diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 99 |
1 files changed, 43 insertions, 56 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index a9b5c2b..8cd47fb 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -827,16 +827,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
827 | } | 827 | } |
828 | } | 828 | } |
829 | 829 | ||
830 | public void SendGenericMessage(string method, List<string> message) | 830 | public void SendGenericMessage(string method, List<byte[]> message) |
831 | { | 831 | { |
832 | GenericMessagePacket gmp = new GenericMessagePacket(); | 832 | GenericMessagePacket gmp = new GenericMessagePacket(); |
833 | gmp.MethodData.Method = Util.StringToBytes256(method); | 833 | gmp.MethodData.Method = Util.StringToBytes256(method); |
834 | gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count]; | 834 | gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count]; |
835 | int i = 0; | 835 | int i = 0; |
836 | foreach (string val in message) | 836 | foreach (byte[] val in message) |
837 | { | 837 | { |
838 | gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock(); | 838 | gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock(); |
839 | gmp.ParamList[i++].Parameter = Util.StringToBytes256(val); | 839 | gmp.ParamList[i++].Parameter = val; |
840 | } | 840 | } |
841 | OutPacket(gmp, ThrottleOutPacketType.Task); | 841 | OutPacket(gmp, ThrottleOutPacketType.Task); |
842 | } | 842 | } |
@@ -1035,6 +1035,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1035 | public virtual void SendLayerData(float[] map) | 1035 | public virtual void SendLayerData(float[] map) |
1036 | { | 1036 | { |
1037 | Util.FireAndForget(DoSendLayerData, map); | 1037 | Util.FireAndForget(DoSendLayerData, map); |
1038 | |||
1039 | // Send it sync, and async. It's not that much data | ||
1040 | // and it improves user experience just so much! | ||
1041 | DoSendLayerData(map); | ||
1038 | } | 1042 | } |
1039 | 1043 | ||
1040 | /// <summary> | 1044 | /// <summary> |
@@ -1047,16 +1051,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1047 | 1051 | ||
1048 | try | 1052 | try |
1049 | { | 1053 | { |
1050 | //for (int y = 0; y < 16; y++) | 1054 | for (int y = 0; y < 16; y++) |
1051 | //{ | 1055 | { |
1052 | // for (int x = 0; x < 16; x++) | 1056 | for (int x = 0; x < 16; x+=4) |
1053 | // { | 1057 | { |
1054 | // SendLayerData(x, y, map); | 1058 | SendLayerPacket(x, y, map); |
1055 | // } | 1059 | } |
1056 | //} | 1060 | } |
1057 | |||
1058 | // Send LayerData in a spiral pattern. Fun! | ||
1059 | SendLayerTopRight(map, 0, 0, 15, 15); | ||
1060 | } | 1061 | } |
1061 | catch (Exception e) | 1062 | catch (Exception e) |
1062 | { | 1063 | { |
@@ -1064,51 +1065,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1064 | } | 1065 | } |
1065 | } | 1066 | } |
1066 | 1067 | ||
1067 | private void SendLayerTopRight(float[] map, int x1, int y1, int x2, int y2) | ||
1068 | { | ||
1069 | // Row | ||
1070 | for (int i = x1; i <= x2; i++) | ||
1071 | SendLayerData(i, y1, map); | ||
1072 | |||
1073 | // Column | ||
1074 | for (int j = y1 + 1; j <= y2; j++) | ||
1075 | SendLayerData(x2, j, map); | ||
1076 | |||
1077 | if (x2 - x1 > 0) | ||
1078 | SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2); | ||
1079 | } | ||
1080 | |||
1081 | void SendLayerBottomLeft(float[] map, int x1, int y1, int x2, int y2) | ||
1082 | { | ||
1083 | // Row in reverse | ||
1084 | for (int i = x2; i >= x1; i--) | ||
1085 | SendLayerData(i, y2, map); | ||
1086 | |||
1087 | // Column in reverse | ||
1088 | for (int j = y2 - 1; j >= y1; j--) | ||
1089 | SendLayerData(x1, j, map); | ||
1090 | |||
1091 | if (x2 - x1 > 0) | ||
1092 | SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1); | ||
1093 | } | ||
1094 | |||
1095 | /// <summary> | 1068 | /// <summary> |
1096 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client | 1069 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client |
1097 | /// </summary> | 1070 | /// </summary> |
1098 | /// <param name="map">heightmap</param> | 1071 | /// <param name="map">heightmap</param> |
1099 | /// <param name="px">X coordinate for patches 0..12</param> | 1072 | /// <param name="px">X coordinate for patches 0..12</param> |
