diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs index 6232c48..ca5a7bd 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs | |||
@@ -412,8 +412,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
412 | 412 | ||
413 | /// <summary> | 413 | /// <summary> |
414 | /// Loops through all of the packet queues for this client and tries to send | 414 | /// Loops through all of the packet queues for this client and tries to send |
415 | /// any outgoing packets, obeying the throttling bucket limits | 415 | /// an outgoing packet from each, obeying the throttling bucket limits |
416 | /// </summary> | 416 | /// </summary> |
417 | /// | ||
418 | /// Packet queues are inspected in ascending numerical order starting from 0. Therefore, queues with a lower | ||
419 | /// ThrottleOutPacketType number will see their packet get sent first (e.g. if both Land and Wind queues have | ||
420 | /// packets, then the packet at the front of the Land queue will be sent before the packet at the front of the | ||
421 | /// wind queue). | ||
422 | /// | ||
417 | /// <remarks>This function is only called from a synchronous loop in the | 423 | /// <remarks>This function is only called from a synchronous loop in the |
418 | /// UDPServer so we don't need to bother making this thread safe</remarks> | 424 | /// UDPServer so we don't need to bother making this thread safe</remarks> |
419 | /// <returns>True if any packets were sent, otherwise false</returns> | 425 | /// <returns>True if any packets were sent, otherwise false</returns> |