diff options
Diffstat (limited to 'OpenSim/Region/ClientStack')
6 files changed, 120 insertions, 89 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 0dbdbaf..f98337d 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -59,6 +59,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
59 | public class EventQueueGetModule : IEventQueue, INonSharedRegionModule | 59 | public class EventQueueGetModule : IEventQueue, INonSharedRegionModule |
60 | { | 60 | { |
61 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 61 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
62 | private static string LogHeader = "[EVENT QUEUE GET MODULE]"; | ||
62 | 63 | ||
63 | /// <value> | 64 | /// <value> |
64 | /// Debug level. | 65 | /// Debug level. |
@@ -711,34 +712,46 @@ namespace OpenSim.Region.ClientStack.Linden | |||
711 | Enqueue(item, avatarID); | 712 | Enqueue(item, avatarID); |
712 | } | 713 | } |
713 | 714 | ||
714 | public virtual void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID) | 715 | public virtual void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID, int regionSizeX, int regionSizeY) |
715 | { | 716 | { |
716 | OSD item = EventQueueHelper.EnableSimulator(handle, endPoint); | 717 | m_log.DebugFormat("{0} EnableSimulator. handle={1}, avatarID={2}, regionSize={3},{4}>", |
718 | LogHeader, handle, avatarID, regionSizeX, regionSizeY); | ||
719 | |||
720 | OSD item = EventQueueHelper.EnableSimulator(handle, endPoint, regionSizeX, regionSizeY); | ||
717 | Enqueue(item, avatarID); | 721 | Enqueue(item, avatarID); |
718 | } | 722 | } |
719 | 723 | ||
720 | public virtual void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, string capsPath) | 724 | public virtual void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, string capsPath, |
725 | ulong regionHandle, int regionSizeX, int regionSizeY) | ||
721 | { | 726 | { |
722 | OSD item = EventQueueHelper.EstablishAgentCommunication(avatarID, endPoint.ToString(), capsPath); | 727 | m_log.DebugFormat("{0} EstablishAgentCommunication. handle={1}, avatarID={2}, regionSize={3},{4}>", |
728 | LogHeader, regionHandle, avatarID, regionSizeX, regionSizeY); | ||
729 | OSD item = EventQueueHelper.EstablishAgentCommunication(avatarID, endPoint.ToString(), capsPath, regionHandle, regionSizeX, regionSizeY); | ||
723 | Enqueue(item, avatarID); | 730 | Enqueue(item, avatarID); |
724 | } | 731 | } |
725 | 732 | ||
726 | public virtual void TeleportFinishEvent(ulong regionHandle, byte simAccess, | 733 | public virtual void TeleportFinishEvent(ulong regionHandle, byte simAccess, |
727 | IPEndPoint regionExternalEndPoint, | 734 | IPEndPoint regionExternalEndPoint, |
728 | uint locationID, uint flags, string capsURL, | 735 | uint locationID, uint flags, string capsURL, |
729 | UUID avatarID) | 736 | UUID avatarID, int regionSizeX, int regionSizeY) |
730 | { | 737 | { |
738 | m_log.DebugFormat("{0} TeleportFinishEvent. handle={1}, avatarID={2}, regionSize=<{3},{4}>", | ||
739 | LogHeader, regionHandle, avatarID, regionSizeX, regionSizeY); | ||
740 | |||
731 | OSD item = EventQueueHelper.TeleportFinishEvent(regionHandle, simAccess, regionExternalEndPoint, | 741 | OSD item = EventQueueHelper.TeleportFinishEvent(regionHandle, simAccess, regionExternalEndPoint, |
732 | locationID, flags, capsURL, avatarID); | 742 | locationID, flags, capsURL, avatarID, regionSizeX, regionSizeY); |
733 | Enqueue(item, avatarID); | 743 | Enqueue(item, avatarID); |
734 | } | 744 | } |
735 | 745 | ||
736 | public virtual void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, | 746 | public virtual void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, |
737 | IPEndPoint newRegionExternalEndPoint, | 747 | IPEndPoint newRegionExternalEndPoint, |
738 | string capsURL, UUID avatarID, UUID sessionID) | 748 | string capsURL, UUID avatarID, UUID sessionID, int regionSizeX, int regionSizeY) |
739 | { | 749 | { |
750 | m_log.DebugFormat("{0} CrossRegion. handle={1}, avatarID={2}, regionSize={3},{4}>", | ||
751 | LogHeader, handle, avatarID, regionSizeX, regionSizeY); | ||
752 | |||
