diff options
Diffstat (limited to 'OpenSim/Region/Communications/Local')
5 files changed, 42 insertions, 42 deletions
diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs index 39cf911..0203821 100644 --- a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs +++ b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs | |||
@@ -165,7 +165,7 @@ namespace OpenSim.Region.Communications.Local | |||
165 | } | 165 | } |
166 | 166 | ||
167 | /// <summary> | 167 | /// <summary> |
168 | /// | 168 | /// |
169 | /// </summary> | 169 | /// </summary> |
170 | /// <param name="regionHandle"></param> | 170 | /// <param name="regionHandle"></param> |
171 | /// <returns></returns> | 171 | /// <returns></returns> |
@@ -188,7 +188,7 @@ namespace OpenSim.Region.Communications.Local | |||
188 | } | 188 | } |
189 | 189 | ||
190 | /// <summary> | 190 | /// <summary> |
191 | /// | 191 | /// |
192 | /// </summary> | 192 | /// </summary> |
193 | /// <param name="minX"></param> | 193 | /// <param name="minX"></param> |
194 | /// <param name="minY"></param> | 194 | /// <param name="minY"></param> |
@@ -305,7 +305,7 @@ namespace OpenSim.Region.Communications.Local | |||
305 | } | 305 | } |
306 | 306 | ||
307 | /// <summary> | 307 | /// <summary> |
308 | /// | 308 | /// |
309 | /// </summary> | 309 | /// </summary> |
310 | /// <param name="regionHandle"></param> | 310 | /// <param name="regionHandle"></param> |
311 | /// <param name="agentData"></param> | 311 | /// <param name="agentData"></param> |
@@ -338,7 +338,7 @@ namespace OpenSim.Region.Communications.Local | |||
338 | } | 338 | } |
339 | 339 | ||
340 | /// <summary> | 340 | /// <summary> |
341 | /// | 341 | /// |
342 | /// </summary> | 342 | /// </summary> |
343 | /// <param name="regionHandle"></param> | 343 | /// <param name="regionHandle"></param> |
344 | /// <param name="agentID"></param> | 344 | /// <param name="agentID"></param> |
diff --git a/OpenSim/Region/Communications/Local/LocalInventoryService.cs b/OpenSim/Region/Communications/Local/LocalInventoryService.cs index 3d87007..4f60462 100644 --- a/OpenSim/Region/Communications/Local/LocalInventoryService.cs +++ b/OpenSim/Region/Communications/Local/LocalInventoryService.cs | |||
@@ -37,20 +37,20 @@ namespace OpenSim.Region.Communications.Local | |||
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
39 | /// An implementation of user inventory where the inventory is held locally (e.g. when OpenSim is | 39 | /// An implementation of user inventory where the inventory is held locally (e.g. when OpenSim is |
40 | /// operating in standalone mode. | 40 | /// operating in standalone mode. |
41 | /// </summary> | 41 | /// </summary> |
42 | public class LocalInventoryService : InventoryServiceBase | 42 | public class LocalInventoryService : InventoryServiceBase |
43 | { | 43 | { |
44 | private static readonly ILog m_log | 44 | private static readonly ILog m_log |
45 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | public override void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback) | 47 | public override void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback) |
48 | { | 48 | { |
49 | m_log.InfoFormat("[LOCAL INVENTORY SERVICE]: Requesting inventory for user {0}", userID); | 49 | m_log.InfoFormat("[LOCAL INVENTORY SERVICE]: Requesting inventory for user {0}", userID); |
50 | 50 | ||
51 | List<InventoryFolderBase> skeletonFolders = GetInventorySkeleton(userID); | 51 | List<InventoryFolderBase> skeletonFolders = GetInventorySkeleton(userID); |
52 | InventoryFolderImpl rootFolder = null; | 52 | InventoryFolderImpl rootFolder = null; |
53 | 53 | ||
54 | List<InventoryFolderImpl> folders = new List<InventoryFolderImpl>(); | 54 | List<InventoryFolderImpl> folders = new List<InventoryFolderImpl>(); |
55 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | 55 | List<InventoryItemBase> items = new List<InventoryItemBase>(); |
56 | 56 | ||
@@ -76,11 +76,11 @@ namespace OpenSim.Region.Communications.Local | |||
76 | } | 76 | } |
77 | } | 77 | } |
78 | } | 78 | } |
