diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 99 |
1 files changed, 43 insertions, 56 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index ef49205..1696037 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -820,16 +820,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
820 | } | 820 | } |
821 | } | 821 | } |
822 | 822 | ||
823 | public void SendGenericMessage(string method, List<string> message) | 823 | public void SendGenericMessage(string method, List<byte[]> message) |
824 | { | 824 | { |
825 | GenericMessagePacket gmp = new GenericMessagePacket(); | 825 | GenericMessagePacket gmp = new GenericMessagePacket(); |
826 | gmp.MethodData.Method = Util.StringToBytes256(method); | 826 | gmp.MethodData.Method = Util.StringToBytes256(method); |
827 | gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count]; | 827 | gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count]; |
828 | int i = 0; | 828 | int i = 0; |
829 | foreach (string val in message) | 829 | foreach (byte[] val in message) |
830 | { | 830 | { |
831 | gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock(); | 831 | gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock(); |
832 | gmp.ParamList[i++].Parameter = Util.StringToBytes256(val); | 832 | gmp.ParamList[i++].Parameter = val; |
833 | } | 833 | } |
834 | OutPacket(gmp, ThrottleOutPacketType.Task); | 834 | OutPacket(gmp, ThrottleOutPacketType.Task); |
835 | } | 835 | } |
@@ -1028,6 +1028,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1028 | public virtual void SendLayerData(float[] map) | 1028 | public virtual void SendLayerData(float[] map) |
1029 | { | 1029 | { |
1030 | Util.FireAndForget(DoSendLayerData, map); | 1030 | Util.FireAndForget(DoSendLayerData, map); |
1031 | |||
1032 | // Send it sync, and async. It's not that much data | ||
1033 | // and it improves user experience just so much! | ||
1034 | DoSendLayerData(map); | ||
1031 | } | 1035 | } |
1032 | 1036 | ||
1033 | /// <summary> | 1037 | /// <summary> |
@@ -1040,16 +1044,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1040 | 1044 | ||
1041 | try | 1045 | try |
1042 | { | 1046 | { |
1043 | //for (int y = 0; y < 16; y++) | 1047 | for (int y = 0; y < 16; y++) |
1044 | //{ | 1048 | { |
1045 | // for (int x = 0; x < 16; x++) | 1049 | for (int x = 0; x < 16; x+=4) |
1046 | // { | 1050 | { |
1047 | // SendLayerData(x, y, map); | 1051 | SendLayerPacket(x, y, map); |
1048 | // } | 1052 | } |
1049 | //} | 1053 | } |
1050 | |||
1051 | // Send LayerData in a spiral pattern. Fun! | ||
1052 | SendLayerTopRight(map, 0, 0, 15, 15); | ||
1053 | } | 1054 | } |
1054 | catch (Exception e) | 1055 | catch (Exception e) |
1055 | { | 1056 | { |
@@ -1057,51 +1058,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1057 | } | 1058 | } |
1058 | } | 1059 | } |
1059 | 1060 | ||
1060 | private void SendLayerTopRight(float[] map, int x1, int y1, int x2, int y2) | ||
1061 | { | ||
1062 | // Row | ||
1063 | for (int i = x1; i <= x2; i++) | ||
1064 | SendLayerData(i, y1, map); | ||
1065 | |||
1066 | // Column | ||
1067 | for (int j = y1 + 1; j <= y2; j++) | ||
1068 | SendLayerData(x2, j, map); | ||
1069 | |||
1070 | if (x2 - x1 > 0) | ||
1071 | SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2); | ||
1072 | } | ||
1073 | |||
1074 | void SendLayerBottomLeft(float[] map, int x1, int y1, int x2, int y2) | ||
1075 | { | ||
1076 | // Row in reverse | ||
1077 | for (int i = x2; i >= x1; i--) | ||
1078 | SendLayerData(i, y2, map); | ||
1079 | |||
1080 | // Column in reverse | ||
1081 | for (int j = y2 - 1; j >= y1; j--) | ||
1082 | SendLayerData(x1, j, map); | ||
1083 | |||
1084 | if (x2 - x1 > 0) | ||
1085 | SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1); | ||
1086 | } | ||
1087 | |||
1088 | /// <summary> | 1061 | /// <summary> |
1089 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client | 1062 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client |
1090 | /// </summary> | 1063 | /// </summary> |
1091 | /// <param name="map">heightmap</param> | 1064 | /// <param name="map">heightmap</param> |
1092 | /// <param name="px">X coordinate for patches 0..12</param> | 1065 | /// <param name="px">X coordinate for patches 0..12</param> |
