diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/ThrottleRates.cs | 80 |
1 files changed, 13 insertions, 67 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/ThrottleRates.cs b/OpenSim/Region/ClientStack/LindenUDP/ThrottleRates.cs index aaf6e26..c9aac0b 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/ThrottleRates.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/ThrottleRates.cs | |||
@@ -52,30 +52,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
52 | public int Texture; | 52 | public int Texture; |
53 | /// <summary>Drip rate for asset packets</summary> | 53 | /// <summary>Drip rate for asset packets</summary> |
54 | public int Asset; | 54 | public int Asset; |
55 | /// <summary>Drip rate for state packets</summary> | 55 | |
56 | public int State; | ||
57 | /// <summary>Drip rate for the parent token bucket</summary> | 56 | /// <summary>Drip rate for the parent token bucket</summary> |
58 | public int Total; | 57 | public int Total; |
59 | 58 | ||
60 | /// <summary>Maximum burst rate for resent packets</summary> | 59 | /// <summary>Flag used to enable adaptive throttles</summary> |
61 | public int ResendLimit; | 60 | public bool AdaptiveThrottlesEnabled; |
62 | /// <summary>Maximum burst rate for land packets</summary> | 61 | |
63 | public int LandLimit; | ||
64 | /// <summary>Maximum burst rate for wind packets</summary> | ||
65 | public int WindLimit; | ||
66 | /// <summary>Maximum burst rate for cloud packets</summary> | ||
67 | public int CloudLimit; | ||
68 | /// <summary>Maximum burst rate for task (state and transaction) packets</summary> | ||
69 | public int TaskLimit; | ||
70 | /// <summary>Maximum burst rate for texture packets</summary> | ||
71 | public int TextureLimit; | ||
72 | /// <summary>Maximum burst rate for asset packets</summary> | ||
73 | public int AssetLimit; | ||
74 | /// <summary>Maximum burst rate for state packets</summary> | ||
75 | public int StateLimit; | ||
76 | /// <summary>Burst rate for the parent token bucket</summary> | ||
77 | public int TotalLimit; | ||
78 | |||
79 | /// <summary> | 62 | /// <summary> |
80 | /// Default constructor | 63 | /// Default constructor |
81 | /// </summary> | 64 | /// </summary> |
@@ -86,26 +69,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
86 | { | 69 | { |
87 | IConfig throttleConfig = config.Configs["ClientStack.LindenUDP"]; | 70 | IConfig throttleConfig = config.Configs["ClientStack.LindenUDP"]; |
88 | 71 | ||
89 | Resend = throttleConfig.GetInt("resend_default", 12500); | 72 | Resend = throttleConfig.GetInt("resend_default", 6625); |
90 | Land = throttleConfig.GetInt("land_default", 1000); | 73 | Land = throttleConfig.GetInt("land_default", 9125); |
91 | Wind = throttleConfig.GetInt("wind_default", 1000); | 74 | Wind = throttleConfig.GetInt("wind_default", 1750); |
92 | Cloud = throttleConfig.GetInt("cloud_default", 1000); | 75 | Cloud = throttleConfig.GetInt("cloud_default", 1750); |
93 | Task = throttleConfig.GetInt("task_default", 1000); | 76 | Task = throttleConfig.GetInt("task_default", 18500); |
94 | Texture = throttleConfig.GetInt("texture_default", 1000); | 77 | Texture = throttleConfig.GetInt("texture_default", 18500); |
95 | Asset = throttleConfig.GetInt("asset_default", 1000); | 78 | Asset = throttleConfig.GetInt("asset_default", 10500); |
96 | State = throttleConfig.GetInt("state_default", 1000); | ||
97 | |||
98 | ResendLimit = throttleConfig.GetInt("resend_limit", 18750); | ||
99 | LandLimit = throttleConfig.GetInt("land_limit", 29750); | ||
100 | WindLimit = throttleConfig.GetInt("wind_limit", 18750); | ||
101 | CloudLimit = throttleConfig.GetInt("cloud_limit", 18750); | ||
102 | TaskLimit = throttleConfig.GetInt("task_limit", 18750); | ||
103 | TextureLimit = throttleConfig.GetInt("texture_limit", 55750); | ||
104 | AssetLimit = throttleConfig.GetInt("asset_limit", 27500); | ||
105 | StateLimit = throttleConfig.GetInt("state_limit", 37000); | ||
106 | 79 | ||
107 | Total = throttleConfig.GetInt("client_throttle_max_bps", 0); | 80 | Total = throttleConfig.GetInt("client_throttle_max_bps", 0); |
108 | TotalLimit = Total; | 81 | |
82 | AdaptiveThrottlesEnabled = throttleConfig.GetBoolean("enable_adaptive_throttles", false); | ||
109 | } | 83 | } |
110 | catch (Exception) { } | 84 | catch (Exception) { } |
111 | } | 85 | } |
@@ -128,34 +102,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
128 | return Texture; | 102 | return Texture; |
129 | case ThrottleOutPacketType.Asset: | 103 | case ThrottleOutPacketType.Asset: |
130 | return Asset; | 104 | return Asset; |
131 | case ThrottleOutPacketType.State: | ||
132 | return State; | ||
133 | case ThrottleOutPacketType.Unknown: | ||
134 | default: | ||
135 | return 0; | ||
136 | } | ||
137 | } | ||
138 | |||
139 | public int GetLimit(ThrottleOutPacketType type) | ||
140 | { | ||
141 | switch (type) | ||
142 | { | ||
143 | case ThrottleOutPacketType.Resend: | ||
144 | return ResendLimit; | ||
145 | case ThrottleOutPacketType.Land: | ||
146 | return LandLimit; | ||
147 | case ThrottleOutPacketType.Wind: | ||
148 | return WindLimit; | ||
149 | case ThrottleOutPacketType.Cloud: | ||
150 | return CloudLimit; | ||
151 | case ThrottleOutPacketType.Task: | ||
152 | return TaskLimit; | ||
153 | case ThrottleOutPacketType.Texture: | ||
154 | return TextureLimit; | ||
155 | case ThrottleOutPacketType.Asset: | ||
156 | return AssetLimit; | ||
157 | case ThrottleOutPacketType.State: | ||
158 | return StateLimit; | ||
159 | case ThrottleOutPacketType.Unknown: | 105 | case ThrottleOutPacketType.Unknown: |
160 | default: | 106 | default: |
161 | return 0; | 107 | return 0; |