diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 100 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | 48 |
2 files changed, 141 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index c274a5b..928d43f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -46,7 +46,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
49 | protected Scene m_scene = null; | 49 | private Scene m_scene = null; |
50 | private IDialogModule m_dialogModule; | ||
50 | 51 | ||
51 | public string Name { get { return "Attachments Module"; } } | 52 | public string Name { get { return "Attachments Module"; } } |
52 | public Type ReplaceableInterface { get { return null; } } | 53 | public Type ReplaceableInterface { get { return null; } } |
@@ -56,6 +57,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
56 | public void AddRegion(Scene scene) | 57 | public void AddRegion(Scene scene) |
57 | { | 58 | { |
58 | m_scene = scene; | 59 | m_scene = scene; |
60 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); | ||
59 | m_scene.RegisterModuleInterface<IAttachmentsModule>(this); | 61 | m_scene.RegisterModuleInterface<IAttachmentsModule>(this); |
60 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; | 62 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; |
61 | // TODO: Should probably be subscribing to CloseClient too, but this doesn't yet give us IClientAPI | 63 | // TODO: Should probably be subscribing to CloseClient too, but this doesn't yet give us IClientAPI |
@@ -228,7 +230,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
228 | 230 | ||
229 | itemID = group.GetFromItemID(); | 231 | itemID = group.GetFromItemID(); |
230 | if (itemID == UUID.Zero) | 232 | if (itemID == UUID.Zero) |
231 | m_scene.attachObjectAssetStore(sp.ControllingClient, group, sp.UUID, out itemID); | 233 | itemID = AddSceneObjectAsAttachment(sp.ControllingClient, group).ID; |
232 | 234 | ||
233 | ShowAttachInUserInventory(sp, AttachmentPt, itemID, group); | 235 | ShowAttachInUserInventory(sp, AttachmentPt, itemID, group); |
234 | 236 | ||
@@ -563,7 +565,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
563 | // the client/server crashes rather than logging out normally, the attachment's scripts will resume | 565 | // the client/server crashes rather than logging out normally, the attachment's scripts will resume |
564 | // without state on relog. Arguably, this is what we want anyway. | 566 | // without state on relog. Arguably, this is what we want anyway. |
565 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp, false); | 567 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp, false); |
566 | 568 | ||
567 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 569 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
568 | item = m_scene.InventoryService.GetItem(item); | 570 | item = m_scene.InventoryService.GetItem(item); |
569 | 571 | ||
@@ -656,5 +658,97 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
656 | // it get cleaned up | 658 | // it get cleaned up |
657 | so.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | 659 | so.RootPart.RemFlag(PrimFlags.TemporaryOnRez); |
658 | } | 660 | } |
661 | |||
662 | /// <summary> | ||
663 | /// Add a scene object that was previously free in the scene as an attachment to an avatar. | ||
664 | /// </summary> | ||
665 | /// <param name="remoteClient"></param> | ||
666 | /// <param name="grp"></param> | ||
667 | /// <returns>The user inventory item created that holds the attachment.</returns> | ||
668 | private InventoryItemBase AddSceneObjectAsAttachment(IClientAPI remoteClient, SceneObjectGroup grp) | ||
669 | { | ||
670 | // m_log.DebugFormat("[SCENE]: Called AddSceneObjectAsAttachment for object {0} {1} for {2} {3} {4}", grp.Name, grp.LocalId, remoteClient.Name, remoteClient.AgentId, AgentId); | ||
671 | |||
