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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 4ab719d..0b8b95b 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3514,6 +3514,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3514 EntityUpdate update; 3514 EntityUpdate update;
3515 while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update)) 3515 while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update))
3516 { 3516 {
3517 // If we have sent a kill packet for this object
3518 // drop any updates on the floor
3519 if (update.Entity is SceneObjectPart)
3520 {
3521 SceneObjectPart part = (SceneObjectPart)update.Entity;
3522 if (m_killRecord.Contains(part.ParentGroup.RootPart.LocalId))
3523 continue;
3524 }
3525
3517 ++updatesThisCall; 3526 ++updatesThisCall;
3518 3527
3519 #region UpdateFlags to packet type conversion 3528 #region UpdateFlags to packet type conversion