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-rw-r--r--OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs57
-rw-r--r--OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs63
-rw-r--r--OpenSim/Region/Communications/Hypergrid/HGUserDataPlugin.cs72
-rw-r--r--OpenSim/Region/Communications/Hypergrid/HGUserServices.cs338
4 files changed, 0 insertions, 530 deletions
diff --git a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs b/OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs
deleted file mode 100644
index 2106477..0000000
--- a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs
+++ /dev/null
@@ -1,57 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Reflection;
29using log4net;
30using OpenSim.Data;
31using OpenSim.Framework;
32using OpenSim.Framework.Communications;
33using OpenSim.Framework.Communications.Cache;
34using OpenSim.Framework.Servers;
35using OpenSim.Framework.Servers.HttpServer;
36using OpenSim.Region.Communications.OGS1;
37using OpenSim.Region.Framework.Scenes;
38
39namespace OpenSim.Region.Communications.Hypergrid
40{
41 public class HGCommunicationsGridMode : CommunicationsManager // CommunicationsOGS1
42 {
43
44 public HGCommunicationsGridMode(
45 NetworkServersInfo serversInfo,
46 SceneManager sman, LibraryRootFolder libraryRootFolder)
47 : base(serversInfo, libraryRootFolder)
48 {
49
50 HGUserServices userServices = new HGUserServices(this);
51 // This plugin arrangement could eventually be configurable rather than hardcoded here.
52 userServices.AddPlugin(new TemporaryUserProfilePlugin());
53 userServices.AddPlugin(new HGUserDataPlugin(this, userServices));
54
55 }
56 }
57}
diff --git a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs b/OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs
deleted file mode 100644
index f75edca..0000000
--- a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs
+++ /dev/null
@@ -1,63 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections.Generic;
29using OpenSim.Data;
30using OpenSim.Framework;
31using OpenSim.Framework.Communications;
32using OpenSim.Framework.Communications.Cache;
33using OpenSim.Framework.Communications.Osp;
34using OpenSim.Framework.Servers;
35using OpenSim.Framework.Servers.HttpServer;
36using OpenSim.Region.Communications.Local;
37using OpenSim.Region.Communications.OGS1;
38
39namespace OpenSim.Region.Communications.Hypergrid
40{
41 public class HGCommunicationsStandalone : CommunicationsManager
42 {
43 public HGCommunicationsStandalone(
44 ConfigSettings configSettings,
45 NetworkServersInfo serversInfo,
46 BaseHttpServer httpServer,
47 LibraryRootFolder libraryRootFolder,
48 bool dumpAssetsToFile)
49 : base(serversInfo, libraryRootFolder)
50 {
51 LocalUserServices localUserService =
52 new LocalUserServices(
53 serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this);
54 localUserService.AddPlugin(configSettings.StandaloneUserPlugin, configSettings.StandaloneUserSource);
55
56 HGUserServices hgUserService = new HGUserServices(this, localUserService);
57 // This plugin arrangement could eventually be configurable rather than hardcoded here.