672 | Vector3 inventoryStoredPosition = new Vector3 | ||
673 | (((grp.AbsolutePosition.X > (int)Constants.RegionSize) | ||
674 | ? Constants.RegionSize - 6 | ||
675 | : grp.AbsolutePosition.X) | ||
676 | , | ||
677 | (grp.AbsolutePosition.Y > (int)Constants.RegionSize) | ||
678 | ? Constants.RegionSize - 6 | ||
679 | : grp.AbsolutePosition.Y, | ||
680 | grp.AbsolutePosition.Z); | ||
681 | |||
682 | Vector3 originalPosition = grp.AbsolutePosition; | ||
683 | |||
684 | grp.AbsolutePosition = inventoryStoredPosition; | ||
685 | |||
686 | // If we're being called from a script, then trying to serialize that same script's state will not complete | ||
687 | // in any reasonable time period. Therefore, we'll avoid it. The worst that can happen is that if | ||
688 | // the client/server crashes rather than logging out normally, the attachment's scripts will resume | ||
689 | // without state on relog. Arguably, this is what we want anyway. | ||
690 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp, false); | ||
691 | |||
692 | grp.AbsolutePosition = originalPosition; | ||
693 | |||
694 | AssetBase asset = m_scene.CreateAsset( | ||
695 | grp.GetPartName(grp.LocalId), | ||
696 | grp.GetPartDescription(grp.LocalId), | ||
697 | (sbyte)AssetType.Object, | ||
698 | Utils.StringToBytes(sceneObjectXml), | ||
699 | remoteClient.AgentId); | ||
700 | |||
701 | m_scene.AssetService.Store(asset); | ||
702 | |||
703 | InventoryItemBase item = new InventoryItemBase(); | ||
704 | item.CreatorId = grp.RootPart.CreatorID.ToString(); | ||
705 | item.CreatorData = grp.RootPart.CreatorData; | ||
706 | item.Owner = remoteClient.AgentId; | ||
707 | item.ID = UUID.Random(); | ||
708 | item.AssetID = asset.FullID; | ||
709 | item.Description = asset.Description; | ||
710 | item.Name = asset.Name; | ||
711 | item.AssetType = asset.Type; | ||
712 | item.InvType = (int)InventoryType.Object; | ||
713 | |||
714 | InventoryFolderBase folder = m_scene.InventoryService.GetFolderForType(remoteClient.AgentId, AssetType.Object); | ||
715 | if (folder != null) | ||
716 | item.Folder = folder.ID; | ||
717 | else // oopsies | ||
718 | item.Folder = UUID.Zero; | ||
719 | |||
720 | if ((remoteClient.AgentId != grp.RootPart.OwnerID) && m_scene.Permissions.PropagatePermissions()) | ||
721 | { | ||
722 | item.BasePermissions = grp.RootPart.NextOwnerMask; | ||
723 | item.CurrentPermissions = grp.RootPart.NextOwnerMask; | ||
724 | item.NextPermissions = grp.RootPart.NextOwnerMask; | ||
725 | item.EveryOnePermissions = grp.RootPart.EveryoneMask & grp.RootPart.NextOwnerMask; | ||
726 | item.GroupPermissions = grp.RootPart.GroupMask & grp.RootPart.NextOwnerMask; | ||
727 | } | ||
728 | else | ||
729 | { | ||
730 | item.BasePermissions = grp.RootPart.BaseMask; | ||
731 | item.CurrentPermissions = grp.RootPart.OwnerMask; | ||
732 | item.NextPermissions = grp.RootPart.NextOwnerMask; | ||
733 | item.EveryOnePermissions = grp.RootPart.EveryoneMask; | ||
734 | item.GroupPermissions = grp.RootPart.GroupMask; | ||
735 | } | ||
736 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
737 | |||
738 | // sets itemID so client can show item as 'attached' in inventory | ||
739 | grp.SetFromItemID(item.ID); | ||
740 | |||
741 | if (m_scene.AddInventoryItem(item)) | ||
742 | { | ||
743 | remoteClient.SendInventoryItemCreateUpdate(item, 0); | ||
744 | } | ||
745 | else | ||
746 | { | ||
747 | if (m_dialogModule != null) | ||
748 | m_dialogModule.SendAlertToUser(remoteClient, "Operation failed"); | ||
749 | } | ||
750 | |||
751 | return item; | ||
752 | } | ||
659 | } | 753 | } |
660 | } | 754 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index 6695a9d..859f6ff 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -81,7 +81,38 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
81 | } | 81 | } |
82 | 82 | ||
