diff options
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/Assets/InventoryCache.cs | 338 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs | 46 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.API.cs | 976 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs | 358 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | 196 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | 556 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 273 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientViewBase.cs | 327 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj | 166 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build | 60 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/PacketServer.cs | 183 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs | 128 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/UDPServer.cs | 207 |
13 files changed, 3814 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Assets/InventoryCache.cs b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs new file mode 100644 index 0000000..da74f85 --- /dev/null +++ b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs | |||
@@ -0,0 +1,338 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using OpenSim; | ||
33 | using libsecondlife.Packets; | ||
34 | //using OpenSim.GridServers; | ||
35 | using OpenSim.Framework.Inventory; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | using OpenSim.Region.ClientStack; | ||
39 | |||
40 | namespace OpenSim.Assets | ||
41 | { | ||
42 | /// <summary> | ||
43 | /// Description of InventoryManager. | ||
44 | /// </summary> | ||
45 | public class InventoryCache | ||
46 | { | ||
47 | private Dictionary<LLUUID, AgentInventory> _agentsInventory; | ||
48 | private List<UserServerRequest> _serverRequests; //list of requests made to user server. | ||
49 | private System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
50 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
51 | |||
52 | public InventoryCache() | ||
53 | { | ||
54 | _agentsInventory = new Dictionary<LLUUID, AgentInventory>(); | ||
55 | _serverRequests = new List<UserServerRequest>(); | ||
56 | } | ||
57 | |||
58 | public void AddNewAgentsInventory(AgentInventory agentInventory) | ||
59 | { | ||
60 | if (!this._agentsInventory.ContainsKey(agentInventory.AgentID)) | ||
61 | { | ||
62 | this._agentsInventory.Add(agentInventory.AgentID, agentInventory); | ||
63 | } | ||
64 | } | ||
65 | |||
66 | public AgentInventory FetchAgentsInventory(LLUUID agentID, IUserServer userserver) | ||
67 | { | ||
68 | AgentInventory res = null; | ||
69 | if (!this._agentsInventory.ContainsKey(agentID)) | ||
70 | { | ||
71 | res = userserver.RequestAgentsInventory(agentID); | ||
72 | this._agentsInventory.Add(agentID,res); | ||
73 | } | ||
74 | return res; | ||
75 | } | ||
76 | |||
77 | public AgentInventory GetAgentsInventory(LLUUID agentID) | ||
78 | { | ||
79 | if (this._agentsInventory.ContainsKey(agentID)) | ||
80 | { | ||
81 | return this._agentsInventory[agentID]; | ||
82 | } | ||
83 | |||
84 | return null; | ||
85 | } | ||
86 | |||
87 | public void ClientLeaving(LLUUID clientID, IUserServer userserver) | ||
88 | { | ||
89 | if (this._agentsInventory.ContainsKey(clientID)) | ||
90 | { | ||
91 | if (userserver != null) | ||
92 | { | ||
93 | userserver.UpdateAgentsInventory(clientID, this._agentsInventory[clientID]); | ||
94 | } | ||
95 | this._agentsInventory.Remove(clientID); | ||
96 | } | ||
97 | } | ||
98 | |||
99 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID) | ||
100 | { | ||
101 | return this.CreateNewInventoryFolder(remoteClient, folderID, 0); | ||
102 | } | ||
103 | |||
104 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type) | ||
105 | { | ||
106 | bool res = false; | ||
107 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
108 | { | ||
109 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
110 | { | ||
111 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type); | ||
112 | } | ||
113 | } | ||
114 | return res; | ||
115 | } | ||
116 | |||
117 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type, string folderName, LLUUID parent) | ||
118 | { | ||
119 | bool res = false; | ||
120 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
121 | { | ||
122 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
123 | { | ||
124 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type, folderName, parent); | ||
125 | } | ||
126 | } | ||
127 | return res; | ||
128 | } | ||
129 | |||
130 | public LLUUID AddNewInventoryItem(ClientView remoteClient, LLUUID folderID, OpenSim.Framework.Types.AssetBase asset) | ||
131 | { | ||
132 | LLUUID newItem = null; | ||
133 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
134 | { | ||
135 | newItem = this._agentsInventory[remoteClient.AgentID].AddToInventory(folderID, asset); | ||
136 | if (newItem != null) | ||
137 | { | ||
138 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[newItem]; | ||
139 | this.SendItemUpdateCreate(remoteClient, Item); | ||
140 | } | ||
141 | } | ||
142 | |||
143 | return newItem; | ||
144 | } | ||
145 | public bool DeleteInventoryItem(ClientView remoteClient, LLUUID itemID) | ||
146 | { | ||
147 | bool res = false; | ||
148 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
149 | { | ||
150 | res = this._agentsInventory[remoteClient.AgentID].DeleteFromInventory(itemID); | ||
151 | if (res) | ||
152 | { | ||
153 | RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket(); | ||
154 | remove.AgentData.AgentID = remoteClient.AgentID; | ||
155 | remove.AgentData.SessionID = remoteClient.SessionID; | ||
156 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; | ||
157 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); | ||
158 | remove.InventoryData[0].ItemID = itemID; | ||
159 | remoteClient.OutPacket(remove); | ||
160 | } | ||
161 | } | ||
162 | |||
163 | return res; | ||
164 | } | ||
165 | |||
166 | public bool UpdateInventoryItemAsset(ClientView remoteClient, LLUUID itemID, OpenSim.Framework.Types.AssetBase asset) | ||
167 | { | ||
168 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
169 | { | ||
170 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemAsset(itemID, asset); | ||
171 | if (res) | ||
172 | { | ||
173 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
174 | this.SendItemUpdateCreate(remoteClient, Item); | ||
175 | } | ||
176 | return res; | ||
177 | } | ||
178 | |||
179 | return false; | ||
180 | } | ||
181 | |||
182 | public bool UpdateInventoryItemDetails(ClientView remoteClient, LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) | ||
183 | { | ||
184 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
185 | { | ||
186 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemDetails(itemID, packet); | ||
187 | if (res) | ||
188 | { | ||
189 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
190 | this.SendItemUpdateCreate(remoteClient, Item); | ||
191 | } | ||
192 | return res; | ||
193 | } | ||
194 | |||
195 | return false; | ||
196 | } | ||
197 | |||
198 | public void FetchInventoryDescendents(ClientView userInfo, FetchInventoryDescendentsPacket FetchDescend) | ||
199 | { | ||
200 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
201 | { | ||
202 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
203 | if (FetchDescend.InventoryData.FetchItems) | ||
204 | { | ||
205 | if (agentInventory.InventoryFolders.ContainsKey(FetchDescend.InventoryData.FolderID)) | ||
206 | { | ||
207 | InventoryFolder Folder = agentInventory.InventoryFolders[FetchDescend.InventoryData.FolderID]; | ||
208 | InventoryDescendentsPacket Descend = new InventoryDescendentsPacket(); | ||
209 | Descend.AgentData.AgentID = userInfo.AgentID; | ||
210 | Descend.AgentData.OwnerID = Folder.OwnerID; | ||
211 | Descend.AgentData.FolderID = FetchDescend.InventoryData.FolderID; | ||
212 | Descend.AgentData.Descendents = Folder.Items.Count; | ||
213 | Descend.AgentData.Version = Folder.Items.Count; | ||
214 | |||
215 | |||
216 | Descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[Folder.Items.Count]; | ||
217 | for (int i = 0; i < Folder.Items.Count; i++) | ||
218 | { | ||
219 | |||
220 | InventoryItem Item = Folder.Items[i]; | ||
221 | Descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock(); | ||
222 | Descend.ItemData[i].ItemID = Item.ItemID; | ||
223 | Descend.ItemData[i].AssetID = Item.AssetID; | ||
224 | Descend.ItemData[i].CreatorID = Item.CreatorID; | ||
225 | Descend.ItemData[i].BaseMask = FULL_MASK_PERMISSIONS; | ||
226 | Descend.ItemData[i].CreationDate = 1000; | ||
227 | Descend.ItemData[i].Description = _enc.GetBytes(Item.Description + "\0"); | ||
228 | Descend.ItemData[i].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
229 | Descend.ItemData[i].Flags = 1; | ||
230 | Descend.ItemData[i].FolderID = Item.FolderID; | ||
231 | Descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
232 | Descend.ItemData[i].GroupMask = FULL_MASK_PERMISSIONS; | ||
233 | Descend.ItemData[i].InvType = Item.InvType; | ||
234 | Descend.ItemData[i].Name = _enc.GetBytes(Item.Name + "\0"); | ||
235 | Descend.ItemData[i].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
236 | Descend.ItemData[i].OwnerID = Item.OwnerID; | ||
237 | Descend.ItemData[i].OwnerMask = FULL_MASK_PERMISSIONS; | ||
238 | Descend.ItemData[i].SalePrice = 100; | ||
239 | Descend.ItemData[i].SaleType = 0; | ||
240 | Descend.ItemData[i].Type = Item.Type; | ||
241 | Descend.ItemData[i].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, Descend.ItemData[i].InvType, Descend.ItemData[i].Type, Descend.ItemData[i].AssetID, Descend.ItemData[i].GroupID, 100, Descend.ItemData[i].OwnerID, Descend.ItemData[i].CreatorID, Descend.ItemData[i].ItemID, Descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
242 | } | ||
243 | |||
244 | userInfo.OutPacket(Descend); | ||
245 | |||
246 | } | ||
247 | } | ||
248 | else | ||
249 | { | ||
250 | Console.WriteLine("fetch subfolders"); | ||
251 | } | ||
252 | } | ||
253 | } | ||
254 | |||
255 | public void FetchInventory(ClientView userInfo, FetchInventoryPacket FetchItems) | ||
256 | { | ||
257 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
258 | { | ||
259 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
260 | |||
261 | for (int i = 0; i < FetchItems.InventoryData.Length; i++) | ||
262 | { | ||
263 | if (agentInventory.InventoryItems.ContainsKey(FetchItems.InventoryData[i].ItemID)) | ||
264 | { | ||
265 | InventoryItem Item = agentInventory.InventoryItems[FetchItems.InventoryData[i].ItemID]; | ||
266 | FetchInventoryReplyPacket InventoryReply = new FetchInventoryReplyPacket(); | ||
267 | InventoryReply.AgentData.AgentID = userInfo.AgentID; | ||
268 | InventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; | ||
269 | InventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); | ||
270 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
271 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
272 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
273 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
274 | InventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
275 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
276 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
277 | InventoryReply.InventoryData[0].Flags = 0; | ||
278 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
279 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
280 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
281 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
282 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
283 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
284 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
285 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
286 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
287 | InventoryReply.InventoryData[0].SaleType = 0; | ||
288 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
289 | InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
290 | userInfo.OutPacket(InventoryReply); | ||
291 | } | ||
292 | } | ||
293 | } | ||
294 | } | ||
295 | |||
296 | private void SendItemUpdateCreate(ClientView remoteClient, InventoryItem Item) | ||
297 | { | ||
298 | |||
299 | UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket(); | ||
300 | InventoryReply.AgentData.AgentID = remoteClient.AgentID; | ||
301 | InventoryReply.AgentData.SimApproved = true; | ||
302 | InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; | ||
303 | InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock(); | ||
304 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
305 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
306 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
307 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
308 | InventoryReply.InventoryData[0].CreationDate = 1000; | ||
309 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
310 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
311 | InventoryReply.InventoryData[0].Flags = 0; | ||
312 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
313 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
314 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
315 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
316 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
317 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
318 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
319 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
320 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
321 | InventoryReply.InventoryData[0].SaleType = 0; | ||
322 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
323 | InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
324 | |||
325 | remoteClient.OutPacket(InventoryReply); | ||
326 | } | ||
327 | } | ||
328 | |||
329 | |||
330 | |||
331 | public class UserServerRequest | ||
332 | { | ||
333 | public UserServerRequest() | ||
334 | { | ||
335 | |||
336 | } | ||
337 | } | ||
338 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs b/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs new file mode 100644 index 0000000..f99cf79 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using libsecondlife; | ||
34 | |||
35 | |||
36 | namespace OpenSim.Region.ClientStack | ||
37 | { | ||
38 | |||
39 | public interface ClientStackNetworkHandler | ||
40 | { | ||
41 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender); | ||
42 | void RemoveClientCircuit(uint circuitcode); | ||
43 | void RegisterPacketServer(PacketServer server); | ||
44 | } | ||
45 | |||
46 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs new file mode 100644 index 0000000..9650b42 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -0,0 +1,976 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Framework.Interfaces; | ||
32 | using OpenSim.Framework.Inventory; | ||
33 | using OpenSim.Framework.Types; | ||
34 | |||
35 | using libsecondlife; | ||
36 | using libsecondlife.Packets; | ||
37 | |||
38 | namespace OpenSim.Region.ClientStack | ||
39 | { | ||
40 | partial class ClientView | ||
41 | { | ||
42 | public event ChatFromViewer OnChatFromViewer; | ||
43 | public event RezObject OnRezObject; | ||
44 | public event GenericCall4 OnDeRezObject; | ||
45 | public event ModifyTerrain OnModifyTerrain; | ||
46 | public event GenericCall OnRegionHandShakeReply; | ||
47 | public event GenericCall OnRequestWearables; | ||
48 | public event SetAppearance OnSetAppearance; | ||
49 | public event GenericCall2 OnCompleteMovementToRegion; | ||
50 | public event UpdateAgent OnAgentUpdate; | ||
51 | public event StartAnim OnStartAnim; | ||
52 | public event GenericCall OnRequestAvatarsData; | ||
53 | public event LinkObjects OnLinkObjects; | ||
54 | public event UpdateVector OnGrapObject; | ||
55 | public event ObjectSelect OnDeGrapObject; | ||
56 | public event MoveObject OnGrapUpdate; | ||
57 | public event GenericCall4 OnAddPrim; | ||
58 | public event UpdateShape OnUpdatePrimShape; | ||
59 | public event ObjectSelect OnObjectSelect; | ||
60 | public event UpdatePrimFlags OnUpdatePrimFlags; | ||
61 | public event UpdatePrimTexture OnUpdatePrimTexture; | ||
