diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
8 files changed, 241 insertions, 74 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 1f49a01..f924b30 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Xml; | ||
31 | using log4net; | 32 | using log4net; |
32 | using Mono.Addins; | 33 | using Mono.Addins; |
33 | using Nini.Config; | 34 | using Nini.Config; |
@@ -228,15 +229,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
228 | public UUID RezSingleAttachmentFromInventory( | 229 | public UUID RezSingleAttachmentFromInventory( |
229 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus) | 230 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus) |
230 | { | 231 | { |
231 | m_log.DebugFormat( | 232 | return RezSingleAttachmentFromInventory(remoteClient, itemID, AttachmentPt, true, null); |
232 | "[ATTACHMENTS MODULE]: Rezzing attachment to point {0} from item {1} for {2}", | 233 | } |
233 | (AttachmentPoint)AttachmentPt, itemID, remoteClient.Name); | 234 | |
234 | 235 | public UUID RezSingleAttachmentFromInventory( | |
236 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus, XmlDocument doc) | ||
237 | { | ||
235 | // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should | 238 | // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should |
236 | // be removed when that functionality is implemented in opensim | 239 | // be removed when that functionality is implemented in opensim |
237 | AttachmentPt &= 0x7f; | 240 | AttachmentPt &= 0x7f; |
238 | 241 | ||
239 | SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(remoteClient, itemID, AttachmentPt); | 242 | SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(remoteClient, itemID, AttachmentPt, doc); |
240 | 243 | ||
241 | if (updateInventoryStatus) | 244 | if (updateInventoryStatus) |
242 | { | 245 | { |
@@ -253,7 +256,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
253 | } | 256 | } |
254 | 257 | ||
255 | protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal( | 258 | protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal( |
256 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | 259 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, XmlDocument doc) |
257 | { | 260 | { |
258 | IInventoryAccessModule invAccess = m_scene.RequestModuleInterface<IInventoryAccessModule>(); | 261 | IInventoryAccessModule invAccess = m_scene.RequestModuleInterface<IInventoryAccessModule>(); |
259 | if (invAccess != null) | 262 | if (invAccess != null) |
@@ -291,13 +294,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
291 | if (tainted) | 294 | if (tainted) |
292 | objatt.HasGroupChanged = true; | 295 | objatt.HasGroupChanged = true; |
293 | 296 | ||
297 | if (doc != null) | ||
298 | { | ||
299 | objatt.LoadScriptState(doc); | ||
300 | objatt.ResetOwnerChangeFlag(); | ||
301 | } | ||
302 | |||
294 | // Fire after attach, so we don't get messy perms dialogs | 303 | // Fire after attach, so we don't get messy perms dialogs |
295 | // 4 == AttachedRez | 304 | // 4 == AttachedRez |
296 | objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4); | 305 | objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4); |
297 | objatt.ResumeScripts(); | 306 | objatt.ResumeScripts(); |
298 | 307 | ||
299 | // Do this last so that event listeners have access to all the effects of the attachment | 308 | // Do this last so that event listeners have access to all the effects of the attachment |
300 | m_scene.EventManager.TriggerOnAttach(objatt.LocalId, itemID, remoteClient.AgentId); | 309 | //m_scene.EventManager.TriggerOnAttach(objatt.LocalId, itemID, remoteClient.AgentId); |
301 | } | 310 | } |
302 | else | 311 | else |
303 | { | 312 | { |
@@ -334,9 +343,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
334 | if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) | 343 | if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) |
