diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 35ccad9..7eb829e 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -4037,11 +4037,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4037 | 4037 | ||
4038 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedTerseBlock(SendPrimitiveTerseData data) | 4038 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedTerseBlock(SendPrimitiveTerseData data) |
4039 | { | 4039 | { |
4040 | return CreateImprovedTerseBlock(false, data.LocalID, data.State, Vector4.Zero, data.Position, data.Velocity, | 4040 | return CreateImprovedTerseBlock(false, data.LocalID, data.AttachPoint, Vector4.Zero, data.Position, data.Velocity, |
4041 | data.Acceleration, data.Rotation, data.AngularVelocity, data.TextureEntry); | 4041 | data.Acceleration, data.Rotation, data.AngularVelocity, data.TextureEntry); |
4042 | } | 4042 | } |
4043 | 4043 | ||
4044 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedTerseBlock(bool avatar, uint localID, byte state, | 4044 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedTerseBlock(bool avatar, uint localID, int attachPoint, |
4045 | Vector4 collisionPlane, Vector3 position, Vector3 velocity, Vector3 acceleration, Quaternion rotation, | 4045 | Vector4 collisionPlane, Vector3 position, Vector3 velocity, Vector3 acceleration, Quaternion rotation, |
4046 | Vector3 angularVelocity, byte[] textureEntry) | 4046 | Vector3 angularVelocity, byte[] textureEntry) |
4047 | { | 4047 | { |
@@ -4053,7 +4053,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4053 | pos += 4; | 4053 | pos += 4; |
4054 | 4054 | ||
4055 | // Avatar/CollisionPlane | 4055 | // Avatar/CollisionPlane |
4056 | data[pos++] = state; | 4056 | data[pos++] = (byte)((attachPoint % 16) * 16 + (attachPoint / 16)); ; |
4057 | if (avatar) | 4057 | if (avatar) |
4058 | { | 4058 | { |
4059 | data[pos++] = 1; | 4059 | data[pos++] = 1; |