62 | public event UpdateVector OnUpdatePrimPosition; | ||
63 | public event UpdatePrimRotation OnUpdatePrimRotation; | ||
64 | public event UpdateVector OnUpdatePrimScale; | ||
65 | public event StatusChange OnChildAgentStatus; | ||
66 | public event GenericCall2 OnStopMovement; | ||
67 | public event NewAvatar OnNewAvatar; | ||
68 | public event GenericCall6 OnRemoveAvatar; | ||
69 | public event RequestMapBlocks OnRequestMapBlocks; | ||
70 | public event TeleportLocationRequest OnTeleportLocationRequest; | ||
71 | |||
72 | public event UUIDNameRequest OnNameFromUUIDRequest; | ||
73 | |||
74 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; | ||
75 | public event ParcelDivideRequest OnParcelDivideRequest; | ||
76 | public event ParcelJoinRequest OnParcelJoinRequest; | ||
77 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | ||
78 | |||
79 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; | ||
80 | /// <summary> | ||
81 | /// | ||
82 | /// </summary> | ||
83 | public LLVector3 StartPos | ||
84 | { | ||
85 | get | ||
86 | { | ||
87 | return startpos; | ||
88 | } | ||
89 | set | ||
90 | { | ||
91 | startpos = value; | ||
92 | } | ||
93 | } | ||
94 | |||
95 | /// <summary> | ||
96 | /// | ||
97 | /// </summary> | ||
98 | public LLUUID AgentId | ||
99 | { | ||
100 | get | ||
101 | { | ||
102 | return this.AgentID; | ||
103 | } | ||
104 | } | ||
105 | |||
106 | /// <summary> | ||
107 | /// | ||
108 | /// </summary> | ||
109 | public string FirstName | ||
110 | { | ||
111 | get | ||
112 | { | ||
113 | return this.firstName; | ||
114 | } | ||
115 | |||
116 | } | ||
117 | |||
118 | /// <summary> | ||
119 | /// | ||
120 | /// </summary> | ||
121 | public string LastName | ||
122 | { | ||
123 | get | ||
124 | { | ||
125 | return this.lastName; | ||
126 | } | ||
127 | } | ||
128 | |||
129 | #region World/Avatar to Client | ||
130 | |||
131 | /// <summary> | ||
132 | /// | ||
133 | /// </summary> | ||
134 | /// <param name="regionInfo"></param> | ||
135 | public void SendRegionHandshake(RegionInfo regionInfo) | ||
136 | { | ||
137 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
138 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | ||
139 | |||
140 | handshake.RegionInfo.BillableFactor = regionInfo.estateSettings.billableFactor; | ||
141 | handshake.RegionInfo.IsEstateManager = false; | ||
142 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.estateSettings.terrainHeightRange0; | ||
143 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.estateSettings.terrainHeightRange1; | ||
144 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.estateSettings.terrainHeightRange2; | ||
145 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.estateSettings.terrainHeightRange3; | ||
146 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.estateSettings.terrainStartHeight0; | ||
147 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.estateSettings.terrainStartHeight1; | ||
148 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.estateSettings.terrainStartHeight2; | ||
149 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.estateSettings.terrainStartHeight3; | ||
150 | handshake.RegionInfo.SimAccess = (byte)regionInfo.estateSettings.simAccess; | ||
151 | handshake.RegionInfo.WaterHeight = regionInfo.estateSettings.waterHeight; | ||
152 | |||
153 | |||
154 | handshake.RegionInfo.RegionFlags = (uint)regionInfo.estateSettings.regionFlags; | ||
155 | |||
156 | handshake.RegionInfo.SimName = _enc.GetBytes(regionInfo.RegionName + "\0"); | ||
157 | handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; | ||
158 | handshake.RegionInfo.TerrainBase0 = regionInfo.estateSettings.terrainBase0; | ||
159 | handshake.RegionInfo.TerrainBase1 = regionInfo.estateSettings.terrainBase1; | ||
160 | handshake.RegionInfo.TerrainBase2 = regionInfo.estateSettings.terrainBase2; | ||
161 | handshake.RegionInfo.TerrainBase3 = regionInfo.estateSettings.terrainBase3; | ||
162 | handshake.RegionInfo.TerrainDetail0 = regionInfo.estateSettings.terrainDetail0; | ||
163 | handshake.RegionInfo.TerrainDetail1 = regionInfo.estateSettings.terrainDetail1; | ||
164 | handshake.RegionInfo.TerrainDetail2 = regionInfo.estateSettings.terrainDetail2; | ||
165 | handshake.RegionInfo.TerrainDetail3 = regionInfo.estateSettings.terrainDetail3; | ||
166 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | ||
167 | |||
168 | this.OutPacket(handshake); | ||
169 | } | ||
170 | |||
171 | /// <summary> | ||
172 | /// | ||
173 | /// </summary> | ||
174 | /// <param name="regInfo"></param> | ||
175 | public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | ||
176 | { | ||
177 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); | ||
178 | mov.AgentData.SessionID = this.SessionID; | ||
179 | mov.AgentData.AgentID = this.AgentID; | ||
180 | mov.Data.RegionHandle = regInfo.RegionHandle; | ||
181 | mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this | ||
182 | |||
183 | if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0)) | ||
184 | { | ||
185 | mov.Data.Position = this.startpos; | ||
186 | } | ||
187 | else | ||
188 | { | ||
189 | mov.Data.Position = pos; | ||
190 | } | ||
191 | mov.Data.LookAt = look; | ||
192 | |||
193 | OutPacket(mov); | ||
194 | } | ||
195 | |||
196 | /// <summary> | ||
197 | /// | ||
198 | /// </summary> | ||
199 | /// <param name="message"></param> | ||
200 | /// <param name="type"></param> | ||
201 | /// <param name="fromPos"></param> | ||
202 | /// <param name="fromName"></param> | ||
203 | /// <param name="fromAgentID"></param> | ||
204 | public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
205 | { | ||
206 | SendChatMessage(Helpers.StringToField(message), type, fromPos, fromName, fromAgentID); | ||
207 | } | ||
208 | |||
209 | /// <summary> | ||
210 | /// | ||
211 | /// </summary> | ||
212 | /// <param name="message"></param> | ||
213 | /// <param name="type"></param> | ||
214 | /// <param name="fromPos"></param> | ||
215 | /// <param name="fromName"></param> | ||
216 | /// <param name="fromAgentID"></param> | ||
217 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
218 | { | ||
219 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | ||
220 | libsecondlife.Packets.ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); | ||
221 | reply.ChatData.Audible = 1; | ||
222 | reply.ChatData.Message = message; | ||
223 | reply.ChatData.ChatType = type; | ||
224 | reply.ChatData.SourceType = 1; | ||
225 | reply.ChatData.Position = fromPos; | ||
226 | reply.ChatData.FromName = enc.GetBytes(fromName + "\0"); | ||
227 | reply.ChatData.OwnerID = fromAgentID; | ||
228 | reply.ChatData.SourceID = fromAgentID; | ||
229 | |||
230 | this.OutPacket(reply); | ||
231 | } | ||
232 | |||
233 | |||
234 | /// <summary> | ||
235 | /// Send the region heightmap to the client | ||
236 | /// </summary> | ||
237 | /// <param name="map">heightmap</param> | ||
238 | public virtual void SendLayerData(float[] map) | ||
239 | { | ||
240 | try | ||
241 | { | ||
242 | int[] patches = new int[4]; | ||
243 | |||
244 | for (int y = 0; y < 16; y++) | ||
245 | { | ||
246 | for (int x = 0; x < 16; x = x + 4) | ||
247 | { | ||
248 | patches[0] = x + 0 + y * 16; | ||
249 | patches[1] = x + 1 + y * 16; | ||
250 | patches[2] = x + 2 + y * 16; | ||
251 | patches[3] = x + 3 + y * 16; | ||
252 | |||
253 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | ||
254 | OutPacket(layerpack); | ||
255 | } | ||
256 | } | ||
257 | } | ||
258 | catch (Exception e) | ||
259 | { | ||
260 | OpenSim.Framework.Console.MainLog.Instance.Warn("ClientView API.cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
261 | } | ||
262 | } | ||
263 | |||
264 | /// <summary> | ||
265 | /// Sends a specified patch to a client | ||
266 | /// </summary> | ||
267 | /// <param name="px">Patch coordinate (x) 0..16</param> | ||
268 | /// <param name="py">Patch coordinate (y) 0..16</param> | ||
269 | /// <param name="map">heightmap</param> | ||
270 | public void SendLayerData(int px, int py, float[] map) | ||
271 | { | ||
272 | try | ||
273 | { | ||
274 | int[] patches = new int[1]; | ||
275 | int patchx, patchy; | ||
276 | patchx = px / 16; | ||
277 | patchy = py / 16; | ||
278 | |||
279 | patches[0] = patchx + 0 + patchy * 16; | ||
280 | |||
281 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | ||
282 | OutPacket(layerpack); | ||
283 | } | ||
284 | catch (Exception e) | ||
285 | { | ||
286 | OpenSim.Framework.Console.MainLog.Instance.Warn("ClientView API .cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
287 | } | ||
288 | } | ||
289 | |||
290 | /// <summary> | ||
291 | /// | ||
292 | /// </summary> | ||
293 | /// <param name="neighbourHandle"></param> | ||
294 | /// <param name="neighbourIP"></param> | ||
295 | /// <param name="neighbourPort"></param> | ||
296 | public void InformClientOfNeighbour(ulong neighbourHandle, System.Net.IPAddress neighbourIP, ushort neighbourPort) | ||
297 | { | ||
298 | EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); | ||
299 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); | ||
300 | enablesimpacket.SimulatorInfo.Handle = neighbourHandle; | ||
301 | |||
302 | byte[] byteIP = neighbourIP.GetAddressBytes(); | ||
303 | enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; | ||
304 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; | ||
305 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; | ||
306 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; | ||
307 | enablesimpacket.SimulatorInfo.Port = neighbourPort; | ||
308 | OutPacket(enablesimpacket); | ||
309 | } | ||
310 | |||
311 | /// <summary> | ||
312 | /// | ||
313 | /// </summary> | ||
314 | /// <returns></returns> | ||
315 | public AgentCircuitData RequestClientInfo() | ||
316 | { | ||
317 | AgentCircuitData agentData = new AgentCircuitData(); | ||
318 | agentData.AgentID = this.AgentId; | ||
319 | agentData.SessionID = this.SessionID; | ||
320 | agentData.SecureSessionID = this.SecureSessionID; | ||
321 | agentData.circuitcode = this.CircuitCode; | ||
322 | agentData.child = false; | ||
323 | agentData.firstname = this.firstName; | ||
324 | agentData.lastname = this.lastName; | ||
325 | |||
326 | return agentData; | ||
327 | } | ||
328 | |||
329 | public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, System.Net.IPAddress newRegionIP, ushort newRegionPort) | ||
330 | { | ||
331 | LLVector3 look = new LLVector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10); | ||
332 | |||
333 | CrossedRegionPacket newSimPack = new CrossedRegionPacket(); | ||
334 | newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); | ||
335 | newSimPack.AgentData.AgentID = this.AgentID; | ||
336 | newSimPack.AgentData.SessionID = this.SessionID; | ||
337 | newSimPack.Info = new CrossedRegionPacket.InfoBlock(); | ||
338 | newSimPack.Info.Position = pos; | ||
339 | newSimPack.Info.LookAt = look; // new LLVector3(0.0f, 0.0f, 0.0f); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!! | ||
340 | newSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock(); | ||
341 | newSimPack.RegionData.RegionHandle = newRegionHandle; | ||
342 | byte[] byteIP = newRegionIP.GetAddressBytes(); | ||
343 | newSimPack.RegionData.SimIP = (uint)byteIP[3] << 24; | ||
344 | newSimPack.RegionData.SimIP += (uint)byteIP[2] << 16; | ||
345 | newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; | ||
346 | newSimPack.RegionData.SimIP += (uint)byteIP[0]; | ||
347 | newSimPack.RegionData.SimPort = newRegionPort; | ||
348 | newSimPack.RegionData.SeedCapability = new byte[0]; | ||
349 | |||
350 | this.OutPacket(newSimPack); | ||
351 | //this.DowngradeClient(); | ||
352 | } | ||
353 | |||
354 | public void SendMapBlock(List<MapBlockData> mapBlocks) | ||
355 | { | ||
356 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
357 | |||
358 | MapBlockReplyPacket mapReply = new MapBlockReplyPacket(); | ||
359 | mapReply.AgentData.AgentID = this.AgentID; | ||
360 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; | ||
361 | mapReply.AgentData.Flags = 0; | ||
362 | |||
363 | for (int i = 0; i < mapBlocks.Count; i++) | ||
364 | { | ||
365 | mapReply.Data[i] = new MapBlockReplyPacket.DataBlock(); | ||
366 | mapReply.Data[i].MapImageID = mapBlocks[i].MapImageId; | ||
367 | mapReply.Data[i].X = mapBlocks[i].X; | ||
368 | mapReply.Data[i].Y = mapBlocks[i].Y; | ||
369 | mapReply.Data[i].WaterHeight = mapBlocks[i].WaterHeight; | ||
370 | mapReply.Data[i].Name = _enc.GetBytes(mapBlocks[i].Name); | ||
371 | mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags; | ||
372 | mapReply.Data[i].Access = mapBlocks[i].Access; | ||
373 | mapReply.Data[i].Agents = mapBlocks[i].Agents; | ||
374 | } | ||
375 | this.OutPacket(mapReply); | ||
376 | } | ||
377 | |||
378 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | ||
379 | { | ||
380 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
381 | tpLocal.Info.AgentID = this.AgentID; | ||
382 | tpLocal.Info.TeleportFlags = flags; | ||
383 | tpLocal.Info.LocationID = 2; | ||
384 | tpLocal.Info.LookAt = lookAt; | ||
385 | tpLocal.Info.Position = position; | ||
386 | OutPacket(tpLocal); | ||
387 | } | ||
388 | |||
389 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, string ipAddress, ushort ipPort, uint locationID, uint flags) | ||
390 | { | ||
391 | TeleportFinishPacket teleport = new TeleportFinishPacket(); | ||
392 | teleport.Info.AgentID = this.AgentID; | ||
393 | teleport.Info.RegionHandle = regionHandle; | ||
394 | teleport.Info.SimAccess = simAccess; | ||
395 | teleport.Info.SeedCapability = new byte[0]; | ||
396 | |||
397 | System.Net.IPAddress oIP = System.Net.IPAddress.Parse(ipAddress); | ||
398 | byte[] byteIP = oIP.GetAddressBytes(); | ||
399 | uint ip = (uint)byteIP[3] << 24; | ||
400 | ip += (uint)byteIP[2] << 16; | ||
401 | ip += (uint)byteIP[1] << 8; | ||
402 | ip += (uint)byteIP[0]; | ||
403 | |||
404 | teleport.Info.SimIP = ip; | ||
405 | teleport.Info.SimPort = ipPort; | ||
406 | teleport.Info.LocationID = 4; | ||
407 | teleport.Info.TeleportFlags = 1 << 4; | ||
408 | OutPacket(teleport); | ||
409 | } | ||
410 | |||
411 | /// <summary> | ||
412 | /// | ||
413 | /// </summary> | ||
414 | public void SendTeleportCancel() | ||
415 | { | ||
416 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
417 | tpCancel.Info.SessionID = this.SessionID; | ||
418 | tpCancel.Info.AgentID = this.AgentID; | ||
419 | |||
420 | OutPacket(tpCancel); | ||
421 | } | ||
422 | |||
423 | /// <summary> | ||
424 | /// | ||
425 | /// </summary> | ||
426 | public void SendTeleportLocationStart() | ||
427 | { | ||
428 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
429 | tpStart.Info.TeleportFlags = 16; // Teleport via location | ||
430 | OutPacket(tpStart); | ||
431 | } | ||
432 | |||
433 | public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | ||
434 | { | ||
435 | MoneyBalanceReplyPacket money = new MoneyBalanceReplyPacket(); | ||
436 | money.MoneyData.AgentID = this.AgentID; | ||
437 | money.MoneyData.TransactionID = transaction; | ||
438 | money.MoneyData.TransactionSuccess = success; | ||
439 | money.MoneyData.Description = description; | ||
440 | money.MoneyData.MoneyBalance = balance; | ||
441 | OutPacket(money); | ||
442 | } | ||
443 | |||
444 | #region Appearance/ Wearables Methods | ||
445 | |||
446 | /// <summary> | ||
447 | /// | ||
448 | /// </summary> | ||
449 | /// <param name="wearables"></param> | ||
450 | public void SendWearables(AvatarWearable[] wearables) | ||
451 | { | ||
452 | AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); | ||
453 | aw.AgentData.AgentID = this.AgentID; | ||
454 | aw.AgentData.SerialNum = 0; | ||
455 | aw.AgentData.SessionID = this.SessionID; | ||
456 | |||
457 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; | ||
458 | AgentWearablesUpdatePacket.WearableDataBlock awb; | ||
459 | for (int i = 0; i < wearables.Length; i++) | ||
460 | { | ||
461 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | ||
462 | awb.WearableType = (byte)i; | ||
463 | awb.AssetID = wearables[i].AssetID; | ||
464 | awb.ItemID = wearables[i].ItemID; | ||
465 | aw.WearableData[i] = awb; | ||
466 | } | ||
467 | |||
468 | this.OutPacket(aw); | ||
469 | } | ||
470 | |||
471 | /// <summary> | ||
472 | /// | ||
