SetTimer(nextInterval); | 254 | SetTimer(nextInterval); |
217 | } | 255 | } |
@@ -225,6 +263,9 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
225 | if (m_DialogModule != null && message != String.Empty) | 263 | if (m_DialogModule != null && message != String.Empty) |
226 | m_DialogModule.SendGeneralAlert(message); | 264 | m_DialogModule.SendGeneralAlert(message); |
227 | } | 265 | } |
266 | if (m_MarkerPath != String.Empty) | ||
267 | File.Delete(Path.Combine(m_MarkerPath, | ||
268 | m_Scene.RegionInfo.RegionID.ToString())); | ||
228 | } | 269 | } |
229 | 270 | ||
230 | private void HandleRegionRestart(string module, string[] args) | 271 | private void HandleRegionRestart(string module, string[] args) |
@@ -266,5 +307,25 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
266 | 307 | ||
267 | ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice); | 308 | ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice); |
268 | } | 309 | } |
310 | |||
311 | protected void CreateMarkerFile() | ||
312 | { | ||
313 | if (m_MarkerPath == String.Empty) | ||
314 | return; | ||
315 | |||
316 | string path = Path.Combine(m_MarkerPath, m_Scene.RegionInfo.RegionID.ToString()); | ||
317 | try | ||
318 | { | ||
319 | string pidstring = System.Diagnostics.Process.GetCurrentProcess().Id.ToString(); | ||
320 | FileStream fs = File.Create(path); | ||
321 | System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | ||
322 | Byte[] buf = enc.GetBytes(pidstring); | ||
323 | fs.Write(buf, 0, buf.Length); | ||
324 | fs.Close(); | ||
325 | } | ||
326 | catch (Exception) | ||
327 | { | ||
328 | } | ||
329 | } | ||
269 | } | 330 | } |
270 | } | 331 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 4694b14..d99567c 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -642,6 +642,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
642 | m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); | 642 | m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); |
643 | m_scene.SaveTerrain(); | 643 | m_scene.SaveTerrain(); |
644 | 644 | ||
645 | m_scene.EventManager.TriggerTerrainUpdate(); | ||
646 | |||
645 | // Clients who look at the map will never see changes after they looked at the map, so i've commented this out. | 647 | // Clients who look at the map will never see changes after they looked at the map, so i've commented this out. |
646 | //m_scene.CreateTerrainTexture(true); | 648 | //m_scene.CreateTerrainTexture(true); |
647 | } | 649 | } |
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index 2d762fb..33f6c3f 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs | |||
@@ -63,6 +63,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
63 | private bool m_useAntiAliasing = false; // TODO: Make this a config option | 63 | private bool m_useAntiAliasing = false; // TODO: Make this a config option |
64 | private bool m_Enabled = false; | 64 | private bool m_Enabled = false; |
65 | 65 | ||
66 | private Bitmap lastImage = null; | ||
67 | private DateTime lastImageTime = DateTime.MinValue; | ||
68 | |||
66 | #region IRegionModule Members | 69 | #region IRegionModule Members |
67 | 70 | ||
68 | public void Initialise(IConfigSource source) | 71 | public void Initialise(IConfigSource source) |
@@ -85,14 +88,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
85 | 88 | ||
86 | List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); | 89 | List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); |
87 | if (renderers.Count > 0) | 90 | if (renderers.Count > 0) |
88 | { | 91 | m_log.Info("[MAPTILE]: Loaded prim mesher " + renderers[0]); |
89 | m_primMesher = RenderingLoader.LoadRenderer(renderers[0]); | ||
90 | m_log.DebugFormat("[WARP 3D IMAGE MODULE]: Loaded prim mesher {0}", m_primMesher); | ||
91 | } | ||
92 | else | 92 | else |
93 | { | 93 | m_log.Info("[MAPTILE]: No prim mesher loaded, prim rendering will be disabled"); |
94 | m_log.Debug("[WARP 3D IMAGE MODULE]: No prim mesher loaded, prim rendering will be disabled"); | ||
95 | } | ||
96 | 94 | ||
97 | m_scene.RegisterModuleInterface<IMapImageGenerator>(this); | 95 | m_scene.RegisterModuleInterface<IMapImageGenerator>(this); |
98 | } | 96 | } |
@@ -125,9 +123,25 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
125 | 123 | ||
126 | public Bitmap CreateMapTile() | 124 | public Bitmap CreateMapTile() |
127 | { | 125 | { |
126 | if ((DateTime.Now - lastImageTime).TotalSeconds < 3600) | ||
127 | { | ||
128 | return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat); | ||
129 | } | ||
130 | |||
131 | List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); | ||
132 | if (renderers.Count > 0) | ||
133 | { | ||
134 | m_primMesher = RenderingLoader.LoadRenderer(renderers[0]); | ||
135 | } | ||
136 | |||
128 | Vector3 camPos = new Vector3(127.5f, 127.5f, 221.7025033688163f); | 137 | Vector3 camPos = new Vector3(127.5f, 127.5f, 221.7025033688163f); |
129 | Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, (int)Constants.RegionSize, (int)Constants.RegionSize, (float)Constants.RegionSize, (float)Constants.RegionSize); | 138 | Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, (int)Constants.RegionSize, (int)Constants.RegionSize, (float)Constants.RegionSize, (float)Constants.RegionSize); |
130 | return CreateMapTile(viewport, false); | 139 | Bitmap tile = CreateMapTile(viewport, false); |
140 | m_primMesher = null; | ||
141 | |||
142 | lastImage = tile; | ||
143 | lastImageTime = DateTime.Now; | ||
144 | return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat); | ||
131 | } | 145 | } |
132 | 146 | ||
133 | public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures) | 147 | public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures) |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index f37dd94..2417b1a 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | |||
@@ -86,90 +86,93 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
86 | 86 | ||
87 | private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags) | 87 | private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags) |
