diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 25334b9..a30d8eb 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -1011,6 +1011,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1011 | { | 1011 | { |
1012 | version = String.Empty; | 1012 | version = String.Empty; |
1013 | newpos = new Vector3(pos.X, pos.Y, pos.Z); | 1013 | newpos = new Vector3(pos.X, pos.Y, pos.Z); |
1014 | |||
1015 | // m_log.DebugFormat( | ||
1016 | // "[ENTITY TRANSFER MODULE]: Crossing agent {0} at pos {1} in {2}", agent.Name, pos, scene.Name); | ||
1017 | |||
1014 | uint neighbourx = scene.RegionInfo.RegionLocX; | 1018 | uint neighbourx = scene.RegionInfo.RegionLocX; |
1015 | uint neighboury = scene.RegionInfo.RegionLocY; | 1019 | uint neighboury = scene.RegionInfo.RegionLocY; |
1016 | const float boundaryDistance = 1.7f; | 1020 | const float boundaryDistance = 1.7f; |