473 | /// </summary> | ||
474 | /// <param name="agentID"></param> | ||
475 | /// <param name="visualParams"></param> | ||
476 | /// <param name="textureEntry"></param> | ||
477 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | ||
478 | { | ||
479 | AvatarAppearancePacket avp = new AvatarAppearancePacket(); | ||
480 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | ||
481 | avp.ObjectData.TextureEntry = textureEntry; | ||
482 | |||
483 | AvatarAppearancePacket.VisualParamBlock avblock = null; | ||
484 | for (int i = 0; i < visualParams.Length; i++) | ||
485 | { | ||
486 | avblock = new AvatarAppearancePacket.VisualParamBlock(); | ||
487 | avblock.ParamValue = visualParams[i]; | ||
488 | avp.VisualParam[i] = avblock; | ||
489 | } | ||
490 | |||
491 | avp.Sender.IsTrial = false; | ||
492 | avp.Sender.ID = agentID; | ||
493 | OutPacket(avp); | ||
494 | } | ||
495 | |||
496 | #endregion | ||
497 | |||
498 | #region Avatar Packet/data sending Methods | ||
499 | |||
500 | /// <summary> | ||
501 | /// | ||
502 | /// </summary> | ||
503 | /// <param name="regionInfo"></param> | ||
504 | /// <param name="firstName"></param> | ||
505 | /// <param name="lastName"></param> | ||
506 | /// <param name="avatarID"></param> | ||
507 | /// <param name="avatarLocalID"></param> | ||
508 | /// <param name="Pos"></param> | ||
509 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) | ||
510 | { | ||
511 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
512 | //send a objectupdate packet with information about the clients avatar | ||
513 | |||
514 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
515 | objupdate.RegionData.RegionHandle = regionHandle; | ||
516 | objupdate.RegionData.TimeDilation = 64096; | ||
517 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | ||
518 | objupdate.ObjectData[0] = this.CreateDefaultAvatarPacket(textureEntry); | ||
519 | //give this avatar object a local id and assign the user a name | ||
520 | |||
521 | objupdate.ObjectData[0].ID = avatarLocalID; | ||
522 | objupdate.ObjectData[0].FullID = avatarID; | ||
523 | objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName + " \0"); | ||
524 | libsecondlife.LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); | ||
525 | byte[] pb = pos2.GetBytes(); | ||
526 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
527 | |||
528 | OutPacket(objupdate); | ||
529 | |||
530 | } | ||
531 | |||
532 | /// <summary> | ||
533 | /// | ||
534 | /// </summary> | ||
535 | /// <param name="regionHandle"></param> | ||
536 | /// <param name="timeDilation"></param> | ||
537 | /// <param name="localID"></param> | ||
538 | /// <param name="position"></param> | ||
539 | /// <param name="velocity"></param> | ||
540 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity) | ||
541 | { | ||
542 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = this.CreateAvatarImprovedBlock(localID, position, velocity); | ||
543 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
544 | terse.RegionData.RegionHandle = regionHandle; | ||
545 | terse.RegionData.TimeDilation = timeDilation; | ||
546 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
547 | terse.ObjectData[0] = terseBlock; | ||
548 | |||
549 | this.OutPacket(terse); | ||
550 | } | ||
551 | |||
552 | #endregion | ||
553 | |||
554 | #region Primitive Packet/data Sending Methods | ||
555 | |||
556 | /// <summary> | ||
557 | /// | ||
558 | /// </summary> | ||
559 | /// <param name="localID"></param> | ||
560 | /// <param name="rotation"></param> | ||
561 | /// <param name="attachPoint"></param> | ||
562 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | ||
563 | { | ||
564 | ObjectAttachPacket attach = new ObjectAttachPacket(); | ||
565 | attach.AgentData.AgentID = this.AgentID; | ||
566 | attach.AgentData.SessionID = this.SessionID; | ||
567 | attach.AgentData.AttachmentPoint = attachPoint; | ||
568 | attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1]; | ||
569 | attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); | ||
570 | attach.ObjectData[0].ObjectLocalID = localID; | ||
571 | attach.ObjectData[0].Rotation = rotation; | ||
572 | |||
573 | this.OutPacket(attach); | ||
574 | } | ||
575 | |||
576 | /// <summary> | ||
577 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
578 | /// or big changes to a existing primitive. | ||
579 | /// </summary> | ||
580 | /// <param name="regionHandle"></param> | ||
581 | /// <param name="timeDilation"></param> | ||
582 | /// <param name="localID"></param> | ||
583 | /// <param name="primData"></param> | ||
584 | /// <param name="pos"></param> | ||
585 | /// <param name="rotation"></param> | ||
586 | /// <param name="textureID"></param> | ||
587 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags) | ||
588 | { | ||
589 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
590 | outPacket.RegionData.RegionHandle = regionHandle; | ||
591 | outPacket.RegionData.TimeDilation = timeDilation; | ||
592 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
593 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); | ||
594 | outPacket.ObjectData[0].ID = localID; | ||
595 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
596 | byte[] pb = pos.GetBytes(); | ||
597 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
598 | byte[] rot = rotation.GetBytes(); | ||
599 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 48, rot.Length); | ||
600 | OutPacket(outPacket); | ||
601 | } | ||
602 | |||
603 | /// <summary> | ||
604 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
605 | /// or big changes to a existing primitive. | ||
606 | /// Uses default rotation | ||
607 | /// </summary> | ||
608 | /// <param name="primData"></param> | ||
609 | /// <param name="pos"></param> | ||
610 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID , uint flags) | ||
611 | { | ||
612 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
613 | outPacket.RegionData.RegionHandle = regionHandle; | ||
614 | outPacket.RegionData.TimeDilation = timeDilation; | ||
615 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
616 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); | ||
617 | outPacket.ObjectData[0].ID = localID; | ||
618 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
619 | byte[] pb = pos.GetBytes(); | ||
620 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
621 | |||
622 | OutPacket(outPacket); | ||
623 | } | ||
624 | |||
625 | /// <summary> | ||
626 | /// | ||
627 | /// </summary> | ||
628 | /// <param name="regionHandle"></param> | ||
629 | /// <param name="timeDilation"></param> | ||
630 | /// <param name="localID"></param> | ||
631 | /// <param name="position"></param> | ||
632 | /// <param name="rotation"></param> | ||
633 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) | ||
634 | { | ||
635 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
636 | terse.RegionData.RegionHandle = regionHandle; | ||
637 | terse.RegionData.TimeDilation = timeDilation; | ||
638 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
639 | terse.ObjectData[0] = this.CreatePrimImprovedBlock(localID, position, rotation); | ||
640 | |||
641 | this.OutPacket(terse); | ||
642 | } | ||
643 | |||
644 | #endregion | ||
645 | |||
646 | #endregion | ||
647 | |||
648 | #region Helper Methods | ||
649 | |||
650 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos, LLVector3 velocity) | ||
651 | { | ||
652 | byte[] bytes = new byte[60]; | ||
653 | int i = 0; | ||
654 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
655 | |||
656 | dat.TextureEntry = new byte[0];// AvatarTemplate.TextureEntry; | ||
657 | |||
658 | uint ID = localID; | ||
659 | |||
660 | bytes[i++] = (byte)(ID % 256); | ||
661 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
662 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
663 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
664 | bytes[i++] = 0; | ||
665 | bytes[i++] = 1; | ||
666 | i += 14; | ||
667 | bytes[i++] = 128; | ||
668 | bytes[i++] = 63; | ||
669 | |||
670 | byte[] pb = pos.GetBytes(); | ||
671 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
672 | i += 12; | ||
673 | ushort InternVelocityX; | ||
674 | ushort InternVelocityY; | ||
675 | ushort InternVelocityZ; | ||
676 | Axiom.MathLib.Vector3 internDirec = new Axiom.MathLib.Vector3(0, 0, 0); | ||
677 | |||
678 | internDirec = new Axiom.MathLib.Vector3(velocity.X, velocity.Y, velocity.Z); | ||
679 | |||
680 | internDirec = internDirec / 128.0f; | ||
681 | internDirec.x += 1; | ||
682 | internDirec.y += 1; | ||
683 | internDirec.z += 1; | ||
684 | |||
685 | InternVelocityX = (ushort)(32768 * internDirec.x); | ||
686 | InternVelocityY = (ushort)(32768 * internDirec.y); | ||
687 | InternVelocityZ = (ushort)(32768 * internDirec.z); | ||
688 | |||
689 | ushort ac = 32767; | ||
690 | bytes[i++] = (byte)(InternVelocityX % 256); | ||
691 | bytes[i++] = (byte)((InternVelocityX >> 8) % 256); | ||
692 | bytes[i++] = (byte)(InternVelocityY % 256); | ||
693 | bytes[i++] = (byte)((InternVelocityY >> 8) % 256); | ||
694 | bytes[i++] = (byte)(InternVelocityZ % 256); | ||
695 | bytes[i++] = (byte)((InternVelocityZ >> 8) % 256); | ||
696 | |||
697 | //accel | ||
698 | bytes[i++] = (byte)(ac % 256); | ||
699 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
700 | bytes[i++] = (byte)(ac % 256); | ||
701 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
702 | bytes[i++] = (byte)(ac % 256); | ||
703 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
704 | |||
705 | //rot | ||
706 | bytes[i++] = (byte)(ac % 256); | ||
707 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
708 | bytes[i++] = (byte)(ac % 256); | ||
709 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
710 | bytes[i++] = (byte)(ac % 256); | ||
711 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
712 | bytes[i++] = (byte)(ac % 256); | ||
713 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
714 | |||
715 | //rotation vel | ||
716 | bytes[i++] = (byte)(ac % 256); | ||
717 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
718 | bytes[i++] = (byte)(ac % 256); | ||
719 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
720 | bytes[i++] = (byte)(ac % 256); | ||
721 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
722 | |||
723 | dat.Data = bytes; | ||
724 | return (dat); | ||
725 | } | ||
726 | |||
727 | /// <summary> | ||
728 | /// | ||
729 | /// </summary> | ||
730 | /// <param name="localID"></param> | ||
731 | /// <param name="position"></param> | ||
732 | /// <param name="rotation"></param> | ||
733 | /// <returns></returns> | ||
734 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, LLVector3 position, LLQuaternion rotation) | ||
735 | { | ||
736 | uint ID = localID; | ||
737 | byte[] bytes = new byte[60]; | ||
738 | |||
739 | int i = 0; | ||
740 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
741 | dat.TextureEntry = new byte[0]; | ||
742 | bytes[i++] = (byte)(ID % 256); | ||
743 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
744 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
745 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
746 | bytes[i++] = 0; | ||
747 | bytes[i++] = 0; | ||
748 | |||
749 | byte[] pb = position.GetBytes(); | ||
750 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
751 | i += 12; | ||
752 | ushort ac = 32767; | ||
753 | |||
754 | //vel | ||
755 | bytes[i++] = (byte)(ac % 256); | ||
756 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
757 | bytes[i++] = (byte)(ac % 256); | ||
758 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
759 | bytes[i++] = (byte)(ac % 256); | ||
760 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
761 | |||
762 | //accel | ||
763 | bytes[i++] = (byte)(ac % 256); | ||
764 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
765 | bytes[i++] = (byte)(ac % 256); | ||
766 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
767 | bytes[i++] = (byte)(ac % 256); | ||
768 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
769 | |||
770 | ushort rw, rx, ry, rz; | ||
771 | rw = (ushort)(32768 * (rotation.W + 1)); | ||
772 | rx = (ushort)(32768 * (rotation.X + 1)); | ||
773 | ry = (ushort)(32768 * (rotation.Y + 1)); | ||
774 | rz = (ushort)(32768 * (rotation.Z + 1)); | ||
775 | |||
776 | //rot | ||
777 | bytes[i++] = (byte)(rx % 256); | ||
778 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
779 | bytes[i++] = (byte)(ry % 256); | ||
780 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
781 | bytes[i++] = (byte)(rz % 256); | ||
782 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
783 | bytes[i++] = (byte)(rw % 256); | ||
784 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
785 | |||
786 | //rotation vel | ||
787 | bytes[i++] = (byte)(ac % 256); | ||
788 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
789 | bytes[i++] = (byte)(ac % 256); | ||
790 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
791 | bytes[i++] = (byte)(ac % 256); | ||
792 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
793 | |||
794 | dat.Data = bytes; | ||
795 | return dat; | ||
796 | } | ||
797 | |||
798 | |||
799 | /// <summary> | ||
800 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | ||
801 | /// </summary> | ||
802 | /// <param name="primData"></param> | ||
803 | /// <returns></returns> | ||
804 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID, uint flags) | ||
805 | { | ||
806 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
807 | this.SetDefaultPrimPacketValues(objupdate); | ||
808 | objupdate.UpdateFlags = flags; | ||
809 | this.SetPrimPacketShapeData(objupdate, primData, textureID); | ||
810 | |||
811 | return objupdate; | ||
812 | } | ||
813 | |||
814 | /// <summary> | ||
815 | /// Copy the data from a PrimData object to a ObjectUpdatePacket | ||
816 | /// </summary> | ||
817 | /// <param name="objectData"></param> | ||
818 | /// <param name="primData"></param> | ||
819 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData, LLUUID textureID) | ||
820 | { | ||
821 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
822 | objectData.TextureEntry = ntex.ToBytes(); | ||
823 | objectData.OwnerID = primData.OwnerID; | ||
824 | objectData.PCode = primData.PCode; | ||
825 | objectData.PathBegin = primData.PathBegin; | ||
826 | objectData.PathEnd = primData.PathEnd; | ||
827 | objectData.PathScaleX = primData.PathScaleX; | ||
828 | objectData.PathScaleY = primData.PathScaleY; | ||
829 | objectData.PathShearX = primData.PathShearX; | ||
830 | objectData.PathShearY = primData.PathShearY; | ||
831 | objectData.PathSkew = primData.PathSkew; | ||
832 | objectData.ProfileBegin = primData.ProfileBegin; | ||
833 | objectData.ProfileEnd = primData.ProfileEnd; | ||
834 | objectData.Scale = primData.Scale; | ||
835 | objectData.PathCurve = primData.PathCurve; | ||
836 | objectData.ProfileCurve = primData.ProfileCurve; | ||
837 | objectData.ParentID = primData.ParentID; | ||
838 | objectData.ProfileHollow = primData.ProfileHollow; | ||
839 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | ||
840 | objectData.PathRevolutions = primData.PathRevolutions; | ||
841 | objectData.PathTaperX = primData.PathTaperX; | ||
842 | objectData.PathTaperY = primData.PathTaperY; | ||
843 | objectData.PathTwist = primData.PathTwist; | ||
844 | objectData.PathTwistBegin = primData.PathTwistBegin; | ||
845 | } | ||
846 | |||
847 | /// <summary> | ||
848 | /// Set some default values in a ObjectUpdatePacket | ||
849 | /// </summary> | ||
850 | /// <param name="objdata"></param> | ||
851 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) | ||
852 | { | ||
853 | objdata.PSBlock = new byte[0]; | ||
854 | objdata.ExtraParams = new byte[1]; | ||
855 | objdata.MediaURL = new byte[0]; | ||
856 | objdata.NameValue = new byte[0]; | ||
857 | objdata.Text = new byte[0]; | ||
858 | objdata.TextColor = new byte[4]; | ||
859 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
860 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
861 | objdata.Material = 3; | ||
862 | objdata.TextureAnim = new byte[0]; | ||
863 | objdata.Sound = LLUUID.Zero; | ||
864 | objdata.State = 0; | ||
865 | objdata.Data = new byte[0]; | ||
866 | |||