83 | [Test] | 83 | [Test] |
84 | public void TestAddAttachment() | 84 | public void TestAddAttachmentFromGround() |
85 | { | ||
86 | TestHelpers.InMethod(); | ||
87 | // log4net.Config.XmlConfigurator.Configure(); | ||
88 | |||
89 | UUID userId = TestHelpers.ParseTail(0x1); | ||
90 | string attName = "att"; | ||
91 | |||
92 | UserAccountHelpers.CreateUserWithInventory(scene, userId); | ||
93 | ScenePresence presence = SceneHelpers.AddScenePresence(scene, userId); | ||
94 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName).ParentGroup; | ||
95 | |||
96 | m_attMod.AttachObject(presence.ControllingClient, so, (uint)AttachmentPoint.Chest, false); | ||
97 | |||
98 | // Check status on scene presence | ||
99 | Assert.That(presence.HasAttachments(), Is.True); | ||
100 | List<SceneObjectGroup> attachments = presence.Attachments; | ||
101 | Assert.That(attachments.Count, Is.EqualTo(1)); | ||
102 | SceneObjectGroup attSo = attachments[0]; | ||
103 | Assert.That(attSo.Name, Is.EqualTo(attName)); | ||
104 | Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest)); | ||
105 | Assert.That(attSo.IsAttachment); | ||
106 | Assert.That(attSo.UsesPhysics, Is.False); | ||
107 | Assert.That(attSo.IsTemporary, Is.False); | ||
108 | |||
109 | // Check item status | ||
110 | Assert.That(presence.Appearance.GetAttachpoint( | ||
111 | attSo.GetFromItemID()), Is.EqualTo((int)AttachmentPoint.Chest)); | ||
112 | } | ||
113 | |||
114 | [Test] | ||
115 | public void TestAddAttachmentFromInventory() | ||
85 | { | 116 | { |
86 | TestHelpers.InMethod(); | 117 | TestHelpers.InMethod(); |
87 | // log4net.Config.XmlConfigurator.Configure(); | 118 | // log4net.Config.XmlConfigurator.Configure(); |
@@ -104,8 +135,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
104 | Assert.That(presence.HasAttachments(), Is.True); | 135 | Assert.That(presence.HasAttachments(), Is.True); |
105 | List<SceneObjectGroup> attachments = presence.Attachments; | 136 | List<SceneObjectGroup> attachments = presence.Attachments; |
106 | Assert.That(attachments.Count, Is.EqualTo(1)); | 137 | Assert.That(attachments.Count, Is.EqualTo(1)); |
107 | Assert.That(attachments[0].Name, Is.EqualTo(attName)); | 138 | SceneObjectGroup attSo = attachments[0]; |
108 | Assert.That(attachments[0].GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest)); | 139 | Assert.That(attSo.Name, Is.EqualTo(attName)); |
140 | Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest)); | ||
141 | Assert.That(attSo.IsAttachment); | ||
142 | Assert.That(attSo.UsesPhysics, Is.False); | ||
143 | Assert.That(attSo.IsTemporary, Is.False); | ||
109 | 144 | ||
110 | // Check item status | 145 | // Check item status |
111 | Assert.That(presence.Appearance.GetAttachpoint(attItemId), Is.EqualTo((int)AttachmentPoint.Chest)); | 146 | Assert.That(presence.Appearance.GetAttachpoint(attItemId), Is.EqualTo((int)AttachmentPoint.Chest)); |
@@ -166,7 +201,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
166 | List<SceneObjectGroup> attachments = presence.Attachments; | 201 | List<SceneObjectGroup> attachments = presence.Attachments; |
167 | 202 | ||
168 | Assert.That(attachments.Count, Is.EqualTo(1)); | 203 | Assert.That(attachments.Count, Is.EqualTo(1)); |
169 | Assert.That(attachments[0].Name, Is.EqualTo(attName)); | 204 | SceneObjectGroup attSo = attachments[0]; |
205 | Assert.That(attSo.Name, Is.EqualTo(attName)); | ||
206 | Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest)); | ||
207 | Assert.That(attSo.IsAttachment); | ||
208 | Assert.That(attSo.UsesPhysics, Is.False); | ||
209 | Assert.That(attSo.IsTemporary, Is.False); | ||
170 | } | 210 | } |
171 | 211 | ||
172 | // I'm commenting this test because scene setup NEEDS InventoryService to | 212 | // I'm commenting this test because scene setup NEEDS InventoryService to |