88 | { | 88 | { |
89 | if (mapName.Length < 3) | 89 | Util.FireAndForget(x => |
90 | { | 90 | { |
91 | remoteClient.SendAlertMessage("Use a search string with at least 3 characters"); | 91 | if (mapName.Length < 2) |
92 | return; | 92 | { |
93 | } | 93 | remoteClient.SendAlertMessage("Use a search string with at least 2 characters"); |
94 | return; | ||
95 | } | ||
94 | 96 | ||
95 | //m_log.DebugFormat("MAP NAME=({0})", mapName); | 97 | //m_log.DebugFormat("MAP NAME=({0})", mapName); |
96 | 98 | ||
97 | // Hack to get around the fact that ll V3 now drops the port from the | 99 | // Hack to get around the fact that ll V3 now drops the port from the |
98 | // map name. See https://jira.secondlife.com/browse/VWR-28570 | 100 | // map name. See https://jira.secondlife.com/browse/VWR-28570 |
99 | // | 101 | // |
100 | // Caller, use this magic form instead: | 102 | // Caller, use this magic form instead: |
101 | // secondlife://http|!!mygrid.com|8002|Region+Name/128/128 | 103 | // secondlife://http|!!mygrid.com|8002|Region+Name/128/128 |
102 | // or url encode if possible. | 104 | // or url encode if possible. |
103 | // the hacks we do with this viewer... | 105 | // the hacks we do with this viewer... |
104 | // | 106 | // |
105 | string mapNameOrig = mapName; | 107 | string mapNameOrig = mapName; |
106 | if (mapName.Contains("|")) | 108 | if (mapName.Contains("|")) |
107 | mapName = mapName.Replace('|', ':'); | 109 | mapName = mapName.Replace('|', ':'); |
108 | if (mapName.Contains("+")) | 110 | if (mapName.Contains("+")) |
109 | mapName = mapName.Replace('+', ' '); | 111 | mapName = mapName.Replace('+', ' '); |
110 | if (mapName.Contains("!")) | 112 | if (mapName.Contains("!")) |
111 | mapName = mapName.Replace('!', '/'); | 113 | mapName = mapName.Replace('!', '/'); |
112 | 114 | ||
113 | // try to fetch from GridServer | 115 | // try to fetch from GridServer |
114 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); | 116 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); |
115 | if (regionInfos.Count == 0) | 117 | // if (regionInfos.Count == 0) |
116 | remoteClient.SendAlertMessage("Hyperlink could not be established."); | 118 | // remoteClient.SendAlertMessage("Hyperlink could not be established."); |
117 | 119 | ||
118 | m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions. Flags={2}", mapName, regionInfos.Count, flags); | 120 | //m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions", mapName, regionInfos.Count); |
119 | List<MapBlockData> blocks = new List<MapBlockData>(); | 121 | List<MapBlockData> blocks = new List<MapBlockData>(); |
120 | 122 | ||
121 | MapBlockData data; | 123 | MapBlockData data; |
122 | if (regionInfos.Count > 0) | 124 | if (regionInfos.Count > 0) |
123 | { | ||
124 | foreach (GridRegion info in regionInfos) | ||
125 | { | 125 | { |
126 | data = new MapBlockData(); | 126 | foreach (GridRegion info in regionInfos) |
127 | data.Agents = 0; | 127 | { |
128 | data.Access = info.Access; | 128 | data = new MapBlockData(); |
129 | if (flags == 2) // V2 sends this | 129 | data.Agents = 0; |
130 | data.MapImageId = UUID.Zero; | 130 | data.Access = info.Access; |
131 | else | 131 | if (flags == 2) // V2 sends this |
132 | data.MapImageId = info.TerrainImage; | 132 | data.MapImageId = UUID.Zero; |
133 | // ugh! V2-3 is very sensitive about the result being | 133 | else |
134 | // exactly the same as the requested name | 134 | data.MapImageId = info.TerrainImage; |
135 | if (regionInfos.Count == 1 && mapNameOrig.Contains("|") || mapNameOrig.Contains("+")) | 135 | // ugh! V2-3 is very sensitive about the result being |
136 | data.Name = mapNameOrig; | 136 | // exactly the same as the requested name |
137 | else | 137 | if (regionInfos.Count == 1 && mapNameOrig.Contains("|") || mapNameOrig.Contains("+")) |
138 | data.Name = info.RegionName; | 138 | data.Name = mapNameOrig; |
139 | data.RegionFlags = 0; // TODO not used? | 139 | else |
140 | data.WaterHeight = 0; // not used | 140 | data.Name = info.RegionName; |
141 | data.X = (ushort)(info.RegionLocX / Constants.RegionSize); | 141 | data.RegionFlags = 0; // TODO not used? |
142 | data.Y = (ushort)(info.RegionLocY / Constants.RegionSize); | 142 | data.WaterHeight = 0; // not used |
143 | blocks.Add(data); | 143 | data.X = (ushort)(info.RegionLocX / Constants.RegionSize); |
144 | data.Y = (ushort)(info.RegionLocY / Constants.RegionSize); | ||
145 | blocks.Add(data); | ||
146 | } | ||
144 | } | 147 | } |
145 | } | ||
146 | 148 | ||
147 | // final block, closing the search result | 149 | // final block, closing the search result |
148 | data = new MapBlockData(); | 150 | data = new MapBlockData(); |
149 | data.Agents = 0; | 151 | data.Agents = 0; |
150 | data.Access = 255; | 152 | data.Access = 255; |
151 | data.MapImageId = UUID.Zero; | 153 | data.MapImageId = UUID.Zero; |
152 | data.Name = ""; // mapName; | 154 | data.Name = mapName; |
153 | data.RegionFlags = 0; | 155 | data.RegionFlags = 0; |
154 | data.WaterHeight = 0; // not used | 156 | data.WaterHeight = 0; // not used |
155 | data.X = 0; | 157 | data.X = 0; |
156 | data.Y = 0; | 158 | data.Y = 0; |
157 | blocks.Add(data); | 159 | blocks.Add(data); |
158 | 160 | ||
159 | // flags are agent flags sent from the viewer. | 161 | // flags are agent flags sent from the viewer. |
160 | // they have different values depending on different viewers, apparently | 162 | // they have different values depending on different viewers, apparently |
161 | remoteClient.SendMapBlock(blocks, flags); | 163 | remoteClient.SendMapBlock(blocks, flags); |
162 | 164 | ||
163 | // send extra user messages for V3 | 165 | // send extra user messages for V3 |
164 | // because the UI is very confusing | 166 | // because the UI is very confusing |
165 | // while we don't fix the hard-coded urls | 167 | // while we don't fix the hard-coded urls |
166 | if (flags == 2) | 168 | if (flags == 2) |
167 | { | 169 | { |
168 | if (regionInfos.Count == 0) | 170 | if (regionInfos.Count == 0) |
