diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 83347e2..d7d4708 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -1316,7 +1316,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1316 | object_data["PhysicsShapeType"] = obj.PhysicsShapeType; | 1316 | object_data["PhysicsShapeType"] = obj.PhysicsShapeType; |
1317 | object_data["Density"] = obj.Density; | 1317 | object_data["Density"] = obj.Density; |
1318 | object_data["Friction"] = obj.Friction; | 1318 | object_data["Friction"] = obj.Friction; |
1319 | object_data["Restitution"] = obj.Bounciness; | 1319 | object_data["Restitution"] = obj.Restitution; |
1320 | object_data["GravityMultiplier"] = obj.GravityModifier; | 1320 | object_data["GravityMultiplier"] = obj.GravityModifier; |
1321 | 1321 | ||
1322 | resp[uuid.ToString()] = object_data; | 1322 | resp[uuid.ToString()] = object_data; |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 0a39ded..f1fe6e1 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -2654,7 +2654,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2654 | byte physshapetype = part.PhysicsShapeType; | 2654 | byte physshapetype = part.PhysicsShapeType; |
2655 | float density = part.Density; | 2655 | float density = part.Density; |
2656 | float friction = part.Friction; | 2656 | float friction = part.Friction; |
2657 | float bounce = part.Bounciness; | 2657 | float bounce = part.Restitution; |
2658 | float gravmod = part.GravityModifier; | 2658 | float gravmod = part.GravityModifier; |
2659 | 2659 | ||
2660 | eq.partPhysicsProperties(localid, physshapetype, density, friction, bounce, gravmod,AgentId); | 2660 | eq.partPhysicsProperties(localid, physshapetype, density, friction, bounce, gravmod,AgentId); |