867 | objdata.ObjectData = new byte[60]; | ||
868 | objdata.ObjectData[46] = 128; | ||
869 | objdata.ObjectData[47] = 63; | ||
870 | } | ||
871 | |||
872 | |||
873 | /// <summary> | ||
874 | /// | ||
875 | /// </summary> | ||
876 | /// <returns></returns> | ||
877 | protected ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) | ||
878 | { | ||
879 | libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); | ||
880 | |||
881 | SetDefaultAvatarPacketValues(ref objdata); | ||
882 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); | ||
883 | objdata.PathCurve = 16; | ||
884 | objdata.ProfileCurve = 1; | ||
885 | objdata.PathScaleX = 100; | ||
886 | objdata.PathScaleY = 100; | ||
887 | objdata.ParentID = 0; | ||
888 | objdata.OwnerID = LLUUID.Zero; | ||
889 | objdata.Scale = new LLVector3(1, 1, 1); | ||
890 | objdata.PCode = 47; | ||
891 | if (textureEntry != null) | ||
892 | { | ||
893 | objdata.TextureEntry = textureEntry; | ||
894 | } | ||
895 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | ||
896 | libsecondlife.LLVector3 pos = new LLVector3(objdata.ObjectData, 16); | ||
897 | pos.X = 100f; | ||
898 | objdata.ID = 8880000; | ||
899 | objdata.NameValue = enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0"); | ||
900 | libsecondlife.LLVector3 pos2 = new LLVector3(100f, 100f, 23f); | ||
901 | //objdata.FullID=user.AgentID; | ||
902 | byte[] pb = pos.GetBytes(); | ||
903 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); | ||
904 | |||
905 | return objdata; | ||
906 | } | ||
907 | |||
908 | /// <summary> | ||
909 | /// | ||
910 | /// </summary> | ||
911 | /// <param name="objdata"></param> | ||
912 | protected void SetDefaultAvatarPacketValues(ref ObjectUpdatePacket.ObjectDataBlock objdata) | ||
913 | { | ||
914 | objdata.PSBlock = new byte[0]; | ||
915 | objdata.ExtraParams = new byte[1]; | ||
916 | objdata.MediaURL = new byte[0]; | ||
917 | objdata.NameValue = new byte[0]; | ||
918 | objdata.Text = new byte[0]; | ||
919 | objdata.TextColor = new byte[4]; | ||
920 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
921 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
922 | objdata.Material = 4; | ||
923 | objdata.TextureAnim = new byte[0]; | ||
924 | objdata.Sound = LLUUID.Zero; | ||
925 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
926 | objdata.TextureEntry = ntex.ToBytes(); | ||
927 | objdata.State = 0; | ||
928 | objdata.Data = new byte[0]; | ||
929 | |||
930 | objdata.ObjectData = new byte[76]; | ||
931 | objdata.ObjectData[15] = 128; | ||
932 | objdata.ObjectData[16] = 63; | ||
933 | objdata.ObjectData[56] = 128; | ||
934 | objdata.ObjectData[61] = 102; | ||
935 | objdata.ObjectData[62] = 40; | ||
936 | objdata.ObjectData[63] = 61; | ||
937 | objdata.ObjectData[64] = 189; | ||
938 | } | ||
939 | |||
940 | /// <summary> | ||
941 | /// | ||
942 | /// </summary> | ||
943 | /// <param name="addPacket"></param> | ||
944 | /// <returns></returns> | ||
945 | protected PrimData CreatePrimFromObjectAdd(ObjectAddPacket addPacket) | ||
946 | { | ||
947 | PrimData PData = new PrimData(); | ||
948 | PData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
949 | PData.PCode = addPacket.ObjectData.PCode; | ||
950 | PData.PathBegin = addPacket.ObjectData.PathBegin; | ||
951 | PData.PathEnd = addPacket.ObjectData.PathEnd; | ||
952 | PData.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
953 | PData.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
954 | PData.PathShearX = addPacket.ObjectData.PathShearX; | ||
955 | PData.PathShearY = addPacket.ObjectData.PathShearY; | ||
956 | PData.PathSkew = addPacket.ObjectData.PathSkew; | ||
957 | PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
958 | PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
959 | PData.Scale = addPacket.ObjectData.Scale; | ||
960 | PData.PathCurve = addPacket.ObjectData.PathCurve; | ||
961 | PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
962 | PData.ParentID = 0; | ||
963 | PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
964 | PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
965 | PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
966 | PData.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
967 | PData.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
968 | PData.PathTwist = addPacket.ObjectData.PathTwist; | ||
969 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
970 | |||
971 | return PData; | ||
972 | } | ||
973 | #endregion | ||
974 | |||
975 | } | ||
976 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs new file mode 100644 index 0000000..bc6cc21 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs | |||
@@ -0,0 +1,358 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Assets; | ||
32 | using OpenSim.Framework.Types; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Framework.Utilities; | ||
35 | using OpenSim.Region.Caches; | ||
36 | using libsecondlife; | ||
37 | using libsecondlife.Packets; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack | ||
40 | { | ||
41 | partial class ClientView | ||
42 | { | ||
43 | public class AgentAssetUpload | ||
44 | { | ||
45 | private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); | ||
46 | private ClientView ourClient; | ||
47 | private AssetCache m_assetCache; | ||
48 | private InventoryCache m_inventoryCache; | ||
49 | |||
50 | public AgentAssetUpload(ClientView client, AssetCache assetCache, InventoryCache inventoryCache) | ||
51 | { | ||
52 | this.ourClient = client; | ||
53 | m_assetCache = assetCache; | ||
54 | m_inventoryCache = inventoryCache; | ||
55 | } | ||
56 | |||
57 | public void AddUpload(LLUUID transactionID, AssetBase asset) | ||
58 | { | ||
59 | AssetTransaction upload = new AssetTransaction(); | ||
60 | lock (this.transactions) | ||
61 | { | ||
62 | upload.Asset = asset; | ||
63 | upload.TransactionID = transactionID; | ||
64 | this.transactions.Add(transactionID, upload); | ||
65 | } | ||
66 | if (upload.Asset.Data.Length > 2) | ||
67 | { | ||
68 | //is complete | ||
69 | upload.UploadComplete = true; | ||
70 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
71 | response.AssetBlock.Type = asset.Type; | ||
72 | response.AssetBlock.Success = true; | ||
73 | response.AssetBlock.UUID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
74 | this.ourClient.OutPacket(response); | ||
75 | m_assetCache.AddAsset(asset); | ||
76 | } | ||
77 | else | ||
78 | { | ||
79 | upload.UploadComplete = false; | ||
80 | upload.XferID = Util.GetNextXferID(); | ||
81 | RequestXferPacket xfer = new RequestXferPacket(); | ||
82 | xfer.XferID.ID = upload.XferID; | ||
83 | xfer.XferID.VFileType = upload.Asset.Type; | ||
84 | xfer.XferID.VFileID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
85 | xfer.XferID.FilePath = 0; | ||
86 | xfer.XferID.Filename = new byte[0]; | ||
87 | this.ourClient.OutPacket(xfer); | ||
88 | } | ||
89 | |||
90 | } | ||
91 | |||
92 | public AssetBase GetUpload(LLUUID transactionID) | ||
93 | { | ||
94 | if (this.transactions.ContainsKey(transactionID)) | ||
95 | { | ||
96 | return this.transactions[transactionID].Asset; | ||
97 | } | ||
98 | |||
99 | return null; | ||
100 | } | ||
101 | |||
102 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) | ||
103 | { | ||
104 | // Console.Write("asset upload request , type = " + pack.AssetBlock.Type.ToString()); | ||
105 | AssetBase asset = null; | ||
106 | if (pack.AssetBlock.Type == 0) | ||
107 | { | ||
108 | |||
109 | //first packet for transaction | ||
110 | asset = new AssetBase(); | ||
111 | asset.FullID = assetID; | ||
112 | asset.Type = pack.AssetBlock.Type; | ||
113 | asset.InvType = asset.Type; | ||
114 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
115 | asset.Data = pack.AssetBlock.AssetData; | ||
116 | |||
117 | |||
118 | } | ||
119 | else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5 | pack.AssetBlock.Type == 7) | ||
120 | { | ||
121 | |||
122 | asset = new AssetBase(); | ||
123 | asset.FullID = assetID; | ||
124 | // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); | ||
125 | asset.Type = pack.AssetBlock.Type; | ||
126 | asset.InvType = asset.Type; | ||
127 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
128 | asset.Data = pack.AssetBlock.AssetData; | ||
129 | |||
130 | |||
131 | } | ||
132 | |||
133 | if (asset != null) | ||
134 | { | ||
135 | this.AddUpload(pack.AssetBlock.TransactionID, asset); | ||
136 | } | ||
137 | else | ||
138 | { | ||
139 | |||
140 | //currently we don't support this asset type | ||
141 | //so lets just tell the client that the upload is complete | ||
142 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
143 | response.AssetBlock.Type = pack.AssetBlock.Type; | ||
144 | response.AssetBlock.Success = true; | ||
145 | response.AssetBlock.UUID = pack.AssetBlock.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
146 | this.ourClient.OutPacket(response); | ||
147 | } | ||
148 | |||
149 | } | ||
150 | |||
151 | #region Xfer packet system for larger uploads | ||
152 | |||
153 | public void HandleXferPacket(SendXferPacketPacket xferPacket) | ||
154 | { | ||
155 | lock (this.transactions) | ||
156 | { | ||
157 | foreach (AssetTransaction trans in this.transactions.Values) | ||
158 | { | ||
159 | if (trans.XferID == xferPacket.XferID.ID) | ||
160 | { | ||
161 | if (trans.Asset.Data.Length > 1) | ||
162 | { | ||
163 | byte[] newArray = new byte[trans.Asset.Data.Length + xferPacket.DataPacket.Data.Length]; | ||
164 | Array.Copy(trans.Asset.Data, 0, newArray, 0, trans.Asset.Data.Length); | ||
165 | Array.Copy(xferPacket.DataPacket.Data, 0, newArray, trans.Asset.Data.Length, xferPacket.DataPacket.Data.Length); | ||
166 | trans.Asset.Data = newArray; | ||
167 | } | ||
168 | else | ||
169 | { | ||
170 | byte[] newArray = new byte[xferPacket.DataPacket.Data.Length - 4]; | ||
171 | Array.Copy(xferPacket.DataPacket.Data, 4, newArray, 0, xferPacket.DataPacket.Data.Length - 4); | ||
172 | trans.Asset.Data = newArray; | ||
173 | } | ||
174 | |||
175 | if ((xferPacket.XferID.Packet & 2147483648) != 0) | ||
176 | { | ||
177 | //end of transfer | ||
178 | trans.UploadComplete = true; | ||
179 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
180 | response.AssetBlock.Type = trans.Asset.Type; | ||
181 | response.AssetBlock.Success = true; | ||
182 | response.AssetBlock.UUID = trans.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
183 | this.ourClient.OutPacket(response); | ||
184 | |||
185 | m_assetCache.AddAsset(trans.Asset); | ||
186 | //check if we should add it to inventory | ||
187 | if (trans.AddToInventory) | ||
188 | { | ||
189 | // m_assetCache.AddAsset(trans.Asset); | ||
190 | m_inventoryCache.AddNewInventoryItem(this.ourClient, trans.InventFolder, trans.Asset); | ||
191 | } | ||
192 | |||
193 | |||
194 | } | ||
195 | break; | ||
196 | } | ||
197 | |||
198 | } | ||
199 | } | ||
200 | |||
201 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | ||
202 | confirmXfer.XferID.ID = xferPacket.XferID.ID; | ||
203 | confirmXfer.XferID.Packet = xferPacket.XferID.Packet; | ||
204 | this.ourClient.OutPacket(confirmXfer); | ||
205 | } | ||
206 | |||
207 | #endregion | ||
208 | |||
209 | public AssetBase AddUploadToAssetCache(LLUUID transactionID) | ||
210 | { | ||
211 | AssetBase asset = null; | ||
212 | if (this.transactions.ContainsKey(transactionID)) | ||
213 | { | ||
214 | AssetTransaction trans = this.transactions[transactionID]; | ||
215 | if (trans.UploadComplete) | ||
216 | { | ||
217 | m_assetCache.AddAsset(trans.Asset); | ||
218 | asset = trans.Asset; | ||
219 | } | ||
220 | } | ||
221 | |||
222 | return asset; | ||
223 | } | ||
224 | |||
225 | public void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
226 | { | ||
227 | if (this.transactions.ContainsKey(packet.InventoryBlock.TransactionID)) | ||
228 | { | ||
229 | AssetTransaction trans = this.transactions[packet.InventoryBlock.TransactionID]; | ||
230 | trans.Asset.Description = Util.FieldToString(packet.InventoryBlock.Description); | ||
231 | trans.Asset.Name = Util.FieldToString(packet.InventoryBlock.Name); | ||
232 | trans.Asset.Type = packet.InventoryBlock.Type; | ||
233 | trans.Asset.InvType = packet.InventoryBlock.InvType; | ||
234 | if (trans.UploadComplete) | ||
235 | { | ||
236 | //already complete so we can add it to the inventory | ||
237 | //m_assetCache.AddAsset(trans.Asset); | ||
238 | m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset); | ||
239 | } | ||
240 | else | ||
241 | { | ||
242 | trans.AddToInventory = true; | ||
243 | trans.InventFolder = packet.InventoryBlock.FolderID; | ||
244 | } | ||
245 | } | ||
246 | } | ||
247 | |||
248 | private class AssetTransaction | ||
249 | { | ||
250 | public uint XferID; | ||
251 | public AssetBase Asset; | ||
252 | public bool AddToInventory; | ||
253 | public LLUUID InventFolder = LLUUID.Zero; | ||
254 | public bool UploadComplete = false; | ||
255 | public LLUUID TransactionID = LLUUID.Zero; | ||
256 | |||
257 | public AssetTransaction() | ||
258 | { | ||
259 | |||
260 | } | ||
261 | } | ||
262 | |||
263 | //new class , not currently used. | ||
264 | public class AssetXferUploader | ||
265 | { | ||
266 | private IClientAPI ourClient; | ||
267 | |||
268 | public bool UploadComplete = false; | ||
269 | |||
270 | public bool AddToInventory; | ||
271 | public LLUUID InventFolder = LLUUID.Zero; | ||
272 | |||
273 | public uint XferID; | ||
274 | public AssetBase Asset; | ||
275 | public LLUUID TransactionID = LLUUID.Zero; | ||
276 | |||
277 | |||
278 | public AssetXferUploader(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data) | ||
279 | { | ||
280 | ourClient = remoteClient; | ||
281 | Asset = new AssetBase(); | ||
282 | Asset.FullID = assetID; | ||
283 | Asset.InvType = type; | ||
284 | Asset.Type = type; | ||
285 | Asset.Data = data; | ||
286 | Asset.Name = "blank"; | ||
287 | Asset.Description = "empty"; | ||
288 | TransactionID = transaction; | ||
289 | |||
290 | if (Asset.Data.Length > 2) | ||
291 | { | ||
292 | //data block should only have data in it, if there is no more data to be uploaded | ||
293 | this.SendCompleteMessage(); | ||
294 | } | ||
295 | else | ||
296 | { | ||
297 | this.ReqestStartXfer(); | ||
298 | } | ||
299 | } | ||
300 | |||
301 | protected void SendCompleteMessage() | ||
302 | { | ||
303 | UploadComplete = true; | ||
304 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
305 | response.AssetBlock.Type = Asset.Type; | ||
306 | response.AssetBlock.Success = true; | ||
307 | response.AssetBlock.UUID = Asset.FullID; | ||
308 | this.ourClient.OutPacket(response); | ||
309 | |||
310 | //TODO trigger event | ||
311 | } | ||
312 | |||
313 | protected void ReqestStartXfer() | ||
314 | { | ||
315 | UploadComplete = false; | ||
316 | XferID = Util.GetNextXferID(); | ||
317 | RequestXferPacket xfer = new RequestXferPacket(); | ||
318 | xfer.XferID.ID = XferID; | ||
319 | xfer.XferID.VFileType = Asset.Type; | ||
320 | xfer.XferID.VFileID = Asset.FullID; | ||
321 | xfer.XferID.FilePath = 0; | ||
322 | xfer.XferID.Filename = new byte[0]; | ||
323 | this.ourClient.OutPacket(xfer); | ||
324 | } | ||
325 | |||
326 | public void HandleXferPacket(uint xferID, uint packetID, byte[] data) | ||
327 | { | ||
328 | if (XferID == xferID) | ||
329 | { | ||
330 | if (Asset.Data.Length > 1) | ||
331 | { | ||
332 | byte[] newArray = new byte[Asset.Data.Length + data.Length]; | ||
333 | Array.Copy(Asset.Data, 0, newArray, 0, Asset.Data.Length); | ||
334 | Array.Copy(data, 0, newArray, Asset.Data.Length, data.Length); | ||
335 | Asset.Data = newArray; | ||
336 | } | ||
337 | else | ||
338 | { | ||
339 | byte[] newArray = new byte[data.Length - 4]; | ||
340 | Array.Copy(data, 4, newArray, 0, data.Length - 4); | ||
341 | Asset.Data = newArray; | ||
342 | } | ||
343 | |||
344 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | ||
345 | confirmXfer.XferID.ID = xferID; | ||
346 | confirmXfer.XferID.Packet = packetID; | ||
347 | this.ourClient.OutPacket(confirmXfer); | ||
348 | |||
349 | if ((packetID & 2147483648) != 0) | ||
350 | { | ||
351 | this.SendCompleteMessage(); | ||
352 | } | ||
353 | } | ||
354 | } | ||
355 | } | ||
356 | } | ||
357 | } | ||
