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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
index e02783a..5aa9b40 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
@@ -149,6 +149,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
149 149
150 private int m_defaultRTO = 3000; 150 private int m_defaultRTO = 3000;
151 private int m_maxRTO = 60000; 151 private int m_maxRTO = 60000;
152 public bool m_deliverPackets = true;
152 153
153 /// <summary> 154 /// <summary>
154 /// Default constructor 155 /// Default constructor
@@ -415,6 +416,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
415 if (category >= 0 && category < m_packetOutboxes.Length) 416 if (category >= 0 && category < m_packetOutboxes.Length)
416 { 417 {
417 OpenSim.Framework.LocklessQueue<OutgoingPacket> queue = m_packetOutboxes[category]; 418 OpenSim.Framework.LocklessQueue<OutgoingPacket> queue = m_packetOutboxes[category];
419
420 if (m_deliverPackets == false)
421 {
422 queue.Enqueue(packet);
423 return true;
424 }
425
418 TokenBucket bucket = m_throttleCategories[category]; 426 TokenBucket bucket = m_throttleCategories[category];
419 427
420 if (!forceQueue && bucket.RemoveTokens(packet.Buffer.DataLength)) 428 if (!forceQueue && bucket.RemoveTokens(packet.Buffer.DataLength))
@@ -451,6 +459,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
451 /// <returns>True if any packets were sent, otherwise false</returns> 459 /// <returns>True if any packets were sent, otherwise false</returns>
452 public bool DequeueOutgoing() 460 public bool DequeueOutgoing()
453 { 461 {
462 if (m_deliverPackets == false) return false;
463
454 OutgoingPacket packet; 464 OutgoingPacket packet;
455 OpenSim.Framework.LocklessQueue<OutgoingPacket> queue; 465 OpenSim.Framework.LocklessQueue<OutgoingPacket> queue;
456 TokenBucket bucket; 466 TokenBucket bucket;