aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs53
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs98
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/FetchInventory2Module.cs3
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs12
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs4
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs4
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs93
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs14
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs15
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs4
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs4
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs9
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs13
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs101
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs3
-rw-r--r--OpenSim/Region/ClientStack/RegionApplicationBase.cs2
18 files changed, 302 insertions, 134 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index ef6dedb..d397893 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -158,7 +158,9 @@ namespace OpenSim.Region.ClientStack.Linden
158 try 158 try
159 { 159 {
160 // the root of all evil 160 // the root of all evil
161 m_HostCapsObj.RegisterHandler("SEED", new RestStreamHandler("POST", capsBase + m_requestPath, SeedCapRequest)); 161 m_HostCapsObj.RegisterHandler(
162 "SEED", new RestStreamHandler("POST", capsBase + m_requestPath, SeedCapRequest, "SEED", null));
163
162 m_log.DebugFormat( 164 m_log.DebugFormat(
163 "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_HostCapsObj.AgentID); 165 "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_HostCapsObj.AgentID);
164 166
@@ -166,7 +168,10 @@ namespace OpenSim.Region.ClientStack.Linden
166 // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST", 168 // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST",
167 // capsBase + m_mapLayerPath, 169 // capsBase + m_mapLayerPath,
168 // GetMapLayer); 170 // GetMapLayer);
169 IRequestHandler req = new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory); 171 IRequestHandler req
172 = new RestStreamHandler(
173 "POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory, "UpdateScript", null);
174
170 m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req); 175 m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req);
171 m_HostCapsObj.RegisterHandler("UpdateScriptTask", req); 176 m_HostCapsObj.RegisterHandler("UpdateScriptTask", req);
172 } 177 }
@@ -181,14 +186,22 @@ namespace OpenSim.Region.ClientStack.Linden
181 try 186 try
182 { 187 {
183 // I don't think this one works... 188 // I don't think this one works...
184 m_HostCapsObj.RegisterHandler("NewFileAgentInventory", new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST", 189 m_HostCapsObj.RegisterHandler(
185 capsBase + m_newInventory, 190 "NewFileAgentInventory",
186 NewAgentInventoryRequest)); 191 new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>(
187 IRequestHandler req = new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory); 192 "POST",
193 capsBase + m_newInventory,
194 NewAgentInventoryRequest,
195 "NewFileAgentInventory",
196 null));
197
198 IRequestHandler req
199 = new RestStreamHandler(
200 "POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory, "Update*", null);
201
188 m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req); 202 m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req);
189 m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); 203 m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req);
190 m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); 204 m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req);
191 m_HostCapsObj.RegisterHandler("CopyInventoryFromNotecard", new RestStreamHandler("POST", capsBase + m_copyFromNotecardPath, CopyInventoryFromNotecard));
192 IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler("POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData); 205 IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler("POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData);
193 m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler); 206 m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler);
194 IRequestHandler getObjectCostHandler = new RestStreamHandler("POST", capsBase + m_getObjectCostPath, GetObjectCost); 207 IRequestHandler getObjectCostHandler = new RestStreamHandler("POST", capsBase + m_getObjectCostPath, GetObjectCost);
@@ -197,6 +210,12 @@ namespace OpenSim.Region.ClientStack.Linden
197 m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler); 210 m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler);
198 211
199 212
213
214 m_HostCapsObj.RegisterHandler(
215 "CopyInventoryFromNotecard",
216 new RestStreamHandler(
217 "POST", capsBase + m_copyFromNotecardPath, CopyInventoryFromNotecard, "CopyInventoryFromNotecard", null));
218
200 // As of RC 1.22.9 of the Linden client this is 219 // As of RC 1.22.9 of the Linden client this is
201 // supported 220 // supported
202 221
@@ -245,7 +264,10 @@ namespace OpenSim.Region.ClientStack.Linden
245 264
246 if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint)) 265 if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint))
247 { 266 {
248 m_log.DebugFormat("[CAPS]: Unauthorized CAPS client"); 267 m_log.DebugFormat(
268 "[CAPS]: Unauthorized CAPS client {0} from {1}",
269 m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint);