335 | { | 344 | { |
336 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 345 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
337 | item = m_scene.InventoryService.GetItem(item); | 346 | if (m_scene.InventoryService != null) |
347 | item = m_scene.InventoryService.GetItem(item); | ||
338 | 348 | ||
339 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | 349 | if (presence.Appearance != null) |
350 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | ||
340 | } | 351 | } |
341 | 352 | ||
342 | return att.UUID; | 353 | return att.UUID; |
@@ -379,6 +390,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
379 | { | 390 | { |
380 | // XXYY!! | 391 | // XXYY!! |
381 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 392 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
393 | if (item == null) | ||
394 | m_log.Error("[ATTACHMENT]: item == null"); | ||
395 | if (m_scene == null) | ||
396 | m_log.Error("[ATTACHMENT]: m_scene == null"); | ||
397 | if (m_scene.InventoryService == null) | ||
398 | m_log.Error("[ATTACHMENT]: m_scene.InventoryService == null"); | ||
382 | item = m_scene.InventoryService.GetItem(item); | 399 | item = m_scene.InventoryService.GetItem(item); |
383 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */); | 400 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */); |
384 | 401 | ||
@@ -467,6 +484,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
467 | if (group.GetFromItemID() == itemID) | 484 | if (group.GetFromItemID() == itemID) |
468 | { | 485 | { |
469 | m_scene.EventManager.TriggerOnAttach(group.LocalId, itemID, UUID.Zero); | 486 | m_scene.EventManager.TriggerOnAttach(group.LocalId, itemID, UUID.Zero); |
487 | // CM / XMREngine!!!! Needed to conclude attach event | ||
488 | //SceneObjectSerializer.ToOriginalXmlFormat(group); | ||
470 | group.DetachToInventoryPrep(); | 489 | group.DetachToInventoryPrep(); |
471 | m_log.Debug("[ATTACHMENTS MODULE]: Saving attachpoint: " + ((uint)group.GetAttachmentPoint()).ToString()); | 490 | m_log.Debug("[ATTACHMENTS MODULE]: Saving attachpoint: " + ((uint)group.GetAttachmentPoint()).ToString()); |
472 | 491 | ||
@@ -593,7 +612,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
593 | // | 612 | // |
594 | if (so.IsSelected) | 613 | if (so.IsSelected) |
595 | { | 614 | { |
596 | m_scene.SendKillObject(so.RootPart.LocalId); | 615 | m_scene.SendKillObject(new List<uint> { so.RootPart.LocalId }); |
597 | } | 616 | } |
598 | 617 | ||
599 | so.IsSelected = false; // fudge.... | 618 | so.IsSelected = false; // fudge.... |
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index 4359c01..35a3f43 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -49,7 +49,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
49 | private int m_shoutdistance = 100; | 49 | private int m_shoutdistance = 100; |
50 | private int m_whisperdistance = 10; | 50 | private int m_whisperdistance = 10; |
51 | private List<Scene> m_scenes = new List<Scene>(); | 51 | private List<Scene> m_scenes = new List<Scene>(); |
52 | 52 | private List<string> FreezeCache = new List<string>(); | |
53 | private string m_adminPrefix = ""; | ||
53 | internal object m_syncy = new object(); | 54 | internal object m_syncy = new object(); |
54 | 55 | ||
55 | internal IConfig m_config; | 56 | internal IConfig m_config; |
@@ -76,6 +77,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
76 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); | 77 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); |
77 | m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); | 78 | m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); |
78 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); | 79 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); |
80 | m_adminPrefix = config.Configs["Chat"].GetString("admin_prefix", ""); | ||
79 | } | 81 | } |
80 | 82 | ||