740 | OSD item = EventQueueHelper.CrossRegion(handle, pos, lookAt, newRegionExternalEndPoint, | 753 | OSD item = EventQueueHelper.CrossRegion(handle, pos, lookAt, newRegionExternalEndPoint, |
741 | capsURL, avatarID, sessionID); | 754 | capsURL, avatarID, sessionID, regionSizeX, regionSizeY); |
742 | Enqueue(item, avatarID); | 755 | Enqueue(item, avatarID); |
743 | } | 756 | } |
744 | 757 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs index dab727f..384af74 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs | |||
@@ -70,13 +70,15 @@ namespace OpenSim.Region.ClientStack.Linden | |||
70 | return llsdEvent; | 70 | return llsdEvent; |
71 | } | 71 | } |
72 | 72 | ||
73 | public static OSD EnableSimulator(ulong handle, IPEndPoint endPoint) | 73 | public static OSD EnableSimulator(ulong handle, IPEndPoint endPoint, int regionSizeX, int regionSizeY) |
74 | { | 74 | { |
75 | OSDMap llsdSimInfo = new OSDMap(3); | 75 | OSDMap llsdSimInfo = new OSDMap(5); |
76 | 76 | ||
77 | llsdSimInfo.Add("Handle", new OSDBinary(ulongToByteArray(handle))); | 77 | llsdSimInfo.Add("Handle", new OSDBinary(ulongToByteArray(handle))); |
78 | llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes())); | 78 | llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes())); |
79 | llsdSimInfo.Add("Port", new OSDInteger(endPoint.Port)); | 79 | llsdSimInfo.Add("Port", new OSDInteger(endPoint.Port)); |
80 | llsdSimInfo.Add("RegionSizeX", OSD.FromUInteger((uint) regionSizeX)); | ||
81 | llsdSimInfo.Add("RegionSizeY", OSD.FromUInteger((uint) regionSizeY)); | ||
80 | 82 | ||
81 | OSDArray arr = new OSDArray(1); | 83 | OSDArray arr = new OSDArray(1); |
82 | arr.Add(llsdSimInfo); | 84 | arr.Add(llsdSimInfo); |
@@ -104,7 +106,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
104 | 106 | ||
105 | public static OSD CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, | 107 | public static OSD CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, |
106 | IPEndPoint newRegionExternalEndPoint, | 108 | IPEndPoint newRegionExternalEndPoint, |
107 | string capsURL, UUID agentID, UUID sessionID) | 109 | string capsURL, UUID agentID, UUID sessionID, |
110 | int regionSizeX, int regionSizeY) | ||
108 | { | 111 | { |
109 | OSDArray lookAtArr = new OSDArray(3); | 112 | OSDArray lookAtArr = new OSDArray(3); |
110 | lookAtArr.Add(OSD.FromReal(lookAt.X)); | 113 | lookAtArr.Add(OSD.FromReal(lookAt.X)); |
@@ -130,11 +133,13 @@ namespace OpenSim.Region.ClientStack.Linden | |||
130 | OSDArray agentDataArr = new OSDArray(1); | 133 | OSDArray agentDataArr = new OSDArray(1); |
131 | agentDataArr.Add(agentDataMap); | 134 | agentDataArr.Add(agentDataMap); |
132 | 135 | ||
133 | OSDMap regionDataMap = new OSDMap(4); | 136 | OSDMap regionDataMap = new OSDMap(6); |
134 | regionDataMap.Add("RegionHandle", OSD.FromBinary(ulongToByteArray(handle))); | 137 | regionDataMap.Add("RegionHandle", OSD.FromBinary(ulongToByteArray(handle))); |
135 | regionDataMap.Add("SeedCapability", OSD.FromString(capsURL)); | 138 | regionDataMap.Add("SeedCapability", OSD.FromString(capsURL)); |
136 | regionDataMap.Add("SimIP", OSD.FromBinary(newRegionExternalEndPoint.Address.GetAddressBytes())); | 139 | regionDataMap.Add("SimIP", OSD.FromBinary(newRegionExternalEndPoint.Address.GetAddressBytes())); |
137 | regionDataMap.Add("SimPort", OSD.FromInteger(newRegionExternalEndPoint.Port)); | 140 | regionDataMap.Add("SimPort", OSD.FromInteger(newRegionExternalEndPoint.Port)); |
141 | regionDataMap.Add("RegionSizeX", OSD.FromUInteger((uint)regionSizeX)); | ||
142 | regionDataMap.Add("RegionSizeY", OSD.FromUInteger((uint)regionSizeY)); | ||
138 | 143 | ||
139 | OSDArray regionDataArr = new OSDArray(1); | 144 | OSDArray regionDataArr = new OSDArray(1); |
140 | regionDataArr.Add(regionDataMap); | 145 | regionDataArr.Add(regionDataMap); |
@@ -148,8 +153,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
148 | } | 153 | } |
149 | 154 | ||
150 | public static OSD TeleportFinishEvent( | 155 | public static OSD TeleportFinishEvent( |
151 | ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, | 156 | ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, |
152 | uint locationID, uint flags, string capsURL, UUID agentID) | 157 | uint locationID, uint flags, string capsURL, UUID agentID, |