79 | 79 | ||
80 | m_log.InfoFormat( | 80 | m_log.InfoFormat( |
81 | "[LOCAL INVENTORY SERVICE]: Received inventory response for user {0} containing {1} folders and {2} items", | 81 | "[LOCAL INVENTORY SERVICE]: Received inventory response for user {0} containing {1} folders and {2} items", |
82 | userID, folders.Count, items.Count); | 82 | userID, folders.Count, items.Count); |
83 | 83 | ||
84 | callback(folders, items); | 84 | callback(folders, items); |
85 | } | 85 | } |
86 | 86 | ||
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs index 1781ef8..966fdd4 100644 --- a/OpenSim/Region/Communications/Local/LocalLoginService.cs +++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Communications.Local | |||
41 | 41 | ||
42 | public class LocalLoginService : LoginService | 42 | public class LocalLoginService : LoginService |
43 | { | 43 | { |
44 | private static readonly ILog m_log | 44 | private static readonly ILog m_log |
45 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | private CommunicationsLocal m_Parent; | 47 | private CommunicationsLocal m_Parent; |
@@ -55,8 +55,8 @@ namespace OpenSim.Region.Communications.Local | |||
55 | 55 | ||
56 | private LoginToRegionEvent handlerLoginToRegion = null; // OnLoginToRegion; | 56 | private LoginToRegionEvent handlerLoginToRegion = null; // OnLoginToRegion; |
57 | 57 | ||
58 | public LocalLoginService(UserManagerBase userManager, string welcomeMess, | 58 | public LocalLoginService(UserManagerBase userManager, string welcomeMess, |
59 | CommunicationsLocal parent, NetworkServersInfo serversInfo, | 59 | CommunicationsLocal parent, NetworkServersInfo serversInfo, |
60 | bool authenticate) | 60 | bool authenticate) |
61 | : base(userManager, parent.UserProfileCacheService.libraryRoot, welcomeMess) | 61 | : base(userManager, parent.UserProfileCacheService.libraryRoot, welcomeMess) |
62 | { | 62 | { |
@@ -106,7 +106,7 @@ namespace OpenSim.Region.Communications.Local | |||
106 | { | 106 | { |
107 | m_log.Info( | 107 | m_log.Info( |
108 | "[LOGIN]: Authenticating " + profile.FirstName + " " + profile.SurName); | 108 | "[LOGIN]: Authenticating " + profile.FirstName + " " + profile.SurName); |
109 | 109 | ||
110 | if (!password.StartsWith("$1$")) | 110 | if (!password.StartsWith("$1$")) |
111 | password = "$1$" + Util.Md5Hash(password); | 111 | password = "$1$" + Util.Md5Hash(password); |
112 | 112 | ||
@@ -157,7 +157,7 @@ namespace OpenSim.Region.Communications.Local | |||
157 | RegionInfo r = m_Parent.GridService.RequestClosestRegion(region); | 157 | RegionInfo r = m_Parent.GridService.RequestClosestRegion(region); |
158 | if (null == r) | 158 | if (null == r) |
159 | { | 159 | { |
160 | m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, can't locate region {1}", | 160 | m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, can't locate region {1}", |
161 | startLocationRequest, region); | 161 | startLocationRequest, region); |
162 | } | 162 | } |
163 | else | 163 | else |
@@ -176,16 +176,16 @@ namespace OpenSim.Region.Communications.Local | |||
176 | 176 | ||
177 | if ((homeReg != null) && (reg != null)) | 177 | if ((homeReg != null) && (reg != null)) |
178 | { | 178 | { |
179 | response.Home = "{'region_handle':[r" + | 179 | response.Home = "{'region_handle':[r" + |
180 | (homeReg.RegionLocX * Constants.RegionSize).ToString() + ",r" + | 180 | (homeReg.RegionLocX * Constants.RegionSize).ToString() + ",r" + |
181 | (homeReg.RegionLocY * Constants.RegionSize).ToString() + "], " + | 181 | (homeReg.RegionLocY * Constants.RegionSize).ToString() + "], " + |
182 | "'position':[r" + | 182 | "'position':[r" + |
183 | theUser.HomeLocation.X.ToString() + ",r" + | 183 | theUser.HomeLocation.X.ToString() + ",r" + |
184 | theUser.HomeLocation.Y.ToString() + ",r" + | 184 | theUser.HomeLocation.Y.ToString() + ",r" + |
185 | theUser.HomeLocation.Z.ToString() + "], " + | 185 | theUser.HomeLocation.Z.ToString() + "], " + |
186 | "'look_at':[r" + | 186 | "'look_at':[r" + |
187 | theUser.HomeLocation.X.ToString() + ",r" + | 187 | theUser.HomeLocation.X.ToString() + ",r" + |