270
249 return string.Empty; 271 return string.Empty;
250 } 272 }
251 273
@@ -296,7 +318,9 @@ namespace OpenSim.Region.ClientStack.Linden
296 m_dumpAssetsToFile); 318 m_dumpAssetsToFile);
297 uploader.OnUpLoad += TaskScriptUpdated; 319 uploader.OnUpLoad += TaskScriptUpdated;
298 320
299 m_HostCapsObj.HttpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); 321 m_HostCapsObj.HttpListener.AddStreamHandler(
322 new BinaryStreamHandler(
323 "POST", capsBase + uploaderPath, uploader.uploaderCaps, "TaskInventoryScriptUpdater", null));
300 324
301 string protocol = "http://"; 325 string protocol = "http://";
302 326
@@ -423,8 +447,14 @@ namespace OpenSim.Region.ClientStack.Linden
423 AssetUploader uploader = 447 AssetUploader uploader =
424 new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, 448 new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
425 llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); 449 llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
450
426 m_HostCapsObj.HttpListener.AddStreamHandler( 451 m_HostCapsObj.HttpListener.AddStreamHandler(
427 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); 452 new BinaryStreamHandler(
453 "POST",
454 capsBase + uploaderPath,
455 uploader.uploaderCaps,
456 "NewAgentInventoryRequest",
457 m_HostCapsObj.AgentID.ToString()));
428 458
429 string protocol = "http://"; 459 string protocol = "http://";
430 460
@@ -740,7 +770,8 @@ namespace OpenSim.Region.ClientStack.Linden
740 uploader.OnUpLoad += ItemUpdated; 770 uploader.OnUpLoad += ItemUpdated;
741 771
742 m_HostCapsObj.HttpListener.AddStreamHandler( 772 m_HostCapsObj.HttpListener.AddStreamHandler(
743 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); 773 new BinaryStreamHandler(
774 "POST", capsBase + uploaderPath, uploader.uploaderCaps, "NoteCardAgentInventory", null));
744 775
745 string protocol = "http://"; 776 string protocol = "http://";
746 777
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
index a91b02c..01ce194 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
@@ -109,10 +109,11 @@ namespace OpenSim.Region.ClientStack.Linden
109 "Comms", 109 "Comms",
110 false, 110 false,
111 "debug eq", 111 "debug eq",
112 "debug eq [0|1]", 112 "debug eq [0|1|2]",
113 "Turn on event queue debugging", 113 "Turn on event queue debugging"
114 "debug eq 1 will turn on event queue debugging. This will log all outgoing event queue messages to clients.\n" 114 + "<= 0 - turns off all event queue logging"
115 + "debug eq 0 will turn off event queue debugging.", 115 + ">= 1 - turns on outgoing event logging"
116 + ">= 2 - turns on poll notification",
116 HandleDebugEq); 117 HandleDebugEq);
117 } 118 }
118 else 119 else
@@ -235,19 +236,19 @@ namespace OpenSim.Region.ClientStack.Linden
235// ClientClosed(client.AgentId); 236// ClientClosed(client.AgentId);
236// } 237// }
237 238
238 private void ClientClosed(UUID AgentID, Scene scene) 239 private void ClientClosed(UUID agentID, Scene scene)
239 { 240 {
240// m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", AgentID, m_scene.RegionInfo.RegionName); 241// m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", agentID, m_scene.RegionInfo.RegionName);
241 242
242 int count = 0; 243 int count = 0;
243 while (queues.ContainsKey(AgentID) && queues[AgentID].Count > 0 && count++ < 5) 244 while (queues.ContainsKey(agentID) && queues[agentID].Count > 0 && count++ < 5)
244 { 245 {
245 Thread.Sleep(1000); 246 Thread.Sleep(1000);
246 } 247 }
247 248
248 lock (queues) 249 lock (queues)
249 { 250 {
250 queues.Remove(AgentID); 251 queues.Remove(agentID);
251 } 252 }
252 253
253 List<UUID> removeitems = new List<UUID>(); 254 List<UUID> removeitems = new List<UUID>();
@@ -256,7 +257,7 @@ namespace OpenSim.Region.ClientStack.Linden
256 foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys) 257 foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys)
257 { 258 {
258// m_log.DebugFormat("[EVENTQUEUE]: Found key {0} in m_AvatarQueueUUIDMapping while looking for {1}", ky, AgentID); 259// m_log.DebugFormat("[EVENTQUEUE]: Found key {0} in m_AvatarQueueUUIDMapping while looking for {1}", ky, AgentID);
259 if (ky == AgentID) 260 if (ky == agentID)
260 { 261 {
261 removeitems.Add(ky); 262 removeitems.Add(ky);
262 } 263 }
@@ -267,7 +268,12 @@ namespace OpenSim.Region.ClientStack.Linden
267 UUID eventQueueGetUuid = m_AvatarQueueUUIDMapping[ky]; 268 UUID eventQueueGetUuid = m_AvatarQueueUUIDMapping[ky];
268 m_AvatarQueueUUIDMapping.Remove(ky); 269 m_AvatarQueueUUIDMapping.Remove(ky);
269 270
270 MainServer.Instance.RemovePollServiceHTTPHandler("","/CAPS/EQG/" + eventQueueGetUuid.ToString() + "/"); 271 string eqgPath = GenerateEqgCapPath(eventQueueGetUuid);
272 MainServer.Instance.RemovePollServiceHTTPHandler("", eqgPath);
273
274// m_log.DebugFormat(
275// "[EVENT QUEUE GET MODULE]: Removed EQG handler {0} for {1} in {2}",
276// eqgPath, agentID, m_scene.RegionInfo.RegionName);
271 } 277 }
272 } 278 }
273 279
@@ -281,7 +287,7 @@ namespace OpenSim.Region.ClientStack.Linden
281 { 287 {
282 searchval = m_QueueUUIDAvatarMapping[ky]; 288 searchval = m_QueueUUIDAvatarMapping[ky];
283 289
284 if (searchval == AgentID) 290 if (searchval == agentID)
285 { 291 {
286 removeitems.Add(ky); 292 removeitems.Add(ky);
287 } 293 }
@@ -305,6 +311,15 @@ namespace OpenSim.Region.ClientStack.Linden
305 //} 311 //}
306 } 312 }
307 313
314 /// <summary>
315 /// Generate an Event Queue Get handler path for the given eqg uuid.