358 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs new file mode 100644 index 0000000..0456e3c --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | |||
@@ -0,0 +1,196 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using Nwc.XmlRpc; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework.Interfaces; | ||
40 | using OpenSim.Framework.Types; | ||
41 | using OpenSim.Framework.Inventory; | ||
42 | using OpenSim.Framework.Utilities; | ||
43 | using OpenSim.Assets; | ||
44 | |||
45 | namespace OpenSim.Region.ClientStack | ||
46 | { | ||
47 | public partial class ClientView | ||
48 | { | ||
49 | protected virtual void RegisterLocalPacketHandlers() | ||
50 | { | ||
51 | this.AddLocalPacketHandler(PacketType.LogoutRequest, this.Logout); | ||
52 | this.AddLocalPacketHandler(PacketType.AgentCachedTexture, this.AgentTextureCached); | ||
53 | this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate); | ||
54 | } | ||
55 | |||
56 | protected virtual bool Logout(ClientView simClient, Packet packet) | ||
57 | { | ||
58 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | ||
59 | //send reply to let the client logout | ||
60 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | ||
61 | logReply.AgentData.AgentID = this.AgentID; | ||
62 | logReply.AgentData.SessionID = this.SessionID; | ||
63 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | ||
64 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
65 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
66 | OutPacket(logReply); | ||
67 | //tell all clients to kill our object | ||
68 | KillObjectPacket kill = new KillObjectPacket(); | ||
69 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
70 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
71 | // kill.ObjectData[0].ID = this.ClientAvatar.localid; | ||
72 | foreach (ClientView client in m_clientThreads.Values) | ||
73 | { | ||
74 | client.OutPacket(kill); | ||
75 | } | ||
76 | |||
77 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
78 | |||
79 | |||
80 | // m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); | ||
81 | /*lock (m_world.Entities) | ||
82 | { | ||
83 | m_world.Entities.Remove(this.AgentID); | ||
84 | }*/ | ||
85 | // m_world.RemoveViewerAgent(this); | ||
86 | //need to do other cleaning up here too | ||
87 | m_clientThreads.Remove(this.CircuitCode); | ||
88 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | ||
89 | this.ClientThread.Abort(); | ||
90 | return true; | ||
91 | } | ||
92 | |||
93 | protected bool AgentTextureCached(ClientView simclient, Packet packet) | ||
94 | { | ||
95 | // Console.WriteLine(packet.ToString()); | ||
96 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; | ||
97 | AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); | ||
98 | cachedresp.AgentData.AgentID = this.AgentID; | ||
99 | cachedresp.AgentData.SessionID = this.SessionID; | ||
100 | cachedresp.AgentData.SerialNum = this.cachedtextureserial; | ||
101 | this.cachedtextureserial++; | ||
102 | cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length]; | ||
103 | for (int i = 0; i < chechedtex.WearableData.Length; i++) | ||
104 | { | ||
105 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
106 | cachedresp.WearableData[i].TextureIndex = chechedtex.WearableData[i].TextureIndex; | ||
107 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | ||
108 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
109 | } | ||
110 | this.OutPacket(cachedresp); | ||
111 | return true; | ||
112 | } | ||
113 | |||
114 | protected bool MultipleObjUpdate(ClientView simClient, Packet packet) | ||
115 | { | ||
116 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | ||
117 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | ||
118 | { | ||
119 | if (multipleupdate.ObjectData[i].Type == 9) //change position | ||
120 | { | ||
121 | if (OnUpdatePrimPosition != null) | ||
122 | { | ||
123 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
124 | OnUpdatePrimPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | ||
125 | } | ||
126 | //should update stored position of the prim | ||
127 | } | ||
128 | else if (multipleupdate.ObjectData[i].Type == 10)//rotation | ||
129 | { | ||
130 | if (OnUpdatePrimRotation != null) | ||
131 | { | ||
132 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | ||
133 | OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | ||
134 | } | ||
135 | } | ||
136 | else if (multipleupdate.ObjectData[i].Type == 13)//scale | ||
137 | { | ||
138 | if (OnUpdatePrimScale != null) | ||
139 | { | ||
140 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
141 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
142 | } | ||
143 | } | ||
144 | } | ||
145 | return true; | ||
146 | } | ||
147 | |||
148 | public void RequestMapLayer() | ||
149 | { | ||
150 | //should be getting the map layer from the grid server | ||
151 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | ||
152 | MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); | ||
153 | mapReply.AgentData.AgentID = this.AgentID; | ||
154 | mapReply.AgentData.Flags = 0; | ||
155 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | ||
156 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | ||
157 | mapReply.LayerData[0].Bottom = 0; | ||
158 | mapReply.LayerData[0].Left = 0; | ||
159 | mapReply.LayerData[0].Top = 30000; | ||
160 | mapReply.LayerData[0].Right = 30000; | ||
161 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
162 | this.OutPacket(mapReply); | ||
163 | } | ||
164 | |||
165 | public void RequestMapBlocks(int minX, int minY, int maxX, int maxY) | ||
166 | { | ||
167 | /* | ||
168 | IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY); | ||
169 | MapBlockReplyPacket mbReply = new MapBlockReplyPacket(); | ||
170 | mbReply.AgentData.AgentID = this.AgentID; | ||
171 | int len; | ||
172 | if (simMapProfiles == null) | ||
173 | len = 0; | ||
174 | else | ||
175 | len = simMapProfiles.Count; | ||
176 | |||
177 | mbReply.Data = new MapBlockReplyPacket.DataBlock[len]; | ||
178 | int iii; | ||
179 | for (iii = 0; iii < len; iii++) | ||
180 | { | ||
181 | Hashtable mp = (Hashtable)simMapProfiles[iii]; | ||
182 | mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); | ||
183 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); | ||
184 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); | ||
185 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); | ||
186 | mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]); | ||
187 | mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); | ||
188 | mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); | ||
189 | mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); | ||
190 | mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); | ||
191 | } | ||
192 | this.OutPacket(mbReply); | ||
193 | */ | ||
194 | } | ||
195 | } | ||
196 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs new file mode 100644 index 0000000..794ce79 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | |||
@@ -0,0 +1,556 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using Nwc.XmlRpc; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework.Interfaces; | ||
40 | using OpenSim.Framework.Types; | ||
41 | using OpenSim.Framework.Inventory; | ||
42 | using OpenSim.Framework.Utilities; | ||
43 | using OpenSim.Assets; | ||
44 | |||
45 | namespace OpenSim.Region.ClientStack | ||
46 | { | ||
47 | public partial class ClientView | ||
48 | { | ||
49 | protected override void ProcessInPacket(Packet Pack) | ||
50 | { | ||
51 | ack_pack(Pack); | ||
52 | if (debug) | ||
53 | { | ||
54 | if (Pack.Type != PacketType.AgentUpdate) | ||
55 | { | ||
56 | Console.WriteLine(Pack.Type.ToString()); | ||
57 | } | ||
58 | } | ||
59 | |||
60 | if (this.ProcessPacketMethod(Pack)) | ||
61 | { | ||
62 | //there is a handler registered that handled this packet type | ||
63 | return; | ||
64 | } | ||
65 | else | ||
66 | { | ||
67 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
68 | |||
69 | switch (Pack.Type) | ||
70 | { | ||
71 | case PacketType.ViewerEffect: | ||
72 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
73 | foreach (ClientView client in m_clientThreads.Values) | ||
74 | { | ||
75 | if (client.AgentID != this.AgentID) | ||
76 | { | ||
77 | viewer.AgentData.AgentID = client.AgentID; | ||
78 | viewer.AgentData.SessionID = client.SessionID; | ||
79 | client.OutPacket(viewer); | ||
80 | } | ||
81 | } | ||
82 | break; | ||
83 | |||
84 | #region World/Avatar | ||
85 | case PacketType.ChatFromViewer: | ||
86 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | ||
87 | if (Util.FieldToString(inchatpack.ChatData.Message) == "") | ||
88 | { | ||
89 | //empty message so don't bother with it | ||
90 | break; | ||
91 | } | ||
92 | string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname; | ||
93 | byte[] message = inchatpack.ChatData.Message; | ||
94 | byte type = inchatpack.ChatData.Type; | ||
95 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; | ||
96 | LLUUID fromAgentID = AgentID; | ||
97 | if (OnChatFromViewer != null) | ||
98 | { | ||
99 | this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); | ||
100 | } | ||
101 | break; | ||
102 | case PacketType.RezObject: | ||
103 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | ||
104 | AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
105 | if (inven != null) | ||
106 | { | ||
107 | if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID)) | ||
108 | { | ||
109 | AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID); | ||
110 | if (asset != null) | ||
111 | { | ||
112 | if (OnRezObject != null) | ||
113 | { | ||
114 | this.OnRezObject(asset, rezPacket.RezData.RayEnd); | ||
115 | this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID); | ||
116 | } | ||
117 | } | ||
118 | } | ||
119 | } | ||
120 | break; | ||
121 | case PacketType.DeRezObject: | ||
122 | if (OnDeRezObject != null) | ||
123 | { | ||
124 | OnDeRezObject(Pack, this); | ||
125 | } | ||
126 | break; | ||
127 | case PacketType.ModifyLand: | ||
128 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | ||
129 | if (modify.ParcelData.Length > 0) | ||
130 | { | ||
131 | if (OnModifyTerrain != null) | ||
132 | { | ||
133 | OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, modify.ModifyBlock.BrushSize, | ||
134 | modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West); | ||
135 | } | ||
136 | } | ||
137 | break; | ||
138 | case PacketType.RegionHandshakeReply: | ||
139 | if (OnRegionHandShakeReply != null) | ||
140 | { | ||
141 | OnRegionHandShakeReply(this); | ||
142 | } | ||
143 | break; | ||
144 | case PacketType.AgentWearablesRequest: | ||
145 | if (OnRequestWearables != null) | ||
146 | { | ||
147 | OnRequestWearables(this); | ||
148 | } | ||
149 | if (OnRequestAvatarsData != null) | ||
150 | { | ||
151 | OnRequestAvatarsData(this); | ||
152 | } | ||
153 | break; | ||
154 | case PacketType.AgentSetAppearance: | ||
155 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
156 | if (OnSetAppearance != null) | ||
157 | { | ||
158 | OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); | ||
159 | } | ||
160 | break; | ||
161 | case PacketType.CompleteAgentMovement: | ||
162 | if (OnCompleteMovementToRegion != null) | ||
163 | { | ||
164 | OnCompleteMovementToRegion(); | ||
165 | } | ||
166 | break; | ||
167 | case PacketType.AgentUpdate: | ||
168 | if (OnAgentUpdate != null) | ||
169 | { | ||
170 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket) Pack; | ||
171 | OnAgentUpdate(this, agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotation ); | ||
172 | } | ||
173 | break; | ||
174 | case PacketType.AgentAnimation: | ||
175 | if (!m_child) | ||
176 | { | ||
177 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
178 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
179 | { | ||
180 | if (AgentAni.AnimationList[i].StartAnim) | ||
181 | { | ||
182 | if (OnStartAnim != null) | ||
183 | { | ||
184 | OnStartAnim(AgentAni.AnimationList[i].AnimID, 1); | ||
185 | } | ||
186 | } | ||
187 | } | ||
188 | } | ||
189 | break; | ||
190 | |||
191 | #endregion | ||
192 | |||
193 | #region Objects/Prims | ||
194 | case PacketType.ObjectLink: | ||
195 | // OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString()); | ||
196 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | ||
197 | uint parentprimid = 0; | ||
198 | List<uint> childrenprims = new List<uint>(); | ||
199 | if (link.ObjectData.Length > 1) | ||
200 | { | ||
201 | parentprimid = link.ObjectData[0].ObjectLocalID; | ||
202 | |||
203 | for (int i = 1; i < link.ObjectData.Length; i++) | ||
204 | { | ||
205 | childrenprims.Add(link.ObjectData[i].ObjectLocalID); | ||
206 | } | ||
207 | } | ||
208 | if (OnLinkObjects != null) | ||
209 | { | ||
210 | OnLinkObjects(parentprimid, childrenprims); | ||
211 | } | ||
212 | break; | ||
213 | case PacketType.ObjectAdd: | ||
214 | // m_world.AddNewPrim((ObjectAddPacket)Pack, this); | ||
215 | if (OnAddPrim != null) | ||
216 | { | ||
217 | OnAddPrim(Pack, this); | ||
218 | } | ||
219 | break; | ||
220 | case PacketType.ObjectShape: | ||
221 | ObjectShapePacket shape = (ObjectShapePacket)Pack; | ||
222 | for (int i = 0; i < shape.ObjectData.Length; i++) | ||
223 | { | ||
224 | if (OnUpdatePrimShape != null) | ||
225 | { | ||
226 | OnUpdatePrimShape(shape.ObjectData[i].ObjectLocalID, shape.ObjectData[i]); | ||
227 | } | ||
228 | } | ||
229 | break; | ||
230 | case PacketType.ObjectSelect: | ||
231 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | ||
232 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
233 | { | ||
234 | if (OnObjectSelect != null) | ||
235 | { | ||
236 | OnObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); | ||
237 | } | ||
238 | } | ||
239 | break; | ||
240 | case PacketType.ObjectFlagUpdate: | ||
241 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
242 | if (OnUpdatePrimFlags != null) | ||
243 | { | ||
244 | OnUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this); | ||
245 | } | ||
246 | break; | ||
247 | case PacketType.ObjectImage: | ||
248 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | ||
249 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | ||
250 | { | ||
251 | if (OnUpdatePrimTexture != null) | ||
252 | { | ||
253 | OnUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, imagePack.ObjectData[i].TextureEntry, this); | ||
254 | } | ||
255 | } | ||
256 | break; | ||
257 | case PacketType.ObjectGrab: | ||
258 | ObjectGrabPacket grap = (ObjectGrabPacket)Pack; | ||
259 | if (OnGrapObject != null) | ||
260 | { | ||
261 | OnGrapObject(grap.ObjectData.LocalID, grap.ObjectData.GrabOffset, this); | ||
262 | } | ||
263 | break; | ||
264 | case PacketType.ObjectGrabUpdate: | ||
265 | ObjectGrabUpdatePacket grapUpdate = (ObjectGrabUpdatePacket)Pack; | ||
266 | if (OnGrapUpdate != null) | ||
267 | { | ||
268 | OnGrapUpdate(grapUpdate.ObjectData.ObjectID, grapUpdate.ObjectData.GrabOffsetInitial, grapUpdate.ObjectData.GrabPosition, this); | ||
269 | } | ||
270 | break; | ||
271 | case PacketType.ObjectDeGrab: | ||
272 | ObjectDeGrabPacket deGrap = (ObjectDeGrabPacket)Pack; | ||
273 | if (OnDeGrapObject != null) | ||
274 | { | ||
275 | OnDeGrapObject(deGrap.ObjectData.LocalID, this); | ||
276 | } | ||
277 | break; | ||
278 | #endregion | ||
279 | |||
280 | #region Inventory/Asset/Other related packets | ||
281 | case PacketType.RequestImage: | ||
282 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | ||
283 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | ||
284 | { | ||
285 | m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image); | ||
286 | } | ||
287 | break; | ||
288 | case PacketType.TransferRequest: | ||
289 | //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); | ||
290 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | ||
291 | m_assetCache.AddAssetRequest(this, transfer); | ||
292 | break; | ||
293 | case PacketType.AssetUploadRequest: | ||
294 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | ||
295 | this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); | ||
296 | break; | ||
297 | case PacketType.RequestXfer: | ||
298 | //Console.WriteLine(Pack.ToString()); | ||
299 | break; | ||
300 | case PacketType.SendXferPacket: | ||
