diff options
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 119 |
1 files changed, 59 insertions, 60 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 724c8bc..7e85396 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -489,18 +489,30 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
489 | 489 | ||
490 | #region Client Methods | 490 | #region Client Methods |
491 | 491 | ||
492 | |||
492 | /// <summary> | 493 | /// <summary> |
493 | /// Shut down the client view | 494 | /// Shut down the client view |
494 | /// </summary> | 495 | /// </summary> |
495 | public void Close() | 496 | public void Close() |
496 | { | 497 | { |
498 | Close(true); | ||
499 | } | ||
500 | |||
501 | /// <summary> | ||
502 | /// Shut down the client view | ||
503 | /// </summary> | ||
504 | public void Close(bool sendStop) | ||
505 | { | ||
497 | m_log.DebugFormat( | 506 | m_log.DebugFormat( |
498 | "[CLIENT]: Close has been called for {0} attached to scene {1}", | 507 | "[CLIENT]: Close has been called for {0} attached to scene {1}", |
499 | Name, m_scene.RegionInfo.RegionName); | 508 | Name, m_scene.RegionInfo.RegionName); |
500 | 509 | ||
501 | // Send the STOP packet | 510 | if (sendStop) |
502 | DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); | 511 | { |
503 | OutPacket(disable, ThrottleOutPacketType.Unknown); | 512 | // Send the STOP packet |
513 | DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); | ||
514 | OutPacket(disable, ThrottleOutPacketType.Unknown); | ||
515 | } | ||
504 | 516 | ||
505 | IsActive = false; | 517 | IsActive = false; |
506 | 518 | ||
@@ -833,16 +845,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
833 | } | 845 | } |
834 | } | 846 | } |
835 | 847 | ||
836 | public void SendGenericMessage(string method, List<string> message) | 848 | public void SendGenericMessage(string method, List<byte[]> message) |
837 | { | 849 | { |
838 | GenericMessagePacket gmp = new GenericMessagePacket(); | 850 | GenericMessagePacket gmp = new GenericMessagePacket(); |
839 | gmp.MethodData.Method = Util.StringToBytes256(method); | 851 | gmp.MethodData.Method = Util.StringToBytes256(method); |
840 | gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count]; | 852 | gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count]; |
841 | int i = 0; | 853 | int i = 0; |
842 | foreach (string val in message) | 854 | foreach (byte[] val in message) |
843 | { | 855 | { |
844 | gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock(); | 856 | gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock(); |
845 | gmp.ParamList[i++].Parameter = Util.StringToBytes256(val); | 857 | gmp.ParamList[i++].Parameter = val; |
846 | } | 858 | } |
847 | OutPacket(gmp, ThrottleOutPacketType.Task); | 859 | OutPacket(gmp, ThrottleOutPacketType.Task); |
848 | } | 860 | } |
@@ -1041,6 +1053,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1041 | public virtual void SendLayerData(float[] map) | 1053 | public virtual void SendLayerData(float[] map) |
1042 | { | 1054 | { |
1043 | Util.FireAndForget(DoSendLayerData, map); | 1055 | Util.FireAndForget(DoSendLayerData, map); |
1056 | |||
1057 | // Send it sync, and async. It's not that much data | ||
1058 | // and it improves user experience just so much! | ||
1059 | DoSendLayerData(map); | ||
1044 | } | 1060 | } |
1045 | 1061 | ||
1046 | /// <summary> | 1062 | /// <summary> |
@@ -1053,16 +1069,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1053 | 1069 | ||
1054 | try | 1070 | try |
1055 | { | 1071 | { |
1056 | //for (int y = 0; y < 16; y++) | 1072 | for (int y = 0; y < 16; y++) |
1057 | //{ | 1073 | { |
1058 | // for (int x = 0; x < 16; x++) | 1074 | for (int x = 0; x < 16; x+=4) |
1059 | // { | 1075 | { |
1060 | // SendLayerData(x, y, map); | 1076 | SendLayerPacket(x, y, map); |
1061 | // } | 1077 | } |
1062 | //} | 1078 | } |
1063 | |||
1064 | // Send LayerData in a spiral pattern. Fun! | ||
1065 | SendLayerTopRight(map, 0, 0, 15, 15); | ||
1066 | } | 1079 | } |
1067 | catch (Exception e) | 1080 | catch (Exception e) |
1068 | { | 1081 | { |
@@ -1070,51 +1083,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1070 | } | 1083 | } |
1071 | } | 1084 | } |
1072 | 1085 | ||
1073 | private void SendLayerTopRight(float[] map, int x1, int y1, int x2, int y2) | ||
1074 | { | ||
1075 | // Row | ||
1076 | for (int i = x1; i <= x2; i++) | ||
1077 | SendLayerData(i, y1, map); | ||
1078 | |||
1079 | // Column | ||
1080 | for (int j = y1 + 1; j <= y2; j++) | ||
1081 | SendLayerData(x2, j, map); | ||
1082 | |||
1083 | if (x2 - x1 > 0) | ||
1084 | SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2); | ||
1085 | } | ||
1086 | |||
1087 | void SendLayerBottomLeft(float[] map, int x1, int y1, int x2, int y2) | ||
1088 | { | ||
1089 | // Row in reverse | ||
1090 | for (int i = x2; i >= x1; i--) | ||
1091 | SendLayerData(i, y2, map); | ||
1092 | |||
1093 | // Column in reverse | ||
1094 | for (int j = y2 - 1; j >= y1; j--) | ||
1095 | SendLayerData(x1, j, map); | ||
1096 | |||
1097 | if (x2 - x1 > 0) | ||
1098 | SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1); | ||
1099 | } | ||
1100 | |||
1101 | /// <summary> | 1086 | /// <summary> |
1102 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client | 1087 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client |