81 | public virtual void AddRegion(Scene scene) | 83 | public virtual void AddRegion(Scene scene) |
@@ -171,7 +173,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
171 | return; | 173 | return; |
172 | } | 174 | } |
173 | 175 | ||
174 | DeliverChatToAvatars(ChatSourceType.Agent, c); | 176 | if (FreezeCache.Contains(c.Sender.AgentId.ToString())) |
177 | { | ||
178 | if (c.Type != ChatTypeEnum.StartTyping || c.Type != ChatTypeEnum.StopTyping) | ||
179 | c.Sender.SendAgentAlertMessage("You may not talk as you are frozen.", false); | ||
180 | } | ||
181 | else | ||
182 | { | ||
183 | DeliverChatToAvatars(ChatSourceType.Agent, c); | ||
184 | } | ||
175 | } | 185 | } |
176 | 186 | ||
177 | public virtual void OnChatFromWorld(Object sender, OSChatMessage c) | 187 | public virtual void OnChatFromWorld(Object sender, OSChatMessage c) |
@@ -185,6 +195,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
185 | protected virtual void DeliverChatToAvatars(ChatSourceType sourceType, OSChatMessage c) | 195 | protected virtual void DeliverChatToAvatars(ChatSourceType sourceType, OSChatMessage c) |
186 | { | 196 | { |
187 | string fromName = c.From; | 197 | string fromName = c.From; |
198 | string fromNamePrefix = ""; | ||
188 | UUID fromID = UUID.Zero; | 199 | UUID fromID = UUID.Zero; |
189 | string message = c.Message; | 200 | string message = c.Message; |
190 | IScene scene = c.Scene; | 201 | IScene scene = c.Scene; |
@@ -207,7 +218,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
207 | fromPos = avatar.AbsolutePosition; | 218 | fromPos = avatar.AbsolutePosition; |
208 | fromName = avatar.Name; | 219 | fromName = avatar.Name; |
209 | fromID = c.Sender.AgentId; | 220 | fromID = c.Sender.AgentId; |
210 | 221 | if (avatar.GodLevel >= 200) | |
222 | { | ||
223 | fromNamePrefix = m_adminPrefix; | ||
224 | } | ||
211 | break; | 225 | break; |
212 | 226 | ||
213 | case ChatSourceType.Object: | 227 | case ChatSourceType.Object: |
@@ -231,8 +245,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
231 | s.ForEachScenePresence( | 245 | s.ForEachScenePresence( |
232 | delegate(ScenePresence presence) | 246 | delegate(ScenePresence presence) |
233 | { | 247 | { |
234 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType)) | 248 | ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); |
235 | receiverIDs.Add(presence.UUID); | 249 | if (Presencecheck != null) |
250 | { | ||
251 | // This will pass all chat from objects. Not | ||
252 | // perfect, but it will do. For now. Better | ||
253 | // than the prior behavior of muting all | ||
254 | // objects on a parcel with access restrictions | ||
255 | if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true) | ||
256 | { | ||
257 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromNamePrefix + fromName, c.Type, message, sourceType)) | ||
258 | receiverIDs.Add(presence.UUID); | ||
259 | } | ||
260 | } | ||
261 | |||
236 | } | 262 | } |
237 | ); | 263 | ); |
238 | } | 264 | } |
@@ -276,31 +302,34 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
276 | } | 302 | } |
277 | 303 | ||
278 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); | 304 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); |
279 | |||
280 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); | 305 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); |
281 | 306 | ||
282 | ((Scene)c.Scene).ForEachScenePresence( | 307 | if (c.Scene != null) |
283 | delegate(ScenePresence presence) | 308 | { |
284 | { | 309 | ((Scene)c.Scene).ForEachScenePresence |
285 | // ignore chat from child agents | 310 | ( |
286 | if (presence.IsChildAgent) return; | 311 | delegate(ScenePresence presence) |
287 | 312 | { | |
288 | IClientAPI client = presence.ControllingClient; | 313 | // ignore chat from child agents |
289 | 314 | if (presence.IsChildAgent) return; | |
290 | // don't forward SayOwner chat from objects to | 315 | |
