diff options
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 69 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs | 5 |
3 files changed, 22 insertions, 68 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs index 5c17b0e..9dd6663 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
55 | public IJ2KDecoder J2KDecoder; | 55 | public IJ2KDecoder J2KDecoder; |
56 | public IAssetService AssetService; | 56 | public IAssetService AssetService; |
57 | public UUID AgentID; | 57 | public UUID AgentID; |
58 | public IHyperAssetService HyperAssets; | 58 | public IInventoryAccessModule InventoryAccessModule; |
59 | public OpenJPEG.J2KLayerInfo[] Layers; | 59 | public OpenJPEG.J2KLayerInfo[] Layers; |
60 | public bool IsDecoded; | 60 | public bool IsDecoded; |
61 | public bool HasAsset; | 61 | public bool HasAsset; |
@@ -378,14 +378,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
378 | UUID assetID = UUID.Zero; | 378 | UUID assetID = UUID.Zero; |
379 | if (asset != null) | 379 | if (asset != null) |
380 | assetID = asset.FullID; | 380 | assetID = asset.FullID; |
381 | else if ((HyperAssets != null) && (sender != HyperAssets)) | 381 | else if ((InventoryAccessModule != null) && (sender != InventoryAccessModule)) |
382 | { | 382 | { |
383 | // Try the user's inventory, but only if it's different from the regions' | 383 | // Unfortunately we need this here, there's no other way. |
384 | string userAssets = HyperAssets.GetUserAssetServer(AgentID); | 384 | // This is due to the fact that textures opened directly from the agent's inventory |
385 | if ((userAssets != string.Empty) && (userAssets != HyperAssets.GetSimAssetServer())) | 385 | // don't have any distinguishing feature. As such, in order to serve those when the |
386 | // foreign user is visiting, we need to try again after the first fail to the local | ||
387 | // asset service. | ||
388 | string assetServerURL = string.Empty; | ||
389 | if (InventoryAccessModule.IsForeignUser(AgentID, out assetServerURL)) | ||
386 | { | 390 | { |
387 | m_log.DebugFormat("[J2KIMAGE]: texture {0} not found in local asset storage. Trying user's storage.", id); | 391 | m_log.DebugFormat("[J2KIMAGE]: texture {0} not found in local asset storage. Trying user's storage.", id); |
388 | AssetService.Get(userAssets + "/" + id, HyperAssets, AssetReceived); | 392 | AssetService.Get(assetServerURL + "/" + id, InventoryAccessModule, AssetReceived); |
389 | return; | 393 | return; |
390 | } | 394 | } |
391 | } | 395 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 4dfd5d1..9f29420 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -358,7 +358,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
358 | protected uint m_agentFOVCounter; | 358 | protected uint m_agentFOVCounter; |
359 | 359 | ||
360 | protected IAssetService m_assetService; | 360 | protected IAssetService m_assetService; |
361 | private IHyperAssetService m_hyperAssets; | ||
362 | private const bool m_checkPackets = true; | 361 | private const bool m_checkPackets = true; |
363 | 362 | ||
364 | private Timer m_propertiesPacketTimer; | 363 | private Timer m_propertiesPacketTimer; |
@@ -435,7 +434,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
435 | // m_attachmentsSent = new HashSet<uint>(); | 434 | // m_attachmentsSent = new HashSet<uint>(); |
436 | 435 | ||
437 | m_assetService = m_scene.RequestModuleInterface<IAssetService>(); | 436 | m_assetService = m_scene.RequestModuleInterface<IAssetService>(); |
438 | m_hyperAssets = m_scene.RequestModuleInterface<IHyperAssetService>(); | ||
439 | m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>(); | 437 | m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>(); |
440 | m_imageManager = new LLImageManager(this, m_assetService, Scene.RequestModuleInterface<IJ2KDecoder>()); | 438 | m_imageManager = new LLImageManager(this, m_assetService, Scene.RequestModuleInterface<IJ2KDecoder>()); |