1100 | /// <param name="py">Y coordinate for patches 0..15</param> | 1073 | /// <param name="py">Y coordinate for patches 0..15</param> |
1101 | // private void SendLayerPacket(float[] map, int y, int x) | 1074 | private void SendLayerPacket(int x, int y, float[] map) |
1102 | // { | 1075 | { |
1103 | // int[] patches = new int[4]; | 1076 | int[] patches = new int[4]; |
1104 | // patches[0] = x + 0 + y * 16; | 1077 | patches[0] = x + 0 + y * 16; |
1105 | // patches[1] = x + 1 + y * 16; | 1078 | patches[1] = x + 1 + y * 16; |
1106 | // patches[2] = x + 2 + y * 16; | 1079 | patches[2] = x + 2 + y * 16; |
1107 | // patches[3] = x + 3 + y * 16; | 1080 | patches[3] = x + 3 + y * 16; |
1108 | 1081 | ||
1109 | // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | 1082 | float[] heightmap = (map.Length == 65536) ? |
1110 | // OutPacket(layerpack, ThrottleOutPacketType.Land); | 1083 | map : |
1111 | // } | 1084 | LLHeightFieldMoronize(map); |
1085 | |||
1086 | try | ||
1087 | { | ||
1088 | Packet layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | ||
1089 | OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
1090 | } | ||
1091 | catch | ||
1092 | { | ||
1093 | for (int px = x ; px < x + 4 ; px++) | ||
1094 | SendLayerData(px, y, map); | ||
1095 | } | ||
1096 | } | ||
1112 | 1097 | ||
1113 | /// <summary> | 1098 | /// <summary> |
1114 | /// Sends a specified patch to a client | 1099 | /// Sends a specified patch to a client |
@@ -1128,7 +1113,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1128 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | 1113 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); |
1129 | layerpack.Header.Reliable = true; | 1114 | layerpack.Header.Reliable = true; |
1130 | 1115 | ||
1131 | OutPacket(layerpack, ThrottleOutPacketType.Land); | 1116 | OutPacket(layerpack, ThrottleOutPacketType.Task); |
1132 | } | 1117 | } |
1133 | catch (Exception e) | 1118 | catch (Exception e) |
1134 | { | 1119 | { |
@@ -3395,7 +3380,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3395 | 3380 | ||
3396 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | 3381 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; |
3397 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(data); | 3382 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(data); |
3398 | |||
3399 | OutPacket(objupdate, ThrottleOutPacketType.Task); | 3383 | OutPacket(objupdate, ThrottleOutPacketType.Task); |
3400 | } | 3384 | } |
3401 | 3385 | ||
@@ -3446,8 +3430,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3446 | terse.ObjectData[i] = m_avatarTerseUpdates.Dequeue(); | 3430 | terse.ObjectData[i] = m_avatarTerseUpdates.Dequeue(); |
3447 | } | 3431 | } |
3448 | 3432 | ||
3449 | // HACK: Using the task category until the tiered reprioritization code is in | 3433 | OutPacket(terse, ThrottleOutPacketType.State); |
3450 | OutPacket(terse, ThrottleOutPacketType.Task); | ||
3451 | } | 3434 | } |
3452 | 3435 | ||
3453 | public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) | 3436 | public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) |
@@ -3924,6 +3907,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3924 | { | 3907 | { |
3925 | m_propertiesPacketTimer.Stop(); | 3908 | m_propertiesPacketTimer.Stop(); |
3926 | 3909 | ||
3910 | if (m_propertiesBlocks.Count == 0) | ||
3911 | return; | ||
3912 | |||
3927 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[m_propertiesBlocks.Count]; | 3913 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[m_propertiesBlocks.Count]; |
3928 | 3914 | ||
3929 | int index = 0; | 3915 | int index = 0; |
@@ -4861,6 +4847,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4861 | (x.CameraLeftAxis != lastarg.CameraLeftAxis) || | 4847 | (x.CameraLeftAxis != lastarg.CameraLeftAxis) || |
4862 | (x.CameraUpAxis != lastarg.CameraUpAxis) || | 4848 | (x.CameraUpAxis != lastarg.CameraUpAxis) || |
4863 | (x.ControlFlags != lastarg.ControlFlags) || | 4849 | (x.ControlFlags != lastarg.ControlFlags) || |
4850 | (x.ControlFlags != 0) || | ||
4864 | (x.Far != lastarg.Far) || | 4851 | (x.Far != lastarg.Far) || |
4865 | (x.Flags != lastarg.Flags) || | 4852 | (x.Flags != lastarg.Flags) || |
4866 | (x.State != lastarg.State) || | 4853 | (x.State != lastarg.State) || |