316 /// </summary>
317 /// <param name='eqgUuid'></param>
318 private string GenerateEqgCapPath(UUID eqgUuid)
319 {
320 return string.Format("/CAPS/EQG/{0}/", eqgUuid);
321 }
322
308 public void OnRegisterCaps(UUID agentID, Caps caps) 323 public void OnRegisterCaps(UUID agentID, Caps caps)
309 { 324 {
310 // Register an event queue for the client 325 // Register an event queue for the client
@@ -316,8 +331,7 @@ namespace OpenSim.Region.ClientStack.Linden
316 // Let's instantiate a Queue for this agent right now 331 // Let's instantiate a Queue for this agent right now
317 TryGetQueue(agentID); 332 TryGetQueue(agentID);
318 333
319 string capsBase = "/CAPS/EQG/"; 334 UUID eventQueueGetUUID;
320 UUID EventQueueGetUUID = UUID.Zero;
321 335
322 lock (m_AvatarQueueUUIDMapping) 336 lock (m_AvatarQueueUUIDMapping)
323 { 337 {
@@ -325,44 +339,50 @@ namespace OpenSim.Region.ClientStack.Linden
325 if (m_AvatarQueueUUIDMapping.ContainsKey(agentID)) 339 if (m_AvatarQueueUUIDMapping.ContainsKey(agentID))
326 { 340 {
327 //m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!"); 341 //m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!");
328 EventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID]; 342 eventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID];
329 } 343 }
330 else 344 else
331 { 345 {
332 EventQueueGetUUID = UUID.Random(); 346 eventQueueGetUUID = UUID.Random();
333 //m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!"); 347 //m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!");
334 } 348 }
335 } 349 }
336 350
337 lock (m_QueueUUIDAvatarMapping) 351 lock (m_QueueUUIDAvatarMapping)
338 { 352 {
339 if (!m_QueueUUIDAvatarMapping.ContainsKey(EventQueueGetUUID)) 353 if (!m_QueueUUIDAvatarMapping.ContainsKey(eventQueueGetUUID))
340 m_QueueUUIDAvatarMapping.Add(EventQueueGetUUID, agentID); 354 m_QueueUUIDAvatarMapping.Add(eventQueueGetUUID, agentID);
341 } 355 }
342 356
343 lock (m_AvatarQueueUUIDMapping) 357 lock (m_AvatarQueueUUIDMapping)
344 { 358 {
345 if (!m_AvatarQueueUUIDMapping.ContainsKey(agentID)) 359 if (!m_AvatarQueueUUIDMapping.ContainsKey(agentID))
346 m_AvatarQueueUUIDMapping.Add(agentID, EventQueueGetUUID); 360 m_AvatarQueueUUIDMapping.Add(agentID, eventQueueGetUUID);
347 } 361 }
348 362
363 string eventQueueGetPath = GenerateEqgCapPath(eventQueueGetUUID);
364
349 // Register this as a caps handler 365 // Register this as a caps handler
350 // FIXME: Confusingly, we need to register separate as a capability so that the client is told about 366 // FIXME: Confusingly, we need to register separate as a capability so that the client is told about
351 // EventQueueGet when it receive capability information, but then we replace the rest handler immediately 367 // EventQueueGet when it receive capability information, but then we replace the rest handler immediately
352 // afterwards with the poll service. So for now, we'll pass a null instead to simplify code reading, but 368 // afterwards with the poll service. So for now, we'll pass a null instead to simplify code reading, but
353 // really it should be possible to directly register the poll handler as a capability. 369 // really it should be possible to directly register the poll handler as a capability.
354 caps.RegisterHandler("EventQueueGet", 370 caps.RegisterHandler("EventQueueGet", new RestHTTPHandler("POST", eventQueueGetPath, null));
355 new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/", null));
356// delegate(Hashtable m_dhttpMethod) 371// delegate(Hashtable m_dhttpMethod)
357// { 372// {
358// return ProcessQueue(m_dhttpMethod, agentID, caps); 373// return ProcessQueue(m_dhttpMethod, agentID, caps);
359// })); 374// }));
360 375
361 // This will persist this beyond the expiry of the caps handlers 376 // This will persist this beyond the expiry of the caps handlers
377 // TODO: Add EventQueueGet name/description for diagnostics
362 MainServer.Instance.AddPollServiceHTTPHandler( 378 MainServer.Instance.AddPollServiceHTTPHandler(
363 capsBase + EventQueueGetUUID.ToString() + "/", 379 eventQueueGetPath,
364 new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID)); 380 new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID));
365 381
382// m_log.DebugFormat(
383// "[EVENT QUEUE GET MODULE]: Registered EQG handler {0} for {1} in {2}",
384// eventQueueGetPath, agentID, m_scene.RegionInfo.RegionName);
385
366 Random rnd = new Random(Environment.TickCount); 386 Random rnd = new Random(Environment.TickCount);
367 lock (m_ids) 387 lock (m_ids)
368 { 388 {
@@ -384,9 +404,25 @@ namespace OpenSim.Region.ClientStack.Linden
384 return false; 404 return false;
385 } 405 }
386 406
407 /// <summary>
408 /// Logs a debug line for an outbound event queue message if appropriate.
409 /// </summary>
410 /// <param name='element'>Element containing message</param>
411 private void LogOutboundDebugMessage(OSD element, UUID agentId)
412 {
413 if (element is OSDMap)
414 {
415 OSDMap ev = (OSDMap)element;
416 m_log.DebugFormat(
417 "Eq OUT {0,-30} to {1,-20} {2,-20}",
418 ev["message"], m_scene.GetScenePresence(agentId).Name, m_scene.RegionInfo.RegionName);
419 }
420 }
421
387 public Hashtable GetEvents(UUID requestID, UUID pAgentId, string request) 422 public Hashtable GetEvents(UUID requestID, UUID pAgentId, string request)
388 { 423 {
389// m_log.DebugFormat("[EVENT QUEUE GET MODULE]: Invoked GetEvents() for {0}", pAgentId); 424 if (DebugLevel >= 2)
425 m_log.DebugFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName);
390 426
391 Queue<OSD> queue = TryGetQueue(pAgentId); 427 Queue<OSD> queue = TryGetQueue(pAgentId);
392 OSD element; 428 OSD element;
@@ -410,13 +446,8 @@ namespace OpenSim.Region.ClientStack.Linden
410 } 446 }
411 else 447 else
412 { 448 {
413 if (DebugLevel > 0 && element is OSDMap) 449 if (DebugLevel > 0)
