diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 25d5e0e..9306ace 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -718,7 +718,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
718 | } | 718 | } |
719 | else | 719 | else |
720 | { | 720 | { |
721 | agent.InTransit(); | 721 | agent.IsInTransit = true; |
722 | 722 | ||
723 | neighboury = b.TriggerRegionY; | 723 | neighboury = b.TriggerRegionY; |
724 | neighbourx = b.TriggerRegionX; | 724 | neighbourx = b.TriggerRegionX; |
@@ -741,7 +741,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
741 | } | 741 | } |
742 | else | 742 | else |
743 | { | 743 | { |
744 | agent.InTransit(); | 744 | agent.IsInTransit = true; |
745 | 745 | ||
746 | neighboury = ba.TriggerRegionY; | 746 | neighboury = ba.TriggerRegionY; |
747 | neighbourx = ba.TriggerRegionX; | 747 | neighbourx = ba.TriggerRegionX; |
@@ -775,7 +775,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
775 | } | 775 | } |
776 | else | 776 | else |
777 | { | 777 | { |
778 | agent.InTransit(); | 778 | agent.IsInTransit = true; |
779 | 779 | ||
780 | neighboury = ba.TriggerRegionY; | 780 | neighboury = ba.TriggerRegionY; |
781 | neighbourx = ba.TriggerRegionX; | 781 | neighbourx = ba.TriggerRegionX; |
@@ -807,7 +807,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
807 | } | 807 | } |
808 | else | 808 | else |
809 | { | 809 | { |
810 | agent.InTransit(); | 810 | agent.IsInTransit = true; |
811 | 811 | ||
812 | neighboury = b.TriggerRegionY; | 812 | neighboury = b.TriggerRegionY; |
813 | neighbourx = b.TriggerRegionX; | 813 | neighbourx = b.TriggerRegionX; |
@@ -895,7 +895,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
895 | return false; | 895 | return false; |
896 | } | 896 | } |
897 | 897 | ||
898 | agent.InTransit(); | 898 | agent.IsInTransit = true; |
899 | 899 | ||
900 | CrossAgentToNewRegionDelegate d = CrossAgentToNewRegionAsync; | 900 | CrossAgentToNewRegionDelegate d = CrossAgentToNewRegionAsync; |
901 | d.BeginInvoke(agent, newpos, neighbourx, neighboury, neighbourRegion, isFlying, version, CrossAgentToNewRegionCompleted, d); | 901 | d.BeginInvoke(agent, newpos, neighbourx, neighboury, neighbourRegion, isFlying, version, CrossAgentToNewRegionCompleted, d); |
@@ -1089,7 +1089,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1089 | agent.RestoreInCurrentScene(); | 1089 | agent.RestoreInCurrentScene(); |
1090 | 1090 | ||
1091 | // In any case | 1091 | // In any case |
1092 | agent.NotInTransit(); | 1092 | agent.IsInTransit = false; |
1093 | 1093 | ||
1094 | //m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Crossing agent {0} {1} completed.", agent.Firstname, agent.Lastname); | 1094 | //m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Crossing agent {0} {1} completed.", agent.Firstname, agent.Lastname); |
1095 | } | 1095 | } |