291 | // non-owner agents | 316 | IClientAPI client = presence.ControllingClient; |
292 | if ((c.Type == ChatTypeEnum.Owner) && | 317 | |
293 | (null != c.SenderObject) && | 318 | // don't forward SayOwner chat from objects to |
294 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) | 319 | // non-owner agents |
295 | return; | 320 | if ((c.Type == ChatTypeEnum.Owner) && |
296 | 321 | (null != c.SenderObject) && | |
297 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, | 322 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) |
298 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); | 323 | return; |
299 | receiverIDs.Add(presence.UUID); | 324 | |
300 | }); | 325 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, |
301 | 326 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); | |
302 | (c.Scene as Scene).EventManager.TriggerOnChatToClients( | 327 | receiverIDs.Add(presence.UUID); |
303 | fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully); | 328 | } |
329 | ); | ||
330 | (c.Scene as Scene).EventManager.TriggerOnChatToClients( | ||
331 | fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully); | ||
332 | } | ||
304 | } | 333 | } |
305 | 334 | ||
306 | /// <summary> | 335 | /// <summary> |
@@ -343,5 +372,35 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
343 | 372 | ||
344 | return true; | 373 | return true; |
345 | } | 374 | } |
375 | |||
376 | Dictionary<UUID, System.Threading.Timer> Timers = new Dictionary<UUID, System.Threading.Timer>(); | ||
377 | public void ParcelFreezeUser(IClientAPI client, UUID parcelowner, uint flags, UUID target) | ||
378 | { | ||
379 | System.Threading.Timer Timer; | ||
380 | if (flags == 0) | ||
381 | { | ||
382 | FreezeCache.Add(target.ToString()); | ||
383 | System.Threading.TimerCallback timeCB = new System.Threading.TimerCallback(OnEndParcelFrozen); | ||
384 | Timer = new System.Threading.Timer(timeCB, target, 30000, 0); | ||
385 | Timers.Add(target, Timer); | ||
386 | } | ||
387 | else | ||
388 | { | ||
389 | FreezeCache.Remove(target.ToString()); | ||
390 | Timers.TryGetValue(target, out Timer); | ||
391 | Timers.Remove(target); | ||
392 | Timer.Dispose(); | ||
393 | } | ||
394 | } | ||
395 | |||
396 | private void OnEndParcelFrozen(object avatar) | ||
397 | { | ||
398 | UUID target = (UUID)avatar; | ||
399 | FreezeCache.Remove(target.ToString()); | ||
400 | System.Threading.Timer Timer; | ||
401 | Timers.TryGetValue(target, out Timer); | ||
402 | Timers.Remove(target); | ||
403 | Timer.Dispose(); | ||
404 | } | ||
346 | } | 405 | } |
347 | } | 406 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs index 2b3d2a9..a514a83 100644 --- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||
@@ -239,4 +239,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
239 | return result; | 239 | return result; |
240 | } | 240 | } |
241 | } | 241 | } |
242 | } \ No newline at end of file | 242 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index b3f0a25..45c3f49 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -273,7 +273,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
273 | 273 | ||
274 | // Inform the friends that this user is online | 274 | // Inform the friends that this user is online |
275 | StatusChange(agentID, true); | 275 | StatusChange(agentID, true); |
276 | 276 | ||
277 | // Register that we need to send the list of online friends to this user | 277 | // Register that we need to send the list of online friends to this user |
278 | lock (m_NeedsListOfFriends) | 278 | lock (m_NeedsListOfFriends) |
279 | m_NeedsListOfFriends.Add(agentID); | 279 | m_NeedsListOfFriends.Add(agentID); |
@@ -701,7 +701,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
701 | // we're done | 701 | // we're done |
702 | return true; | 702 | return true; |
703 | } | 703 | } |
704 | 704 | ||
705 | return false; | 705 | return false; |
706 | } | 706 | } |