414 { 450 LogOutboundDebugMessage(element, pAgentId);
415 OSDMap ev = (OSDMap)element;
416 m_log.DebugFormat(
417 "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}",
418 ev["message"], m_scene.GetScenePresence(pAgentId).Name);
419 }
420 451
421 array.Add(element); 452 array.Add(element);
422 453
@@ -426,13 +457,8 @@ namespace OpenSim.Region.ClientStack.Linden
426 { 457 {
427 element = queue.Dequeue(); 458 element = queue.Dequeue();
428 459
429 if (DebugLevel > 0 && element is OSDMap) 460 if (DebugLevel > 0)
430 { 461 LogOutboundDebugMessage(element, pAgentId);
431 OSDMap ev = (OSDMap)element;
432 m_log.DebugFormat(
433 "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}",
434 ev["message"], m_scene.GetScenePresence(pAgentId).Name);
435 }
436 462
437 array.Add(element); 463 array.Add(element);
438 thisID++; 464 thisID++;
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
index a5209b7..c25b58c 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
@@ -60,7 +60,7 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
60 CapabilitiesModule capsModule = new CapabilitiesModule(); 60 CapabilitiesModule capsModule = new CapabilitiesModule();
61 EventQueueGetModule eqgModule = new EventQueueGetModule(); 61 EventQueueGetModule eqgModule = new EventQueueGetModule();
62 62
63 m_scene = SceneHelpers.SetupScene(); 63 m_scene = new SceneHelpers().SetupScene();
64 SceneHelpers.SetupSceneModules(m_scene, config, capsModule, eqgModule); 64 SceneHelpers.SetupSceneModules(m_scene, config, capsModule, eqgModule);
65 } 65 }
66 66
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/FetchInventory2Module.cs b/OpenSim/Region/ClientStack/Linden/Caps/FetchInventory2Module.cs
index 14501c7..cb5afcc 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/FetchInventory2Module.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/FetchInventory2Module.cs
@@ -132,7 +132,8 @@ namespace OpenSim.Region.ClientStack.Linden
132 capUrl = "/CAPS/" + UUID.Random(); 132 capUrl = "/CAPS/" + UUID.Random();
133 133
134 IRequestHandler reqHandler 134 IRequestHandler reqHandler
135 = new RestStreamHandler("POST", capUrl, m_fetchHandler.FetchInventoryRequest); 135 = new RestStreamHandler(
136 "POST", capUrl, m_fetchHandler.FetchInventoryRequest, capName, agentID.ToString());
136 137
137 caps.RegisterHandler(capName, reqHandler); 138 caps.RegisterHandler(capName, reqHandler);
138 } 139 }
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
index e7bd2e7..0d7b1fc 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
@@ -120,11 +120,13 @@ namespace OpenSim.Region.ClientStack.Linden
120 { 120 {
121// m_log.DebugFormat("[GETMESH]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); 121// m_log.DebugFormat("[GETMESH]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
122 GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService); 122 GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
123 IRequestHandler reqHandler = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(), 123 IRequestHandler reqHandler
124 delegate(Hashtable m_dhttpMethod) 124 = new RestHTTPHandler(
125 { 125 "GET",
126 return gmeshHandler.ProcessGetMesh(m_dhttpMethod, UUID.Zero, null); 126 "/CAPS/" + UUID.Random(),
127 }); 127 httpMethod => gmeshHandler.ProcessGetMesh(httpMethod, UUID.Zero, null),
128 "GetMesh",
129 agentID.ToString());
128 130
129 caps.RegisterHandler("GetMesh", reqHandler); 131 caps.RegisterHandler("GetMesh", reqHandler);
130 } 132 }
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
index fffcee2..5ae9cc3 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
@@ -130,7 +130,9 @@ namespace OpenSim.Region.ClientStack.Linden
130 if (m_URL == "localhost") 130 if (m_URL == "localhost")
131 { 131 {
132// m_log.DebugFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); 132// m_log.DebugFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
133 caps.RegisterHandler("GetTexture", new GetTextureHandler("/CAPS/" + capID + "/", m_assetService)); 133 caps.RegisterHandler(
134 "GetTexture",
135 new GetTextureHandler("/CAPS/" + capID + "/", m_assetService, "GetTexture", agentID.ToString()));
134 } 136 }
135 else 137 else
136 { 138 {
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs
index 18c7eae..44a6883 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs
@@ -117,7 +117,9 @@ namespace OpenSim.Region.ClientStack.Linden
117 117
118 public void RegisterCaps(UUID agentID, Caps caps) 118 public void RegisterCaps(UUID agentID, Caps caps)
119 { 119 {
120 IRequestHandler reqHandler = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(), MeshUploadFlag); 120 IRequestHandler reqHandler
121 = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(), MeshUploadFlag, "MeshUploadFlag", agentID.ToString());
122
121 caps.RegisterHandler("MeshUploadFlag", reqHandler); 123 caps.RegisterHandler("MeshUploadFlag", reqHandler);
122 m_agentID = agentID; 124 m_agentID = agentID;
123 } 125 }
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
index 91872c5..52c4f44 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
@@ -115,67 +115,66 @@ namespace OpenSim.Region.ClientStack.Linden
115 UUID capID = UUID.Random(); 115 UUID capID = UUID.Random();
116 116
117// m_log.Debug("[NEW FILE AGENT INVENTORY VARIABLE PRICE]: /CAPS/" + capID); 117// m_log.Debug("[NEW FILE AGENT INVENTORY VARIABLE PRICE]: /CAPS/" + capID);
118 caps.RegisterHandler("NewFileAgentInventoryVariablePrice", 118 caps.RegisterHandler(
119 119 "NewFileAgentInventoryVariablePrice",
120 new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST", 120 new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>(
121 "/CAPS/" + capID.ToString(), 121 "POST",
122 delegate(LLSDAssetUploadRequest req) 122 "/CAPS/" + capID.ToString(),
123 { 123 req => NewAgentInventoryRequest(req, agentID),
124 return NewAgentInventoryRequest(req,agentID); 124 "NewFileAgentInventoryVariablePrice",
