diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index d9fefb4..3961f51 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -726,9 +726,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
726 | catch (Exception e) | 726 | catch (Exception e) |
727 | { | 727 | { |
728 | // Don't let a failure in an individual client thread crash the whole sim. | 728 | // Don't let a failure in an individual client thread crash the whole sim. |
729 | // FIXME: possibly more sophisticated cleanup since leaving client resources around will | 729 | // FIXME: could do more sophisticated cleanup since leaving client resources around may |
730 | // probably cause long term instability. I think this is still better than bring down the whole | 730 | // cause instability for the region server over time. However, it could be a little tricky to |
731 | // region | 731 | // prevent an exception loop if the client thread has already crashed due to some unexpected |
732 | // situation. | ||
732 | m_log.ErrorFormat("[CLIENT]: Client thread for {0} {1} crashed. Exception {2}", Name, AgentId, e); | 733 | m_log.ErrorFormat("[CLIENT]: Client thread for {0} {1} crashed. Exception {2}", Name, AgentId, e); |
733 | } | 734 | } |
734 | } | 735 | } |