301 | this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); | ||
302 | break; | ||
303 | case PacketType.CreateInventoryFolder: | ||
304 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | ||
305 | m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); | ||
306 | //Console.WriteLine(Pack.ToString()); | ||
307 | break; | ||
308 | case PacketType.CreateInventoryItem: | ||
309 | //Console.WriteLine(Pack.ToString()); | ||
310 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | ||
311 | if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) | ||
312 | { | ||
313 | this.UploadAssets.CreateInventoryItem(createItem); | ||
314 | } | ||
315 | else | ||
316 | { | ||
317 | // Console.Write(Pack.ToString()); | ||
318 | this.CreateInventoryItem(createItem); | ||
319 | } | ||
320 | break; | ||
321 | case PacketType.FetchInventory: | ||
322 | //Console.WriteLine("fetch item packet"); | ||
323 | FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; | ||
324 | m_inventoryCache.FetchInventory(this, FetchInventory); | ||
325 | break; | ||
326 | case PacketType.FetchInventoryDescendents: | ||
327 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | ||
328 | m_inventoryCache.FetchInventoryDescendents(this, Fetch); | ||
329 | break; | ||
330 | case PacketType.UpdateInventoryItem: | ||
331 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | ||
332 | //Console.WriteLine(Pack.ToString()); | ||
333 | for (int i = 0; i < update.InventoryData.Length; i++) | ||
334 | { | ||
335 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | ||
336 | { | ||
337 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); | ||
338 | if (asset != null) | ||
339 | { | ||
340 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); | ||
341 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
342 | } | ||
343 | else | ||
344 | { | ||
345 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); | ||
346 | if (asset != null) | ||
347 | { | ||
348 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache"); | ||
349 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
350 | } | ||
351 | else | ||
352 | { | ||
353 | //Console.WriteLine("trying to update inventory item, but asset is null"); | ||
354 | } | ||
355 | } | ||
356 | } | ||
357 | else | ||
358 | { | ||
359 | m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; | ||
360 | } | ||
361 | } | ||
362 | break; | ||
363 | case PacketType.RequestTaskInventory: | ||
364 | // Console.WriteLine(Pack.ToString()); | ||
365 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | ||
366 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); | ||
367 | bool foundent = false; | ||
368 | /* foreach (Entity ent in m_world.Entities.Values) | ||
369 | { | ||
370 | if (ent.localid == requesttask.InventoryData.LocalID) | ||
371 | { | ||
372 | replytask.InventoryData.TaskID = ent.uuid; | ||
373 | replytask.InventoryData.Serial = 0; | ||
374 | replytask.InventoryData.Filename = new byte[0]; | ||
375 | foundent = true; | ||
376 | } | ||
377 | } | ||
378 | if (foundent) | ||
379 | { | ||
380 | this.OutPacket(replytask); | ||
381 | }*/ | ||
382 | break; | ||
383 | case PacketType.UpdateTaskInventory: | ||
384 | // Console.WriteLine(Pack.ToString()); | ||
385 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | ||
386 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
387 | /*if (myinventory != null) | ||
388 | { | ||
389 | if (updatetask.UpdateData.Key == 0) | ||
390 | { | ||
391 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null) | ||
392 | { | ||
393 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7) | ||
394 | { | ||
395 | LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID; | ||
396 | AssetBase assBase = this.m_assetCache.GetAsset(noteaid); | ||
397 | if (assBase != null) | ||
398 | { | ||
399 | foreach (Entity ent in m_world.Entities.Values) | ||
400 | { | ||
401 | if (ent.localid == updatetask.UpdateData.LocalID) | ||
402 | { | ||
403 | if (ent is OpenSim.world.Primitive) | ||
404 | { | ||
405 | this.m_world.AddScript(ent, Util.FieldToString(assBase.Data)); | ||
406 | } | ||
407 | } | ||
408 | } | ||
409 | } | ||
410 | } | ||
411 | } | ||
412 | } | ||
413 | }*/ | ||
414 | break; | ||
415 | case PacketType.MapLayerRequest: | ||
416 | this.RequestMapLayer(); | ||
417 | break; | ||
418 | case PacketType.MapBlockRequest: | ||
419 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | ||
420 | if (OnRequestMapBlocks != null) | ||
421 | { | ||
422 | OnRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); | ||
423 | } | ||
424 | break; | ||
425 | case PacketType.TeleportLandmarkRequest: | ||
426 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | ||
427 | |||
428 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
429 | tpStart.Info.TeleportFlags = 8; // tp via lm | ||
430 | this.OutPacket(tpStart); | ||
431 | |||
432 | TeleportProgressPacket tpProgress = new TeleportProgressPacket(); | ||
433 | tpProgress.Info.Message = (new System.Text.ASCIIEncoding()).GetBytes("sending_landmark"); | ||
434 | tpProgress.Info.TeleportFlags = 8; | ||
435 | tpProgress.AgentData.AgentID = tpReq.Info.AgentID; | ||
436 | this.OutPacket(tpProgress); | ||
437 | |||
438 | // Fetch landmark | ||
439 | LLUUID lmid = tpReq.Info.LandmarkID; | ||
440 | AssetBase lma = this.m_assetCache.GetAsset(lmid); | ||
441 | if (lma != null) | ||
442 | { | ||
443 | AssetLandmark lm = new AssetLandmark(lma); | ||
444 | |||
445 | if (lm.RegionID == m_regionData.SimUUID) | ||
446 | { | ||
447 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
448 | |||
449 | tpLocal.Info.AgentID = tpReq.Info.AgentID; | ||
450 | tpLocal.Info.TeleportFlags = 8; // Teleport via landmark | ||
451 | tpLocal.Info.LocationID = 2; | ||
452 | tpLocal.Info.Position = lm.Position; | ||
453 | OutPacket(tpLocal); | ||
454 | } | ||
455 | else | ||
456 | { | ||
457 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
458 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
459 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
460 | OutPacket(tpCancel); | ||
461 | } | ||
462 | } | ||
463 | else | ||
464 | { | ||
465 | Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); | ||
466 | |||
467 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
468 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
469 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
470 | OutPacket(tpCancel); | ||
471 | } | ||
472 | break; | ||
473 | case PacketType.TeleportLocationRequest: | ||
474 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | ||
475 | // Console.WriteLine(tpLocReq.ToString()); | ||
476 | |||
477 | if (OnTeleportLocationRequest != null) | ||
478 | { | ||
479 | OnTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, tpLocReq.Info.LookAt, 16); | ||
480 | } | ||
481 | else | ||
482 | { | ||
483 | //no event handler so cancel request | ||
484 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
485 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | ||
486 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
487 | OutPacket(tpCancel); | ||
488 | } | ||
489 | break; | ||
490 | #endregion | ||
491 | |||
492 | case PacketType.MoneyBalanceRequest: | ||
493 | this.SendMoneyBalance(LLUUID.Zero, true, new byte[0], 1000); | ||
494 | break; | ||
495 | case PacketType.UUIDNameRequest: | ||
496 | UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack; | ||
497 | foreach (UUIDNameRequestPacket.UUIDNameBlockBlock UUIDBlock in incoming.UUIDNameBlock) | ||
498 | { | ||
499 | OnNameFromUUIDRequest(UUIDBlock.ID, this); | ||
500 | } | ||
501 | break; | ||
502 | #region Parcel related packets | ||
503 | case PacketType.ParcelPropertiesRequest: | ||
504 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; | ||
505 | if (OnParcelPropertiesRequest != null) | ||
506 | { | ||
507 | OnParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), (int)Math.Round(propertiesRequest.ParcelData.South), (int)Math.Round(propertiesRequest.ParcelData.East), (int)Math.Round(propertiesRequest.ParcelData.North), propertiesRequest.ParcelData.SequenceID, propertiesRequest.ParcelData.SnapSelection, this); | ||
508 | } | ||
509 | break; | ||
510 | case PacketType.ParcelDivide: | ||
511 | ParcelDividePacket parcelDivide = (ParcelDividePacket)Pack; | ||
512 | if (OnParcelDivideRequest != null) | ||
513 | { | ||
514 | OnParcelDivideRequest((int)Math.Round(parcelDivide.ParcelData.West), (int)Math.Round(parcelDivide.ParcelData.South), (int)Math.Round(parcelDivide.ParcelData.East), (int)Math.Round(parcelDivide.ParcelData.North), this); | ||
515 | } | ||
516 | break; | ||
517 | case PacketType.ParcelJoin: | ||
518 | ParcelJoinPacket parcelJoin = (ParcelJoinPacket)Pack; | ||
519 | if (OnParcelJoinRequest != null) | ||
520 | { | ||
521 | OnParcelJoinRequest((int)Math.Round(parcelJoin.ParcelData.West), (int)Math.Round(parcelJoin.ParcelData.South), (int)Math.Round(parcelJoin.ParcelData.East), (int)Math.Round(parcelJoin.ParcelData.North), this); | ||
522 | } | ||
523 | break; | ||
524 | case PacketType.ParcelPropertiesUpdate: | ||
525 | ParcelPropertiesUpdatePacket updatePacket = (ParcelPropertiesUpdatePacket)Pack; | ||
526 | if (OnParcelPropertiesUpdateRequest != null) | ||
527 | { | ||
528 | OnParcelPropertiesUpdateRequest(updatePacket, this); | ||
529 | } | ||
530 | break; | ||
531 | #endregion | ||
532 | |||
533 | #region Estate Packets | ||
534 | case PacketType.EstateOwnerMessage: | ||
535 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | ||
536 | if (OnEstateOwnerMessage != null) | ||
537 | { | ||
538 | OnEstateOwnerMessage(messagePacket, this); | ||
539 | } | ||
540 | break; | ||
541 | #endregion | ||
542 | |||
543 | #region unimplemented handlers | ||
544 | case PacketType.AgentIsNowWearing: | ||
545 | // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | ||
546 | //Console.WriteLine(Pack.ToString()); | ||
547 | break; | ||
548 | case PacketType.ObjectScale: | ||
549 | //OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString()); | ||
550 | break; | ||
551 | #endregion | ||
552 | } | ||
553 | } | ||
554 | } | ||
555 | } | ||
556 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs new file mode 100644 index 0000000..9c4462d --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -0,0 +1,273 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using Nwc.XmlRpc; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Interfaces; | ||
41 | using OpenSim.Framework.Types; | ||
42 | using OpenSim.Framework.Inventory; | ||
43 | using OpenSim.Framework.Utilities; | ||
44 | using OpenSim.Assets; | ||
45 | using OpenSim.Region.Caches; | ||
46 | |||
47 | namespace OpenSim.Region.ClientStack | ||
48 | { | ||
49 | public delegate bool PacketMethod(ClientView simClient, Packet packet); | ||
50 | |||
51 | /// <summary> | ||
52 | /// Handles new client connections | ||
53 | /// Constructor takes a single Packet and authenticates everything | ||
54 | /// </summary> | ||
55 | public partial class ClientView : ClientViewBase, IClientAPI | ||
56 | { | ||
57 | public static TerrainManager TerrainManager; | ||
58 | |||
59 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | ||
60 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance | ||
61 | |||
62 | public LLUUID AgentID; | ||
63 | public LLUUID SessionID; | ||
64 | public LLUUID SecureSessionID = LLUUID.Zero; | ||
65 | public string firstName; | ||
66 | public string lastName; | ||
67 | public bool m_child = false; | ||
68 | private UseCircuitCodePacket cirpack; | ||
69 | public Thread ClientThread; | ||
70 | public LLVector3 startpos; | ||
71 | |||
72 | private AgentAssetUpload UploadAssets; | ||
73 | private LLUUID newAssetFolder = LLUUID.Zero; | ||
74 | private bool debug = false; | ||
75 | protected IWorld m_world; | ||
76 | private Dictionary<uint, ClientView> m_clientThreads; | ||
77 | private AssetCache m_assetCache; | ||
78 | private InventoryCache m_inventoryCache; | ||
79 | private int cachedtextureserial = 0; | ||
80 | private RegionInfo m_regionData; | ||
81 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; | ||
82 | |||
83 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions ) | ||
84 | { | ||
85 | m_world = world; | ||
86 | m_clientThreads = clientThreads; | ||
87 | m_assetCache = assetCache; | ||
88 | |||
89 | m_networkServer = packServer; | ||
90 | m_inventoryCache = inventoryCache; | ||
91 | m_authenticateSessionsHandler = authenSessions; | ||
92 | |||
93 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs - Started up new client thread to handle incoming request"); | ||
94 | cirpack = initialcirpack; | ||
95 | userEP = remoteEP; | ||
96 | |||
97 | this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); | ||
98 | |||
99 | PacketQueue = new BlockingQueue<QueItem>(); | ||
100 | |||
101 | this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); | ||
102 | AckTimer = new System.Timers.Timer(500); | ||
103 | AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); | ||
104 | AckTimer.Start(); | ||
105 | |||
106 | this.RegisterLocalPacketHandlers(); | ||
107 | |||
108 | ClientThread = new Thread(new ThreadStart(AuthUser)); | ||
109 | ClientThread.IsBackground = true; | ||
110 | ClientThread.Start(); | ||
111 | } | ||
112 | |||
113 | # region Client Methods | ||
114 | |||
115 | public void KillClient() | ||
116 | { | ||
117 | KillObjectPacket kill = new KillObjectPacket(); | ||
118 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
119 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
120 | //kill.ObjectData[0].ID = this.ClientAvatar.localid; | ||
121 | foreach (ClientView client in m_clientThreads.Values) | ||
122 | { | ||
123 | client.OutPacket(kill); | ||
124 | } | ||
125 | |||
126 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
127 | m_world.RemoveClient(this.AgentId); | ||
128 | |||
129 | m_clientThreads.Remove(this.CircuitCode); | ||
130 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | ||
131 | this.ClientThread.Abort(); | ||
132 | } | ||
133 | #endregion | ||
134 | |||
135 | # region Packet Handling | ||
136 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) | ||
137 | { | ||
138 | bool result = false; | ||
139 | lock (PacketHandlers) | ||
140 | { | ||
141 | if (!PacketHandlers.ContainsKey(packetType)) | ||
142 | { | ||
143 | PacketHandlers.Add(packetType, handler); | ||
144 | result = true; | ||
145 | } | ||
146 | } | ||
147 | return result; | ||
148 | } | ||
149 | |||
150 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) | ||
151 | { | ||
152 | bool result = false; | ||
153 | lock (m_packetHandlers) | ||
154 | { | ||
155 | if (!m_packetHandlers.ContainsKey(packetType)) | ||
156 | { | ||
157 | m_packetHandlers.Add(packetType, handler); | ||
158 | result = true; | ||
159 | } | ||
160 | } | ||
161 | return result; | ||
162 | } | ||
163 | |||
164 | protected virtual bool ProcessPacketMethod(Packet packet) | ||
165 | { | ||
166 | bool result = false; | ||
167 | bool found = false; | ||
168 | PacketMethod method; | ||
169 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) | ||
170 | { | ||
171 | //there is a local handler for this packet type | ||
172 | result = method(this, packet); | ||
173 | } | ||
174 | else | ||
175 | { | ||
176 | //there is not a local handler so see if there is a Global handler | ||
177 | lock (PacketHandlers) | ||
178 | { | ||
179 | found = PacketHandlers.TryGetValue(packet.Type, out method); | ||
180 | } | ||
181 | if (found) | ||
182 | { | ||
183 | result = method(this, packet); | ||
184 | } | ||
185 | } | ||
186 | return result; | ||
187 | } | ||
188 | |||
189 | protected virtual void ClientLoop() | ||
190 | { | ||
191 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:ClientLoop() - Entered loop"); | ||
192 | while (true) | ||
193 | { | ||
194 | QueItem nextPacket = PacketQueue.Dequeue(); | ||
195 | if (nextPacket.Incoming) | ||
196 | { | ||
197 | //is a incoming packet | ||
198 | ProcessInPacket(nextPacket.Packet); | ||
199 | } | ||
200 | else | ||
201 | { | ||
202 | //is a out going packet | ||
203 | ProcessOutPacket(nextPacket.Packet); | ||
204 | } | ||
205 | } | ||
206 | } | ||
207 | # endregion | ||
208 | |||
209 | # region Setup | ||
210 | |||
211 | protected virtual void InitNewClient() | ||