441 | m_channelVersion = Util.StringToBytes256(scene.GetSimulatorVersion()); | 439 | m_channelVersion = Util.StringToBytes256(scene.GetSimulatorVersion()); |
@@ -7209,59 +7207,22 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7209 | } | 7207 | } |
7210 | else // Agent | 7208 | else // Agent |
7211 | { | 7209 | { |
7212 | IInventoryService invService = m_scene.RequestModuleInterface<IInventoryService>(); | 7210 | IInventoryAccessModule invAccess = m_scene.RequestModuleInterface<IInventoryAccessModule>(); |
7213 | InventoryItemBase assetRequestItem = new InventoryItemBase(itemID, AgentId); | 7211 | if (invAccess != null) |
7214 | assetRequestItem = invService.GetItem(assetRequestItem); | ||
7215 | if (assetRequestItem == null) | ||
7216 | { | 7212 | { |
7217 | ILibraryService lib = m_scene.RequestModuleInterface<ILibraryService>(); | 7213 | if (!invAccess.GetAgentInventoryItem(this, itemID, requestID)) |
7218 | if (lib != null) | 7214 | return false; |
7219 | assetRequestItem = lib.LibraryRootFolder.FindItem(itemID); | ||
7220 | if (assetRequestItem == null) | ||
7221 | return true; | ||
7222 | } | ||
7223 | 7215 | ||
7224 | // At this point, we need to apply perms | ||
7225 | // only to notecards and scripts. All | ||
7226 | // other asset types are always available | ||
7227 | // | ||
7228 | if (assetRequestItem.AssetType == (int)AssetType.LSLText) | ||
7229 | { | ||
7230 | if (!((Scene)m_scene).Permissions.CanViewScript(itemID, UUID.Zero, AgentId)) | ||
7231 | { | ||
7232 | SendAgentAlertMessage("Insufficient permissions to view script", false); | ||
7233 | return true; | ||
7234 | } | ||
7235 | } | ||
7236 | else if (assetRequestItem.AssetType == (int)AssetType.Notecard) | ||
7237 | { | ||
7238 | if (!((Scene)m_scene).Permissions.CanViewNotecard(itemID, UUID.Zero, AgentId)) | ||
7239 | { | ||
7240 | SendAgentAlertMessage("Insufficient permissions to view notecard", false); | ||
7241 | return true; | ||
7242 | } | ||
7243 | } | 7216 | } |
7217 | else | ||
7218 | return false; | ||
7244 | 7219 | ||
7245 | if (assetRequestItem.AssetID != requestID) | ||
7246 | { | ||
7247 | m_log.WarnFormat( | ||
7248 | "[CLIENT]: {0} requested asset {1} from item {2} but this does not match item's asset {3}", | ||
7249 | Name, requestID, itemID, assetRequestItem.AssetID); | ||
7250 | return true; | ||
7251 | } | ||
7252 | } | 7220 | } |
7253 | } | 7221 | } |
7254 | } | 7222 | } |
7255 | 7223 | ||
7256 | //m_assetCache.AddAssetRequest(this, transfer); | ||
7257 | |||
7258 | MakeAssetRequest(transfer, taskID); | 7224 | MakeAssetRequest(transfer, taskID); |
7259 | 7225 | ||
7260 | /* RequestAsset = OnRequestAsset; | ||
7261 | if (RequestAsset != null) | ||
7262 | { | ||
7263 | RequestAsset(this, transfer); | ||
7264 | }*/ | ||
7265 | return true; | 7226 | return true; |
7266 | } | 7227 | } |
7267 | 7228 | ||
@@ -11498,15 +11459,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11498 | else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem) | 11459 | else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem) |
11499 | { | 11460 | { |
11500 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); | 11461 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); |
11501 | //m_log.Debug("[XXX] inventory asset request " + requestID); | ||
11502 | //if (taskID == UUID.Zero) // Agent | ||
11503 | // if (m_scene is HGScene) | ||
11504 | // { | ||
11505 | // m_log.Debug("[XXX] hg asset request " + requestID); | ||
11506 | // // We may need to fetch the asset from the user's asset server into the local asset server | ||
11507 | // HGAssetMapper mapper = ((HGScene)m_scene).AssetMapper; | ||
11508 | // mapper.Get(requestID, AgentId); | ||
11509 | // } | ||
11510 | } | 11462 | } |
11511 | 11463 | ||
11512 | // m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID); | 11464 | // m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID); |
@@ -11525,18 +11477,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11525 | /// <param name="asset"></param> | 11477 | /// <param name="asset"></param> |