707 | 707 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs index af39565..347708d 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs | |||
@@ -156,6 +156,31 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
156 | return; | 156 | return; |
157 | } | 157 | } |
158 | 158 | ||
159 | DateTime dt = DateTime.UtcNow; | ||
160 | |||
161 | // Ticks from UtcNow, but make it look like local. Evil, huh? | ||
162 | dt = DateTime.SpecifyKind(dt, DateTimeKind.Local); | ||
163 | |||
164 | try | ||
165 | { | ||
166 | // Convert that to the PST timezone | ||
167 | TimeZoneInfo timeZoneInfo = TimeZoneInfo.FindSystemTimeZoneById("America/Los_Angeles"); | ||
168 | dt = TimeZoneInfo.ConvertTime(dt, timeZoneInfo); | ||
169 | } | ||
170 | catch | ||
171 | { | ||
172 | //m_log.Info("[OFFLINE MESSAGING]: No PST timezone found on this machine. Saving with local timestamp."); | ||
173 | } | ||
174 | |||
175 | // And make it look local again to fool the unix time util | ||
176 | dt = DateTime.SpecifyKind(dt, DateTimeKind.Utc); | ||
177 | |||
178 | im.timestamp = (uint)Util.ToUnixTime(dt); | ||
179 | |||
180 | // If client is null, this message comes from storage and IS offline | ||
181 | if (client != null) | ||
182 | im.offline = 0; | ||
183 | |||
159 | if (m_TransferModule != null) | 184 | if (m_TransferModule != null) |
160 | { | 185 | { |
161 | if (client != null) | 186 | if (client != null) |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index 918fa04..d8e0f96 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -145,8 +145,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
145 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | 145 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; |
146 | if (!user.IsChildAgent) | 146 | if (!user.IsChildAgent) |
147 | { | 147 | { |
148 | // Local message | 148 | // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); |
149 | m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID); | ||
150 | user.ControllingClient.SendInstantMessage(im); | 149 | user.ControllingClient.SendInstantMessage(im); |
151 | 150 | ||
152 | // Message sent | 151 | // Message sent |
@@ -168,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
168 | // Local message | 167 | // Local message |
169 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | 168 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; |
170 | 169 | ||
171 | m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID); | 170 | // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); |
172 | user.ControllingClient.SendInstantMessage(im); | 171 | user.ControllingClient.SendInstantMessage(im); |
173 | 172 | ||
174 | // Message sent | 173 | // Message sent |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs index fdfcd10..164ae50 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs | |||
@@ -172,13 +172,16 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
172 | 172 | ||
173 | private void RetrieveInstantMessages(IClientAPI client) | 173 | private void RetrieveInstantMessages(IClientAPI client) |
174 | { | 174 | { |
175 | if (m_RestURL != "") | 175 | if (m_RestURL == String.Empty) |
176 | { | 176 | return; |
177 | m_log.DebugFormat("[OFFLINE MESSAGING] Retrieving stored messages for {0}", client.AgentId); | ||
178 | 177 | ||
179 | List<GridInstantMessage> msglist = SynchronousRestObjectPoster.BeginPostObject<UUID, List<GridInstantMessage>>( | 178 | m_log.DebugFormat("[OFFLINE MESSAGING] Retrieving stored messages for {0}", client.AgentId); |
179 | |||
180 | List<GridInstantMessage> msglist = SynchronousRestObjectPoster.BeginPostObject<UUID, List<GridInstantMessage>>( | ||
180 | "POST", m_RestURL + "/RetrieveMessages/", client.AgentId); | 181 | "POST", m_RestURL + "/RetrieveMessages/", client.AgentId); |
181 | 182 | ||
183 | if (msglist != null) | ||
184 | { | ||
182 | foreach (GridInstantMessage im in msglist) | 185 | foreach (GridInstantMessage im in msglist) |