212 | { | ||
213 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | ||
214 | this.m_world.AddNewClient(this, this.AgentID, false); | ||
215 | } | ||
216 | |||
217 | protected virtual void AuthUser() | ||
218 | { | ||
219 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
220 | AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
221 | if (!sessionInfo.Authorised) | ||
222 | { | ||
223 | //session/circuit not authorised | ||
224 | OpenSim.Framework.Console.MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); | ||
225 | ClientThread.Abort(); | ||
226 | } | ||
227 | else | ||
228 | { | ||
229 | OpenSim.Framework.Console.MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); | ||
230 | //session is authorised | ||
231 | this.AgentID = cirpack.CircuitCode.ID; | ||
232 | this.SessionID = cirpack.CircuitCode.SessionID; | ||
233 | this.CircuitCode = cirpack.CircuitCode.Code; | ||
234 | this.firstName = sessionInfo.LoginInfo.First; | ||
235 | this.lastName = sessionInfo.LoginInfo.Last; | ||
236 | |||
237 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | ||
238 | { | ||
239 | this.SecureSessionID = sessionInfo.LoginInfo.SecureSession; | ||
240 | } | ||
241 | InitNewClient(); | ||
242 | |||
243 | ClientLoop(); | ||
244 | } | ||
245 | } | ||
246 | # endregion | ||
247 | |||
248 | |||
249 | protected override void KillThread() | ||
250 | { | ||
251 | this.ClientThread.Abort(); | ||
252 | } | ||
253 | |||
254 | #region Inventory Creation | ||
255 | private void SetupInventory(AuthenticateResponse sessionInfo) | ||
256 | { | ||
257 | |||
258 | } | ||
259 | private AgentInventory CreateInventory(LLUUID baseFolder) | ||
260 | { | ||
261 | AgentInventory inventory = null; | ||
262 | |||
263 | return inventory; | ||
264 | } | ||
265 | |||
266 | private void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
267 | { | ||
268 | |||
269 | } | ||
270 | #endregion | ||
271 | |||
272 | } | ||
273 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientViewBase.cs b/OpenSim/Region/ClientStack/ClientViewBase.cs new file mode 100644 index 0000000..7d39405 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientViewBase.cs | |||
@@ -0,0 +1,327 @@ | |||
1 | |||
2 | /* | ||
3 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
4 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the OpenSim Project nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | * | ||
28 | */ | ||
29 | using System; | ||
30 | using System.Collections; | ||
31 | using System.Collections.Generic; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework.Utilities; | ||
40 | using OpenSim.Framework.Interfaces; | ||
41 | |||
42 | namespace OpenSim.Region.ClientStack | ||
43 | { | ||
44 | public class ClientViewBase | ||
45 | { | ||
46 | protected BlockingQueue<QueItem> PacketQueue; | ||
47 | protected Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); | ||
48 | protected Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); | ||
49 | |||
50 | protected System.Timers.Timer AckTimer; | ||
51 | protected uint Sequence = 0; | ||
52 | protected object SequenceLock = new object(); | ||
53 | protected const int MAX_APPENDED_ACKS = 10; | ||
54 | protected const int RESEND_TIMEOUT = 4000; | ||
55 | protected const int MAX_SEQUENCE = 0xFFFFFF; | ||
56 | |||
57 | public uint CircuitCode; | ||
58 | public EndPoint userEP; | ||
59 | |||
60 | protected PacketServer m_networkServer; | ||
61 | |||
62 | public ClientViewBase() | ||
63 | { | ||
64 | |||
65 | } | ||
66 | |||
67 | protected virtual void ProcessInPacket(Packet Pack) | ||
68 | { | ||
69 | |||
70 | } | ||
71 | |||
72 | protected virtual void ProcessOutPacket(Packet Pack) | ||
73 | { | ||
74 | // Keep track of when this packet was sent out | ||
75 | Pack.TickCount = Environment.TickCount; | ||
76 | |||
77 | if (!Pack.Header.Resent) | ||
78 | { | ||
79 | // Set the sequence number | ||
80 | lock (SequenceLock) | ||
81 | { | ||
82 | if (Sequence >= MAX_SEQUENCE) | ||
83 | Sequence = 1; | ||
84 | else | ||
85 | Sequence++; | ||
86 | Pack.Header.Sequence = Sequence; | ||
87 | } | ||
88 | |||
89 | if (Pack.Header.Reliable) //DIRTY HACK | ||
90 | { | ||
91 | lock (NeedAck) | ||
92 | { | ||
93 | if (!NeedAck.ContainsKey(Pack.Header.Sequence)) | ||
94 | { | ||
95 | try | ||
96 | { | ||
97 | NeedAck.Add(Pack.Header.Sequence, Pack); | ||
98 | } | ||
99 | catch (Exception e) // HACKY | ||
100 | { | ||
101 | e.ToString(); | ||
102 | // Ignore | ||
103 | // Seems to throw a exception here occasionally | ||
104 | // of 'duplicate key' despite being locked. | ||
105 | // !?!?!? | ||
106 | } | ||
107 | } | ||
108 | else | ||
109 | { | ||
110 | // Client.Log("Attempted to add a duplicate sequence number (" + | ||
111 | // packet.Header.Sequence + ") to the NeedAck dictionary for packet type " + | ||
112 | // packet.Type.ToString(), Helpers.LogLevel.Warning); | ||
113 | } | ||
114 | } | ||
115 | |||
116 | // Don't append ACKs to resent packets, in case that's what was causing the | ||
117 | // delivery to fail | ||
118 | if (!Pack.Header.Resent) | ||
119 | { | ||
120 | // Append any ACKs that need to be sent out to this packet | ||
121 | lock (PendingAcks) | ||
122 | { | ||
123 | if (PendingAcks.Count > 0 && PendingAcks.Count < MAX_APPENDED_ACKS && | ||
124 | Pack.Type != PacketType.PacketAck && | ||
125 | Pack.Type != PacketType.LogoutRequest) | ||
126 | { | ||
127 | Pack.Header.AckList = new uint[PendingAcks.Count]; | ||
128 | int i = 0; | ||
129 | |||
130 | foreach (uint ack in PendingAcks.Values) | ||
131 | { | ||
132 | Pack.Header.AckList[i] = ack; | ||
133 | i++; | ||
134 | } | ||
135 | |||
136 | PendingAcks.Clear(); | ||
137 | Pack.Header.AppendedAcks = true; | ||
138 | } | ||
139 | } | ||
140 | } | ||
141 | } | ||
142 | } | ||
143 | |||
144 | byte[] ZeroOutBuffer = new byte[4096]; | ||
145 | byte[] sendbuffer; | ||
146 | sendbuffer = Pack.ToBytes(); | ||
147 | |||
148 | try | ||
149 | { | ||
150 | if (Pack.Header.Zerocoded) | ||
151 | { | ||
152 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | ||
153 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP); | ||
154 | } | ||
155 | else | ||
156 | { | ||
157 | m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP); | ||
158 | } | ||
159 | } | ||
160 | catch (Exception) | ||
161 | { | ||
162 | OpenSim.Framework.Console.MainLog.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); | ||
163 | this.KillThread(); | ||
164 | } | ||
165 | |||
166 | } | ||
167 | |||
168 | public virtual void InPacket(Packet NewPack) | ||
169 | { | ||
170 | // Handle appended ACKs | ||
171 | if (NewPack.Header.AppendedAcks) | ||
172 | { | ||
173 | lock (NeedAck) | ||
174 | { | ||
175 | foreach (uint ack in NewPack.Header.AckList) | ||
176 | { | ||
177 | NeedAck.Remove(ack); | ||
178 | } | ||
179 | } | ||
180 | } | ||
181 | |||
182 | // Handle PacketAck packets | ||
183 | if (NewPack.Type == PacketType.PacketAck) | ||
184 | { | ||
185 | PacketAckPacket ackPacket = (PacketAckPacket)NewPack; | ||
186 | |||
187 | lock (NeedAck) | ||
188 | { | ||
189 | foreach (PacketAckPacket.PacketsBlock block in ackPacket.Packets) | ||
190 | { | ||
191 | NeedAck.Remove(block.ID); | ||
192 | } | ||
193 | } | ||
194 | } | ||
195 | else if ((NewPack.Type == PacketType.StartPingCheck)) | ||
196 | { | ||
197 | //reply to pingcheck | ||
198 | libsecondlife.Packets.StartPingCheckPacket startPing = (libsecondlife.Packets.StartPingCheckPacket)NewPack; | ||
199 | libsecondlife.Packets.CompletePingCheckPacket endPing = new CompletePingCheckPacket(); | ||
200 | endPing.PingID.PingID = startPing.PingID.PingID; | ||
201 | OutPacket(endPing); | ||
202 | } | ||
203 | else | ||
204 | { | ||
205 | QueItem item = new QueItem(); | ||
206 | item.Packet = NewPack; | ||
207 | item.Incoming = true; | ||
208 | this.PacketQueue.Enqueue(item); | ||
209 | } | ||
210 | |||
211 | } | ||
212 | |||
213 | public virtual void OutPacket(Packet NewPack) | ||
214 | { | ||
215 | QueItem item = new QueItem(); | ||
216 | item.Packet = NewPack; | ||
217 | item.Incoming = false; | ||
218 | this.PacketQueue.Enqueue(item); | ||
219 | } | ||
220 | |||
221 | # region Low Level Packet Methods | ||
222 | |||
223 | protected void ack_pack(Packet Pack) | ||
224 | { | ||
225 | if (Pack.Header.Reliable) | ||
226 | { | ||
227 | libsecondlife.Packets.PacketAckPacket ack_it = new PacketAckPacket(); | ||
228 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | ||
229 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | ||
230 | ack_it.Packets[0].ID = Pack.Header.Sequence; | ||
231 | ack_it.Header.Reliable = false; | ||
232 | |||
233 | OutPacket(ack_it); | ||
234 | |||
235 | } | ||
236 | /* | ||
237 | if (Pack.Header.Reliable) | ||
238 | { | ||
239 | lock (PendingAcks) | ||
240 | { | ||
241 | uint sequence = (uint)Pack.Header.Sequence; | ||
242 | if (!PendingAcks.ContainsKey(sequence)) { PendingAcks[sequence] = sequence; } | ||
243 | } | ||
244 | }*/ | ||
245 | } | ||
246 | |||
247 | protected void ResendUnacked() | ||
248 | { | ||
249 | int now = Environment.TickCount; | ||
250 | |||
251 | lock (NeedAck) | ||
252 | { | ||
253 | foreach (Packet packet in NeedAck.Values) | ||
254 | { | ||
255 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) | ||
256 | { | ||
257 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Resending " + packet.Type.ToString() + " packet, " + | ||
258 | (now - packet.TickCount) + "ms have passed"); | ||
259 | |||
260 | packet.Header.Resent = true; | ||
261 | OutPacket(packet); | ||
262 | } | ||
263 | } | ||
264 | } | ||
265 | } | ||
266 | |||
267 | protected void SendAcks() | ||
268 | { | ||
269 | lock (PendingAcks) | ||
270 | { | ||
271 | if (PendingAcks.Count > 0) | ||
272 | { | ||
273 | if (PendingAcks.Count > 250) | ||
274 | { | ||
275 | // FIXME: Handle the odd case where we have too many pending ACKs queued up | ||
276 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Too many ACKs queued up!"); | ||
277 | return; | ||
278 | } | ||
279 | |||
280 | //OpenSim.Framework.Console.MainLog.Instance.WriteLine("Sending PacketAck"); | ||
281 | |||
282 | |||
283 | int i = 0; | ||
284 | PacketAckPacket acks = new PacketAckPacket(); | ||
285 | acks.Packets = new PacketAckPacket.PacketsBlock[PendingAcks.Count]; | ||
286 | |||
287 | foreach (uint ack in PendingAcks.Values) | ||
288 | { | ||
289 | acks.Packets[i] = new PacketAckPacket.PacketsBlock(); | ||
290 | acks.Packets[i].ID = ack; | ||
291 | i++; | ||
292 | } | ||
293 | |||
294 | acks.Header.Reliable = false; | ||
295 | OutPacket(acks); | ||
296 | |||
297 | PendingAcks.Clear(); | ||
298 | } | ||
299 | } | ||
300 | } | ||
301 | |||
302 | protected void AckTimer_Elapsed(object sender, ElapsedEventArgs ea) | ||
303 | { | ||
304 | SendAcks(); | ||
305 | ResendUnacked(); | ||
306 | } | ||
307 | #endregion | ||
308 | |||
309 | protected virtual void KillThread() | ||
310 | { | ||
311 | |||
312 | } | ||
313 | |||
314 | #region Nested Classes | ||
315 | |||
316 | public class QueItem | ||
317 | { | ||
318 | public QueItem() | ||
319 | { | ||
320 | } | ||
321 | |||
322 | public Packet Packet; | ||
323 | public bool Incoming; | ||
324 | } | ||
325 | #endregion | ||
326 | } | ||
327 | } | ||
diff --git a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj new file mode 100644 index 0000000..3093eb0 --- /dev/null +++ b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj | |||
@@ -0,0 +1,166 @@ | |||
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99 | <ProjectReference Include="..\..\Framework\Servers\OpenSim.Framework.Servers.csproj"> | ||
100 | <Name>OpenSim.Framework.Servers</Name> | ||
101 | <Project>{2CC71860-0000-0000-0000-000000000000}</Project> | ||
102 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
103 | <Private>False</Private> | ||
104 | </ProjectReference> | ||
105 | <ProjectReference Include="..\Caches\OpenSim.Region.Caches.csproj"> | ||
106 | <Name>OpenSim.Region.Caches</Name> | ||
107 | <Project>{61FCCDB3-0000-0000-0000-000000000000}</Project> | ||
108 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
109 | <Private>False</Private> | ||
110 | </ProjectReference> | ||
111 | <ProjectReference Include="..\Physics\Manager\OpenSim.Region.Physics.Manager.csproj"> | ||
112 | <Name>OpenSim.Region.Physics.Manager</Name> | ||
113 | <Project>{F4FF31EB-0000-0000-0000-000000000000}</Project> | ||
114 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
115 | <Private>False</Private> | ||
116 | </ProjectReference> | ||
117 | <ProjectReference Include="..\Terrain.BasicTerrain\OpenSim.Region.Terrain.BasicTerrain.csproj"> | ||
118 | <Name>OpenSim.Region.Terrain.BasicTerrain</Name> | ||
119 | <Project>{C9E0F891-0000-0000-0000-000000000000}</Project> | ||
120 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
121 | <Private>False</Private> | ||
122 | </ProjectReference> | ||
123 | </ItemGroup> | ||
124 | <ItemGroup> | ||
125 | <Compile Include="ClientStackNetworkHandler.cs"> | ||
126 | <SubType>Code</SubType> | ||
127 | </Compile> | ||
128 | <Compile Include="ClientView.AgentAssetUpload.cs"> | ||
129 | <SubType>Code</SubType> | ||
130 | </Compile> | ||
131 | <Compile Include="ClientView.API.cs"> | ||
132 | <SubType>Code</SubType> | ||
133 | </Compile> | ||
134 | <Compile Include="ClientView.cs"> | ||
135 | <SubType>Code</SubType> | ||
136 | </Compile> | ||
137 | <Compile Include="ClientView.PacketHandlers.cs"> | ||
138 | <SubType>Code</SubType> | ||
139 | </Compile> | ||
140 | <Compile Include="ClientView.ProcessPackets.cs"> | ||
141 | <SubType>Code</SubType> | ||
142 | </Compile> | ||
143 | <Compile Include="ClientViewBase.cs"> | ||
144 | <SubType>Code</SubType> | ||
145 | </Compile> | ||
146 | <Compile Include="PacketServer.cs"> | ||
147 | <SubType>Code</SubType> | ||
148 | </Compile> | ||
149 | <Compile Include="RegionApplicationBase.cs"> | ||
150 | <SubType>Code</SubType> | ||
151 | </Compile> | ||
152 | <Compile Include="UDPServer.cs"> | ||
153 | <SubType>Code</SubType> | ||
154 | </Compile> | ||
155 | <Compile Include="Assets\InventoryCache.cs"> | ||
156 | <SubType>Code</SubType> | ||
157 | </Compile> | ||
158 | </ItemGroup> | ||
159 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
160 | <PropertyGroup> | ||
161 | <PreBuildEvent> | ||
162 | </PreBuildEvent> | ||
163 | <PostBuildEvent> | ||
164 | </PostBuildEvent> | ||
165 | </PropertyGroup> | ||
166 | </Project> | ||
diff --git a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build new file mode 100644 index 0000000..f76a4c8 --- /dev/null +++ b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build | |||
@@ -0,0 +1,60 @@ | |||
1 | <?xml version="1.0" ?> | ||
2 | <project name="OpenSim.Region.ClientStack" default="build"> | ||
3 | <target name="build"> | ||
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | ||
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | ||
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | ||
7 | <fileset basedir="${project::get-base-directory()}"> | ||
8 | </fileset> | ||
9 | </copy> | ||
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | ||
11 | <resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" > | ||
12 | </resources> | ||
13 | <sources failonempty="true"> | ||
14 | <include name="ClientStackNetworkHandler.cs" /> | ||
15 | <include name="ClientView.AgentAssetUpload.cs" /> | ||
16 | <include name="ClientView.API.cs" /> | ||
17 | <include name="ClientView.cs" /> | ||
18 | <include name="ClientView.PacketHandlers.cs" /> | ||
19 | <include name="ClientView.ProcessPackets.cs" /> | ||
20 | <include name="ClientViewBase.cs" /> | ||
21 | <include name="PacketServer.cs" /> | ||
22 | <include name="RegionApplicationBase.cs" /> | ||
23 | <include name="UDPServer.cs" /> | ||
24 | <include name="Assets/InventoryCache.cs" /> | ||
25 | </sources> | ||
26 | <references basedir="${project::get-base-directory()}"> | ||
27 | <lib> | ||
28 | <include name="${project::get-base-directory()}" /> | ||
29 | <include name="${project::get-base-directory()}/${build.dir}" /> | ||
30 | </lib> | ||
31 | <include name="../../../bin/Axiom.MathLib.dll" /> | ||
32 | <include name="../../../bin/Db4objects.Db4o.dll" /> | ||
33 | <include name="../../../bin/libsecondlife.dll" /> | ||
34 | <include name="../../../bin/OpenSim.Framework.dll" /> | ||
