diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs b/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs index 9fe669a..4004135 100644 --- a/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs +++ b/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs | |||
@@ -147,7 +147,7 @@ namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander | |||
147 | m_args[i].ArgumentValue = Int32.Parse(arg.ToString()); | 147 | m_args[i].ArgumentValue = Int32.Parse(arg.ToString()); |
148 | break; | 148 | break; |
149 | case "Double": | 149 | case "Double": |
150 | m_args[i].ArgumentValue = Double.Parse(arg.ToString()); | 150 | m_args[i].ArgumentValue = Double.Parse(arg.ToString(), OpenSim.Framework.Culture.NumberFormatInfo); |
151 | break; | 151 | break; |
152 | case "Boolean": | 152 | case "Boolean": |
153 | m_args[i].ArgumentValue = Boolean.Parse(arg.ToString()); | 153 | m_args[i].ArgumentValue = Boolean.Parse(arg.ToString()); |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 695cced..03da269 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -974,8 +974,8 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
974 | if (y == -1 || m_scene.RegionInfo.RegionLocY == y) | 974 | if (y == -1 || m_scene.RegionInfo.RegionLocY == y) |
975 | { | 975 | { |
976 | int corner = int.Parse(num); | 976 | int corner = int.Parse(num); |
977 | float lowValue = float.Parse(min); | 977 | float lowValue = float.Parse(min, Culture.NumberFormatInfo); |
978 | float highValue = float.Parse(max); | 978 | float highValue = float.Parse(max, Culture.NumberFormatInfo); |
979 | 979 | ||
980 | m_log.Debug("[ESTATEMODULE] Setting terrain heights " + m_scene.RegionInfo.RegionName + | 980 | m_log.Debug("[ESTATEMODULE] Setting terrain heights " + m_scene.RegionInfo.RegionName + |
981 | string.Format(" (C{0}, {1}-{2}", corner, lowValue, highValue)); | 981 | string.Format(" (C{0}, {1}-{2}", corner, lowValue, highValue)); |