1103 | /// </summary> | 1088 | /// </summary> |
1104 | /// <param name="map">heightmap</param> | 1089 | /// <param name="map">heightmap</param> |
1105 | /// <param name="px">X coordinate for patches 0..12</param> | 1090 | /// <param name="px">X coordinate for patches 0..12</param> |
1106 | /// <param name="py">Y coordinate for patches 0..15</param> | 1091 | /// <param name="py">Y coordinate for patches 0..15</param> |
1107 | // private void SendLayerPacket(float[] map, int y, int x) | 1092 | private void SendLayerPacket(int x, int y, float[] map) |
1108 | // { | 1093 | { |
1109 | // int[] patches = new int[4]; | 1094 | int[] patches = new int[4]; |
1110 | // patches[0] = x + 0 + y * 16; | 1095 | patches[0] = x + 0 + y * 16; |
1111 | // patches[1] = x + 1 + y * 16; | 1096 | patches[1] = x + 1 + y * 16; |
1112 | // patches[2] = x + 2 + y * 16; | 1097 | patches[2] = x + 2 + y * 16; |
1113 | // patches[3] = x + 3 + y * 16; | 1098 | patches[3] = x + 3 + y * 16; |
1114 | 1099 | ||
1115 | // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | 1100 | float[] heightmap = (map.Length == 65536) ? |
1116 | // OutPacket(layerpack, ThrottleOutPacketType.Land); | 1101 | map : |
1117 | // } | 1102 | LLHeightFieldMoronize(map); |
1103 | |||
1104 | try | ||
1105 | { | ||
1106 | Packet layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | ||
1107 | OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
1108 | } | ||
1109 | catch | ||
1110 | { | ||
1111 | for (int px = x ; px < x + 4 ; px++) | ||
1112 | SendLayerData(px, y, map); | ||
1113 | } | ||
1114 | } | ||
1118 | 1115 | ||
1119 | /// <summary> | 1116 | /// <summary> |
1120 | /// Sends a specified patch to a client | 1117 | /// Sends a specified patch to a client |
@@ -1134,7 +1131,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1134 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | 1131 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); |
1135 | layerpack.Header.Reliable = true; | 1132 | layerpack.Header.Reliable = true; |
1136 | 1133 | ||
1137 | OutPacket(layerpack, ThrottleOutPacketType.Land); | 1134 | OutPacket(layerpack, ThrottleOutPacketType.Task); |
1138 | } | 1135 | } |
1139 | catch (Exception e) | 1136 | catch (Exception e) |
1140 | { | 1137 | { |
@@ -3399,7 +3396,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3399 | 3396 | ||
3400 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | 3397 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; |
3401 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(data); | 3398 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(data); |
3402 | |||
3403 | OutPacket(objupdate, ThrottleOutPacketType.Task); | 3399 | OutPacket(objupdate, ThrottleOutPacketType.Task); |
3404 | } | 3400 | } |
3405 | 3401 | ||
@@ -3450,8 +3446,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3450 | terse.ObjectData[i] = m_avatarTerseUpdates.Dequeue(); | 3446 | terse.ObjectData[i] = m_avatarTerseUpdates.Dequeue(); |
3451 | } | 3447 | } |
3452 | 3448 | ||
3453 | // HACK: Using the task category until the tiered reprioritization code is in | 3449 | OutPacket(terse, ThrottleOutPacketType.State); |
3454 | OutPacket(terse, ThrottleOutPacketType.Task); | ||
3455 | } | 3450 | } |
3456 | 3451 | ||
3457 | public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) | 3452 | public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) |
@@ -3941,6 +3936,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3941 | { | 3936 | { |
3942 | m_propertiesPacketTimer.Stop(); | 3937 | m_propertiesPacketTimer.Stop(); |
3943 | 3938 | ||
3939 | if (m_propertiesBlocks.Count == 0) | ||
3940 | return; | ||
3941 | |||
3944 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[m_propertiesBlocks.Count]; | 3942 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[m_propertiesBlocks.Count]; |
3945 | 3943 | ||
3946 | int index = 0; | 3944 | int index = 0; |
@@ -4883,6 +4881,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4883 | (x.CameraLeftAxis != lastarg.CameraLeftAxis) || | 4881 | (x.CameraLeftAxis != lastarg.CameraLeftAxis) || |
4884 | (x.CameraUpAxis != lastarg.CameraUpAxis) || | 4882 | (x.CameraUpAxis != lastarg.CameraUpAxis) || |
4885 | (x.ControlFlags != lastarg.ControlFlags) || | 4883 | (x.ControlFlags != lastarg.ControlFlags) || |
4884 | (x.ControlFlags != 0) || | ||
4886 | (x.Far != lastarg.Far) || | 4885 | (x.Far != lastarg.Far) || |
4887 | (x.Flags != lastarg.Flags) || | 4886 | (x.Flags != lastarg.Flags) || |
4888 | (x.State != lastarg.State) || | 4887 | (x.State != lastarg.State) || |
@@ -5250,7 +5249,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5250 | args.Channel = ch; | 5249 | args.Channel = ch; |
5251 | args.From = String.Empty; | 5250 | args.From = String.Empty; |
5252 | args.Message = Utils.BytesToString(msg); | 5251 | args.Message = Utils.BytesToString(msg); |
5253 | args.Type = ChatTypeEnum.Shout; | 5252 | args.Type = ChatTypeEnum.Region; //Behaviour in SL is that the response can be heard from any distance |
5254 | args.Position = new Vector3(); | 5253 | args.Position = new Vector3(); |
5255 | args.Scene = Scene; | 5254 | args.Scene = Scene; |
5256 | args.Sender = this; | 5255 | args.Sender = this; |