169 | remoteClient.SendAgentAlertMessage("No regions found with that name.", true); | 171 | remoteClient.SendAgentAlertMessage("No regions found with that name.", true); |
170 | else if (regionInfos.Count == 1) | 172 | else if (regionInfos.Count == 1) |
171 | remoteClient.SendAgentAlertMessage("Region found!", false); | 173 | remoteClient.SendAgentAlertMessage("Region found!", false); |
172 | } | 174 | } |
175 | }); | ||
173 | } | 176 | } |
174 | 177 | ||
175 | // private Scene GetClientScene(IClientAPI client) | 178 | // private Scene GetClientScene(IClientAPI client) |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index dfba3ff..26b406e 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -64,7 +64,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
64 | private static readonly UUID STOP_UUID = UUID.Random(); | 64 | private static readonly UUID STOP_UUID = UUID.Random(); |
65 | private static readonly string m_mapLayerPath = "0001/"; | 65 | private static readonly string m_mapLayerPath = "0001/"; |
66 | 66 | ||
67 | private OpenSim.Framework.BlockingQueue<MapRequestState> requests = new OpenSim.Framework.BlockingQueue<MapRequestState>(); | 67 | private ManualResetEvent queueEvent = new ManualResetEvent(false); |
68 | private Queue<MapRequestState> requests = new Queue<MapRequestState>(); | ||
69 | |||
70 | private ManualResetEvent m_mapBlockRequestEvent = new ManualResetEvent(false); | ||
71 | private Dictionary<UUID, Queue<MapBlockRequestData>> m_mapBlockRequests = new Dictionary<UUID, Queue<MapBlockRequestData>>(); | ||
68 | 72 | ||
69 | protected Scene m_scene; | 73 | protected Scene m_scene; |
70 | private List<MapBlockData> cachedMapBlocks = new List<MapBlockData>(); | 74 | private List<MapBlockData> cachedMapBlocks = new List<MapBlockData>(); |
@@ -72,7 +76,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
72 | private int blacklistTimeout = 10*60*1000; // 10 minutes | 76 | private int blacklistTimeout = 10*60*1000; // 10 minutes |
73 | private byte[] myMapImageJPEG; | 77 | private byte[] myMapImageJPEG; |
74 | protected volatile bool m_Enabled = false; | 78 | protected volatile bool m_Enabled = false; |
75 | private Dictionary<UUID, MapRequestState> m_openRequests = new Dictionary<UUID, MapRequestState>(); | ||
76 | private Dictionary<string, int> m_blacklistedurls = new Dictionary<string, int>(); | 79 | private Dictionary<string, int> m_blacklistedurls = new Dictionary<string, int>(); |
77 | private Dictionary<ulong, int> m_blacklistedregions = new Dictionary<ulong, int>(); | 80 | private Dictionary<ulong, int> m_blacklistedregions = new Dictionary<ulong, int>(); |
78 | private Dictionary<ulong, string> m_cachedRegionMapItemsAddress = new Dictionary<ulong, string>(); | 81 | private Dictionary<ulong, string> m_cachedRegionMapItemsAddress = new Dictionary<ulong, string>(); |
@@ -229,54 +232,54 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
229 | // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is | 232 | // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is |
230 | // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks. | 233 | // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks. |
231 | 234 | ||
232 | if (m_scene.RegionInfo.RegionLocX >= 2048 || m_scene.RegionInfo.RegionLocY >= 2048) | 235 | //if (m_scene.RegionInfo.RegionLocX >= 2048 || m_scene.RegionInfo.RegionLocY >= 2048) |
233 | { | 236 | //{ |
234 | ScenePresence avatarPresence = null; | 237 | // ScenePresence avatarPresence = null; |
235 | 238 | ||
236 | m_scene.TryGetScenePresence(agentID, out avatarPresence); | 239 | // m_scene.TryGetScenePresence(agentID, out avatarPresence); |
237 | 240 | ||
238 | if (avatarPresence != null) | 241 | // if (avatarPresence != null) |
239 | { | 242 | // { |
240 | bool lookup = false; | 243 | // bool lookup = false; |
241 | 244 | ||
242 | lock (cachedMapBlocks) | 245 | // lock (cachedMapBlocks) |
243 | { | 246 | // { |
244 | if (cachedMapBlocks.Count > 0 && ((cachedTime + 1800) > Util.UnixTimeSinceEpoch())) | 247 | // if (cachedMapBlocks.Count > 0 && ((cachedTime + 1800) > Util.UnixTimeSinceEpoch())) |
245 | { | 248 | // { |
246 | List<MapBlockData> mapBlocks; | 249 | // List<MapBlockData> mapBlocks; |
247 | 250 | ||
248 | mapBlocks = cachedMapBlocks; | 251 | // mapBlocks = cachedMapBlocks; |
249 | avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0); | 252 | // avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0); |
250 | } | 253 | // } |
251 | else | 254 | // else |
252 | { | 255 | // { |
253 | lookup = true; | 256 | // lookup = true; |
254 | } | 257 | // } |
255 | } | 258 | // } |
256 | if (lookup) | 259 | // if (lookup) |
257 | { | 260 | // { |
258 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); ; | 261 | // List<MapBlockData> mapBlocks = new List<MapBlockData>(); ; |
259 | 262 | ||
260 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 263 | // List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
261 | (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize, | 264 | // (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize, |
262 | (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize, | 265 | // (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize, |
263 | (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize, | 266 | // (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize, |
264 | (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize); | 267 | // (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize); |
265 | foreach (GridRegion r in regions) | 268 | // foreach (GridRegion r in regions) |
266 | { | 269 | // { |
267 | MapBlockData block = new MapBlockData(); | 270 | // MapBlockData block = new MapBlockData(); |
268 | MapBlockFromGridRegion(block, r, 0); | 271 | // MapBlockFromGridRegion(block, r, 0); |
269 | mapBlocks.Add(block); | 272 | // mapBlocks.Add(block); |
270 | } | 273 | // } |
271 | avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0); | 274 | // avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0); |
272 | 275 | ||
273 | lock (cachedMapBlocks) | 276 | // lock (cachedMapBlocks) |