58 hgUserService.AddPlugin(new TemporaryUserProfilePlugin());
59 hgUserService.AddPlugin(new HGUserDataPlugin(this, hgUserService));
60
61 }
62 }
63}
diff --git a/OpenSim/Region/Communications/Hypergrid/HGUserDataPlugin.cs b/OpenSim/Region/Communications/Hypergrid/HGUserDataPlugin.cs
deleted file mode 100644
index 4b8fc26..0000000
--- a/OpenSim/Region/Communications/Hypergrid/HGUserDataPlugin.cs
+++ /dev/null
@@ -1,72 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Net;
32using System.Reflection;
33using System.Text.RegularExpressions;
34using System.Xml.Serialization;
35using log4net;
36using Nwc.XmlRpc;
37using OpenMetaverse;
38using OpenSim.Data;
39using OpenSim.Framework;
40using OpenSim.Framework.Communications;
41using OpenSim.Framework.Communications.Clients;
42using OpenSim.Region.Communications.OGS1;
43
44namespace OpenSim.Region.Communications.Hypergrid
45{
46 public class HGUserDataPlugin : OGS1UserDataPlugin
47 {
48 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49
50 HGUserServices m_UserServices;
51
52 public HGUserDataPlugin()
53 {
54 }
55
56 public HGUserDataPlugin(CommunicationsManager commsManager, HGUserServices userServices)
57 {
58 m_log.DebugFormat("[HG USER SERVICES]: {0} initialized", Name);
59 m_commsManager = commsManager;
60 m_UserServices = userServices;
61 }
62
63 protected override string GetUserServerURL(UUID userID)
64 {
65 string url = string.Empty;
66 if (m_UserServices.IsForeignUser(userID, out url))
67 return url;
68 return m_commsManager.NetworkServersInfo.UserURL;
69 }
70
71 }
72}
diff --git a/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs b/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs
deleted file mode 100644
index 12bc64d..0000000
--- a/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs
+++ /dev/null
@@ -1,338 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using OpenMetaverse;
32using OpenSim.Framework;
33using OpenSim.Framework.Communications;
34using OpenSim.Framework.Communications.Cache;
35using OpenSim.Framework.Communications.Clients;
36using OpenSim.Region.Communications.OGS1;
37using OpenSim.Region.Communications.Local;
38using OpenSim.Services.Interfaces;
39
40namespace OpenSim.Region.Communications.Hypergrid
41{
42 /// <summary>
43 /// For the time being, this class is just an identity wrapper around OGS1UserServices,
44 /// so it always fails for foreign users.
45 /// Later it needs to talk with the foreign users' user servers.
46 /// </summary>
47 public class HGUserServices : OGS1UserServices
48 {
49 //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50
51 //private OGS1UserServices m_remoteUserServices;
52 private LocalUserServices m_localUserServices;
53
54 // Constructor called when running in grid mode
55 public HGUserServices(CommunicationsManager commsManager)
56 : base(commsManager)
57 {
58 }
59
60 // Constructor called when running in standalone
61 public HGUserServices(CommunicationsManager commsManager, LocalUserServices local)
62 : base(commsManager)
63 {
64 m_localUserServices = local;
65 }
66
67 public override void SetInventoryService(IInventoryService invService)
68 {
69 base.SetInventoryService(invService);
70 if (m_localUserServices != null)
71 m_localUserServices.SetInventoryService(invService);
72 }
73
74 public override UUID AddUser(
75 string firstName, string lastName, string password, string email, uint regX, uint regY, UUID uuid)
76 {
77 // Only valid to create users locally
78 if (m_localUserServices != null)
79 return m_localUserServices.AddUser(firstName, lastName, password, email, regX, regY, uuid);
80
81 return UUID.Zero;
82 }
83
84 public override bool AddUserAgent(UserAgentData agentdata)
85 {
86 if (m_localUserServices != null)
87 return m_localUserServices.AddUserAgent(agentdata);
88
89 return base.AddUserAgent(agentdata);
90 }
91
92 public override UserAgentData GetAgentByUUID(UUID userId)
93 {
94 string url = string.Empty;
95 if ((m_localUserServices != null) && !IsForeignUser(userId, out url))
96 return m_localUserServices.GetAgentByUUID(userId);
97
98 return base.GetAgentByUUID(userId);
99 }
100
101 public override void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat)
102 {
103 string url = string.Empty;
104 if ((m_localUserServices != null) && !IsForeignUser(userid, out url))
105 m_localUserServices.LogOffUser(userid, regionid, regionhandle, position, lookat);
106 else
107 base.LogOffUser(userid, regionid, regionhandle, position, lookat);
108 }
109
110 public override UserProfileData GetUserProfile(string firstName, string lastName)
111 {
112 if (m_localUserServices != null)
113 return m_localUserServices.GetUserProfile(firstName, lastName);
114
115 return base.GetUserProfile(firstName, lastName);
116 }
117
118 public override List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query)
119 {
120 if (m_localUserServices != null)
121 return m_localUserServices.GenerateAgentPickerRequestResponse(queryID, query);
122
123 return base.GenerateAgentPickerRequestResponse(queryID, query);
124 }
125
126 /// <summary>
127 /// Get a user profile from the user server
128 /// </summary>
129 /// <param name="avatarID"></param>
130 /// <returns>null if the request fails</returns>
131 public override UserProfileData GetUserProfile(UUID avatarID)
132 {
133 //string url = string.Empty;
134 // Unfortunately we can't query for foreigners here,
135 // because we'll end up in an infinite loop...
