diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 522de79..be409bb 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -571,9 +571,22 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
571 | "[HG ENTITY TRANSFER MODULE]: Incoming attachment {0} for HG user {1} with asset server {2}", | 571 | "[HG ENTITY TRANSFER MODULE]: Incoming attachment {0} for HG user {1} with asset server {2}", |
572 | so.Name, so.AttachedAvatar, url); | 572 | so.Name, so.AttachedAvatar, url); |
573 | 573 | ||
574 | Dictionary<UUID, sbyte> ids = new Dictionary<UUID, sbyte>(); | 574 | IteratingHGUuidGatherer uuidGatherer = new IteratingHGUuidGatherer(Scene.AssetService, url); |
575 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(Scene.AssetService, url); | 575 | uuidGatherer.RecordAssetUuids(so); |
576 | uuidGatherer.GatherAssetUuids(so, ids); | 576 | |
577 | // XXX: We will shortly use this iterating mechanism to check if a fetch is taking too long | ||
578 | // but just for now we will simply fetch everything. If this was permanent could use | ||
579 | // GatherAll() | ||
580 | while (uuidGatherer.GatherNext()) | ||
581 | m_log.DebugFormat( | ||
582 | "[HG ENTITY TRANSFER]: Gathered attachment {0} for HG user {1} with asset server {2}", | ||
583 | so.Name, so.OwnerID, url); | ||
584 | |||
585 | IDictionary<UUID, sbyte> ids = uuidGatherer.GetGatheredUuids(); | ||
586 | |||
587 | m_log.DebugFormat( | ||
588 | "[HG ENTITY TRANSFER]: Fetching {0} assets for attachment {1} for HG user {2} with asset server {3}", | ||
589 | ids.Count, so.Name, so.OwnerID, url); | ||
577 | 590 | ||
578 | foreach (KeyValuePair<UUID, sbyte> kvp in ids) | 591 | foreach (KeyValuePair<UUID, sbyte> kvp in ids) |
579 | uuidGatherer.FetchAsset(kvp.Key); | 592 | uuidGatherer.FetchAsset(kvp.Key); |