274 | cachedMapBlocks = mapBlocks; | 277 | // cachedMapBlocks = mapBlocks; |
275 | 278 | ||
276 | cachedTime = Util.UnixTimeSinceEpoch(); | 279 | // cachedTime = Util.UnixTimeSinceEpoch(); |
277 | } | 280 | // } |
278 | } | 281 | // } |
279 | } | 282 | //} |
280 | 283 | ||
281 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); | 284 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); |
282 | mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); | 285 | mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); |
@@ -303,8 +306,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
303 | protected static OSDMapLayer GetOSDMapLayerResponse() | 306 | protected static OSDMapLayer GetOSDMapLayerResponse() |
304 | { | 307 | { |
305 | OSDMapLayer mapLayer = new OSDMapLayer(); | 308 | OSDMapLayer mapLayer = new OSDMapLayer(); |
306 | mapLayer.Right = 5000; | 309 | mapLayer.Right = 2048; |
307 | mapLayer.Top = 5000; | 310 | mapLayer.Top = 2048; |
308 | mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006"); | 311 | mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006"); |
309 | 312 | ||
310 | return mapLayer; | 313 | return mapLayer; |
@@ -333,6 +336,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
333 | { | 336 | { |
334 | m_rootAgents.Remove(AgentId); | 337 | m_rootAgents.Remove(AgentId); |
335 | } | 338 | } |
339 | lock (m_mapBlockRequestEvent) | ||
340 | { | ||
341 | if (m_mapBlockRequests.ContainsKey(AgentId)) | ||
342 | m_mapBlockRequests.Remove(AgentId); | ||
343 | } | ||
336 | } | 344 | } |
337 | #endregion | 345 | #endregion |
338 | 346 | ||
@@ -355,6 +363,12 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
355 | ThreadPriority.BelowNormal, | 363 | ThreadPriority.BelowNormal, |
356 | true, | 364 | true, |
357 | true); | 365 | true); |
366 | Watchdog.StartThread( | ||
367 | MapBlockSendThread, | ||
368 | string.Format("MapBlockSendThread ({0})", m_scene.RegionInfo.RegionName), | ||
369 | ThreadPriority.BelowNormal, | ||
370 | true, | ||
371 | true); | ||
358 | } | 372 | } |
359 | 373 | ||
360 | /// <summary> | 374 | /// <summary> |
@@ -370,7 +384,27 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
370 | st.itemtype=0; | 384 | st.itemtype=0; |
371 | st.regionhandle=0; | 385 | st.regionhandle=0; |
372 | 386 | ||
373 | requests.Enqueue(st); | 387 | lock (requests) |
388 | { | ||
389 | queueEvent.Set(); | ||
390 | requests.Enqueue(st); | ||
391 | } | ||
392 | |||
393 | MapBlockRequestData req = new MapBlockRequestData(); | ||
394 | |||
395 | req.client = null; | ||
396 | req.minX = 0; | ||
397 | req.maxX = 0; | ||
398 | req.minY = 0; | ||
399 | req.maxY = 0; | ||
400 | req.flags = 0; | ||
401 | |||
402 | lock (m_mapBlockRequestEvent) | ||
403 | { | ||
404 | m_mapBlockRequests[UUID.Zero] = new Queue<MapBlockRequestData>(); | ||
405 | m_mapBlockRequests[UUID.Zero].Enqueue(req); | ||
406 | m_mapBlockRequestEvent.Set(); | ||
407 | } | ||
374 | } | 408 | } |
375 | 409 | ||
376 | public virtual void HandleMapItemRequest(IClientAPI remoteClient, uint flags, | 410 | public virtual void HandleMapItemRequest(IClientAPI remoteClient, uint flags, |
@@ -526,7 +560,21 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
526 | { | 560 | { |
527 | while (true) | 561 | while (true) |
528 | { | 562 | { |
529 | MapRequestState st = requests.Dequeue(1000); | 563 | MapRequestState st = new MapRequestState(); |
564 | bool valid = false; | ||
565 | queueEvent.WaitOne(); | ||
566 | lock (requests) | ||
567 | { | ||
568 | if (requests.Count > 0) | ||
569 | { | ||
570 | st = requests.Dequeue(); | ||
571 | valid = true; | ||
572 | } | ||
573 | if (requests.Count == 0) | ||
574 | queueEvent.Reset(); | ||
575 | } | ||
576 | if (!valid) | ||
577 | continue; | ||
530 | 578 | ||
531 | // end gracefully | 579 | // end gracefully |
532 | if (st.agentID == STOP_UUID) | 580 | if (st.agentID == STOP_UUID) |
@@ -544,13 +592,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
544 | if (dorequest && !m_blacklistedregions.ContainsKey(st.regionhandle)) | 592 | if (dorequest && !m_blacklistedregions.ContainsKey(st.regionhandle)) |
545 | { | 593 | { |
546 | while (nAsyncRequests >= MAX_ASYNC_REQUESTS) // hit the break | 594 | while (nAsyncRequests >= MAX_ASYNC_REQUESTS) // hit the break |
547 | Thread.Sleep(80); | 595 | Thread.Sleep(100); |
548 | 596 | ||
549 | RequestMapItemsDelegate d = RequestMapItemsAsync; | ||
550 | d.BeginInvoke(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle, RequestMapItemsCompleted, null); | ||
551 | //OSDMap response = RequestMapItemsAsync(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle); | ||
552 | //RequestMapItemsCompleted(response); | ||
553 | Interlocked.Increment(ref nAsyncRequests); | 597 | Interlocked.Increment(ref nAsyncRequests); |
598 | Util.FireAndForget(x => | ||
599 | { | ||
600 | RequestMapItemsAsync(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle); | ||
601 | }); | ||
554 | } | 602 | } |
555 | } | 603 | } |
556 | 604 | ||
@@ -572,110 +620,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
572 | /// <param name="state"></param> | 620 | /// <param name="state"></param> |
573 | public void EnqueueMapItemRequest(MapRequestState state) | 621 | public void EnqueueMapItemRequest(MapRequestState state) |
574 | { | 622 | { |
575 | requests.Enqueue(state); | 623 | lock (requests) |
576 | } | ||
577 | |||
578 | /// <summary> | ||
579 | /// Sends the mapitem response to the IClientAPI | ||
580 | /// </summary> | ||
581 | /// <param name="response">The OSDMap Response for the mapitem</param> | ||
582 | private void RequestMapItemsCompleted(IAsyncResult iar) | ||
583 | { | ||
584 | AsyncResult result = (AsyncResult)iar; | ||
585 | RequestMapItemsDelegate icon = (RequestMapItemsDelegate)result.AsyncDelegate; | ||
586 | |||
587 | OSDMap response = (OSDMap)icon.EndInvoke(iar); | ||
588 | |||
589 | Interlocked.Decrement(ref nAsyncRequests); | ||
590 | |||
591 | if (!response.ContainsKey("requestID")) | ||
592 | return; | ||
593 | |||
594 | UUID requestID = response["requestID"].AsUUID(); | ||
595 | |||
596 | if (requestID != UUID.Zero) | ||