136 //if ((m_localUserServices != null) && (!IsForeignUser(avatarID, out url)))
137 if (m_localUserServices != null)
138 return m_localUserServices.GetUserProfile(avatarID);
139
140 return base.GetUserProfile(avatarID);
141 }
142
143 public override void ClearUserAgent(UUID avatarID)
144 {
145 if (m_localUserServices != null)
146 m_localUserServices.ClearUserAgent(avatarID);
147 else
148 base.ClearUserAgent(avatarID);
149 }
150
151 /// <summary>
152 /// Retrieve the user information for the given master uuid.
153 /// </summary>
154 /// <param name="uuid"></param>
155 /// <returns></returns>
156 public override UserProfileData SetupMasterUser(string firstName, string lastName)
157 {
158 if (m_localUserServices != null)
159 return m_localUserServices.SetupMasterUser(firstName, lastName);
160
161 return base.SetupMasterUser(firstName, lastName);
162 }
163
164 /// <summary>
165 /// Retrieve the user information for the given master uuid.
166 /// </summary>
167 /// <param name="uuid"></param>
168 /// <returns></returns>
169 public override UserProfileData SetupMasterUser(string firstName, string lastName, string password)
170 {
171 if (m_localUserServices != null)
172 return m_localUserServices.SetupMasterUser(firstName, lastName, password);
173
174 return base.SetupMasterUser(firstName, lastName, password);
175 }
176
177 /// <summary>
178 /// Retrieve the user information for the given master uuid.
179 /// </summary>
180 /// <param name="uuid"></param>
181 /// <returns></returns>
182 public override UserProfileData SetupMasterUser(UUID uuid)
183 {
184 if (m_localUserServices != null)
185 return m_localUserServices.SetupMasterUser(uuid);
186
187 return base.SetupMasterUser(uuid);
188 }
189
190 public override bool ResetUserPassword(string firstName, string lastName, string newPassword)
191 {
192 if (m_localUserServices != null)
193 return m_localUserServices.ResetUserPassword(firstName, lastName, newPassword);
194 else
195 return base.ResetUserPassword(firstName, lastName, newPassword);
196 }
197
198 public override bool UpdateUserProfile(UserProfileData userProfile)
199 {
200 string url = string.Empty;
201 if ((m_localUserServices != null) && (!IsForeignUser(userProfile.ID, out url)))
202 return m_localUserServices.UpdateUserProfile(userProfile);
203
204 return base.UpdateUserProfile(userProfile);
205 }
206
207 public override bool AuthenticateUserByPassword(UUID userID, string password)
208 {
209 if (m_localUserServices != null)
210 return m_localUserServices.AuthenticateUserByPassword(userID, password);
211 else
212 return base.AuthenticateUserByPassword(userID, password);
213 }
214
215 #region IUserServices Friend Methods
216
217 // NOTE: We're still not dealing with foreign user friends
218
219 /// <summary>
220 /// Adds a new friend to the database for XUser
221 /// </summary>
222 /// <param name="friendlistowner">The agent that who's friends list is being added to</param>
223 /// <param name="friend">The agent that being added to the friends list of the friends list owner</param>
224 /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
225 public override void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
226 {
227 if (m_localUserServices != null)
228 m_localUserServices.AddNewUserFriend(friendlistowner, friend, perms);
229 else
230 base.AddNewUserFriend(friendlistowner, friend, perms);
231 }
232
233 /// <summary>
234 /// Delete friend on friendlistowner's friendlist.