183 | { | 186 | { |
184 | // client.SendInstantMessage(im); | 187 | // client.SendInstantMessage(im); |
@@ -189,6 +192,9 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
189 | // Needed for proper state management for stored group | 192 | // Needed for proper state management for stored group |
190 | // invitations | 193 | // invitations |
191 | // | 194 | // |
195 | |||
196 | im.offline = 1; | ||
197 | |||
192 | Scene s = FindScene(client.AgentId); | 198 | Scene s = FindScene(client.AgentId); |
193 | if (s != null) | 199 | if (s != null) |
194 | s.EventManager.TriggerIncomingInstantMessage(im); | 200 | s.EventManager.TriggerIncomingInstantMessage(im); |
@@ -198,26 +204,38 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
198 | 204 | ||
199 | private void UndeliveredMessage(GridInstantMessage im) | 205 | private void UndeliveredMessage(GridInstantMessage im) |
200 | { | 206 | { |
201 | if ((im.offline != 0) | 207 | if (im.dialog != (byte)InstantMessageDialog.MessageFromObject && |
202 | && (!im.fromGroup || (im.fromGroup && m_ForwardOfflineGroupMessages))) | 208 | im.dialog != (byte)InstantMessageDialog.MessageFromAgent && |
209 | im.dialog != (byte)InstantMessageDialog.GroupNotice && | ||
210 | im.dialog != (byte)InstantMessageDialog.GroupInvitation && | ||
211 | im.dialog != (byte)InstantMessageDialog.InventoryOffered) | ||
203 | { | 212 | { |
204 | bool success = SynchronousRestObjectPoster.BeginPostObject<GridInstantMessage, bool>( | 213 | return; |
205 | "POST", m_RestURL+"/SaveMessage/", im); | 214 | } |
206 | 215 | ||
207 | if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) | 216 | // It's not delivered. Make sure the scope id is saved |
208 | { | 217 | // We don't need the imSessionID here anymore, overwrite it |
209 | IClientAPI client = FindClient(new UUID(im.fromAgentID)); | 218 | Scene scene = FindScene(new UUID(im.fromAgentID)); |
210 | if (client == null) | 219 | if (scene == null) |
211 | return; | 220 | scene = m_SceneList[0]; |
212 | 221 | ||
213 | client.SendInstantMessage(new GridInstantMessage( | 222 | bool success = SynchronousRestObjectPoster.BeginPostObject<GridInstantMessage, bool>( |
214 | null, new UUID(im.toAgentID), | 223 | "POST", m_RestURL+"/SaveMessage/?scope=" + |
215 | "System", new UUID(im.fromAgentID), | 224 | scene.RegionInfo.ScopeID.ToString(), im); |
216 | (byte)InstantMessageDialog.MessageFromAgent, | 225 | |
217 | "User is not logged in. "+ | 226 | if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) |
218 | (success ? "Message saved." : "Message not saved"), | 227 | { |
219 | false, new Vector3())); | 228 | IClientAPI client = FindClient(new UUID(im.fromAgentID)); |
220 | } | 229 | if (client == null) |
230 | return; | ||
231 | |||
232 | client.SendInstantMessage(new GridInstantMessage( | ||
233 | null, new UUID(im.toAgentID), | ||
234 | "System", new UUID(im.fromAgentID), | ||
235 | (byte)InstantMessageDialog.MessageFromAgent, | ||
236 | "User is not logged in. "+ | ||
237 | (success ? "Message saved." : "Message not saved"), | ||
238 | false, new Vector3())); | ||
221 | } | 239 | } |
222 | } | 240 | } |
223 | } | 241 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index e3d4969..528bc8d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -175,8 +175,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
175 | if (im.binaryBucket.Length < 17) // Invalid | 175 | if (im.binaryBucket.Length < 17) // Invalid |
176 | return; | 176 | return; |
177 | 177 | ||
178 | UUID receipientID = new UUID(im.toAgentID); | 178 | UUID recipientID = new UUID(im.toAgentID); |
179 | ScenePresence user = scene.GetScenePresence(receipientID); | 179 | ScenePresence user = scene.GetScenePresence(recipientID); |
180 | UUID copyID; | 180 | UUID copyID; |
181 | 181 | ||
182 | // First byte is the asset type | 182 | // First byte is the asset type |