158 | int regionSizeX, int regionSizeY) | ||
153 | { | 159 | { |
154 | OSDMap info = new OSDMap(); | 160 | OSDMap info = new OSDMap(); |
155 | info.Add("AgentID", OSD.FromUUID(agentID)); | 161 | info.Add("AgentID", OSD.FromUUID(agentID)); |
@@ -160,6 +166,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
160 | info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes())); | 166 | info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes())); |
161 | info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port)); | 167 | info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port)); |
162 | info.Add("TeleportFlags", OSD.FromULong(1L << 4)); // AgentManager.TeleportFlags.ViaLocation | 168 | info.Add("TeleportFlags", OSD.FromULong(1L << 4)); // AgentManager.TeleportFlags.ViaLocation |
169 | info.Add("RegionSizeX", OSD.FromUInteger((uint)regionSizeX)); | ||
170 | info.Add("RegionSizeY", OSD.FromUInteger((uint)regionSizeY)); | ||
163 | 171 | ||
164 | OSDArray infoArr = new OSDArray(); | 172 | OSDArray infoArr = new OSDArray(); |
165 | infoArr.Add(info); | 173 | infoArr.Add(info); |
@@ -187,12 +195,18 @@ namespace OpenSim.Region.ClientStack.Linden | |||
187 | return BuildEvent("ScriptRunningReply", body); | 195 | return BuildEvent("ScriptRunningReply", body); |
188 | } | 196 | } |
189 | 197 | ||
190 | public static OSD EstablishAgentCommunication(UUID agentID, string simIpAndPort, string seedcap) | 198 | public static OSD EstablishAgentCommunication(UUID agentID, string simIpAndPort, string seedcap, |
199 | ulong regionHandle, int regionSizeX, int regionSizeY) | ||
191 | { | 200 | { |
192 | OSDMap body = new OSDMap(3); | 201 | OSDMap body = new OSDMap(6) |
193 | body.Add("agent-id", new OSDUUID(agentID)); | 202 | { |
194 | body.Add("sim-ip-and-port", new OSDString(simIpAndPort)); | 203 | {"agent-id", new OSDUUID(agentID)}, |
195 | body.Add("seed-capability", new OSDString(seedcap)); | 204 | {"sim-ip-and-port", new OSDString(simIpAndPort)}, |
205 | {"seed-capability", new OSDString(seedcap)}, | ||
206 | {"region-handle", OSD.FromULong(regionHandle)}, | ||
207 | {"region-size-x", OSD.FromInteger(regionSizeX)}, | ||
208 | {"region-size-y", OSD.FromInteger(regionSizeY)} | ||
209 | }; | ||
196 | 210 | ||
197 | return BuildEvent("EstablishAgentCommunication", body); | 211 | return BuildEvent("EstablishAgentCommunication", body); |
198 | } | 212 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 0ebccbe..585cdc4 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -34,11 +34,13 @@ using System.Text; | |||
34 | using System.Threading; | 34 | using System.Threading; |
35 | using System.Timers; | 35 | using System.Timers; |
36 | using System.Xml; | 36 | using System.Xml; |
37 | |||
37 | using log4net; | 38 | using log4net; |
38 | using OpenMetaverse; | 39 | using OpenMetaverse; |
39 | using OpenMetaverse.Packets; | 40 | using OpenMetaverse.Packets; |
40 | using OpenMetaverse.Messages.Linden; | 41 | using OpenMetaverse.Messages.Linden; |
41 | using OpenMetaverse.StructuredData; | 42 | using OpenMetaverse.StructuredData; |
43 | |||
42 | using OpenSim.Framework; | 44 | using OpenSim.Framework; |
43 | using OpenSim.Framework.Client; | 45 | using OpenSim.Framework.Client; |
44 | using OpenSim.Framework.Monitoring; | 46 | using OpenSim.Framework.Monitoring; |
@@ -48,7 +50,6 @@ using OpenSim.Services.Interfaces; | |||
48 | using Timer = System.Timers.Timer; | 50 | using Timer = System.Timers.Timer; |
49 | using AssetLandmark = OpenSim.Framework.AssetLandmark; | 51 | using AssetLandmark = OpenSim.Framework.AssetLandmark; |
50 | using RegionFlags = OpenMetaverse.RegionFlags; | 52 | using RegionFlags = OpenMetaverse.RegionFlags; |
51 | using Nini.Config; | ||
52 | 53 | ||
53 | using System.IO; | 54 | using System.IO; |
54 | using PermissionMask = OpenSim.Framework.PermissionMask; | 55 | using PermissionMask = OpenSim.Framework.PermissionMask; |
@@ -307,6 +308,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
307 | private const float m_sunPainDaHalfOrbitalCutoff = 4.712388980384689858f; | 308 | private const float m_sunPainDaHalfOrbitalCutoff = 4.712388980384689858f; |
