diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
3 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 547f923..582beee 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -130,7 +130,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
130 | } | 130 | } |
131 | else | 131 | else |
132 | { | 132 | { |
133 | InventoryItemBase baseItem = invService.QueryItem(new InventoryItemBase(appearance.Wearables[i].ItemID)); | 133 | InventoryItemBase baseItem = invService.GetItem(new InventoryItemBase(appearance.Wearables[i].ItemID)); |
134 | 134 | ||
135 | if (baseItem != null) | 135 | if (baseItem != null) |
136 | { | 136 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs index e61648c..a68db1b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures | |||
65 | { | 65 | { |
66 | IInventoryService invService = m_scene.InventoryService; | 66 | IInventoryService invService = m_scene.InventoryService; |
67 | 67 | ||
68 | InventoryItemBase item = invService.QueryItem(new InventoryItemBase(gestureId)); | 68 | InventoryItemBase item = invService.GetItem(new InventoryItemBase(gestureId)); |
69 | if (item != null) | 69 | if (item != null) |
70 | { | 70 | { |
71 | item.Flags = 1; | 71 | item.Flags = 1; |
@@ -80,7 +80,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures | |||
80 | { | 80 | { |
81 | IInventoryService invService = m_scene.InventoryService; | 81 | IInventoryService invService = m_scene.InventoryService; |
82 | 82 | ||
83 | InventoryItemBase item = invService.QueryItem(new InventoryItemBase(gestureId)); | 83 | InventoryItemBase item = invService.GetItem(new InventoryItemBase(gestureId)); |
84 | if (item != null) | 84 | if (item != null) |
85 | { | 85 | { |
86 | item.Flags = 0; | 86 | item.Flags = 0; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index b5650fd..5315c11 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -258,7 +258,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
258 | 258 | ||
259 | UUID inventoryEntityID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip | 259 | UUID inventoryEntityID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip |
260 | 260 | ||
261 | InventoryItemBase item = invService.QueryItem(new InventoryItemBase(inventoryEntityID)); | 261 | InventoryItemBase item = invService.GetItem(new InventoryItemBase(inventoryEntityID)); |
262 | InventoryFolderBase folder = null; | 262 | InventoryFolderBase folder = null; |
263 | 263 | ||
264 | if (item != null && trashFolder != null) | 264 | if (item != null && trashFolder != null) |
@@ -271,7 +271,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
271 | } | 271 | } |
272 | else | 272 | else |
273 | { | 273 | { |
274 | folder = invService.QueryFolder(new InventoryFolderBase(inventoryEntityID)); | 274 | folder = invService.GetFolder(new InventoryFolderBase(inventoryEntityID)); |
275 | 275 | ||
276 | if (folder != null & trashFolder != null) | 276 | if (folder != null & trashFolder != null) |
277 | { | 277 | { |
@@ -428,7 +428,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
428 | 428 | ||
429 | // Fetch from service | 429 | // Fetch from service |
430 | // | 430 | // |
431 | folder = invService.QueryFolder(folder); | 431 | folder = invService.GetFolder(folder); |
432 | if (folder == null) | 432 | if (folder == null) |
433 | { | 433 | { |
434 | m_log.Debug("[INVENTORY TRANSFER] Can't find folder to give"); | 434 | m_log.Debug("[INVENTORY TRANSFER] Can't find folder to give"); |
@@ -458,7 +458,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
458 | 458 | ||
459 | // Fetch from service | 459 | // Fetch from service |
460 | // | 460 | // |
461 | item = invService.QueryItem(item); | 461 | item = invService.GetItem(item); |
462 | if (item == null) | 462 | if (item == null) |
463 | { | 463 | { |
464 | m_log.Debug("[INVENTORY TRANSFER] Can't find item to give"); | 464 | m_log.Debug("[INVENTORY TRANSFER] Can't find item to give"); |