11526 | protected void AssetReceived(string id, Object sender, AssetBase asset) | 11478 | protected void AssetReceived(string id, Object sender, AssetBase asset) |
11527 | { | 11479 | { |
11480 | if (asset == null) | ||
11481 | return; | ||
11482 | |||
11528 | TransferRequestPacket transferRequest = (TransferRequestPacket)sender; | 11483 | TransferRequestPacket transferRequest = (TransferRequestPacket)sender; |
11529 | 11484 | ||
11530 | UUID requestID = UUID.Zero; | 11485 | UUID requestID = UUID.Zero; |
11531 | byte source = (byte)SourceType.Asset; | 11486 | byte source = (byte)SourceType.Asset; |
11532 | 11487 | ||
11533 | if ((transferRequest.TransferInfo.SourceType == (int)SourceType.Asset) | 11488 | if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset) |
11534 | || (transferRequest.TransferInfo.SourceType == 2222)) | ||
11535 | { | 11489 | { |
11536 | requestID = new UUID(transferRequest.TransferInfo.Params, 0); | 11490 | requestID = new UUID(transferRequest.TransferInfo.Params, 0); |
11537 | } | 11491 | } |
11538 | else if ((transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem) | 11492 | else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem) |
11539 | || (transferRequest.TransferInfo.SourceType == 3333)) | ||
11540 | { | 11493 | { |
11541 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); | 11494 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); |
11542 | source = (byte)SourceType.SimInventoryItem; | 11495 | source = (byte)SourceType.SimInventoryItem; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs index 938cf50..9e0db12 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs | |||
@@ -58,8 +58,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
58 | private C5.IntervalHeap<J2KImage> m_priorityQueue = new C5.IntervalHeap<J2KImage>(10, new J2KImageComparer()); | 58 | private C5.IntervalHeap<J2KImage> m_priorityQueue = new C5.IntervalHeap<J2KImage>(10, new J2KImageComparer()); |
59 | private object m_syncRoot = new object(); | 59 | private object m_syncRoot = new object(); |
60 | 60 | ||
61 | private IHyperAssetService m_hyperAssets; | ||
62 | |||
63 | public LLClientView Client { get { return m_client; } } | 61 | public LLClientView Client { get { return m_client; } } |
64 | public AssetBase MissingImage { get { return m_missingImage; } } | 62 | public AssetBase MissingImage { get { return m_missingImage; } } |
65 | 63 | ||
@@ -75,7 +73,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
75 | m_log.Error("[ClientView] - Couldn't set missing image asset, falling back to missing image packet. This is known to crash the client"); | 73 | m_log.Error("[ClientView] - Couldn't set missing image asset, falling back to missing image packet. This is known to crash the client"); |
76 | 74 | ||
77 | m_j2kDecodeModule = pJ2kDecodeModule; | 75 | m_j2kDecodeModule = pJ2kDecodeModule; |
78 | m_hyperAssets = client.Scene.RequestModuleInterface<IHyperAssetService>(); | ||
79 | } | 76 | } |
80 | 77 | ||
81 | /// <summary> | 78 | /// <summary> |
@@ -149,7 +146,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
149 | imgrequest.J2KDecoder = m_j2kDecodeModule; | 146 | imgrequest.J2KDecoder = m_j2kDecodeModule; |
150 | imgrequest.AssetService = m_assetCache; | 147 | imgrequest.AssetService = m_assetCache; |
151 | imgrequest.AgentID = m_client.AgentId; | 148 | imgrequest.AgentID = m_client.AgentId; |
152 | imgrequest.HyperAssets = m_hyperAssets; | 149 | imgrequest.InventoryAccessModule = m_client.Scene.RequestModuleInterface<IInventoryAccessModule>(); |
153 | imgrequest.DiscardLevel = newRequest.DiscardLevel; | 150 | imgrequest.DiscardLevel = newRequest.DiscardLevel; |
154 | imgrequest.StartPacket = Math.Max(1, newRequest.PacketNumber); | 151 | imgrequest.StartPacket = Math.Max(1, newRequest.PacketNumber); |
155 | imgrequest.Priority = newRequest.Priority; | 152 | imgrequest.Priority = newRequest.Priority; |