188 | theUser.HomeLocation.Y.ToString() + ",r" + | 188 | theUser.HomeLocation.Y.ToString() + ",r" + |
189 | theUser.HomeLocation.Z.ToString() + "]}"; | 189 | theUser.HomeLocation.Z.ToString() + "]}"; |
190 | string capsPath = Util.GetRandomCapsPath(); | 190 | string capsPath = Util.GetRandomCapsPath(); |
191 | response.SimAddress = reg.ExternalEndPoint.Address.ToString(); | 191 | response.SimAddress = reg.ExternalEndPoint.Address.ToString(); |
@@ -201,17 +201,17 @@ namespace OpenSim.Region.Communications.Local | |||
201 | 201 | ||
202 | response.SeedCapability = "http://" + reg.ExternalHostName + ":" + | 202 | response.SeedCapability = "http://" + reg.ExternalHostName + ":" + |
203 | serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/"; | 203 | serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/"; |
204 | 204 | ||
205 | m_log.DebugFormat( | 205 | m_log.DebugFormat( |
206 | "[CAPS]: Sending new CAPS seed url {0} to client {1}", | 206 | "[CAPS]: Sending new CAPS seed url {0} to client {1}", |
207 | response.SeedCapability, response.AgentID); | 207 | response.SeedCapability, response.AgentID); |
208 | 208 | ||
209 | theUser.CurrentAgent.Region = reg.RegionID; | 209 | theUser.CurrentAgent.Region = reg.RegionID; |
210 | theUser.CurrentAgent.Handle = reg.RegionHandle; | 210 | theUser.CurrentAgent.Handle = reg.RegionHandle; |
211 | 211 | ||
212 | LoginResponse.BuddyList buddyList = new LoginResponse.BuddyList(); | 212 | LoginResponse.BuddyList buddyList = new LoginResponse.BuddyList(); |
213 | 213 | ||
214 | response.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(theUser.ID)); | 214 | response.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(theUser.ID)); |
215 | 215 | ||
216 | Login _login = new Login(); | 216 | Login _login = new Login(); |
217 | //copy data to login object | 217 | //copy data to login object |
@@ -228,9 +228,9 @@ namespace OpenSim.Region.Communications.Local | |||
228 | _login.CapsPath = capsPath; | 228 | _login.CapsPath = capsPath; |
229 | 229 | ||
230 | m_log.InfoFormat( | 230 | m_log.InfoFormat( |
231 | "[LOGIN]: Telling region {0} @ {1},{2} ({3}:{4}) to expect user connection", | 231 | "[LOGIN]: Telling region {0} @ {1},{2} ({3}:{4}) to expect user connection", |
232 | reg.RegionName, response.RegionX, response.RegionY, response.SimAddress, response.SimPort); | 232 | reg.RegionName, response.RegionX, response.RegionY, response.SimAddress, response.SimPort); |
233 | 233 | ||
234 | handlerLoginToRegion = OnLoginToRegion; | 234 | handlerLoginToRegion = OnLoginToRegion; |
235 | if (handlerLoginToRegion != null) | 235 | if (handlerLoginToRegion != null) |
236 | { | 236 | { |
@@ -257,7 +257,7 @@ namespace OpenSim.Region.Communications.Local | |||
257 | return buddylistreturn; | 257 | return buddylistreturn; |
258 | } | 258 | } |
259 | 259 | ||
260 | // See LoginService | 260 | // See LoginService |
261 | protected override InventoryData GetInventorySkeleton(LLUUID userID) | 261 | protected override InventoryData GetInventorySkeleton(LLUUID userID) |
262 | { | 262 | { |
263 | List<InventoryFolderBase> folders = m_Parent.InventoryService.GetInventorySkeleton(userID); | 263 | List<InventoryFolderBase> folders = m_Parent.InventoryService.GetInventorySkeleton(userID); |
@@ -265,10 +265,10 @@ namespace OpenSim.Region.Communications.Local | |||
265 | // If we have user auth but no inventory folders for some reason, create a new set of folders. | 265 | // If we have user auth but no inventory folders for some reason, create a new set of folders. |
266 | if (null == folders || 0 == folders.Count) | 266 | if (null == folders || 0 == folders.Count) |
267 | { | 267 | { |
268 | m_Parent.InventoryService.CreateNewUserInventory(userID); | 268 | m_Parent.InventoryService.CreateNewUserInventory(userID); |
269 | folders = m_Parent.InventoryService.GetInventorySkeleton(userID); | 269 | folders = m_Parent.InventoryService.GetInventorySkeleton(userID); |
270 | } | 270 | } |
271 | 271 | ||