597 | { | 624 | { |
598 | MapRequestState mrs = new MapRequestState(); | 625 | queueEvent.Set(); |
599 | mrs.agentID = UUID.Zero; | 626 | requests.Enqueue(state); |
600 | lock (m_openRequests) | ||
601 | { | ||
602 | if (m_openRequests.ContainsKey(requestID)) | ||
603 | { | ||
604 | mrs = m_openRequests[requestID]; | ||
605 | m_openRequests.Remove(requestID); | ||
606 | } | ||
607 | } | ||
608 | |||
609 | if (mrs.agentID != UUID.Zero) | ||
610 | { | ||
611 | ScenePresence av = null; | ||
612 | m_scene.TryGetScenePresence(mrs.agentID, out av); | ||
613 | if (av != null) | ||
614 | { | ||
615 | if (response.ContainsKey(mrs.itemtype.ToString())) | ||
616 | { | ||
617 | List<mapItemReply> returnitems = new List<mapItemReply>(); | ||
618 | OSDArray itemarray = (OSDArray)response[mrs.itemtype.ToString()]; | ||
619 | for (int i = 0; i < itemarray.Count; i++) | ||
620 | { | ||
621 | OSDMap mapitem = (OSDMap)itemarray[i]; | ||
622 | mapItemReply mi = new mapItemReply(); | ||
623 | mi.x = (uint)mapitem["X"].AsInteger(); | ||
624 | mi.y = (uint)mapitem["Y"].AsInteger(); | ||
625 | mi.id = mapitem["ID"].AsUUID(); | ||
626 | mi.Extra = mapitem["Extra"].AsInteger(); | ||
627 | mi.Extra2 = mapitem["Extra2"].AsInteger(); | ||
628 | mi.name = mapitem["Name"].AsString(); | ||
629 | returnitems.Add(mi); | ||
630 | } | ||
631 | av.ControllingClient.SendMapItemReply(returnitems.ToArray(), mrs.itemtype, mrs.flags); | ||
632 | } | ||
633 | |||
634 | // Service 7 (MAP_ITEM_LAND_FOR_SALE) | ||
635 | uint itemtype = 7; | ||
636 | |||
637 | if (response.ContainsKey(itemtype.ToString())) | ||
638 | { | ||
639 | List<mapItemReply> returnitems = new List<mapItemReply>(); | ||
640 | OSDArray itemarray = (OSDArray)response[itemtype.ToString()]; | ||
641 | for (int i = 0; i < itemarray.Count; i++) | ||
642 | { | ||
643 | OSDMap mapitem = (OSDMap)itemarray[i]; | ||
644 | mapItemReply mi = new mapItemReply(); | ||
645 | mi.x = (uint)mapitem["X"].AsInteger(); | ||
646 | mi.y = (uint)mapitem["Y"].AsInteger(); | ||
647 | mi.id = mapitem["ID"].AsUUID(); | ||
648 | mi.Extra = mapitem["Extra"].AsInteger(); | ||
649 | mi.Extra2 = mapitem["Extra2"].AsInteger(); | ||
650 | mi.name = mapitem["Name"].AsString(); | ||
651 | returnitems.Add(mi); | ||
652 | } | ||
653 | av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags); | ||
654 | } | ||
655 | |||
656 | // Service 1 (MAP_ITEM_TELEHUB) | ||
657 | itemtype = 1; | ||
658 | |||
659 | if (response.ContainsKey(itemtype.ToString())) | ||
660 | { | ||
661 | List<mapItemReply> returnitems = new List<mapItemReply>(); | ||
662 | OSDArray itemarray = (OSDArray)response[itemtype.ToString()]; | ||
663 | for (int i = 0; i < itemarray.Count; i++) | ||
664 | { | ||
665 | OSDMap mapitem = (OSDMap)itemarray[i]; | ||
666 | mapItemReply mi = new mapItemReply(); | ||
667 | mi.x = (uint)mapitem["X"].AsInteger(); | ||
668 | mi.y = (uint)mapitem["Y"].AsInteger(); | ||
669 | mi.id = mapitem["ID"].AsUUID(); | ||
670 | mi.Extra = mapitem["Extra"].AsInteger(); | ||
671 | mi.Extra2 = mapitem["Extra2"].AsInteger(); | ||
672 | mi.name = mapitem["Name"].AsString(); | ||
673 | returnitems.Add(mi); | ||
674 | } | ||
675 | av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags); | ||
676 | } | ||
677 | } | ||
678 | } | ||
679 | } | 627 | } |
680 | } | 628 | } |
681 | 629 | ||
@@ -702,8 +650,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
702 | EnqueueMapItemRequest(st); | 650 | EnqueueMapItemRequest(st); |
703 | } | 651 | } |
704 | 652 | ||
705 | private delegate OSDMap RequestMapItemsDelegate(UUID id, uint flags, | ||
706 | uint EstateID, bool godlike, uint itemtype, ulong regionhandle); | ||
707 | /// <summary> | 653 | /// <summary> |
708 | /// Does the actual remote mapitem request | 654 | /// Does the actual remote mapitem request |
709 | /// This should be called from an asynchronous thread | 655 | /// This should be called from an asynchronous thread |
@@ -718,7 +664,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
718 | /// <param name="itemtype">passed in from packet</param> | 664 | /// <param name="itemtype">passed in from packet</param> |
719 | /// <param name="regionhandle">Region we're looking up</param> | 665 | /// <param name="regionhandle">Region we're looking up</param> |
720 | /// <returns></returns> | 666 | /// <returns></returns> |
721 | private OSDMap RequestMapItemsAsync(UUID id, uint flags, | 667 | private void RequestMapItemsAsync(UUID id, uint flags, |
722 | uint EstateID, bool godlike, uint itemtype, ulong regionhandle) | 668 | uint EstateID, bool godlike, uint itemtype, ulong regionhandle) |
723 | { | 669 | { |
724 | // m_log.DebugFormat("[WORLDMAP]: RequestMapItemsAsync; region handle: {0} {1}", regionhandle, itemtype); | 670 | // m_log.DebugFormat("[WORLDMAP]: RequestMapItemsAsync; region handle: {0} {1}", regionhandle, itemtype); |
@@ -741,7 +687,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
741 | } | 687 | } |
742 | 688 | ||
743 | if (blacklisted) | 689 | if (blacklisted) |
744 | return new OSDMap(); | 690 | { |
691 | Interlocked.Decrement(ref nAsyncRequests); | ||
692 | return; | ||
693 | } | ||
745 | 694 | ||
746 | UUID requestID = UUID.Random(); | 695 | UUID requestID = UUID.Random(); |
747 | lock (m_cachedRegionMapItemsAddress) | 696 | lock (m_cachedRegionMapItemsAddress) |
@@ -749,6 +698,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
749 | if (m_cachedRegionMapItemsAddress.ContainsKey(regionhandle)) | 698 | if (m_cachedRegionMapItemsAddress.ContainsKey(regionhandle)) |
750 | httpserver = m_cachedRegionMapItemsAddress[regionhandle]; | 699 | httpserver = m_cachedRegionMapItemsAddress[regionhandle]; |
751 | } | 700 | } |
701 | |||
752 | if (httpserver.Length == 0) | 702 | if (httpserver.Length == 0) |
753 | { | 703 | { |
754 | uint x = 0, y = 0; | 704 | uint x = 0, y = 0; |
@@ -793,18 +743,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
793 | 743 | ||
794 | // Can't find the http server | 744 | // Can't find the http server |
795 | if (httpserver.Length == 0 || blacklisted) | 745 | if (httpserver.Length == 0 || blacklisted) |