308 | 309 | ||
309 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 310 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
311 | private static string LogHeader = "[LLCLIENTVIEW]"; | ||
310 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | 312 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients |
311 | 313 | ||
312 | /// <summary> | 314 | /// <summary> |
@@ -447,7 +449,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
447 | 449 | ||
448 | // ~LLClientView() | 450 | // ~LLClientView() |
449 | // { | 451 | // { |
450 | // m_log.DebugFormat("[LLCLIENTVIEW]: Destructor called for {0}, circuit code {1}", Name, CircuitCode); | 452 | // m_log.DebugFormat("{0} Destructor called for {1}, circuit code {2}", LogHeader, Name, CircuitCode); |
451 | // } | 453 | // } |
452 | 454 | ||
453 | /// <summary> | 455 | /// <summary> |
@@ -513,9 +515,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
513 | // there is some unidentified connection problem, not where we have issues due to deadlock | 515 | // there is some unidentified connection problem, not where we have issues due to deadlock |
514 | if (!IsActive && !force) | 516 | if (!IsActive && !force) |
515 | { | 517 | { |
516 | m_log.DebugFormat( | 518 | m_log.DebugFormat( "{0} Not attempting to close inactive client {1} in {2} since force flag is not set", |
517 | "[CLIENT]: Not attempting to close inactive client {0} in {1} since force flag is not set", | 519 | LogHeader, Name, m_scene.Name); |
518 | Name, m_scene.Name); | ||
519 | 520 | ||
520 | return; | 521 | return; |
521 | } | 522 | } |
@@ -1153,7 +1154,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1153 | /// <param name="map">heightmap</param> | 1154 | /// <param name="map">heightmap</param> |
1154 | public virtual void SendLayerData(float[] map) | 1155 | public virtual void SendLayerData(float[] map) |
1155 | { | 1156 | { |
1156 | Util.FireAndForget(DoSendLayerData, map); | 1157 | Util.FireAndForget(DoSendLayerData, m_scene.Heightmap.GetTerrainData()); |
1157 | } | 1158 | } |
1158 | 1159 | ||
1159 | /// <summary> | 1160 | /// <summary> |
@@ -1162,10 +1163,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1162 | /// <param name="o"></param> | 1163 | /// <param name="o"></param> |
1163 | private void DoSendLayerData(object o) | 1164 | private void DoSendLayerData(object o) |
1164 | { | 1165 | { |
1165 | float[] map = LLHeightFieldMoronize((float[])o); | 1166 | TerrainData map = (TerrainData)o; |
1166 | 1167 | ||
1167 | try | 1168 | try |
1168 | { | 1169 | { |
1170 | // Send LayerData in typerwriter pattern | ||
1169 | //for (int y = 0; y < 16; y++) | 1171 | //for (int y = 0; y < 16; y++) |
1170 | //{ | 1172 | //{ |
1171 | // for (int x = 0; x < 16; x++) | 1173 | // for (int x = 0; x < 16; x++) |
@@ -1175,7 +1177,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1175 | //} | 1177 | //} |
1176 | 1178 | ||
1177 | // Send LayerData in a spiral pattern. Fun! | 1179 | // Send LayerData in a spiral pattern. Fun! |
1178 | SendLayerTopRight(map, 0, 0, 15, 15); | 1180 | SendLayerTopRight(map, 0, 0, map.SizeX/Constants.TerrainPatchSize-1, map.SizeY/Constants.TerrainPatchSize-1); |
1179 | } | 1181 | } |
1180 | catch (Exception e) | 1182 | catch (Exception e) |
1181 | { | 1183 | { |
@@ -1183,7 +1185,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1183 | } | 1185 | } |
1184 | } | 1186 | } |
1185 | 1187 | ||
1186 | private void SendLayerTopRight(float[] map, int x1, int y1, int x2, int y2) | 1188 | private void SendLayerTopRight(TerrainData map, int x1, int y1, int x2, int y2) |
1187 | { | 1189 | { |
1188 | // Row | 1190 | // Row |
1189 | for (int i = x1; i <= x2; i++) | 1191 | for (int i = x1; i <= x2; i++) |
@@ -1193,11 +1195,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1193 | for (int j = y1 + 1; j <= y2; j++) | 1195 | for (int j = y1 + 1; j <= y2; j++) |
1194 | SendLayerData(x2, j, map); | 1196 | SendLayerData(x2, j, map); |
1195 | 1197 | ||
1196 | if (x2 - x1 > 0) | 1198 | if (x2 - x1 > 0 && y2 - y1 > 0) |
1197 | SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2); | 1199 | SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2); |
1198 | } | 1200 | } |