@@ -191,7 +191,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
191 | folderID, new UUID(im.toAgentID)); | 191 | folderID, new UUID(im.toAgentID)); |
192 | 192 | ||
193 | InventoryFolderBase folderCopy | 193 | InventoryFolderBase folderCopy |
194 | = scene.GiveInventoryFolder(receipientID, client.AgentId, folderID, UUID.Zero); | 194 | = scene.GiveInventoryFolder(recipientID, client.AgentId, folderID, UUID.Zero); |
195 | 195 | ||
196 | if (folderCopy == null) | 196 | if (folderCopy == null) |
197 | { | 197 | { |
@@ -248,6 +248,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
248 | im.imSessionID = itemID.Guid; | 248 | im.imSessionID = itemID.Guid; |
249 | } | 249 | } |
250 | 250 | ||
251 | im.offline = 1; // Remember these | ||
252 | |||
251 | // Send the IM to the recipient. The item is already | 253 | // Send the IM to the recipient. The item is already |
252 | // in their inventory, so it will not be lost if | 254 | // in their inventory, so it will not be lost if |
253 | // they are offline. | 255 | // they are offline. |
@@ -417,22 +419,67 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
417 | /// | 419 | /// |
418 | /// </summary> | 420 | /// </summary> |
419 | /// <param name="msg"></param> | 421 | /// <param name="msg"></param> |
420 | private void OnGridInstantMessage(GridInstantMessage msg) | 422 | private void OnGridInstantMessage(GridInstantMessage im) |
421 | { | 423 | { |
422 | // Check if this is ours to handle | 424 | // Check if this is ours to handle |
423 | // | 425 | // |
424 | Scene scene = FindClientScene(new UUID(msg.toAgentID)); | 426 | Scene scene = FindClientScene(new UUID(im.toAgentID)); |
425 | 427 | ||
426 | if (scene == null) | 428 | if (scene == null) |
427 | return; | 429 | return; |
428 | 430 | ||
429 | // Find agent to deliver to | 431 | // Find agent to deliver to |
430 | // | 432 | // |
431 | ScenePresence user = scene.GetScenePresence(new UUID(msg.toAgentID)); | 433 | ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); |
434 | if (user == null) | ||
435 | return; | ||
436 | |||
437 | // This requires a little bit of processing because we have to make the | ||
438 | // new item visible in the recipient's inventory here | ||
439 | // | ||
440 | if (im.dialog == (byte) InstantMessageDialog.InventoryOffered) | ||
441 | { | ||
442 | if (im.binaryBucket.Length < 17) // Invalid | ||
443 | return; | ||
444 | |||
445 | UUID recipientID = new UUID(im.toAgentID); | ||
446 | |||
447 | // First byte is the asset type | ||
448 | AssetType assetType = (AssetType)im.binaryBucket[0]; | ||
449 | |||
450 | if (AssetType.Folder == assetType) | ||
451 | { | ||
452 | UUID folderID = new UUID(im.binaryBucket, 1); | ||
453 | |||
454 | InventoryFolderBase given = | ||
455 | new InventoryFolderBase(folderID, recipientID); | ||
456 | InventoryFolderBase folder = | ||
457 | scene.InventoryService.GetFolder(given); | ||
458 | |||
459 | if (folder != null) | ||
460 | user.ControllingClient.SendBulkUpdateInventory(folder); | ||
461 | } | ||
462 | else | ||
463 | { | ||
464 | UUID itemID = new UUID(im.binaryBucket, 1); | ||
432 | 465 | ||
433 | // Just forward to local handling | 466 | InventoryItemBase given = |
434 | OnInstantMessage(user.ControllingClient, msg); | 467 | new InventoryItemBase(itemID, recipientID); |
468 | InventoryItemBase item = | ||
469 | scene.InventoryService.GetItem(given); | ||
435 | 470 | ||
471 | if (item != null) | ||
472 | { | ||
473 | user.ControllingClient.SendBulkUpdateInventory(item); | ||
474 | } | ||
475 | } | ||
476 | user.ControllingClient.SendInstantMessage(im); | ||
477 | } | ||
478 | else if (im.dialog == (byte) InstantMessageDialog.InventoryAccepted || | ||
479 | im.dialog == (byte) InstantMessageDialog.InventoryDeclined) | ||
480 | { | ||
481 | user.ControllingClient.SendInstantMessage(im); | ||
482 | } | ||
436 | } | 483 | } |
437 | } | 484 | } |
438 | } | 485 | } |