1093 | /// <param name="py">Y coordinate for patches 0..15</param> | 1066 | /// <param name="py">Y coordinate for patches 0..15</param> |
1094 | // private void SendLayerPacket(float[] map, int y, int x) | 1067 | private void SendLayerPacket(int x, int y, float[] map) |
1095 | // { | 1068 | { |
1096 | // int[] patches = new int[4]; | 1069 | int[] patches = new int[4]; |
1097 | // patches[0] = x + 0 + y * 16; | 1070 | patches[0] = x + 0 + y * 16; |
1098 | // patches[1] = x + 1 + y * 16; | 1071 | patches[1] = x + 1 + y * 16; |
1099 | // patches[2] = x + 2 + y * 16; | 1072 | patches[2] = x + 2 + y * 16; |
1100 | // patches[3] = x + 3 + y * 16; | 1073 | patches[3] = x + 3 + y * 16; |
1101 | 1074 | ||
1102 | // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | 1075 | float[] heightmap = (map.Length == 65536) ? |
1103 | // OutPacket(layerpack, ThrottleOutPacketType.Land); | 1076 | map : |
1104 | // } | 1077 | LLHeightFieldMoronize(map); |
1078 | |||
1079 | try | ||
1080 | { | ||
1081 | Packet layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | ||
1082 | OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
1083 | } | ||
1084 | catch | ||
1085 | { | ||
1086 | for (int px = x ; px < x + 4 ; px++) | ||
1087 | SendLayerData(px, y, map); | ||
1088 | } | ||
1089 | } | ||
1105 | 1090 | ||
1106 | /// <summary> | 1091 | /// <summary> |
1107 | /// Sends a specified patch to a client | 1092 | /// Sends a specified patch to a client |
@@ -1121,7 +1106,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1121 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | 1106 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); |
1122 | layerpack.Header.Reliable = true; | 1107 | layerpack.Header.Reliable = true; |
1123 | 1108 | ||
1124 | OutPacket(layerpack, ThrottleOutPacketType.Land); | 1109 | OutPacket(layerpack, ThrottleOutPacketType.Task); |
1125 | } | 1110 | } |
1126 | catch (Exception e) | 1111 | catch (Exception e) |
1127 | { | 1112 | { |
@@ -3388,7 +3373,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3388 | 3373 | ||
3389 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | 3374 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; |
3390 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(data); | 3375 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(data); |
3391 | |||
3392 | OutPacket(objupdate, ThrottleOutPacketType.Task); | 3376 | OutPacket(objupdate, ThrottleOutPacketType.Task); |
3393 | } | 3377 | } |
3394 | 3378 | ||
@@ -3439,8 +3423,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3439 | terse.ObjectData[i] = m_avatarTerseUpdates.Dequeue(); | 3423 | terse.ObjectData[i] = m_avatarTerseUpdates.Dequeue(); |
3440 | } | 3424 | } |
3441 | 3425 | ||
3442 | // HACK: Using the task category until the tiered reprioritization code is in | 3426 | OutPacket(terse, ThrottleOutPacketType.State); |
3443 | OutPacket(terse, ThrottleOutPacketType.Task); | ||
3444 | } | 3427 | } |
3445 | 3428 | ||
3446 | public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) | 3429 | public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) |
@@ -3917,6 +3900,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3917 | { | 3900 | { |
3918 | m_propertiesPacketTimer.Stop(); | 3901 | m_propertiesPacketTimer.Stop(); |
3919 | 3902 | ||
3903 | if (m_propertiesBlocks.Count == 0) | ||
3904 | return; | ||
3905 | |||
3920 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[m_propertiesBlocks.Count]; | 3906 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[m_propertiesBlocks.Count]; |
3921 | 3907 | ||
3922 | int index = 0; | 3908 | int index = 0; |
@@ -4854,6 +4840,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4854 | (x.CameraLeftAxis != lastarg.CameraLeftAxis) || | 4840 | (x.CameraLeftAxis != lastarg.CameraLeftAxis) || |
4855 | (x.CameraUpAxis != lastarg.CameraUpAxis) || | 4841 | (x.CameraUpAxis != lastarg.CameraUpAxis) || |
4856 | (x.ControlFlags != lastarg.ControlFlags) || | 4842 | (x.ControlFlags != lastarg.ControlFlags) || |
4843 | (x.ControlFlags != 0) || | ||
4857 | (x.Far != lastarg.Far) || | 4844 | (x.Far != lastarg.Far) || |
4858 | (x.Flags != lastarg.Flags) || | 4845 | (x.Flags != lastarg.Flags) || |
4859 | (x.State != lastarg.State) || | 4846 | (x.State != lastarg.State) || |