125 })); 125 agentID.ToString()));
126
127 } 126 }
128 127
129 #endregion 128 #endregion
130 129
131 public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID) 130 public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID)
132 { 131 {
133
134 //TODO: The Mesh uploader uploads many types of content. If you're going to implement a Money based limit 132 //TODO: The Mesh uploader uploads many types of content. If you're going to implement a Money based limit
135 // You need to be aware of this and 133 // you need to be aware of this
136
137 134
138 //if (llsdRequest.asset_type == "texture" || 135 //if (llsdRequest.asset_type == "texture" ||
139 // llsdRequest.asset_type == "animation" || 136 // llsdRequest.asset_type == "animation" ||
140 // llsdRequest.asset_type == "sound") 137 // llsdRequest.asset_type == "sound")
141 // { 138 // {
142 // check user level 139 // check user level
143 ScenePresence avatar = null;
144 IClientAPI client = null;
145 m_scene.TryGetScenePresence(agentID, out avatar);
146 140
147 if (avatar != null) 141 ScenePresence avatar = null;
142 IClientAPI client = null;
143 m_scene.TryGetScenePresence(agentID, out avatar);
144
145 if (avatar != null)
146 {
147 client = avatar.ControllingClient;
148
149 if (avatar.UserLevel < m_levelUpload)
148 { 150 {
149 client = avatar.ControllingClient; 151 if (client != null)
150 152 client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
151 if (avatar.UserLevel < m_levelUpload) 153
152 { 154 LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
153 if (client != null) 155 errorResponse.rsvp = "";
154 client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false); 156 errorResponse.state = "error";
155 157 return errorResponse;
156 LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
157 errorResponse.rsvp = "";
158 errorResponse.state = "error";
159 return errorResponse;
160 }
161 } 158 }
159 }
162 160
163 // check funds 161 // check funds
164 IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>(); 162 IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>();
165 163
166 if (mm != null) 164 if (mm != null)
165 {
166 if (!mm.UploadCovered(agentID, mm.UploadCharge))
167 { 167 {
168 if (!mm.UploadCovered(agentID, mm.UploadCharge)) 168 if (client != null)
169 { 169 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
170 if (client != null) 170
171 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); 171 LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
172 172 errorResponse.rsvp = "";
173 LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); 173 errorResponse.state = "error";
174 errorResponse.rsvp = ""; 174 return errorResponse;
175 errorResponse.state = "error";
176 return errorResponse;
177 }
178 } 175 }
176 }
177
179 // } 178 // }
180 179
181 string assetName = llsdRequest.name; 180 string assetName = llsdRequest.name;
@@ -189,8 +188,14 @@ namespace OpenSim.Region.ClientStack.Linden
189 AssetUploader uploader = 188 AssetUploader uploader =
190 new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, 189 new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
191 llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile); 190 llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile);
191
192 MainServer.Instance.AddStreamHandler( 192 MainServer.Instance.AddStreamHandler(
193 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); 193 new BinaryStreamHandler(
194 "POST",
195 capsBase + uploaderPath,
196 uploader.uploaderCaps,
197 "NewFileAgentInventoryVariablePrice",
198 agentID.ToString()));
194 199
195 string protocol = "http://"; 200 string protocol = "http://";
196 201
@@ -199,10 +204,9 @@ namespace OpenSim.Region.ClientStack.Linden
199 204
200 string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase + 205 string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase +
201 uploaderPath; 206 uploaderPath;
202 207
203 208
204 LLSDNewFileAngentInventoryVariablePriceReplyResponse uploadResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); 209 LLSDNewFileAngentInventoryVariablePriceReplyResponse uploadResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
205
206 210
207 uploadResponse.rsvp = uploaderURL; 211 uploadResponse.rsvp = uploaderURL;
208 uploadResponse.state = "upload"; 212 uploadResponse.state = "upload";
@@ -220,6 +224,7 @@ namespace OpenSim.Region.ClientStack.Linden
220 pinventoryItem, pparentFolder, pdata, pinventoryType, 224 pinventoryItem, pparentFolder, pdata, pinventoryType,
221 passetType,agentID); 225 passetType,agentID);
222 }; 226 };
227
223 return uploadResponse; 228 return uploadResponse;
224 } 229 }
225 230
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs
index 1c47f0e..4ccfc43 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs
@@ -66,12 +66,14 @@ namespace OpenSim.Region.ClientStack.Linden
66 66
67// m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/"); 67// m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
68 68
69 caps.RegisterHandler("ObjectAdd", 69 caps.RegisterHandler(
70 new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/", 70 "ObjectAdd",
71 delegate(Hashtable m_dhttpMethod) 71 new RestHTTPHandler(
72 { 72 "POST",
73 return ProcessAdd(m_dhttpMethod, agentID, caps); 73 "/CAPS/OA/" + capuuid + "/",
74 })); 74 httpMethod => ProcessAdd(httpMethod, agentID, caps),
75 "ObjectAdd",
76 agentID.ToString()));;
75 } 77 }
76 78
77 public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap) 79 public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
index 7a3d97e..f0f3984 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
@@ -106,12 +106,15 @@ namespace OpenSim.Region.ClientStack.Linden
106 UUID capID = UUID.Random(); 106 UUID capID = UUID.Random();
107 107
108// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID); 108// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
