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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index f777e0e..65e8b5f 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -149,16 +149,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
149 AssetCache assetCache, AgentCircuitManager circuitManager) 149 AssetCache assetCache, AgentCircuitManager circuitManager)
150 { 150 {
151 ClientStackUserSettings userSettings = new ClientStackUserSettings(); 151 ClientStackUserSettings userSettings = new ClientStackUserSettings();
152 userSettings.ClientThrottleMultipler = 2; // default. TODO: Should be a constant somewhere
153 152
154 IConfig config = configSource.Configs["ClientStack.LindenUDP"]; 153 IConfig config = configSource.Configs["ClientStack.LindenUDP"];
155 154
156 if (config != null) 155 if (config != null)
157 { 156 {
158 userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); 157 if (config.Contains("client_throttle_multiplier"))
158 userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier");
159 } 159 }
160 160
161 //m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler); 161 m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler);
162 162
163 proxyPortOffset = proxyPortOffsetParm; 163 proxyPortOffset = proxyPortOffsetParm;
164 listenPort = (uint) (port + proxyPortOffsetParm); 164 listenPort = (uint) (port + proxyPortOffsetParm);