aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index d9fefb4..3961f51 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -726,9 +726,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
726 catch (Exception e) 726 catch (Exception e)
727 { 727 {
728 // Don't let a failure in an individual client thread crash the whole sim. 728 // Don't let a failure in an individual client thread crash the whole sim.
729 // FIXME: possibly more sophisticated cleanup since leaving client resources around will 729 // FIXME: could do more sophisticated cleanup since leaving client resources around may
730 // probably cause long term instability. I think this is still better than bring down the whole 730 // cause instability for the region server over time. However, it could be a little tricky to
731 // region 731 // prevent an exception loop if the client thread has already crashed due to some unexpected
732 // situation.
732 m_log.ErrorFormat("[CLIENT]: Client thread for {0} {1} crashed. Exception {2}", Name, AgentId, e); 733 m_log.ErrorFormat("[CLIENT]: Client thread for {0} {1} crashed. Exception {2}", Name, AgentId, e);
733 } 734 }
734 } 735 }