109 caps.RegisterHandler("UploadObjectAsset", 109 caps.RegisterHandler(
110 new RestHTTPHandler("POST", "/CAPS/OA/" + capID + "/", 110 "UploadObjectAsset",
111 delegate(Hashtable m_dhttpMethod) 111 new RestHTTPHandler(
112 { 112 "POST",
113 return ProcessAdd(m_dhttpMethod, agentID, caps); 113 "/CAPS/OA/" + capID + "/",
114 })); 114 httpMethod => ProcessAdd(httpMethod, agentID, caps),
115 "UploadObjectAsset",
116 agentID.ToString()));
117
115 /* 118 /*
116 caps.RegisterHandler("NewFileAgentInventoryVariablePrice", 119 caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
117 120
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs
index 1dd8938..8ed0fb3 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs
@@ -154,7 +154,9 @@ namespace OpenSim.Region.ClientStack.Linden
154 public void RegisterCaps(UUID agentID, Caps caps) 154 public void RegisterCaps(UUID agentID, Caps caps)
155 { 155 {
156 IRequestHandler reqHandler 156 IRequestHandler reqHandler
157 = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(), HandleSimulatorFeaturesRequest); 157 = new RestHTTPHandler(
158 "GET", "/CAPS/" + UUID.Random(),
159 HandleSimulatorFeaturesRequest, "SimulatorFeatures", agentID.ToString());
158 160
159 caps.RegisterHandler("SimulatorFeatures", reqHandler); 161 caps.RegisterHandler("SimulatorFeatures", reqHandler);
160 } 162 }
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
index 45d6071..b3d61a8 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
@@ -106,7 +106,9 @@ namespace OpenSim.Region.ClientStack.Linden
106 "POST", 106 "POST",
107 "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath, 107 "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath,
108 new UploadBakedTextureHandler( 108 new UploadBakedTextureHandler(
109 caps, m_scene.AssetService, m_persistBakedTextures).UploadBakedTexture)); 109 caps, m_scene.AssetService, m_persistBakedTextures).UploadBakedTexture,
110 "UploadBakedTexture",
111 agentID.ToString()));
110 } 112 }
111 } 113 }
112} \ No newline at end of file 114} \ No newline at end of file
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
index 10f43d1..2359bd6 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
@@ -144,7 +144,12 @@ namespace OpenSim.Region.ClientStack.Linden
144 capUrl = "/CAPS/" + UUID.Random(); 144 capUrl = "/CAPS/" + UUID.Random();
145 145
146 IRequestHandler reqHandler 146 IRequestHandler reqHandler
147 = new RestStreamHandler("POST", capUrl, m_webFetchHandler.FetchInventoryDescendentsRequest); 147 = new RestStreamHandler(
148 "POST",
149 capUrl,
150 m_webFetchHandler.FetchInventoryDescendentsRequest,
151 "FetchInventoryDescendents2",
152 agentID.ToString());
148 153
149 caps.RegisterHandler(capName, reqHandler); 154 caps.RegisterHandler(capName, reqHandler);
150 } 155 }
@@ -160,4 +165,4 @@ namespace OpenSim.Region.ClientStack.Linden
160// capName, capUrl, m_scene.RegionInfo.RegionName, agentID); 165// capName, capUrl, m_scene.RegionInfo.RegionName, agentID);
161 } 166 }
162 } 167 }
163} 168} \ No newline at end of file
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 5a87958..18d8045 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -12161,21 +12161,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12161 protected void MakeAssetRequest(TransferRequestPacket transferRequest, UUID taskID) 12161 protected void MakeAssetRequest(TransferRequestPacket transferRequest, UUID taskID)
12162 { 12162 {
12163 UUID requestID = UUID.Zero; 12163 UUID requestID = UUID.Zero;
12164 if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset) 12164 int sourceType = transferRequest.TransferInfo.SourceType;
12165
12166 if (sourceType == (int)SourceType.Asset)
12165 { 12167 {
12166 requestID = new UUID(transferRequest.TransferInfo.Params, 0); 12168 requestID = new UUID(transferRequest.TransferInfo.Params, 0);
12167 } 12169 }
12168 else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem) 12170 else if (sourceType == (int)SourceType.SimInventoryItem)
12169 { 12171 {
12170 requestID = new UUID(transferRequest.TransferInfo.Params, 80); 12172 requestID = new UUID(transferRequest.TransferInfo.Params, 80);
12171 } 12173 }
12172 else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimEstate) 12174 else if (sourceType == (int)SourceType.SimEstate)
12173 { 12175 {
12174 requestID = taskID; 12176 requestID = taskID;
12175 } 12177 }
12176 12178
12177 12179// m_log.DebugFormat(
12178// m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID); 12180// "[LLCLIENTVIEW]: Received transfer request for {0} in {1} type {2} by {3}",
12181// requestID, taskID, (SourceType)sourceType, Name);
12179 12182
12180 12183
12181 //Note, the bool returned from the below function is useless since it is always false. 12184 //Note, the bool returned from the below function is useless since it is always false.
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index 75f783b..3bdde3b 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -155,13 +155,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP
155 155
156 private int m_defaultRTO = 0; 156 private int m_defaultRTO = 0;
157 private int m_maxRTO = 0; 157 private int m_maxRTO = 0;
158 158 private int m_ackTimeout = 0;
159 private int m_pausedAckTimeout = 0;
159 private bool m_disableFacelights = false; 160 private bool m_disableFacelights = false;
160 161
161 public Socket Server { get { return null; } } 162 public Socket Server { get { return null; } }
162 163
163 private int m_malformedCount = 0; // Guard against a spamming attack 164 private int m_malformedCount = 0; // Guard against a spamming attack
164 165
166 /// <summary>
167 /// Record current outgoing client for monitoring purposes.
168 /// </summary>
169 private IClientAPI m_currentOutgoingClient;
170
171 /// <summary>
172 /// Recording current incoming client for monitoring purposes.