1199 | 1201 | ||
1200 | void SendLayerBottomLeft(float[] map, int x1, int y1, int x2, int y2) | 1202 | void SendLayerBottomLeft(TerrainData map, int x1, int y1, int x2, int y2) |
1201 | { | 1203 | { |
1202 | // Row in reverse | 1204 | // Row in reverse |
1203 | for (int i = x2; i >= x1; i--) | 1205 | for (int i = x2; i >= x1; i--) |
@@ -1207,7 +1209,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1207 | for (int j = y2 - 1; j >= y1; j--) | 1209 | for (int j = y2 - 1; j >= y1; j--) |
1208 | SendLayerData(x1, j, map); | 1210 | SendLayerData(x1, j, map); |
1209 | 1211 | ||
1210 | if (x2 - x1 > 0) | 1212 | if (x2 - x1 > 0 && y2 - y1 > 0) |
1211 | SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1); | 1213 | SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1); |
1212 | } | 1214 | } |
1213 | 1215 | ||
@@ -1229,22 +1231,26 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1229 | // OutPacket(layerpack, ThrottleOutPacketType.Land); | 1231 | // OutPacket(layerpack, ThrottleOutPacketType.Land); |
1230 | // } | 1232 | // } |
1231 | 1233 | ||
1234 | // Legacy form of invocation that passes around a bare data array. | ||
1235 | // Just ignore what was passed and use the real terrain info that is part of the scene. | ||
1236 | public void SendLayerData(int px, int py, float[] map) | ||
1237 | { | ||
1238 | SendLayerData(px, py, m_scene.Heightmap.GetTerrainData()); | ||
1239 | } | ||
1240 | |||
1232 | /// <summary> | 1241 | /// <summary> |
1233 | /// Sends a specified patch to a client | 1242 | /// Sends a terrain packet for the point specified. |
1243 | /// This is a legacy call that has refarbed the terrain into a flat map of floats. | ||
1244 | /// We just use the terrain from the region we know about. | ||
1234 | /// </summary> | 1245 | /// </summary> |
1235 | /// <param name="px">Patch coordinate (x) 0..15</param> | 1246 | /// <param name="px">Patch coordinate (x) 0..15</param> |
1236 | /// <param name="py">Patch coordinate (y) 0..15</param> | 1247 | /// <param name="py">Patch coordinate (y) 0..15</param> |
1237 | /// <param name="map">heightmap</param> | 1248 | /// <param name="map">heightmap</param> |
1238 | public void SendLayerData(int px, int py, float[] map) | 1249 | public void SendLayerData(int px, int py, TerrainData terrData) |
1239 | { | 1250 | { |
1240 | try | 1251 | try |
1241 | { | 1252 | { |
1242 | int[] patches = new int[] { py * 16 + px }; | 1253 | LayerDataPacket layerpack = OpenSimTerrainCompressor.CreateLandPacket(terrData, px, py); |
1243 | float[] heightmap = (map.Length == 65536) ? | ||
1244 | map : | ||
1245 | LLHeightFieldMoronize(map); | ||
1246 | |||
1247 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | ||
1248 | 1254 | ||
1249 | // When a user edits the terrain, so much data is sent, the data queues up fast and presents a sub optimal editing experience. | 1255 | // When a user edits the terrain, so much data is sent, the data queues up fast and presents a sub optimal editing experience. |
1250 | // To alleviate this issue, when the user edits the terrain, we start skipping the queues until they're done editing the terrain. | 1256 | // To alleviate this issue, when the user edits the terrain, we start skipping the queues until they're done editing the terrain. |
@@ -1262,14 +1268,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1262 | if (m_justEditedTerrain) | 1268 | if (m_justEditedTerrain) |
1263 | { | 1269 | { |
1264 | layerpack.Header.Reliable = false; | 1270 | layerpack.Header.Reliable = false; |
1265 | OutPacket(layerpack, | 1271 | OutPacket(layerpack, ThrottleOutPacketType.Unknown ); |
1266 | ThrottleOutPacketType.Unknown ); | ||
1267 | } | 1272 | } |
1268 | else | 1273 | else |
1269 | { | 1274 | { |
1270 | layerpack.Header.Reliable = true; | 1275 | layerpack.Header.Reliable = true; |
1271 | OutPacket(layerpack, | 1276 | OutPacket(layerpack, ThrottleOutPacketType.Land); |
1272 | ThrottleOutPacketType.Land); | ||
1273 | } | 1277 | } |
1274 | } | 1278 | } |
1275 | catch (Exception e) | 1279 | catch (Exception e) |
@@ -1279,38 +1283,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1279 | } | 1283 | } |
1280 | 1284 | ||