272 | LLUUID rootID = LLUUID.Zero; | 272 | LLUUID rootID = LLUUID.Zero; |
273 | ArrayList AgentInventoryArray = new ArrayList(); | 273 | ArrayList AgentInventoryArray = new ArrayList(); |
274 | Hashtable TempHash; | 274 | Hashtable TempHash; |
@@ -286,7 +286,7 @@ namespace OpenSim.Region.Communications.Local | |||
286 | TempHash["folder_id"] = InvFolder.ID.ToString(); | 286 | TempHash["folder_id"] = InvFolder.ID.ToString(); |
287 | AgentInventoryArray.Add(TempHash); | 287 | AgentInventoryArray.Add(TempHash); |
288 | } | 288 | } |
289 | 289 | ||
290 | return new InventoryData(AgentInventoryArray, rootID); | 290 | return new InventoryData(AgentInventoryArray, rootID); |
291 | } | 291 | } |
292 | } | 292 | } |
diff --git a/OpenSim/Region/Communications/Local/LocalUserServices.cs b/OpenSim/Region/Communications/Local/LocalUserServices.cs index 2a66edc..47f596d 100644 --- a/OpenSim/Region/Communications/Local/LocalUserServices.cs +++ b/OpenSim/Region/Communications/Local/LocalUserServices.cs | |||
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Communications.Local | |||
40 | private IInventoryServices m_inventoryService; | 40 | private IInventoryServices m_inventoryService; |
41 | 41 | ||
42 | /// <summary> | 42 | /// <summary> |
43 | /// | 43 | /// |
44 | /// </summary> | 44 | /// </summary> |
45 | /// <param name="serversInfo"></param> | 45 | /// <param name="serversInfo"></param> |
46 | /// <param name="defaultHomeLocX"></param> | 46 | /// <param name="defaultHomeLocX"></param> |
diff --git a/OpenSim/Region/Communications/Local/Properties/AssemblyInfo.cs b/OpenSim/Region/Communications/Local/Properties/AssemblyInfo.cs index 2c88586..8712c00 100644 --- a/OpenSim/Region/Communications/Local/Properties/AssemblyInfo.cs +++ b/OpenSim/Region/Communications/Local/Properties/AssemblyInfo.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System.Reflection; | 28 | using System.Reflection; |
29 | using System.Runtime.InteropServices; | 29 | using System.Runtime.InteropServices; |
30 | 30 | ||
31 | // General Information about an assembly is controlled through the following | 31 | // General information about an assembly is controlled through the following |
32 | // set of attributes. Change these attribute values to modify the information | 32 | // set of attributes. Change these attribute values to modify the information |
33 | // associated with an assembly. | 33 | // associated with an assembly. |
34 | 34 | ||
@@ -41,8 +41,8 @@ using System.Runtime.InteropServices; | |||
41 | [assembly : AssemblyTrademark("")] | 41 | [assembly : AssemblyTrademark("")] |
42 | [assembly : AssemblyCulture("")] | 42 | [assembly : AssemblyCulture("")] |
43 | 43 | ||
44 | // Setting ComVisible to false makes the types in this assembly not visible | 44 | // Setting ComVisible to false makes the types in this assembly not visible |
45 | // to COM components. If you need to access a type in this assembly from | 45 | // to COM components. If you need to access a type in this assembly from |
46 | // COM, set the ComVisible attribute to true on that type. | 46 | // COM, set the ComVisible attribute to true on that type. |
47 | 47 | ||
48 | [assembly : ComVisible(false)] | 48 | [assembly : ComVisible(false)] |
@@ -54,11 +54,11 @@ using System.Runtime.InteropServices; | |||
54 | // Version information for an assembly consists of the following four values: | 54 | // Version information for an assembly consists of the following four values: |
55 | // | 55 | // |
56 | // Major Version | 56 | // Major Version |
57 | // Minor Version | 57 | // Minor Version |
58 | // Build Number | 58 | // Build Number |
59 | // Revision | 59 | // Revision |
60 | // | 60 | // |
61 | // You can specify all the values or you can default the Revision and Build Numbers | 61 | // You can specify all the values or you can default the Revision and Build Numbers |
62 | // by using the '*' as shown below: | 62 | // by using the '*' as shown below: |
63 | 63 | ||
64 | [assembly : AssemblyVersion("1.0.0.0")] | 64 | [assembly : AssemblyVersion("1.0.0.0")] |