796 | return new OSDMap(); | 746 | { |
797 | 747 | Interlocked.Decrement(ref nAsyncRequests); | |
798 | MapRequestState mrs = new MapRequestState(); | 748 | return; |
799 | mrs.agentID = id; | 749 | } |
800 | mrs.EstateID = EstateID; | ||
801 | mrs.flags = flags; | ||
802 | mrs.godlike = godlike; | ||
803 | mrs.itemtype=itemtype; | ||
804 | mrs.regionhandle = regionhandle; | ||
805 | |||
806 | lock (m_openRequests) | ||
807 | m_openRequests.Add(requestID, mrs); | ||
808 | 750 | ||
809 | WebRequest mapitemsrequest = null; | 751 | WebRequest mapitemsrequest = null; |
810 | try | 752 | try |
@@ -814,7 +756,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
814 | catch (Exception e) | 756 | catch (Exception e) |
815 | { | 757 | { |
816 | m_log.DebugFormat("[WORLD MAP]: Access to {0} failed with {1}", httpserver, e); | 758 | m_log.DebugFormat("[WORLD MAP]: Access to {0} failed with {1}", httpserver, e); |
817 | return new OSDMap(); | 759 | Interlocked.Decrement(ref nAsyncRequests); |
760 | return; | ||
818 | } | 761 | } |
819 | 762 | ||
820 | mapitemsrequest.Method = "POST"; | 763 | mapitemsrequest.Method = "POST"; |
@@ -839,7 +782,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
839 | catch (WebException ex) | 782 | catch (WebException ex) |
840 | { | 783 | { |
841 | m_log.WarnFormat("[WORLD MAP]: Bad send on GetMapItems {0}", ex.Message); | 784 | m_log.WarnFormat("[WORLD MAP]: Bad send on GetMapItems {0}", ex.Message); |
842 | responseMap["connect"] = OSD.FromBoolean(false); | ||
843 | lock (m_blacklistedurls) | 785 | lock (m_blacklistedurls) |
844 | { | 786 | { |
845 | if (!m_blacklistedurls.ContainsKey(httpserver)) | 787 | if (!m_blacklistedurls.ContainsKey(httpserver)) |
@@ -848,13 +790,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
848 | 790 | ||
849 | m_log.WarnFormat("[WORLD MAP]: Blacklisted {0}", httpserver); | 791 | m_log.WarnFormat("[WORLD MAP]: Blacklisted {0}", httpserver); |
850 | 792 | ||
851 | return responseMap; | 793 | Interlocked.Decrement(ref nAsyncRequests); |
794 | return; | ||
852 | } | 795 | } |
853 | catch | 796 | catch |
854 | { | 797 | { |
855 | m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver); | 798 | m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver); |
856 | responseMap["connect"] = OSD.FromBoolean(false); | 799 | Interlocked.Decrement(ref nAsyncRequests); |
857 | return responseMap; | 800 | return; |
858 | } | 801 | } |
859 | finally | 802 | finally |
860 | { | 803 | { |
@@ -875,12 +818,12 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
875 | } | 818 | } |
876 | else | 819 | else |
877 | { | 820 | { |
878 | return new OSDMap(); | 821 | Interlocked.Decrement(ref nAsyncRequests); |
822 | return; | ||
879 | } | 823 | } |
880 | } | 824 | } |
881 | catch (WebException) | 825 | catch (WebException) |
882 | { | 826 | { |
883 | responseMap["connect"] = OSD.FromBoolean(false); | ||
884 | lock (m_blacklistedurls) | 827 | lock (m_blacklistedurls) |
885 | { | 828 | { |
886 | if (!m_blacklistedurls.ContainsKey(httpserver)) | 829 | if (!m_blacklistedurls.ContainsKey(httpserver)) |
@@ -889,19 +832,20 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
889 | 832 | ||
890 | m_log.WarnFormat("[WORLD MAP]: Blacklisted {0}", httpserver); | 833 | m_log.WarnFormat("[WORLD MAP]: Blacklisted {0}", httpserver); |
891 | 834 | ||
892 | return responseMap; | 835 | Interlocked.Decrement(ref nAsyncRequests); |
836 | return; | ||
893 | } | 837 | } |
894 | catch | 838 | catch |
895 | { | 839 | { |
896 | m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver); | 840 | m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver); |
897 | responseMap["connect"] = OSD.FromBoolean(false); | ||
898 | lock (m_blacklistedregions) | 841 | lock (m_blacklistedregions) |
899 | { | 842 | { |
900 | if (!m_blacklistedregions.ContainsKey(regionhandle)) | 843 | if (!m_blacklistedregions.ContainsKey(regionhandle)) |
901 | m_blacklistedregions.Add(regionhandle, Environment.TickCount); | 844 | m_blacklistedregions.Add(regionhandle, Environment.TickCount); |
902 | } | 845 | } |
903 | 846 | ||
904 | return responseMap; | 847 | Interlocked.Decrement(ref nAsyncRequests); |
848 | return; | ||
905 | } | 849 | } |
906 | finally | 850 | finally |
907 | { | 851 | { |
@@ -920,14 +864,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
920 | catch (Exception ex) | 864 | catch (Exception ex) |
921 | { | 865 | { |
922 | m_log.InfoFormat("[WORLD MAP]: exception on parse of RequestMapItems reply from {0}: {1}", httpserver, ex.Message); | 866 | m_log.InfoFormat("[WORLD MAP]: exception on parse of RequestMapItems reply from {0}: {1}", httpserver, ex.Message); |
923 | responseMap["connect"] = OSD.FromBoolean(false); | ||
924 | lock (m_blacklistedregions) | 867 | lock (m_blacklistedregions) |
925 | { | 868 | { |
926 | if (!m_blacklistedregions.ContainsKey(regionhandle)) | 869 | if (!m_blacklistedregions.ContainsKey(regionhandle)) |
927 | m_blacklistedregions.Add(regionhandle, Environment.TickCount); | 870 | m_blacklistedregions.Add(regionhandle, Environment.TickCount); |
928 | } | 871 | } |
929 | 872 | ||
930 | return responseMap; | 873 | Interlocked.Decrement(ref nAsyncRequests); |
874 | return; | ||
931 | } | 875 | } |
932 | } | 876 | } |
933 | 877 | ||
@@ -941,7 +885,78 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
941 | } | 885 | } |
942 | } | 886 | } |
943 | 887 | ||
944 | return responseMap; | 888 | Interlocked.Decrement(ref nAsyncRequests); |
889 | |||
890 | if (id != UUID.Zero) | ||
891 | { | ||
892 | ScenePresence av = null; | ||
893 | m_scene.TryGetScenePresence(id, out av); | ||
894 | if (av != null) | ||
895 | { | ||
896 | if (responseMap.ContainsKey(itemtype.ToString())) | ||
897 | { | ||
898 | List<mapItemReply> returnitems = new List<mapItemReply>(); | ||
899 | OSDArray itemarray = (OSDArray)responseMap[itemtype.ToString()]; | ||
900 | for (int i = 0; i < itemarray.Count; i++) | ||
901 | { | ||
902 | OSDMap mapitem = (OSDMap)itemarray[i]; | ||
903 | mapItemReply mi = new mapItemReply(); | ||
904 | mi.x = (uint)mapitem["X"].AsInteger(); | ||
