diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
9 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index f54e41a..23828ef 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -86,7 +86,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
86 | 86 | ||
87 | // Save avatar attachment information | 87 | // Save avatar attachment information |
88 | ScenePresence presence; | 88 | ScenePresence presence; |
89 | if (m_scene.AvatarFactory != null && m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | 89 | if (m_scene.AvatarFactory != null && m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) |
90 | { | 90 | { |
91 | m_log.Info( | 91 | m_log.Info( |
92 | "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId | 92 | "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId |
@@ -255,7 +255,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
255 | AttachmentPt = att.RootPart.AttachmentPoint; | 255 | AttachmentPt = att.RootPart.AttachmentPoint; |
256 | 256 | ||
257 | ScenePresence presence; | 257 | ScenePresence presence; |
258 | if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | 258 | if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) |
259 | { | 259 | { |
260 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 260 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
261 | item = m_scene.InventoryService.GetItem(item); | 261 | item = m_scene.InventoryService.GetItem(item); |
@@ -299,7 +299,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
299 | } | 299 | } |
300 | 300 | ||
301 | ScenePresence presence; | 301 | ScenePresence presence; |
302 | if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | 302 | if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) |
303 | { | 303 | { |
304 | // XXYY!! | 304 | // XXYY!! |
305 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 305 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
@@ -314,7 +314,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
314 | public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient) | 314 | public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient) |
315 | { | 315 | { |
316 | ScenePresence presence; | 316 | ScenePresence presence; |
317 | if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | 317 | if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) |
318 | { | 318 | { |
319 | presence.Appearance.DetachAttachment(itemID); | 319 | presence.Appearance.DetachAttachment(itemID); |
320 | 320 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index 4f03b0e..be89740 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -358,7 +358,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
358 | { | 358 | { |
359 | ScenePresence presence; | 359 | ScenePresence presence; |
360 | 360 | ||
361 | if (s.TryGetAvatar(agentID, out presence)) | 361 | if (s.TryGetScenePresence(agentID, out presence)) |
362 | { | 362 | { |
363 | // If the agent is in this scene, then we | 363 | // If the agent is in this scene, then we |
364 | // are being called twice in a single | 364 | // are being called twice in a single |
diff --git a/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs b/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs index 63a93aa..c011776 100644 --- a/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs +++ b/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs | |||
@@ -82,7 +82,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
82 | responsedata["str_response_string"] = "Request wasn't what was expected"; | 82 | responsedata["str_response_string"] = "Request wasn't what was expected"; |
83 | ScenePresence avatar; | 83 | ScenePresence avatar; |
84 | 84 | ||
85 | if (!m_scene.TryGetAvatar(AgentId, out avatar)) | 85 | if (!m_scene.TryGetScenePresence(AgentId, out avatar)) |
86 | return responsedata; | 86 | return responsedata; |
87 | 87 | ||
88 | 88 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 25f5154..93aeb94 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -190,7 +190,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
190 | if (account == null) // foreign | 190 | if (account == null) // foreign |
191 | { | 191 | { |
192 | ScenePresence sp = null; | 192 | ScenePresence sp = null; |
193 | if (m_Scene.TryGetAvatar(userID, out sp)) | 193 | if (m_Scene.TryGetScenePresence(userID, out sp)) |
194 | { | 194 | { |
195 | AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); | 195 | AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); |
196 | if (aCircuit.ServiceURLs.ContainsKey("AssetServerURI")) | 196 | if (aCircuit.ServiceURLs.ContainsKey("AssetServerURI")) |