1281 | /// <summary> | 1285 | /// <summary> |
1282 | /// Munges heightfield into the LLUDP backed in restricted heightfield. | ||
1283 | /// </summary> | ||
1284 | /// <param name="map">float array in the base; Constants.RegionSize</param> | ||
1285 | /// <returns>float array in the base 256</returns> | ||
1286 | internal float[] LLHeightFieldMoronize(float[] map) | ||
1287 | { | ||
1288 | if (map.Length == 65536) | ||
1289 | return map; | ||
1290 | else | ||
1291 | { | ||
1292 | float[] returnmap = new float[65536]; | ||
1293 | |||
1294 | if (map.Length < 65535) | ||
1295 | { | ||
1296 | // rebase the vector stride to 256 | ||
1297 | for (int i = 0; i < Constants.RegionSize; i++) | ||
1298 | Array.Copy(map, i * (int)Constants.RegionSize, returnmap, i * 256, (int)Constants.RegionSize); | ||
1299 | } | ||
1300 | else | ||
1301 | { | ||
1302 | for (int i = 0; i < 256; i++) | ||
1303 | Array.Copy(map, i * (int)Constants.RegionSize, returnmap, i * 256, 256); | ||
1304 | } | ||
1305 | |||
1306 | //Array.Copy(map,0,returnmap,0,(map.Length < 65536)? map.Length : 65536); | ||
1307 | |||
1308 | return returnmap; | ||
1309 | } | ||
1310 | |||
1311 | } | ||
1312 | |||
1313 | /// <summary> | ||
1314 | /// Send the wind matrix to the client | 1286 | /// Send the wind matrix to the client |
1315 | /// </summary> | 1287 | /// </summary> |
1316 | /// <param name="windSpeeds">16x16 array of wind speeds</param> | 1288 | /// <param name="windSpeeds">16x16 array of wind speeds</param> |
@@ -2785,8 +2757,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2785 | { | 2757 | { |
2786 | if (req.AssetInf.Data == null) | 2758 | if (req.AssetInf.Data == null) |
2787 | { | 2759 | { |
2788 | m_log.ErrorFormat("Cannot send asset {0} ({1}), asset data is null", | 2760 | m_log.ErrorFormat("{0} Cannot send asset {1} ({2}), asset data is null", |
2789 | req.AssetInf.ID, req.AssetInf.Metadata.ContentType); | 2761 | LogHeader, req.AssetInf.ID, req.AssetInf.Metadata.ContentType); |
2790 | return; | 2762 | return; |
2791 | } | 2763 | } |
2792 | 2764 | ||
@@ -6446,26 +6418,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6446 | // Temporarily protect ourselves from the mantis #951 failure. | 6418 | // Temporarily protect ourselves from the mantis #951 failure. |
6447 | // However, we could do this for several other handlers where a failure isn't terminal | 6419 | // However, we could do this for several other handlers where a failure isn't terminal |
6448 | // for the client session anyway, in order to protect ourselves against bad code in plugins | 6420 | // for the client session anyway, in order to protect ourselves against bad code in plugins |
6421 | Vector3 avSize = appear.AgentData.Size; | ||
6449 | try | 6422 | try |
6450 | { | 6423 | { |
6451 | byte[] visualparams = new byte[appear.VisualParam.Length]; | 6424 | byte[] visualparams = new byte[appear.VisualParam.Length]; |
6452 | for (int i = 0; i < appear.VisualParam.Length; i++) | 6425 | for (int i = 0; i < appear.VisualParam.Length; i++) |
6453 | visualparams[i] = appear.VisualParam[i].ParamValue; | 6426 | visualparams[i] = appear.VisualParam[i].ParamValue; |
6427 | //var b = appear.WearableData[0]; | ||
6454 | 6428 | ||
6455 | Primitive.TextureEntry te = null; | 6429 | Primitive.TextureEntry te = null; |
6456 | if (appear.ObjectData.TextureEntry.Length > 1) | 6430 | if (appear.ObjectData.TextureEntry.Length > 1) |
6457 | te = new Primitive.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length); | 6431 | te = new Primitive.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length); |
6458 | 6432 | ||
6459 | List<CachedTextureRequestArg> hashes = new List<CachedTextureRequestArg>(); | 6433 | WearableCacheItem[] cacheitems = new WearableCacheItem[appear.WearableData.Length]; |
6460 | for (int i = 0; i < appear.WearableData.Length; i++) | 6434 | for (int i=0; i<appear.WearableData.Length;i++) |
6461 | { | 6435 | cacheitems[i] = new WearableCacheItem(){CacheId = appear.WearableData[i].CacheID,TextureIndex=Convert.ToUInt32(appear.WearableData[i].TextureIndex)}; |
6462 | CachedTextureRequestArg arg = new CachedTextureRequestArg(); | 6436 | |
6463 | arg.BakedTextureIndex = appear.WearableData[i].TextureIndex; | ||