905 | mi.y = (uint)mapitem["Y"].AsInteger(); | ||
906 | mi.id = mapitem["ID"].AsUUID(); | ||
907 | mi.Extra = mapitem["Extra"].AsInteger(); | ||
908 | mi.Extra2 = mapitem["Extra2"].AsInteger(); | ||
909 | mi.name = mapitem["Name"].AsString(); | ||
910 | returnitems.Add(mi); | ||
911 | } | ||
912 | av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, flags); | ||
913 | } | ||
914 | |||
915 | // Service 7 (MAP_ITEM_LAND_FOR_SALE) | ||
916 | itemtype = 7; | ||
917 | |||
918 | if (responseMap.ContainsKey(itemtype.ToString())) | ||
919 | { | ||
920 | List<mapItemReply> returnitems = new List<mapItemReply>(); | ||
921 | OSDArray itemarray = (OSDArray)responseMap[itemtype.ToString()]; | ||
922 | for (int i = 0; i < itemarray.Count; i++) | ||
923 | { | ||
924 | OSDMap mapitem = (OSDMap)itemarray[i]; | ||
925 | mapItemReply mi = new mapItemReply(); | ||
926 | mi.x = (uint)mapitem["X"].AsInteger(); | ||
927 | mi.y = (uint)mapitem["Y"].AsInteger(); | ||
928 | mi.id = mapitem["ID"].AsUUID(); | ||
929 | mi.Extra = mapitem["Extra"].AsInteger(); | ||
930 | mi.Extra2 = mapitem["Extra2"].AsInteger(); | ||
931 | mi.name = mapitem["Name"].AsString(); | ||
932 | returnitems.Add(mi); | ||
933 | } | ||
934 | av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, flags); | ||
935 | } | ||
936 | |||
937 | // Service 1 (MAP_ITEM_TELEHUB) | ||
938 | itemtype = 1; | ||
939 | |||
940 | if (responseMap.ContainsKey(itemtype.ToString())) | ||
941 | { | ||
942 | List<mapItemReply> returnitems = new List<mapItemReply>(); | ||
943 | OSDArray itemarray = (OSDArray)responseMap[itemtype.ToString()]; | ||
944 | for (int i = 0; i < itemarray.Count; i++) | ||
945 | { | ||
946 | OSDMap mapitem = (OSDMap)itemarray[i]; | ||
947 | mapItemReply mi = new mapItemReply(); | ||
948 | mi.x = (uint)mapitem["X"].AsInteger(); | ||
949 | mi.y = (uint)mapitem["Y"].AsInteger(); | ||
950 | mi.id = mapitem["ID"].AsUUID(); | ||
951 | mi.Extra = mapitem["Extra"].AsInteger(); | ||
952 | mi.Extra2 = mapitem["Extra2"].AsInteger(); | ||
953 | mi.name = mapitem["Name"].AsString(); | ||
954 | returnitems.Add(mi); | ||
955 | } | ||
956 | av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, flags); | ||
957 | } | ||
958 | } | ||
959 | } | ||
945 | } | 960 | } |
946 | 961 | ||
947 | /// <summary> | 962 | /// <summary> |
@@ -951,7 +966,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
951 | /// <param name="minY"></param> | 966 | /// <param name="minY"></param> |
952 | /// <param name="maxX"></param> | 967 | /// <param name="maxX"></param> |
953 | /// <param name="maxY"></param> | 968 | /// <param name="maxY"></param> |
954 | public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) | 969 | public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) |
955 | { | 970 | { |
956 | //m_log.ErrorFormat("[YYY] RequestMapBlocks {0}={1}={2}={3} {4}", minX, minY, maxX, maxY, flag); | 971 | //m_log.ErrorFormat("[YYY] RequestMapBlocks {0}={1}={2}={3} {4}", minX, minY, maxX, maxY, flag); |
957 | if ((flag & 0x10000) != 0) // user clicked on qthe map a tile that isn't visible | 972 | if ((flag & 0x10000) != 0) // user clicked on qthe map a tile that isn't visible |
@@ -1004,21 +1019,91 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1004 | 1019 | ||
1005 | protected virtual List<MapBlockData> GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) | 1020 | protected virtual List<MapBlockData> GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) |
1006 | { | 1021 | { |
1022 | MapBlockRequestData req = new MapBlockRequestData(); | ||
1023 | |||
1024 | req.client = remoteClient; | ||
1025 | req.minX = minX; | ||
1026 | req.maxX = maxX; | ||
1027 | req.minY = minY; | ||
1028 | req.maxY = maxY; | ||
1029 | req.flags = flag; | ||
1030 | |||
1031 | lock (m_mapBlockRequestEvent) | ||
1032 | { | ||
1033 | if (!m_mapBlockRequests.ContainsKey(remoteClient.AgentId)) | ||
1034 | m_mapBlockRequests[remoteClient.AgentId] = new Queue<MapBlockRequestData>(); | ||
1035 | m_mapBlockRequests[remoteClient.AgentId].Enqueue(req); | ||
1036 | m_mapBlockRequestEvent.Set(); | ||
1037 | } | ||
1038 | |||
1039 | return new List<MapBlockData>(); | ||
1040 | } | ||
1041 | |||
1042 | protected void MapBlockSendThread() | ||
1043 | { | ||
1044 | while (true) | ||
1045 | { | ||
1046 | List<MapBlockRequestData> thisRunData = new List<MapBlockRequestData>(); | ||
1047 | |||
1048 | m_mapBlockRequestEvent.WaitOne(); | ||
1049 | lock (m_mapBlockRequestEvent) | ||
1050 | { | ||
1051 | int total = 0; | ||
1052 | foreach (Queue<MapBlockRequestData> q in m_mapBlockRequests.Values) | ||
1053 | { | ||
1054 | if (q.Count > 0) | ||
1055 | thisRunData.Add(q.Dequeue()); | ||
1056 | |||
1057 | total += q.Count; | ||
1058 | } | ||
1059 | |||
1060 | if (total == 0) | ||
1061 | m_mapBlockRequestEvent.Reset(); | ||
1062 | } | ||
1063 | |||
1064 | foreach (MapBlockRequestData req in thisRunData) | ||
1065 | { | ||
1066 | // Null client stops thread | ||
1067 | if (req.client == null) | ||
1068 | return; | ||
1069 | |||
1070 | GetAndSendBlocksInternal(req.client, req.minX, req.minY, req.maxX, req.maxY, req.flags); | ||
1071 | } | ||
1072 | |||
1073 | Thread.Sleep(50); | ||
1074 | } | ||
1075 | } | ||
1076 | |||
1077 | protected virtual List<MapBlockData> GetAndSendBlocksInternal(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) | ||
1078 | { | ||
1079 | List<MapBlockData> allBlocks = new List<MapBlockData>(); | ||
1007 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); | 1080 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
1008 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 1081 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
1009 | (minX - 4) * (int)Constants.RegionSize, | 1082 | minX * (int)Constants.RegionSize, |
1010 | (maxX + 4) * (int)Constants.RegionSize, | 1083 | maxX * (int)Constants.RegionSize, |
1011 | (minY - 4) * (int)Constants.RegionSize, | 1084 | minY * (int)Constants.RegionSize, |
1012 | (maxY + 4) * (int)Constants.RegionSize); | 1085 | maxY * (int)Constants.RegionSize); |