173 /// </summary>
174 private IClientAPI m_currentIncomingClient;
175
165 public LLUDPServer(IPAddress listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource, AgentCircuitManager circuitManager) 176 public LLUDPServer(IPAddress listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource, AgentCircuitManager circuitManager)
166 : base(listenIP, (int)port) 177 : base(listenIP, (int)port)
167 { 178 {
@@ -198,11 +209,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
198 m_defaultRTO = config.GetInt("DefaultRTO", 0); 209 m_defaultRTO = config.GetInt("DefaultRTO", 0);
199 m_maxRTO = config.GetInt("MaxRTO", 0); 210 m_maxRTO = config.GetInt("MaxRTO", 0);
200 m_disableFacelights = config.GetBoolean("DisableFacelights", false); 211 m_disableFacelights = config.GetBoolean("DisableFacelights", false);
212 m_ackTimeout = 1000 * config.GetInt("AckTimeout", 60);
213 m_pausedAckTimeout = 1000 * config.GetInt("PausedAckTimeout", 300);
201 } 214 }
202 else 215 else
203 { 216 {
204 PrimUpdatesPerCallback = 100; 217 PrimUpdatesPerCallback = 100;
205 TextureSendLimit = 20; 218 TextureSendLimit = 20;
219 m_ackTimeout = 1000 * 60; // 1 minute
220 m_pausedAckTimeout = 1000 * 300; // 5 minutes
206 } 221 }
207 222
208 #region BinaryStats 223 #region BinaryStats
@@ -239,19 +254,56 @@ namespace OpenSim.Region.ClientStack.LindenUDP
239 if (m_scene == null) 254 if (m_scene == null)
240 throw new InvalidOperationException("[LLUDPSERVER]: Cannot LLUDPServer.Start() without an IScene reference"); 255 throw new InvalidOperationException("[LLUDPSERVER]: Cannot LLUDPServer.Start() without an IScene reference");
241 256
242 m_log.Info("[LLUDPSERVER]: Starting the LLUDP server in " + (m_asyncPacketHandling ? "asynchronous" : "synchronous") + " mode"); 257 m_log.InfoFormat(
258 "[LLUDPSERVER]: Starting the LLUDP server in {0} mode",
259 m_asyncPacketHandling ? "asynchronous" : "synchronous");
243 260
244 base.Start(m_recvBufferSize, m_asyncPacketHandling); 261 base.Start(m_recvBufferSize, m_asyncPacketHandling);
245 262
246 // Start the packet processing threads 263 // Start the packet processing threads
247 Watchdog.StartThread( 264 Watchdog.StartThread(
248 IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true); 265 IncomingPacketHandler,
266 string.Format("Incoming Packets ({0})", m_scene.RegionInfo.RegionName),
267 ThreadPriority.Normal,
268 false,
269 true,
270 GetWatchdogIncomingAlarmData,
271 Watchdog.WATCHDOG_TIMEOUT_MS);
272
249 Watchdog.StartThread( 273 Watchdog.StartThread(
250 OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true); 274 OutgoingPacketHandler,
275 string.Format("Outgoing Packets ({0})", m_scene.RegionInfo.RegionName),
276 ThreadPriority.Normal,
277 false,
278 true,
279 GetWatchdogOutgoingAlarmData,
280 Watchdog.WATCHDOG_TIMEOUT_MS);
251 281
252 m_elapsedMSSinceLastStatReport = Environment.TickCount; 282 m_elapsedMSSinceLastStatReport = Environment.TickCount;
253 } 283 }
254 284
285 /// <summary>
286 /// If the outgoing UDP thread times out, then return client that was being processed to help with debugging.
287 /// </summary>
288 /// <returns></returns>
289 private string GetWatchdogIncomingAlarmData()
290 {
291 return string.Format(
292 "Client is {0}",
293 m_currentIncomingClient != null ? m_currentIncomingClient.Name : "none");
294 }
295
296 /// <summary>
297 /// If the outgoing UDP thread times out, then return client that was being processed to help with debugging.
298 /// </summary>
299 /// <returns></returns>
300 private string GetWatchdogOutgoingAlarmData()
301 {
302 return string.Format(
303 "Client is {0}",
304 m_currentOutgoingClient != null ? m_currentOutgoingClient.Name : "none");
305 }
306
255 public new void Stop() 307 public new void Stop()
256 { 308 {
257 m_log.Info("[LLUDPSERVER]: Shutting down the LLUDP server for " + m_scene.RegionInfo.RegionName); 309 m_log.Info("[LLUDPSERVER]: Shutting down the LLUDP server for " + m_scene.RegionInfo.RegionName);
@@ -491,8 +543,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
491 return; 543 return;
492 544
493 // Disconnect an agent if no packets are received for some time 545 // Disconnect an agent if no packets are received for some time
494 //FIXME: Make 60 an .ini setting 546 int timeoutTicks = m_ackTimeout;
495 if ((Environment.TickCount & Int32.MaxValue) - udpClient.TickLastPacketReceived > 1000 * 60) 547
548 // Allow more slack if the client is "paused" eg file upload dialogue is open
549 // Some sort of limit is needed in case the client crashes, loses its network connection
550 // or some other disaster prevents it from sendung the AgentResume
551 if (udpClient.IsPaused)
552 timeoutTicks = m_pausedAckTimeout;
553
554 if ((Environment.TickCount & Int32.MaxValue) - udpClient.TickLastPacketReceived > timeoutTicks)
496 { 555 {
497 m_log.Warn("[LLUDPSERVER]: Ack timeout, disconnecting " + udpClient.AgentID); 556 m_log.Warn("[LLUDPSERVER]: Ack timeout, disconnecting " + udpClient.AgentID);
498 StatsManager.SimExtraStats.AddAbnormalClientThreadTermination(); 557 StatsManager.SimExtraStats.AddAbnormalClientThreadTermination();
@@ -916,7 +975,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
916 UDPPacketBuffer buffer = (UDPPacketBuffer)array[0]; 975 UDPPacketBuffer buffer = (UDPPacketBuffer)array[0];
917 UseCircuitCodePacket uccp = (UseCircuitCodePacket)array[1]; 976 UseCircuitCodePacket uccp = (UseCircuitCodePacket)array[1];
918 977
919 m_log.DebugFormat("[LLUDPSERVER]: Handling UseCircuitCode request from {0}", buffer.RemoteEndPoint); 978 m_log.DebugFormat(
