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-rw-r--r--OpenSim/Region/ClientStack/RegionApplicationBase.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
index 982646e..d58ab94 100644
--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
+++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
@@ -39,6 +39,7 @@ using OpenSim.Region.Framework;
39using OpenSim.Region.Framework.Interfaces; 39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes; 40using OpenSim.Region.Framework.Scenes;
41using OpenSim.Region.Physics.Manager; 41using OpenSim.Region.Physics.Manager;
42using OpenSim.Services.Interfaces;
42 43
43namespace OpenSim.Region.ClientStack 44namespace OpenSim.Region.ClientStack
44{ 45{
@@ -140,7 +141,11 @@ namespace OpenSim.Region.ClientStack
140 PhysicsPluginManager physicsPluginManager; 141 PhysicsPluginManager physicsPluginManager;
141 physicsPluginManager = new PhysicsPluginManager(); 142 physicsPluginManager = new PhysicsPluginManager();
142 physicsPluginManager.LoadPluginsFromAssemblies("Physics"); 143 physicsPluginManager.LoadPluginsFromAssemblies("Physics");
144<<<<<<< HEAD
145
146=======
143 147
148>>>>>>> avn/ubitvar
144 return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier, regionExtent); 149 return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier, regionExtent);
145 } 150 }
146 } 151 }