6464 | arg.WearableHashID = appear.WearableData[i].CacheID; | ||
6465 | hashes.Add(arg); | ||
6466 | } | ||
6467 | 6437 | ||
6468 | handlerSetAppearance(sender, te, visualparams, hashes); | 6438 | |
6439 | handlerSetAppearance(sender, te, visualparams,avSize, cacheitems); | ||
6469 | } | 6440 | } |
6470 | catch (Exception e) | 6441 | catch (Exception e) |
6471 | { | 6442 | { |
@@ -8971,6 +8942,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8971 | TeleportLocationRequest handlerTeleportLocationRequest = OnTeleportLocationRequest; | 8942 | TeleportLocationRequest handlerTeleportLocationRequest = OnTeleportLocationRequest; |
8972 | if (handlerTeleportLocationRequest != null) | 8943 | if (handlerTeleportLocationRequest != null) |
8973 | { | 8944 | { |
8945 | // Adjust teleport location to base of a larger region if requested to teleport to a sub-region | ||
8946 | uint locX, locY; | ||
8947 | Util.RegionHandleToWorldLoc(tpLocReq.Info.RegionHandle, out locX, out locY); | ||
8948 | if ((locX >= m_scene.RegionInfo.WorldLocX) | ||
8949 | && (locX < (m_scene.RegionInfo.WorldLocX + m_scene.RegionInfo.RegionSizeX)) | ||
8950 | && (locY >= m_scene.RegionInfo.WorldLocY) | ||
8951 | && (locY < (m_scene.RegionInfo.WorldLocY + m_scene.RegionInfo.RegionSizeY)) ) | ||
8952 | { | ||
8953 | tpLocReq.Info.RegionHandle = m_scene.RegionInfo.RegionHandle; | ||
8954 | tpLocReq.Info.Position.X += locX - m_scene.RegionInfo.WorldLocX; | ||
8955 | tpLocReq.Info.Position.Y += locY - m_scene.RegionInfo.WorldLocY; | ||
8956 | } | ||
8957 | |||
8974 | handlerTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, | 8958 | handlerTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, |
8975 | tpLocReq.Info.LookAt, 16); | 8959 | tpLocReq.Info.LookAt, 16); |
8976 | } | 8960 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs index 202cc62..51433cb 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs | |||
@@ -162,6 +162,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
162 | private int m_defaultRTO = 1000; // 1sec is the recommendation in the RFC | 162 | private int m_defaultRTO = 1000; // 1sec is the recommendation in the RFC |
163 | private int m_maxRTO = 60000; | 163 | private int m_maxRTO = 60000; |
164 | 164 | ||
165 | /// <summary> | ||
166 | /// This is the percentage of the udp texture queue to add to the task queue since | ||
167 | /// textures are now generally handled through http. | ||
168 | /// </summary> | ||
169 | private double m_cannibalrate = 0.0; | ||
170 | |||
165 | private ClientInfo m_info = new ClientInfo(); | 171 | private ClientInfo m_info = new ClientInfo(); |
166 | 172 | ||
167 | /// <summary> | 173 | /// <summary> |
@@ -201,6 +207,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
201 | // Create an array of token buckets for this clients different throttle categories | 207 | // Create an array of token buckets for this clients different throttle categories |
202 | m_throttleCategories = new TokenBucket[THROTTLE_CATEGORY_COUNT]; | 208 | m_throttleCategories = new TokenBucket[THROTTLE_CATEGORY_COUNT]; |
203 | 209 | ||
210 | m_cannibalrate = rates.CannibalizeTextureRate; | ||
211 | |||
204 | for (int i = 0; i < THROTTLE_CATEGORY_COUNT; i++) | 212 | for (int i = 0; i < THROTTLE_CATEGORY_COUNT; i++) |
205 | { | 213 | { |
206 | ThrottleOutPacketType type = (ThrottleOutPacketType)i; | 214 | ThrottleOutPacketType type = (ThrottleOutPacketType)i; |
@@ -349,6 +357,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
349 | texture = Math.Max(texture, LLUDPServer.MTU); | 357 | texture = Math.Max(texture, LLUDPServer.MTU); |
350 | asset = Math.Max(asset, LLUDPServer.MTU); | 358 | asset = Math.Max(asset, LLUDPServer.MTU); |
351 | 359 | ||
360 | // Since most textures are now delivered through http, make it possible | ||
361 | // to cannibalize some of the bw from the texture throttle to use for | ||
362 | // the task queue (e.g. object updates) | ||
363 | task = task + (int)(m_cannibalrate * texture); | ||
364 | texture = (int)((1 - m_cannibalrate) * texture); | ||
365 | |||
352 | //int total = resend + land + wind + cloud + task + texture + asset; | 366 | //int total = resend + land + wind + cloud + task + texture + asset; |
