diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index ef1f34a..46d5610 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -83,6 +83,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
83 | internal LLPacketThrottle TextureThrottle; | 83 | internal LLPacketThrottle TextureThrottle; |
84 | internal LLPacketThrottle TotalThrottle; | 84 | internal LLPacketThrottle TotalThrottle; |
85 | 85 | ||
86 | private List<uint> contents = new List<uint>(); | ||
87 | |||
86 | /// <summary> | 88 | /// <summary> |
87 | /// The number of packets in the OutgoingPacketQueue | 89 | /// The number of packets in the OutgoingPacketQueue |
88 | /// | 90 | /// |
@@ -186,6 +188,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
186 | return; | 188 | return; |
187 | } | 189 | } |
188 | 190 | ||
191 | if (item.Sequence != 0) | ||
192 | contents.Add(item.Sequence); | ||
193 | |||
189 | lock (this) | 194 | lock (this) |
190 | { | 195 | { |
191 | switch (item.throttleType & ThrottleOutPacketType.TypeMask) | 196 | switch (item.throttleType & ThrottleOutPacketType.TypeMask) |
@@ -226,7 +231,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
226 | 231 | ||
227 | public LLQueItem Dequeue() | 232 | public LLQueItem Dequeue() |
228 | { | 233 | { |
229 | return SendQueue.Dequeue(); | 234 | while (true) |
235 | { | ||
236 | LLQueItem item = SendQueue.Dequeue(); | ||
237 | if (item == null) | ||
238 | return null; | ||
239 | if (item.Incoming) | ||
240 | return item; | ||
241 | if (item.Sequence == 0) | ||
242 | return item; | ||
243 | if (contents.Remove(item.Sequence)) | ||
244 | return item; | ||
245 | } | ||
246 | } | ||
247 | |||
248 | public void Cancel(uint sequence) | ||
249 | { | ||
250 | while(contents.Remove(sequence)) | ||
251 | ; | ||
230 | } | 252 | } |
231 | 253 | ||
232 | public void Flush() | 254 | public void Flush() |
@@ -286,6 +308,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
286 | TextureOutgoingPacketQueue.Clear(); | 308 | TextureOutgoingPacketQueue.Clear(); |
287 | AssetOutgoingPacketQueue.Clear(); | 309 | AssetOutgoingPacketQueue.Clear(); |
288 | SendQueue.Clear(); | 310 | SendQueue.Clear(); |
311 | contents.Clear(); | ||
289 | } | 312 | } |
290 | } | 313 | } |
291 | 314 | ||