diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
3 files changed, 149 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 0590716..8e32fcc 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -214,6 +214,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
214 | 214 | ||
215 | public virtual void RegionLoaded(Scene scene) | 215 | public virtual void RegionLoaded(Scene scene) |
216 | { | 216 | { |
217 | scene.AddCommand( | ||
218 | "Friends", this, "friends show cache", | ||
219 | "friends show cache [<first-name> <last-name>]", | ||
220 | "Show the friends cache for the given user", | ||
221 | HandleFriendsShowCacheCommand); | ||
217 | } | 222 | } |
218 | 223 | ||
219 | public void RemoveRegion(Scene scene) | 224 | public void RemoveRegion(Scene scene) |
@@ -903,7 +908,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
903 | /// Get friends from local cache only | 908 | /// Get friends from local cache only |
904 | /// </summary> | 909 | /// </summary> |
905 | /// <param name="agentID"></param> | 910 | /// <param name="agentID"></param> |
906 | /// <returns></returns> | 911 | /// <returns> |
912 | /// An empty array if the user has no friends or friends have not been cached. | ||
913 | /// </returns> | ||
907 | protected FriendInfo[] GetFriends(UUID agentID) | 914 | protected FriendInfo[] GetFriends(UUID agentID) |
908 | { | 915 | { |
909 | UserFriendData friendsData; | 916 | UserFriendData friendsData; |
@@ -952,6 +959,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
952 | } | 959 | } |
953 | } | 960 | } |
954 | 961 | ||
962 | /// <summary> | ||
963 | /// Are friends cached on this simulator for a particular user? | ||
964 | /// </summary> | ||
965 | /// <param name="userID"></param> | ||
966 | /// <returns></returns> | ||
967 | protected bool AreFriendsCached(UUID userID) | ||
968 | { | ||
969 | lock (m_Friends) | ||
970 | return m_Friends.ContainsKey(userID); | ||
971 | } | ||
972 | |||
955 | protected virtual bool StoreRights(UUID agentID, UUID friendID, int rights) | 973 | protected virtual bool StoreRights(UUID agentID, UUID friendID, int rights) |
956 | { | 974 | { |
957 | FriendsService.StoreFriend(agentID.ToString(), friendID.ToString(), rights); | 975 | FriendsService.StoreFriend(agentID.ToString(), friendID.ToString(), rights); |
@@ -977,5 +995,61 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
977 | } | 995 | } |
978 | 996 | ||
979 | #endregion | 997 | #endregion |
998 | |||
999 | protected void HandleFriendsShowCacheCommand(string module, string[] cmd) | ||
1000 | { | ||
1001 | if (cmd.Length != 5) | ||
1002 | { | ||
1003 | MainConsole.Instance.OutputFormat("Usage: friends show cache [<first-name> <last-name>]"); | ||
1004 | return; | ||
1005 | } | ||
1006 | |||
1007 | string firstName = cmd[3]; | ||
1008 | string lastName = cmd[4]; | ||
1009 | |||
1010 | IUserManagement umModule = m_Scenes[0].RequestModuleInterface<IUserManagement>(); | ||
1011 | UUID userId = umModule.GetUserIdByName(firstName, lastName); | ||
1012 | |||
1013 | // UserAccount ua | ||
1014 | // = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, firstName, lastName); | ||
1015 | |||
1016 | if (userId == UUID.Zero) | ||
1017 | { | ||
1018 | MainConsole.Instance.OutputFormat("No such user as {0} {1}", firstName, lastName); | ||
1019 | return; | ||
1020 | } | ||
1021 | |||
1022 | if (!AreFriendsCached(userId)) | ||
1023 | { | ||
1024 | MainConsole.Instance.OutputFormat("No friends cached on this simulator for {0} {1}", firstName, lastName); | ||
1025 | return; | ||
1026 | } | ||
1027 | |||
1028 | MainConsole.Instance.OutputFormat("Cached friends for {0} {1}:", firstName, lastName); | ||
1029 | |||
1030 | MainConsole.Instance.OutputFormat("UUID\n"); | ||
1031 | |||
1032 | FriendInfo[] friends = GetFriends(userId); | ||
1033 | |||
1034 | foreach (FriendInfo friend in friends) | ||
1035 | { | ||
1036 | // MainConsole.Instance.OutputFormat(friend.PrincipalID.ToString()); | ||
1037 | |||
1038 | // string friendFirstName, friendLastName; | ||
1039 | // | ||
1040 | // UserAccount friendUa | ||
1041 | // = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, friend.PrincipalID); | ||
1042 | |||
1043 | UUID friendId; | ||
1044 | string friendName; | ||
1045 | |||
1046 | if (UUID.TryParse(friend.Friend, out friendId)) | ||
1047 | friendName = umModule.GetUserName(friendId); | ||
1048 | else | ||
1049 | friendName = friend.Friend; | ||
1050 | |||
1051 | MainConsole.Instance.OutputFormat("{0} {1} {2}", friendName, friend.MyFlags, friend.TheirFlags); | ||
1052 | } | ||
1053 | } | ||
980 | } | 1054 | } |
981 | } | 1055 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 4a563f9..aaba7fd 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | 31 | ||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Client; | ||
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
