diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 8 |
2 files changed, 6 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index e43e3c9..5dab1bc 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -368,6 +368,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
368 | #region Properties | 368 | #region Properties |
369 | 369 | ||
370 | public LLUDPClient UDPClient { get { return m_udpClient; } } | 370 | public LLUDPClient UDPClient { get { return m_udpClient; } } |
371 | public LLUDPServer UDPServer { get { return m_udpServer; } } | ||
371 | public IPEndPoint RemoteEndPoint { get { return m_udpClient.RemoteEndPoint; } } | 372 | public IPEndPoint RemoteEndPoint { get { return m_udpClient.RemoteEndPoint; } } |
372 | public UUID SecureSessionId { get { return m_secureSessionId; } } | 373 | public UUID SecureSessionId { get { return m_secureSessionId; } } |
373 | public IScene Scene { get { return m_scene; } } | 374 | public IScene Scene { get { return m_scene; } } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 571624b..df8ddbb 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -114,8 +114,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
114 | //private UDPClientCollection m_clients = new UDPClientCollection(); | 114 | //private UDPClientCollection m_clients = new UDPClientCollection(); |
115 | /// <summary>Bandwidth throttle for this UDP server</summary> | 115 | /// <summary>Bandwidth throttle for this UDP server</summary> |
116 | protected TokenBucket m_throttle; | 116 | protected TokenBucket m_throttle; |
117 | |||
117 | /// <summary>Bandwidth throttle rates for this UDP server</summary> | 118 | /// <summary>Bandwidth throttle rates for this UDP server</summary> |
118 | protected ThrottleRates m_throttleRates; | 119 | public ThrottleRates ThrottleRates { get; private set; } |
120 | |||
119 | /// <summary>Manages authentication for agent circuits</summary> | 121 | /// <summary>Manages authentication for agent circuits</summary> |
120 | private AgentCircuitManager m_circuitManager; | 122 | private AgentCircuitManager m_circuitManager; |
121 | /// <summary>Reference to the scene this UDP server is attached to</summary> | 123 | /// <summary>Reference to the scene this UDP server is attached to</summary> |
@@ -226,7 +228,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
226 | #endregion BinaryStats | 228 | #endregion BinaryStats |
227 | 229 | ||
228 | m_throttle = new TokenBucket(null, sceneThrottleBps, sceneThrottleBps); | 230 | m_throttle = new TokenBucket(null, sceneThrottleBps, sceneThrottleBps); |
229 | m_throttleRates = new ThrottleRates(configSource); | 231 | ThrottleRates = new ThrottleRates(configSource); |
230 | } | 232 | } |
231 | 233 | ||
232 | public void Start() | 234 | public void Start() |
@@ -922,7 +924,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
922 | protected virtual void AddClient(uint circuitCode, UUID agentID, UUID sessionID, IPEndPoint remoteEndPoint, AuthenticateResponse sessionInfo) | 924 | protected virtual void AddClient(uint circuitCode, UUID agentID, UUID sessionID, IPEndPoint remoteEndPoint, AuthenticateResponse sessionInfo) |
923 | { | 925 | { |
924 | // Create the LLUDPClient | 926 | // Create the LLUDPClient |
925 | LLUDPClient udpClient = new LLUDPClient(this, m_throttleRates, m_throttle, circuitCode, agentID, remoteEndPoint, m_defaultRTO, m_maxRTO); | 927 | LLUDPClient udpClient = new LLUDPClient(this, ThrottleRates, m_throttle, circuitCode, agentID, remoteEndPoint, m_defaultRTO, m_maxRTO); |
926 | IClientAPI existingClient; | 928 | IClientAPI existingClient; |
927 | 929 | ||
928 | if (!m_scene.TryGetClient(agentID, out existingClient)) | 930 | if (!m_scene.TryGetClient(agentID, out existingClient)) |