diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 93 |
1 files changed, 38 insertions, 55 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 9944852..afd5f86 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -812,16 +812,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
812 | } | 812 | } |
813 | } | 813 | } |
814 | 814 | ||
815 | public void SendGenericMessage(string method, List<string> message) | 815 | public void SendGenericMessage(string method, List<byte[]> message) |
816 | { | 816 | { |
817 | GenericMessagePacket gmp = new GenericMessagePacket(); | 817 | GenericMessagePacket gmp = new GenericMessagePacket(); |
818 | gmp.MethodData.Method = Util.StringToBytes256(method); | 818 | gmp.MethodData.Method = Util.StringToBytes256(method); |
819 | gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count]; | 819 | gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count]; |
820 | int i = 0; | 820 | int i = 0; |
821 | foreach (string val in message) | 821 | foreach (byte[] val in message) |
822 | { | 822 | { |
823 | gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock(); | 823 | gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock(); |
824 | gmp.ParamList[i++].Parameter = Util.StringToBytes256(val); | 824 | gmp.ParamList[i++].Parameter = val; |
825 | } | 825 | } |
826 | OutPacket(gmp, ThrottleOutPacketType.Task); | 826 | OutPacket(gmp, ThrottleOutPacketType.Task); |
827 | } | 827 | } |
@@ -1016,6 +1016,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1016 | public virtual void SendLayerData(float[] map) | 1016 | public virtual void SendLayerData(float[] map) |
1017 | { | 1017 | { |
1018 | Util.FireAndForget(DoSendLayerData, map); | 1018 | Util.FireAndForget(DoSendLayerData, map); |
1019 | |||
1020 | // Send it sync, and async. It's not that much data | ||
1021 | // and it improves user experience just so much! | ||
1022 | DoSendLayerData(map); | ||
1019 | } | 1023 | } |
1020 | 1024 | ||
1021 | /// <summary> | 1025 | /// <summary> |
@@ -1028,16 +1032,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1028 | 1032 | ||
1029 | try | 1033 | try |
1030 | { | 1034 | { |
1031 | //for (int y = 0; y < 16; y++) | 1035 | for (int y = 0; y < 16; y++) |
1032 | //{ | 1036 | { |
1033 | // for (int x = 0; x < 16; x++) | 1037 | for (int x = 0; x < 16; x+=4) |
1034 | // { | 1038 | { |
1035 | // SendLayerData(x, y, map); | 1039 | SendLayerPacket(x, y, map); |
1036 | // } | 1040 | } |
1037 | //} | 1041 | } |
1038 | |||
1039 | // Send LayerData in a spiral pattern. Fun! | ||
1040 | SendLayerTopRight(map, 0, 0, 15, 15); | ||
1041 | } | 1042 | } |
1042 | catch (Exception e) | 1043 | catch (Exception e) |
1043 | { | 1044 | { |
@@ -1045,51 +1046,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1045 | } | 1046 | } |
1046 | } | 1047 | } |
1047 | 1048 | ||
1048 | private void SendLayerTopRight(float[] map, int x1, int y1, int x2, int y2) | ||
1049 | { | ||
1050 | // Row | ||
1051 | for (int i = x1; i <= x2; i++) | ||
1052 | SendLayerData(i, y1, map); | ||
1053 | |||
1054 | // Column | ||
1055 | for (int j = y1 + 1; j <= y2; j++) | ||
1056 | SendLayerData(x2, j, map); | ||
1057 | |||
1058 | if (x2 - x1 > 0) | ||
1059 | SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2); | ||
1060 | } | ||
1061 | |||
1062 | void SendLayerBottomLeft(float[] map, int x1, int y1, int x2, int y2) | ||
1063 | { | ||
1064 | // Row in reverse | ||
1065 | for (int i = x2; i >= x1; i--) | ||
1066 | SendLayerData(i, y2, map); | ||
1067 | |||
1068 | // Column in reverse | ||
1069 | for (int j = y2 - 1; j >= y1; j--) | ||
1070 | SendLayerData(x1, j, map); | ||
1071 | |||
1072 | if (x2 - x1 > 0) | ||
1073 | SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1); | ||
1074 | } | ||
1075 | |||
1076 | /// <summary> | 1049 | /// <summary> |
1077 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client | 1050 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client |
1078 | /// </summary> | 1051 | /// </summary> |
1079 | /// <param name="map">heightmap</param> | 1052 | /// <param name="map">heightmap</param> |
1080 | /// <param name="px">X coordinate for patches 0..12</param> | 1053 | /// <param name="px">X coordinate for patches 0..12</param> |
1081 | /// <param name="py">Y coordinate for patches 0..15</param> | 1054 | /// <param name="py">Y coordinate for patches 0..15</param> |
1082 | // private void SendLayerPacket(float[] map, int y, int x) | 1055 | private void SendLayerPacket(int x, int y, float[] map) |
1083 | // { | 1056 | { |
1084 | // int[] patches = new int[4]; | 1057 | int[] patches = new int[4]; |
1085 | // patches[0] = x + 0 + y * 16; | 1058 | patches[0] = x + 0 + y * 16; |
1086 | // patches[1] = x + 1 + y * 16; | 1059 | patches[1] = x + 1 + y * 16; |
1087 | // patches[2] = x + 2 + y * 16; | 1060 | patches[2] = x + 2 + y * 16; |
1088 | // patches[3] = x + 3 + y * 16; | 1061 | patches[3] = x + 3 + y * 16; |
1089 | 1062 | ||
1090 | // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | 1063 | float[] heightmap = (map.Length == 65536) ? |
1091 | // OutPacket(layerpack, ThrottleOutPacketType.Land); | 1064 | map : |
1092 | // } | 1065 | LLHeightFieldMoronize(map); |
1066 | |||
1067 | try | ||
1068 | { | ||
1069 | Packet layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | ||
1070 | OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
1071 | } | ||
1072 | catch | ||
1073 | { | ||
1074 | for (int px = x ; px < x + 4 ; px++) | ||
1075 | SendLayerData(px, y, map); | ||
1076 | } | ||
1077 | } | ||
1093 | 1078 | ||
1094 | /// <summary> | 1079 | /// <summary> |
1095 | /// Sends a specified patch to a client | 1080 | /// Sends a specified patch to a client |
@@ -3367,7 +3352,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3367 | 3352 | ||
3368 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | 3353 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; |
3369 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(data); | 3354 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(data); |
3370 | |||
3371 | OutPacket(objupdate, ThrottleOutPacketType.Task); | 3355 | OutPacket(objupdate, ThrottleOutPacketType.Task); |
3372 | } | 3356 | } |
3373 | 3357 | ||
@@ -3418,8 +3402,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3418 | terse.ObjectData[i] = m_avatarTerseUpdates.Dequeue(); | 3402 | terse.ObjectData[i] = m_avatarTerseUpdates.Dequeue(); |
3419 | } | 3403 | } |
3420 | 3404 | ||
3421 | // HACK: Using the task category until the tiered reprioritization code is in | 3405 | OutPacket(terse, ThrottleOutPacketType.State); |
3422 | OutPacket(terse, ThrottleOutPacketType.Task); | ||
3423 | } | 3406 | } |
3424 | 3407 | ||
3425 | public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) | 3408 | public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) |