1086 | // (minX - 4) * (int)Constants.RegionSize, | ||
1087 | // (maxX + 4) * (int)Constants.RegionSize, | ||
1088 | // (minY - 4) * (int)Constants.RegionSize, | ||
1089 | // (maxY + 4) * (int)Constants.RegionSize); | ||
1013 | foreach (GridRegion r in regions) | 1090 | foreach (GridRegion r in regions) |
1014 | { | 1091 | { |
1015 | MapBlockData block = new MapBlockData(); | 1092 | MapBlockData block = new MapBlockData(); |
1016 | MapBlockFromGridRegion(block, r, flag); | 1093 | MapBlockFromGridRegion(block, r, flag); |
1017 | mapBlocks.Add(block); | 1094 | mapBlocks.Add(block); |
1095 | allBlocks.Add(block); | ||
1096 | if (mapBlocks.Count >= 10) | ||
1097 | { | ||
1098 | remoteClient.SendMapBlock(mapBlocks, flag & 0xffff); | ||
1099 | mapBlocks.Clear(); | ||
1100 | Thread.Sleep(50); | ||
1101 | } | ||
1018 | } | 1102 | } |
1019 | remoteClient.SendMapBlock(mapBlocks, flag & 0xffff); | 1103 | if (mapBlocks.Count > 0) |
1104 | remoteClient.SendMapBlock(mapBlocks, flag & 0xffff); | ||
1020 | 1105 | ||
1021 | return mapBlocks; | 1106 | return allBlocks; |
1022 | } | 1107 | } |
1023 | 1108 | ||
1024 | protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag) | 1109 | protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag) |
@@ -1242,7 +1327,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1242 | } | 1327 | } |
1243 | else | 1328 | else |
1244 | { | 1329 | { |
1245 | OSDArray responsearr = new OSDArray(m_scene.GetRootAgentCount()); | 1330 | OSDArray responsearr = new OSDArray(); // Don't preallocate. MT (m_scene.GetRootAgentCount()); |
1246 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | 1331 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
1247 | { | 1332 | { |
1248 | OSDMap responsemapdata = new OSDMap(); | 1333 | OSDMap responsemapdata = new OSDMap(); |
@@ -1418,6 +1503,12 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1418 | { | 1503 | { |
1419 | m_rootAgents.Remove(avatar.UUID); | 1504 | m_rootAgents.Remove(avatar.UUID); |
1420 | } | 1505 | } |
1506 | |||
1507 | lock (m_mapBlockRequestEvent) | ||
1508 | { | ||
1509 | if (m_mapBlockRequests.ContainsKey(avatar.UUID)) | ||
1510 | m_mapBlockRequests.Remove(avatar.UUID); | ||
1511 | } | ||
1421 | } | 1512 | } |
1422 | 1513 | ||
1423 | public void OnRegionUp(GridRegion otherRegion) | 1514 | public void OnRegionUp(GridRegion otherRegion) |
@@ -1462,9 +1553,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1462 | Color background = Color.FromArgb(0, 0, 0, 0); | 1553 | Color background = Color.FromArgb(0, 0, 0, 0); |
1463 | SolidBrush transparent = new SolidBrush(background); | 1554 | SolidBrush transparent = new SolidBrush(background); |
1464 | Graphics g = Graphics.FromImage(overlay); | 1555 | Graphics g = Graphics.FromImage(overlay); |
1465 | g.FillRectangle(transparent, 0, 0, 256, 256); | 1556 | g.FillRectangle(transparent, 0, 0, 255, 255); |
1466 | 1557 | ||
1467 | SolidBrush yellow = new SolidBrush(Color.FromArgb(255, 249, 223, 9)); | 1558 | SolidBrush yellow = new SolidBrush(Color.FromArgb(255, 249, 223, 9)); |
1559 | Pen grey = new Pen(Color.FromArgb(255, 92, 92, 92)); | ||
1468 | 1560 | ||
1469 | foreach (ILandObject land in parcels) | 1561 | foreach (ILandObject land in parcels) |
1470 | { | 1562 | { |
@@ -1472,8 +1564,42 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1472 | if ((land.LandData.Flags & (uint)ParcelFlags.ForSale) != 0) | 1564 | if ((land.LandData.Flags & (uint)ParcelFlags.ForSale) != 0) |
1473 | { | 1565 | { |
1474 | landForSale = true; | 1566 | landForSale = true; |
1567 | |||
1568 | bool[,] landBitmap = land.GetLandBitmap(); | ||
1569 | |||
1570 | for (int x = 0 ; x < 64 ; x++) | ||
1571 | { | ||
1572 | for (int y = 0 ; y < 64 ; y++) | ||
1573 | { | ||
1574 | if (landBitmap[x, y]) | ||
1575 | { | ||
1576 | g.FillRectangle(yellow, x * 4, 252 - (y * 4), 4, 4); | ||
1577 | |||
1578 | if (x > 0) | ||
1579 | { | ||
1580 | if ((saleBitmap[x - 1, y] || landBitmap[x - 1, y]) == false) | ||
1581 | g.DrawLine(grey, x * 4, 252 - (y * 4), x * 4, 255 - (y * 4)); | ||
1582 | } | ||
1583 | if (y > 0) | ||
1584 | { | ||
1585 | if ((saleBitmap[x, y-1] || landBitmap[x, y-1]) == false) | ||
1586 | g.DrawLine(grey, x * 4, 255 - (y * 4), x * 4 + 3, 255 - (y * 4)); | ||
1587 | } | ||
1588 | if (x < 63) | ||
1589 | { | ||
1590 | if ((saleBitmap[x + 1, y] || landBitmap[x + 1, y]) == false) | ||
1591 | g.DrawLine(grey, x * 4 + 3, 252 - (y * 4), x * 4 + 3, 255 - (y * 4)); | ||
1592 | } | ||
1593 | if (y < 63) | ||
1594 | { | ||
1595 | if ((saleBitmap[x, y + 1] || landBitmap[x, y + 1]) == false) | ||
1596 | g.DrawLine(grey, x * 4, 252 - (y * 4), x * 4 + 3, 252 - (y * 4)); | ||
1597 | } | ||
1598 | } | ||
1599 | } | ||
1600 | } | ||
1475 | 1601 | ||
1476 | saleBitmap = land.MergeLandBitmaps(saleBitmap, land.GetLandBitmap()); | 1602 | saleBitmap = land.MergeLandBitmaps(saleBitmap, landBitmap); |
1477 | } | 1603 | } |
1478 | } | 1604 | } |
1479 | 1605 | ||
@@ -1485,15 +1611,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1485 | 1611 | ||
1486 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName); | 1612 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName); |
1487 | 1613 | ||
1488 | for (int x = 0 ; x < 64 ; x++) | ||
1489 | { | ||
1490 | for (int y = 0 ; y < 64 ; y++) | ||
1491 | { | ||
1492 | if (saleBitmap[x, y]) | ||
1493 | g.FillRectangle(yellow, x * 4, 252 - (y * 4), 4, 4); | ||
1494 | } | ||
1495 | } | ||
1496 | |||
1497 | try | 1614 | try |
1498 | { | 1615 | { |
1499 | return OpenJPEG.EncodeFromImage(overlay, true); | 1616 | return OpenJPEG.EncodeFromImage(overlay, true); |
@@ -1515,4 +1632,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1515 | public uint itemtype; | 1632 | public uint itemtype; |
1516 | public ulong regionhandle; | 1633 | public ulong regionhandle; |
1517 | } | 1634 | } |
1635 | |||
1636 | public struct MapBlockRequestData | ||
1637 | { | ||
1638 | public IClientAPI client; | ||
1639 | public int minX; | ||
1640 | public int minY; | ||
1641 | public int maxX; | ||
1642 | public int maxY; | ||
1643 | public uint flags; | ||
1644 | } | ||
1518 | } | 1645 | } |