979 "[LLUDPSERVER]: Handling UseCircuitCode request for circuit {0} from {1}",
980 uccp.CircuitCode.Code, buffer.RemoteEndPoint);
920 981
921 remoteEndPoint = (IPEndPoint)buffer.RemoteEndPoint; 982 remoteEndPoint = (IPEndPoint)buffer.RemoteEndPoint;
922 983
@@ -1053,6 +1114,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1053 client.IsLoggingOut = true; 1114 client.IsLoggingOut = true;
1054 client.Close(false); 1115 client.Close(false);
1055 } 1116 }
1117 else
1118 {
1119 m_log.WarnFormat(
1120 "[LLUDPSERVER]: Tried to remove client with id {0} but not such client in {1}",
1121 udpClient.AgentID, m_scene.RegionInfo.RegionName);
1122 }
1056 } 1123 }
1057 1124
1058 private void IncomingPacketHandler() 1125 private void IncomingPacketHandler()
@@ -1161,6 +1228,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1161 // client. m_packetSent will be set to true if a packet is sent 1228 // client. m_packetSent will be set to true if a packet is sent
1162 m_scene.ForEachClient(clientPacketHandler); 1229 m_scene.ForEachClient(clientPacketHandler);
1163 1230
1231 m_currentOutgoingClient = null;
1232
1164 // If nothing was sent, sleep for the minimum amount of time before a 1233 // If nothing was sent, sleep for the minimum amount of time before a
1165 // token bucket could get more tokens 1234 // token bucket could get more tokens
1166 if (!m_packetSent) 1235 if (!m_packetSent)
@@ -1179,6 +1248,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1179 1248
1180 private void ClientOutgoingPacketHandler(IClientAPI client) 1249 private void ClientOutgoingPacketHandler(IClientAPI client)
1181 { 1250 {
1251 m_currentOutgoingClient = client;
1252
1182 try 1253 try
1183 { 1254 {
1184 if (client is LLClientView) 1255 if (client is LLClientView)
@@ -1204,8 +1275,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1204 } 1275 }
1205 catch (Exception ex) 1276 catch (Exception ex)
1206 { 1277 {
1207 m_log.Error("[LLUDPSERVER]: OutgoingPacketHandler iteration for " + client.Name + 1278 m_log.Error(
1208 " threw an exception: " + ex.Message, ex); 1279 string.Format("[LLUDPSERVER]: OutgoingPacketHandler iteration for {0} threw ", client.Name), ex);
1209 } 1280 }
1210 } 1281 }
1211 1282
@@ -1231,6 +1302,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1231 { 1302 {
1232 nticks++; 1303 nticks++;
1233 watch1.Start(); 1304 watch1.Start();
1305 m_currentOutgoingClient = client;
1306
1234 try 1307 try
1235 { 1308 {
1236 if (client is LLClientView) 1309 if (client is LLClientView)
@@ -1332,6 +1405,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1332 // Make sure this client is still alive 1405 // Make sure this client is still alive
1333 if (m_scene.TryGetClient(udpClient.AgentID, out client)) 1406 if (m_scene.TryGetClient(udpClient.AgentID, out client))
1334 { 1407 {
1408 m_currentIncomingClient = client;
1409
1335 try 1410 try
1336 { 1411 {
1337 // Process this packet 1412 // Process this packet
@@ -1349,10 +1424,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1349 m_log.ErrorFormat("[LLUDPSERVER]: Client packet handler for {0} for packet {1} threw an exception", udpClient.AgentID, packet.Type); 1424 m_log.ErrorFormat("[LLUDPSERVER]: Client packet handler for {0} for packet {1} threw an exception", udpClient.AgentID, packet.Type);
1350 m_log.Error(e.Message, e); 1425 m_log.Error(e.Message, e);
1351 } 1426 }
1427 finally
1428 {
1429 m_currentIncomingClient = null;
1430 }
1352 } 1431 }
1353 else 1432 else
1354 { 1433 {
1355 m_log.DebugFormat("[LLUDPSERVER]: Dropping incoming {0} packet for dead client {1}", packet.Type, udpClient.AgentID); 1434 m_log.DebugFormat(
1435 "[LLUDPSERVER]: Dropped incoming {0} for dead client {1} in {2}",
1436 packet.Type, udpClient.AgentID, m_scene.RegionInfo.RegionName);
1356 } 1437 }
1357 } 1438 }
1358 1439
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs
index a575e36..1321470 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs
@@ -158,7 +158,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
158 TestHelpers.InMethod(); 158 TestHelpers.InMethod();
159// XmlConfigurator.Configure(); 159// XmlConfigurator.Configure();
160 160
161 TestScene scene = SceneHelpers.SetupScene(); 161 TestScene scene = new SceneHelpers().SetupScene();
162 uint myCircuitCode = 123456; 162 uint myCircuitCode = 123456;
163 UUID myAgentUuid = TestHelpers.ParseTail(0x1); 163 UUID myAgentUuid = TestHelpers.ParseTail(0x1);
164 UUID mySessionUuid = TestHelpers.ParseTail(0x2); 164 UUID mySessionUuid = TestHelpers.ParseTail(0x2);
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs
index 1b68d68..5fcf376 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs
@@ -79,7 +79,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
79 79
80 J2KDecoderModule j2kdm = new J2KDecoderModule(); 80 J2KDecoderModule j2kdm = new J2KDecoderModule();
81 81
82 scene = SceneHelpers.SetupScene(); 82 SceneHelpers sceneHelpers = new SceneHelpers();
83 scene = sceneHelpers.SetupScene();
83 SceneHelpers.SetupSceneModules(scene, j2kdm); 84 SceneHelpers.SetupSceneModules(scene, j2kdm);
84 85
85 tc = new TestClient(SceneHelpers.GenerateAgentData(userId), scene); 86 tc = new TestClient(SceneHelpers.GenerateAgentData(userId), scene);
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
index 6e3a58e..6e78d6d 100644
--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
+++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
@@ -111,7 +111,7 @@ namespace OpenSim.Region.ClientStack
111 server.Start(); 111 server.Start();
112 } 112 }
113 } 113 }
114 114
115 base.StartupSpecific(); 115 base.StartupSpecific();
116 } 116 }
117 117