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-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs9
1 files changed, 6 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 7ddd1c6..8d2a276 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -722,7 +722,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
722 agentCircuit.child = true; 722 agentCircuit.child = true;
723 723
724// agentCircuit.Appearance = sp.Appearance; 724// agentCircuit.Appearance = sp.Appearance;
725 agentCircuit.Appearance = new AvatarAppearance(sp.Appearance, true, false); 725// agentCircuit.Appearance = new AvatarAppearance(sp.Appearance, true, false);
726 agentCircuit.Appearance = new AvatarAppearance();
726 727
727 if (currentAgentCircuit != null) 728 if (currentAgentCircuit != null)
728 { 729 {
@@ -1848,7 +1849,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1848 agent.child = true; 1849 agent.child = true;
1849 1850
1850 //agent.Appearance = sp.Appearance; 1851 //agent.Appearance = sp.Appearance;
1851 agent.Appearance = new AvatarAppearance(sp.Appearance, true, false); // guess this should be a lot less 1852 //agent.Appearance = new AvatarAppearance(sp.Appearance, true, false);
1853 agent.Appearance = new AvatarAppearance();
1852 1854
1853 agent.CapsPath = CapsUtil.GetRandomCapsObjectPath(); 1855 agent.CapsPath = CapsUtil.GetRandomCapsObjectPath();
1854 1856
@@ -1965,7 +1967,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1965 agent.startpos = sp.AbsolutePosition + CalculateOffset(sp, neighbour); 1967 agent.startpos = sp.AbsolutePosition + CalculateOffset(sp, neighbour);
1966 agent.child = true; 1968 agent.child = true;
1967 // agent.Appearance = sp.Appearance; 1969 // agent.Appearance = sp.Appearance;
1968 agent.Appearance = new AvatarAppearance(sp.Appearance, true, false); // guess this should be a lot less 1970 // agent.Appearance = new AvatarAppearance(sp.Appearance, true, false);
1971 agent.Appearance = new AvatarAppearance();
1969 if (currentAgentCircuit != null) 1972 if (currentAgentCircuit != null)
1970 { 1973 {
1971 agent.ServiceURLs = currentAgentCircuit.ServiceURLs; 1974 agent.ServiceURLs = currentAgentCircuit.ServiceURLs;