235 /// </summary>
236 /// <param name="friendlistowner">The agent that who's friends list is being updated</param>
237 /// <param name="friend">The Ex-friend agent</param>
238 public override void RemoveUserFriend(UUID friendlistowner, UUID friend)
239 {
240 if (m_localUserServices != null)
241 m_localUserServices.RemoveUserFriend(friendlistowner, friend);
242 else
243 base.RemoveUserFriend(friend, friend);
244 }
245
246 /// <summary>
247 /// Update permissions for friend on friendlistowner's friendlist.
248 /// </summary>
249 /// <param name="friendlistowner">The agent that who's friends list is being updated</param>
250 /// <param name="friend">The agent that is getting or loosing permissions</param>
251 /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
252 public override void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
253 {
254 if (m_localUserServices != null)
255 m_localUserServices.UpdateUserFriendPerms(friendlistowner, friend, perms);
256 else
257 base.UpdateUserFriendPerms(friendlistowner, friend, perms);
258 }
259 /// <summary>
260 /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner
261 /// </summary>
262 /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
263 public override List<FriendListItem> GetUserFriendList(UUID friendlistowner)
264 {
265 if (m_localUserServices != null)
266 return m_localUserServices.GetUserFriendList(friendlistowner);
267
268 return base.GetUserFriendList(friendlistowner);
269 }
270
271 #endregion
272
273 /// Appearance
274 public override AvatarAppearance GetUserAppearance(UUID user)
275 {
276 string url = string.Empty;
277 if ((m_localUserServices != null) && (!IsForeignUser(user, out url)))
278 return m_localUserServices.GetUserAppearance(user);
279 else
280 return base.GetUserAppearance(user);
281 }
282
283 public override void UpdateUserAppearance(UUID user, AvatarAppearance appearance)
284 {
285 string url = string.Empty;
286 if ((m_localUserServices != null) && (!IsForeignUser(user, out url)))
287 m_localUserServices.UpdateUserAppearance(user, appearance);
288 else
289 base.UpdateUserAppearance(user, appearance);
290 }
291
292 #region IMessagingService
293
294 public override Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos(List<UUID> uuids)
295 {
296 if (m_localUserServices != null)
297 return m_localUserServices.GetFriendRegionInfos(uuids);
298
299 return base.GetFriendRegionInfos(uuids);
300 }
301 #endregion
302
303 public override bool VerifySession(UUID userID, UUID sessionID)
304 {
305 string url = string.Empty;
306 if ((m_localUserServices != null) && (!IsForeignUser(userID, out url)))
307 return m_localUserServices.VerifySession(userID, sessionID);
308 else
309 return base.VerifySession(userID, sessionID);
310 }
311
312
313 protected override string GetUserServerURL(UUID userID)
314 {
315 string serverURL = string.Empty;
316 if (IsForeignUser(userID, out serverURL))
317 return serverURL;
318
319 return m_commsManager.NetworkServersInfo.UserURL;
320 }
321
322 [Obsolete]
323 public bool IsForeignUser(UUID userID, out string userServerURL)
324 {
325 userServerURL = m_commsManager.NetworkServersInfo.UserURL;
326 //CachedUserInfo uinfo = m_commsManager.UserProfileCacheService.GetUserDetails(userID);
327 //if (uinfo != null)
328 //{
329 // if (!HGNetworkServersInfo.Singleton.IsLocalUser(uinfo.UserProfile))
330 // {
331 // userServerURL = ((ForeignUserProfileData)(uinfo.UserProfile)).UserServerURI;
332 // return true;
333 // }
334 //}
335 return false;
336 }
337 }
338}