353 | //m_log.DebugFormat("[LLUDPCLIENT]: {0} is setting throttles. Resend={1}, Land={2}, Wind={3}, Cloud={4}, Task={5}, Texture={6}, Asset={7}, Total={8}", | 367 | //m_log.DebugFormat("[LLUDPCLIENT]: {0} is setting throttles. Resend={1}, Land={2}, Wind={3}, Cloud={4}, Task={5}, Texture={6}, Asset={7}, Total={8}", |
354 | // AgentID, resend, land, wind, cloud, task, texture, asset, total); | 368 | // AgentID, resend, land, wind, cloud, task, texture, asset, total); |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs index c9aac0b..e5bae6e 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs | |||
@@ -59,6 +59,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
59 | /// <summary>Flag used to enable adaptive throttles</summary> | 59 | /// <summary>Flag used to enable adaptive throttles</summary> |
60 | public bool AdaptiveThrottlesEnabled; | 60 | public bool AdaptiveThrottlesEnabled; |
61 | 61 | ||
62 | /// <summary>Amount of the texture throttle to steal for the task throttle</summary> | ||
63 | public double CannibalizeTextureRate; | ||
64 | |||
62 | /// <summary> | 65 | /// <summary> |
63 | /// Default constructor | 66 | /// Default constructor |
64 | /// </summary> | 67 | /// </summary> |
@@ -80,6 +83,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
80 | Total = throttleConfig.GetInt("client_throttle_max_bps", 0); | 83 | Total = throttleConfig.GetInt("client_throttle_max_bps", 0); |
81 | 84 | ||
82 | AdaptiveThrottlesEnabled = throttleConfig.GetBoolean("enable_adaptive_throttles", false); | 85 | AdaptiveThrottlesEnabled = throttleConfig.GetBoolean("enable_adaptive_throttles", false); |
86 | |||
87 | CannibalizeTextureRate = (double)throttleConfig.GetFloat("CannibalizeTextureRate", 0.0f); | ||
88 | CannibalizeTextureRate = Util.Clamp<double>(CannibalizeTextureRate,0.0, 0.9); | ||
83 | } | 89 | } |
84 | catch (Exception) { } | 90 | catch (Exception) { } |
85 | } | 91 | } |
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 853b72d..1ce166e 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -69,7 +69,7 @@ namespace OpenSim.Region.ClientStack | |||
69 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. | 69 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. |
70 | /// </param> | 70 | /// </param> |
71 | /// <returns></returns> | 71 | /// <returns></returns> |
72 | protected abstract PhysicsScene GetPhysicsScene(string osSceneIdentifier); | 72 | protected abstract PhysicsScene GetPhysicsScene(string osSceneIdentifier, Vector3 regionExtent); |
73 | 73 | ||
74 | protected abstract ClientStackManager CreateClientStackManager(); | 74 | protected abstract ClientStackManager CreateClientStackManager(); |
75 | protected abstract Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, IEstateDataService estateDataService, AgentCircuitManager circuitManager); | 75 | protected abstract Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, IEstateDataService estateDataService, AgentCircuitManager circuitManager); |
@@ -123,13 +123,13 @@ namespace OpenSim.Region.ClientStack | |||
123 | /// </param> | 123 | /// </param> |
124 | /// <returns></returns> | 124 | /// <returns></returns> |
125 | protected PhysicsScene GetPhysicsScene( | 125 | protected PhysicsScene GetPhysicsScene( |
126 | string engine, string meshEngine, IConfigSource config, string osSceneIdentifier) | 126 | string engine, string meshEngine, IConfigSource config, string osSceneIdentifier, Vector3 regionExtent) |
127 | { | 127 | { |
128 | PhysicsPluginManager physicsPluginManager; | 128 | PhysicsPluginManager physicsPluginManager; |
129 | physicsPluginManager = new PhysicsPluginManager(); | 129 | physicsPluginManager = new PhysicsPluginManager(); |
130 | physicsPluginManager.LoadPluginsFromAssemblies("Physics"); | 130 | physicsPluginManager.LoadPluginsFromAssemblies("Physics"); |
131 | 131 | ||
132 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier); | 132 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier, regionExtent); |
133 | } | 133 | } |
134 | } | 134 | } |
135 | } \ No newline at end of file | 135 | } \ No newline at end of file |