35 | <include name="../../../bin/OpenSim.Framework.Console.dll" /> | ||
36 | <include name="../../../bin/OpenSim.Framework.Servers.dll" /> | ||
37 | <include name="../../../bin/OpenSim.Region.Caches.dll" /> | ||
38 | <include name="../../../bin/OpenSim.Region.Physics.Manager.dll" /> | ||
39 | <include name="../../../bin/OpenSim.Region.Terrain.BasicTerrain.dll" /> | ||
40 | <include name="System.dll" /> | ||
41 | <include name="System.Xml.dll" /> | ||
42 | <include name="../../../bin/XMLRPC.dll" /> | ||
43 | </references> | ||
44 | </csc> | ||
45 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" /> | ||
46 | <mkdir dir="${project::get-base-directory()}/../../../bin/"/> | ||
47 | <copy todir="${project::get-base-directory()}/../../../bin/"> | ||
48 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | ||
49 | <include name="*.dll"/> | ||
50 | <include name="*.exe"/> | ||
51 | </fileset> | ||
52 | </copy> | ||
53 | </target> | ||
54 | <target name="clean"> | ||
55 | <delete dir="${bin.dir}" failonerror="false" /> | ||
56 | <delete dir="${obj.dir}" failonerror="false" /> | ||
57 | </target> | ||
58 | <target name="doc" description="Creates documentation."> | ||
59 | </target> | ||
60 | </project> | ||
diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs new file mode 100644 index 0000000..ffd254e --- /dev/null +++ b/OpenSim/Region/ClientStack/PacketServer.cs | |||
@@ -0,0 +1,183 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Framework.Interfaces; | ||
33 | using OpenSim.Framework; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using OpenSim.Assets; | ||
37 | using OpenSim.Region.Caches; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack | ||
40 | { | ||
41 | public class PacketServer | ||
42 | { | ||
43 | private ClientStackNetworkHandler _networkHandler; | ||
44 | private IWorld _localWorld; | ||
45 | public Dictionary<uint, ClientView> ClientThreads = new Dictionary<uint, ClientView>(); | ||
46 | public Dictionary<uint, IClientAPI> ClientAPIs = new Dictionary<uint, IClientAPI>(); | ||
47 | protected uint serverPort; | ||
48 | |||
49 | public PacketServer(ClientStackNetworkHandler networkHandler, uint port) | ||
50 | { | ||
51 | _networkHandler = networkHandler; | ||
52 | this.serverPort = port; | ||
53 | _networkHandler.RegisterPacketServer(this); | ||
54 | } | ||
55 | |||
56 | public IWorld LocalWorld | ||
57 | { | ||
58 | set | ||
59 | { | ||
60 | this._localWorld = value; | ||
61 | } | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// | ||
66 | /// </summary> | ||
67 | /// <param name="circuitCode"></param> | ||
68 | /// <param name="packet"></param> | ||
69 | public virtual void ClientInPacket(uint circuitCode, Packet packet) | ||
70 | { | ||
71 | if (this.ClientThreads.ContainsKey(circuitCode)) | ||
72 | { | ||
73 | ClientThreads[circuitCode].InPacket(packet); | ||
74 | } | ||
75 | } | ||
76 | |||
77 | /// <summary> | ||
78 | /// | ||
79 | /// </summary> | ||
80 | /// <param name="circuitCode"></param> | ||
81 | /// <returns></returns> | ||
82 | public virtual bool AddNewCircuitCodeClient(uint circuitCode) | ||
83 | { | ||
84 | return false; | ||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// | ||
89 | /// </summary> | ||
90 | /// <param name="packet"></param> | ||
91 | public virtual void SendPacketToAllClients(Packet packet) | ||
92 | { | ||
93 | |||
94 | } | ||
95 | |||
96 | /// <summary> | ||
97 | /// | ||
98 | /// </summary> | ||
99 | /// <param name="packet"></param> | ||
100 | /// <param name="simClient"></param> | ||
101 | public virtual void SendPacketToAllExcept(Packet packet, ClientView simClient) | ||
102 | { | ||
103 | |||
104 | } | ||
105 | |||
106 | /// <summary> | ||
107 | /// | ||
108 | /// </summary> | ||
109 | /// <param name="packetType"></param> | ||
110 | /// <param name="handler"></param> | ||
111 | public virtual void AddClientPacketHandler(PacketType packetType, PacketMethod handler) | ||
112 | { | ||
113 | |||
114 | } | ||
115 | |||
116 | /// <summary> | ||
117 | /// | ||
118 | /// </summary> | ||
119 | public virtual void RegisterClientPacketHandlers() | ||
120 | { | ||
121 | |||
122 | } | ||
123 | |||
124 | /// <summary> | ||
125 | /// | ||
126 | /// </summary> | ||
127 | /// <param name="remoteEP"></param> | ||
128 | /// <param name="initialcirpack"></param> | ||
129 | /// <param name="clientThreads"></param> | ||
130 | /// <param name="world"></param> | ||
131 | /// <param name="assetCache"></param> | ||
132 | /// <param name="packServer"></param> | ||
133 | /// <param name="inventoryCache"></param> | ||
134 | /// <param name="authenSessions"></param> | ||
135 | /// <returns></returns> | ||
136 | protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) | ||
137 | { | ||
138 | return new ClientView(remoteEP, initialcirpack, clientThreads, world, assetCache, packServer, inventoryCache, authenSessions ); | ||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// | ||
143 | /// </summary> | ||
144 | /// <param name="epSender"></param> | ||
145 | /// <param name="useCircuit"></param> | ||
146 | /// <param name="assetCache"></param> | ||
147 | /// <param name="inventoryCache"></param> | ||
148 | /// <param name="authenticateSessionsClass"></param> | ||
149 | /// <returns></returns> | ||
150 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass) | ||
151 | { | ||
152 | ClientView newuser = | ||
153 | CreateNewClient(epSender, useCircuit, ClientThreads, _localWorld, assetCache, this, inventoryCache, | ||
154 | authenticateSessionsClass); | ||
155 | |||
156 | this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); | ||
157 | this.ClientAPIs.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); | ||
158 | |||
159 | return true; | ||
160 | } | ||
161 | |||
162 | /// <summary> | ||
163 | /// | ||
164 | /// </summary> | ||
165 | /// <param name="buffer"></param> | ||
166 | /// <param name="size"></param> | ||
167 | /// <param name="flags"></param> | ||
168 | /// <param name="circuitcode"></param> | ||
169 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
170 | { | ||
171 | this._networkHandler.SendPacketTo(buffer, size, flags, circuitcode); | ||
172 | } | ||
173 | |||
174 | /// <summary> | ||
175 | /// | ||
176 | /// </summary> | ||
177 | /// <param name="circuitcode"></param> | ||
178 | public virtual void RemoveClientCircuit(uint circuitcode) | ||
179 | { | ||
180 | this._networkHandler.RemoveClientCircuit(circuitcode); | ||
181 | } | ||
182 | } | ||
183 | } | ||
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs new file mode 100644 index 0000000..94db8ee --- /dev/null +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -0,0 +1,128 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Text; | ||
30 | using System.IO; | ||
31 | using System.Threading; | ||
32 | using System.Net; | ||
33 | using System.Net.Sockets; | ||
34 | using System.Timers; | ||
35 | using System.Reflection; | ||
36 | using System.Collections; | ||
37 | using System.Collections.Generic; | ||
38 | using libsecondlife; | ||
39 | using libsecondlife.Packets; | ||
40 | using OpenSim.Region.Terrain; | ||
41 | using OpenSim.Framework.Interfaces; | ||
42 | using OpenSim.Framework.Types; | ||
43 | using OpenSim.Framework; | ||
44 | using OpenSim.Assets; | ||
45 | using OpenSim.Region.Caches; | ||
46 | using OpenSim.Framework.Console; | ||
47 | using OpenSim.Physics.Manager; | ||
48 | using Nwc.XmlRpc; | ||
49 | using OpenSim.Framework.Servers; | ||
50 | |||
51 | namespace OpenSim.Region.ClientStack | ||
52 | { | ||
53 | public class RegionApplicationBase | ||
54 | { | ||
55 | protected IGenericConfig localConfig; | ||
56 | protected PhysicsManager physManager; | ||
57 | protected AssetCache AssetCache; | ||
58 | protected InventoryCache InventoryCache; | ||
59 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
60 | protected DateTime startuptime; | ||
61 | protected NetworkServersInfo serversData; | ||
62 | |||
63 | public string m_physicsEngine; | ||
64 | public bool m_sandbox = false; | ||
65 | public bool m_loginserver; | ||
66 | public bool user_accounts = false; | ||
67 | public bool gridLocalAsset = false; | ||
68 | protected bool configFileSetup = false; | ||
69 | public string m_config; | ||
70 | |||
71 | protected List<UDPServer> m_udpServer = new List<UDPServer>(); | ||
72 | protected List<RegionInfo> regionData = new List<RegionInfo>(); | ||
73 | protected List<IWorld> m_localWorld = new List<IWorld>(); | ||
74 | protected BaseHttpServer httpServer; | ||
75 | protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>(); | ||
76 | |||
77 | protected LogBase m_log; | ||
78 | |||
79 | public RegionApplicationBase() | ||
80 | { | ||
81 | |||
82 | } | ||
83 | |||
84 | public RegionApplicationBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | ||
85 | { | ||
86 | this.configFileSetup = useConfigFile; | ||
87 | m_sandbox = sandBoxMode; | ||
88 | m_loginserver = startLoginServer; | ||
89 | m_physicsEngine = physicsEngine; | ||
90 | m_config = configFile; | ||
91 | } | ||
92 | |||
93 | /*protected World m_localWorld; | ||
94 | public World LocalWorld | ||
95 | { | ||
96 | get { return m_localWorld; } | ||
97 | }*/ | ||
98 | |||
99 | /// <summary> | ||
100 | /// Performs initialisation of the world, such as loading configuration from disk. | ||
101 | /// </summary> | ||
102 | public virtual void StartUp() | ||
103 | { | ||
104 | } | ||
105 | |||
106 | protected virtual void SetupLocalGridServers() | ||
107 | { | ||
108 | } | ||
109 | |||
110 | protected virtual void SetupRemoteGridServers() | ||
111 | { | ||
112 | |||
113 | } | ||
114 | |||
115 | protected virtual void SetupWorld() | ||
116 | { | ||
117 | } | ||
118 | |||
119 | protected virtual void SetupHttpListener() | ||
120 | { | ||
121 | } | ||
122 | |||
123 | protected virtual void ConnectToRemoteGridServer() | ||
124 | { | ||
125 | |||
126 | } | ||
127 | } | ||
128 | } | ||
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs new file mode 100644 index 0000000..259352c --- /dev/null +++ b/OpenSim/Region/ClientStack/UDPServer.cs | |||
@@ -0,0 +1,207 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Text; | ||
30 | using System.IO; | ||
31 | using System.Threading; | ||
32 | using System.Net; | ||
33 | using System.Net.Sockets; | ||
34 | using System.Timers; | ||
35 | using System.Reflection; | ||
36 | using System.Collections; | ||
37 | using System.Collections.Generic; | ||
38 | using libsecondlife; | ||
39 | using libsecondlife.Packets; | ||
40 | using OpenSim.Region.Terrain; | ||
41 | using OpenSim.Framework.Interfaces; | ||
42 | using OpenSim.Framework.Types; | ||
43 | using OpenSim.Assets; | ||
44 | using OpenSim.Region.Caches; | ||
45 | using OpenSim.Framework.Console; | ||
46 | using OpenSim.Framework; | ||
47 | using Nwc.XmlRpc; | ||
48 | using OpenSim.Framework.Servers; | ||
49 | |||
50 | namespace OpenSim.Region.ClientStack | ||
51 | { | ||
52 | |||
53 | public class UDPServer : ClientStackNetworkHandler | ||
54 | { | ||
55 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
56 | public Socket Server; | ||
57 | protected IPEndPoint ServerIncoming; | ||
58 | protected byte[] RecvBuffer = new byte[4096]; | ||
59 | protected byte[] ZeroBuffer = new byte[8192]; | ||
60 | protected IPEndPoint ipeSender; | ||
61 | protected EndPoint epSender; | ||
62 | protected AsyncCallback ReceivedData; | ||
63 | protected PacketServer _packetServer; | ||
64 | |||
65 | protected int listenPort; | ||
66 | protected IWorld m_localWorld; | ||
67 | protected AssetCache m_assetCache; | ||
68 | protected InventoryCache m_inventoryCache; | ||
69 | protected LogBase m_log; | ||
70 | protected AuthenticateSessionsBase m_authenticateSessionsClass; | ||
71 | |||
72 | public PacketServer PacketServer | ||
73 | { | ||
74 | get | ||
75 | { | ||
76 | return _packetServer; | ||
77 | } | ||
78 | set | ||
79 | { | ||
80 | _packetServer = value; | ||
81 | } | ||
82 | } | ||
83 | |||
84 | public IWorld LocalWorld | ||
85 | { | ||
86 | set | ||
87 | { | ||
88 | this.m_localWorld = value; | ||
89 | this._packetServer.LocalWorld = this.m_localWorld; | ||
90 | } | ||
91 | } | ||
92 | |||
93 | public UDPServer() | ||
94 | { | ||
95 | } | ||
96 | |||
97 | public UDPServer(int port, AssetCache assetCache, InventoryCache inventoryCache, LogBase console, AuthenticateSessionsBase authenticateClass) | ||
98 | { | ||
99 | listenPort = port; | ||
100 | this.m_assetCache = assetCache; | ||
101 | this.m_inventoryCache = inventoryCache; | ||
102 | this.m_log = console; | ||
103 | this.m_authenticateSessionsClass = authenticateClass; | ||
104 | this.CreatePacketServer(); | ||
105 | |||
106 | } | ||
107 | |||
108 | protected virtual void CreatePacketServer() | ||
109 | { | ||
110 | PacketServer packetServer = new PacketServer(this, (uint) listenPort); | ||
111 | } | ||
112 | |||
113 | protected virtual void OnReceivedData(IAsyncResult result) | ||
114 | { | ||
115 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | ||
116 | epSender = (EndPoint)ipeSender; | ||
117 | Packet packet = null; | ||
118 | int numBytes = Server.EndReceiveFrom(result, ref epSender); | ||
119 | int packetEnd = numBytes - 1; | ||
120 | |||
121 | packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
122 | |||
123 | // do we already have a circuit for this endpoint | ||
124 | if (this.clientCircuits.ContainsKey(epSender)) | ||
125 | { | ||
126 | //if so then send packet to the packetserver | ||
127 | this._packetServer.ClientInPacket(this.clientCircuits[epSender], packet); | ||
128 | } | ||
129 | else if (packet.Type == PacketType.UseCircuitCode) | ||
130 | { | ||
131 | // new client | ||
132 | this.AddNewClient(packet); | ||
133 | } | ||
134 | else | ||
135 | { // invalid client | ||
136 | m_log.Warn("UDPServer.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString()); | ||
137 | } | ||
138 | |||
139 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
140 | } | ||
141 | |||
142 | protected virtual void AddNewClient(Packet packet) | ||
143 | { | ||
144 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet; | ||
145 | this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | ||
146 | |||
147 | this.PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_inventoryCache, m_authenticateSessionsClass); | ||
148 | } | ||
149 | |||
150 | public void ServerListener() | ||
151 | { | ||
152 | m_log.Status("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort); | ||
153 | |||
154 | ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); | ||
155 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | ||
156 | Server.Bind(ServerIncoming); | ||
157 | |||
158 | m_log.Verbose("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen"); | ||
159 | |||
160 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | ||
161 | epSender = (EndPoint)ipeSender; | ||
162 | ReceivedData = new AsyncCallback(this.OnReceivedData); | ||
163 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
164 | |||
165 | m_log.Verbose("UDPServer.cs:ServerListener() - Listening..."); | ||
166 | |||
167 | } | ||
168 | |||
169 | public virtual void RegisterPacketServer(PacketServer server) | ||
170 | { | ||
171 | this._packetServer = server; | ||
172 | } | ||
173 | |||
174 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)//EndPoint packetSender) | ||
175 | { | ||
176 | // find the endpoint for this circuit | ||
177 | EndPoint sendto = null; | ||
178 | foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits) | ||
179 | { | ||
180 | if (p.Value == circuitcode) | ||
181 | { | ||
182 | sendto = p.Key; | ||
183 | break; | ||
184 | } | ||
185 | } | ||
186 | if (sendto != null) | ||
187 | { | ||
188 | //we found the endpoint so send the packet to it | ||
189 | this.Server.SendTo(buffer, size, flags, sendto); | ||
190 | } | ||
191 | } | ||
192 | |||
193 | public virtual void RemoveClientCircuit(uint circuitcode) | ||
194 | { | ||
195 | foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits) | ||
196 | { | ||
197 | if (p.Value == circuitcode) | ||
198 | { | ||
199 | this.clientCircuits.Remove(p.Key); | ||
200 | break; | ||
201 | } | ||
202 | } | ||
203 | } | ||
204 | |||
205 | |||
206 | } | ||
207 | } \ No newline at end of file | ||