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs index 8cf4619..e95d2f8 100644 --- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs +++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs | |||
@@ -1206,7 +1206,7 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
1206 | { | 1206 | { |
1207 | Scene homeScene = GetRootScene(); | 1207 | Scene homeScene = GetRootScene(); |
1208 | ScenePresence avatar = null; | 1208 | ScenePresence avatar = null; |
1209 | if (homeScene.TryGetAvatar(avatarId,out avatar)) | 1209 | if (homeScene.TryGetScenePresence(avatarId,out avatar)) |
1210 | { | 1210 | { |
1211 | KillAUser ku = new KillAUser(avatar,mod); | 1211 | KillAUser ku = new KillAUser(avatar,mod); |
1212 | Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true); | 1212 | Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index c6312e0..54508cc 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -502,7 +502,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
502 | private UUID GetSessionID(UUID userID) | 502 | private UUID GetSessionID(UUID userID) |
503 | { | 503 | { |
504 | ScenePresence sp = null; | 504 | ScenePresence sp = null; |
505 | if (m_Scene.TryGetAvatar(userID, out sp)) | 505 | if (m_Scene.TryGetScenePresence(userID, out sp)) |
506 | { | 506 | { |
507 | return sp.ControllingClient.SessionId; | 507 | return sp.ControllingClient.SessionId; |
508 | } | 508 | } |
@@ -521,7 +521,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
521 | if (account == null) // foreign user | 521 | if (account == null) // foreign user |
522 | { | 522 | { |
523 | ScenePresence sp = null; | 523 | ScenePresence sp = null; |
524 | m_Scene.TryGetAvatar(userID, out sp); | 524 | m_Scene.TryGetScenePresence(userID, out sp); |
525 | if (sp != null) | 525 | if (sp != null) |
526 | { | 526 | { |
527 | AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); | 527 | AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs index 3c3534f..5e06580 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs | |||
@@ -100,7 +100,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
100 | ScenePresence sp = null; | 100 | ScenePresence sp = null; |
101 | foreach (Scene s in m_Scenes) | 101 | foreach (Scene s in m_Scenes) |
102 | { | 102 | { |
103 | s.TryGetAvatar(clientID, out sp); | 103 | s.TryGetScenePresence(clientID, out sp); |
104 | if ((sp != null) && !sp.IsChildAgent && (s != scene)) | 104 | if ((sp != null) && !sp.IsChildAgent && (s != scene)) |
105 | { | 105 | { |
106 | m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping system folders in cache", | 106 | m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping system folders in cache", |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs index e98df28..7a75a89 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs | |||
@@ -88,7 +88,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
88 | Vector3 position = new Vector3(128, 128, 0); | 88 | Vector3 position = new Vector3(128, 128, 0); |
89 | Vector3 lookat = new Vector3(0, 1, 0); | 89 | Vector3 lookat = new Vector3(0, 1, 0); |
90 | 90 | ||
91 | if (client.Scene.TryGetAvatar(client.AgentId, out sp)) | 91 | if (client.Scene.TryGetScenePresence(client.AgentId, out sp)) |
92 | { | 92 | { |
93 | if (sp is ScenePresence) | 93 | if (sp is ScenePresence) |
94 | { | 94 | { |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index f1cc0dd..2b0e83f 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -210,7 +210,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
210 | // this is here because CAPS map requests work even beyond the 10,000 limit. | 210 | // this is here because CAPS map requests work even beyond the 10,000 limit. |
211 | ScenePresence avatarPresence = null; | 211 | ScenePresence avatarPresence = null; |
212 | 212 | ||
213 | m_scene.TryGetAvatar(agentID, out avatarPresence); | 213 | m_scene.TryGetScenePresence(agentID, out avatarPresence); |
214 | 214 | ||
215 | if (avatarPresence != null) | 215 | if (avatarPresence != null) |
216 | { | 216 | { |
@@ -489,7 +489,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
489 | if (mrs.agentID != UUID.Zero) | 489 | if (mrs.agentID != UUID.Zero) |
490 | { | 490 | { |
491 | ScenePresence av = null; | 491 | ScenePresence av = null; |
492 | m_scene.TryGetAvatar(mrs.agentID, out av); | 492 | m_scene.TryGetScenePresence(mrs.agentID, out av); |
493 | if (av != null) | 493 | if (av != null) |
494 | { | 494 | { |
495 | if (response.ContainsKey(mrs.itemtype.ToString())) | 495 | if (response.ContainsKey(mrs.itemtype.ToString())) |