35 | using OpenSim.Services.Connectors.Hypergrid; | 36 | using OpenSim.Services.Connectors.Hypergrid; |
@@ -177,9 +178,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
177 | logout = success; // flag for later logout from this grid; this is an HG TP | 178 | logout = success; // flag for later logout from this grid; this is an HG TP |
178 | 179 | ||
179 | if (success && m_RestrictInventoryAccessAbroad) | 180 | if (success && m_RestrictInventoryAccessAbroad) |
180 | { | 181 | RemoveRootFolderContents(sp.ControllingClient); |
181 | // TODO tell the viewer to remove the root folder | ||
182 | } | ||
183 | 182 | ||
184 | return success; | 183 | return success; |
185 | } | 184 | } |
@@ -304,13 +303,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
304 | base.Fail(sp, finalDestination, logout); | 303 | base.Fail(sp, finalDestination, logout); |
305 | if (logout && m_RestrictInventoryAccessAbroad) | 304 | if (logout && m_RestrictInventoryAccessAbroad) |
306 | { | 305 | { |
307 | // Restore the user's inventory, because we removed it earlier on | 306 | RestoreRootFolderContents(sp.ControllingClient); |
308 | InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(sp.UUID); | ||
309 | if (root != null) | ||
310 | { | ||
311 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Restoring"); | ||
312 | sp.ControllingClient.SendBulkUpdateInventory(root); | ||
313 | } | ||
314 | } | 307 | } |
315 | } | 308 | } |
316 | 309 | ||
@@ -368,6 +361,47 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
368 | 361 | ||
369 | #endregion | 362 | #endregion |
370 | 363 | ||
364 | private void RemoveRootFolderContents(IClientAPI client) | ||
365 | { | ||
366 | // TODO tell the viewer to remove the root folder's content | ||
367 | if (client is IClientCore) | ||
368 | { | ||
369 | IClientCore core = (IClientCore)client; | ||
370 | IClientInventory inv; | ||
371 | |||
372 | if (core.TryGet<IClientInventory>(out inv)) | ||
373 | { | ||
374 | InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(client.AgentId); | ||
375 | if (root != null) | ||
376 | { | ||
377 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Removing root inventory"); | ||
378 | InventoryCollection content = m_Scenes[0].InventoryService.GetFolderContent(client.AgentId, root.ID); | ||
379 | UUID[] ids = new UUID[content.Folders.Count]; | ||
380 | int i = 0; | ||
381 | foreach (InventoryFolderBase f in content.Folders) | ||
382 | ids[i++] = f.ID; | ||
383 | inv.SendRemoveInventoryFolders(ids); | ||
384 | ids = new UUID[content.Items.Count]; | ||
385 | i = 0; | ||
386 | foreach (InventoryItemBase it in content.Items) | ||
387 | ids[i++] = it.ID; | ||
388 | inv.SendRemoveInventoryItems(ids); | ||
389 | } | ||
390 | } | ||
391 | } | ||
392 | } | ||
393 | |||
394 | private void RestoreRootFolderContents(IClientAPI client) | ||
395 | { | ||
396 | // Restore the user's inventory, because we removed it earlier on | ||
397 | InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(client.AgentId); | ||
398 | if (root != null) | ||
399 | { | ||
400 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Restoring root inventory"); | ||
401 | client.SendBulkUpdateInventory(root); | ||
402 | } | ||
403 | } | ||
404 | |||
371 | private GridRegion MakeRegion(AgentCircuitData aCircuit) | 405 | private GridRegion MakeRegion(AgentCircuitData aCircuit) |
372 | { | 406 | { |
373 | GridRegion region = new GridRegion(); | 407 | GridRegion region = new GridRegion(); |
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs index 0397478..f4ed67b 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |||
@@ -297,6 +297,35 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
297 | 297 | ||
298 | #region IUserManagement | 298 | #region IUserManagement |
299 | 299 | ||
300 | public UUID GetUserIdByName(string name) | ||
301 | { | ||
302 | string[] parts = name.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries); | ||
303 | if (parts.Length < 2) | ||
304 | throw new Exception("Name must have 2 components"); | ||
305 | |||
306 | return GetUserIdByName(parts[0], parts[1]); | ||
307 | } | ||
308 | |||
309 | public UUID GetUserIdByName(string firstName, string lastName) | ||
310 | { | ||
311 | // TODO: Optimize for reverse lookup if this gets used by non-console commands. | ||
312 | lock (m_UserCache) | ||
313 | { | ||
314 | foreach (UserData user in m_UserCache.Values) | ||
315 | { | ||
316 | if (user.FirstName == firstName && user.LastName == lastName) | ||
317 | return user.Id; | ||
318 | } | ||
319 | } | ||
320 | |||
321 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName); | ||
322 | |||
323 | if (account != null) | ||
324 | return account.PrincipalID; | ||
325 | |||
326 | return UUID.Zero; | ||
327 | } | ||
328 | |||
300 | public string GetUserName(UUID uuid) | 329 | public string GetUserName(UUID uuid) |
301 | { | 330 | { |
302 | string[] names = GetUserNames(uuid); | 331 | string[] names = GetUserNames(uuid); |