diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 220 |
1 files changed, 161 insertions, 59 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 7bf7511..af2dd85 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -154,6 +154,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
154 | public event RequestTaskInventory OnRequestTaskInventory; | 154 | public event RequestTaskInventory OnRequestTaskInventory; |
155 | public event UpdateInventoryItem OnUpdateInventoryItem; | 155 | public event UpdateInventoryItem OnUpdateInventoryItem; |
156 | public event CopyInventoryItem OnCopyInventoryItem; | 156 | public event CopyInventoryItem OnCopyInventoryItem; |
157 | public event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy; | ||
157 | public event MoveInventoryItem OnMoveInventoryItem; | 158 | public event MoveInventoryItem OnMoveInventoryItem; |
158 | public event RemoveInventoryItem OnRemoveInventoryItem; | 159 | public event RemoveInventoryItem OnRemoveInventoryItem; |
159 | public event RemoveInventoryFolder OnRemoveInventoryFolder; | 160 | public event RemoveInventoryFolder OnRemoveInventoryFolder; |
@@ -334,11 +335,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
334 | // protected HashSet<uint> m_attachmentsSent; | 335 | // protected HashSet<uint> m_attachmentsSent; |
335 | 336 | ||
336 | private int m_moneyBalance; | 337 | private int m_moneyBalance; |
338 | private bool m_deliverPackets = true; | ||
337 | private int m_animationSequenceNumber = 1; | 339 | private int m_animationSequenceNumber = 1; |
338 | private bool m_SendLogoutPacketWhenClosing = true; | 340 | private bool m_SendLogoutPacketWhenClosing = true; |
339 | private AgentUpdateArgs lastarg; | 341 | private AgentUpdateArgs lastarg; |
340 | private bool m_IsActive = true; | 342 | private bool m_IsActive = true; |
341 | private bool m_IsLoggingOut = false; | 343 | private bool m_IsLoggingOut = false; |
344 | private bool m_IsPresenceReady = false; | ||
342 | 345 | ||
343 | protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>(); | 346 | protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>(); |
344 | protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers | 347 | protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers |
@@ -361,6 +364,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
361 | 364 | ||
362 | private Timer m_propertiesPacketTimer; | 365 | private Timer m_propertiesPacketTimer; |
363 | private List<ObjectPropertiesPacket.ObjectDataBlock> m_propertiesBlocks = new List<ObjectPropertiesPacket.ObjectDataBlock>(); | 366 | private List<ObjectPropertiesPacket.ObjectDataBlock> m_propertiesBlocks = new List<ObjectPropertiesPacket.ObjectDataBlock>(); |
367 | private List<Packet> m_pendingPackets; | ||
364 | 368 | ||
365 | #endregion Class Members | 369 | #endregion Class Members |
366 | 370 | ||
@@ -376,6 +380,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
376 | get { return m_startpos; } | 380 | get { return m_startpos; } |
377 | set { m_startpos = value; } | 381 | set { m_startpos = value; } |
378 | } | 382 | } |
383 | public bool DeliverPackets | ||
384 | { | ||
385 | get { return m_deliverPackets; } | ||
386 | set { | ||
387 | m_deliverPackets = value; | ||
388 | m_udpClient.m_deliverPackets = value; | ||
389 | } | ||
390 | } | ||
379 | public UUID AgentId { get { return m_agentId; } } | 391 | public UUID AgentId { get { return m_agentId; } } |
380 | public UUID ActiveGroupId { get { return m_activeGroupID; } } | 392 | public UUID ActiveGroupId { get { return m_activeGroupID; } } |
381 | public string ActiveGroupName { get { return m_activeGroupName; } } | 393 | public string ActiveGroupName { get { return m_activeGroupName; } } |
@@ -401,6 +413,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
401 | get { return m_IsActive; } | 413 | get { return m_IsActive; } |
402 | set { m_IsActive = value; } | 414 | set { m_IsActive = value; } |
403 | } | 415 | } |
416 | |||
404 | public bool IsLoggingOut | 417 | public bool IsLoggingOut |
405 | { | 418 | { |
406 | get { return m_IsLoggingOut; } | 419 | get { return m_IsLoggingOut; } |
@@ -464,18 +477,30 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
464 | 477 | ||
465 | #region Client Methods | 478 | #region Client Methods |
466 | 479 | ||
480 | |||
467 | /// <summary> | 481 | /// <summary> |
468 | /// Shut down the client view | 482 | /// Shut down the client view |
469 | /// </summary> | 483 | /// </summary> |
470 | public void Close() | 484 | public void Close() |
471 | { | 485 | { |
486 | Close(true); | ||
487 | } | ||
488 | |||
489 | /// <summary> | ||
490 | /// Shut down the client view | ||
491 | /// </summary> | ||
492 | public void Close(bool sendStop) | ||
493 | { | ||
472 | m_log.DebugFormat( | 494 | m_log.DebugFormat( |
473 | "[CLIENT]: Close has been called for {0} attached to scene {1}", | 495 | "[CLIENT]: Close has been called for {0} attached to scene {1}", |
474 | Name, m_scene.RegionInfo.RegionName); | 496 | Name, m_scene.RegionInfo.RegionName); |
475 | 497 | ||
476 | // Send the STOP packet | 498 | if (sendStop) |
477 | DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); | 499 | { |
478 | OutPacket(disable, ThrottleOutPacketType.Unknown); | 500 | // Send the STOP packet |
501 | DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); | ||
502 | OutPacket(disable, ThrottleOutPacketType.Unknown); | ||
503 | } | ||
479 | 504 | ||
480 | IsActive = false; | 505 | IsActive = false; |
481 | 506 | ||
@@ -1041,6 +1066,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1041 | public virtual void SendLayerData(float[] map) | 1066 | public virtual void SendLayerData(float[] map) |
1042 | { | 1067 | { |
1043 | Util.FireAndForget(DoSendLayerData, map); | 1068 | Util.FireAndForget(DoSendLayerData, map); |
1069 | |||
1070 | // Send it sync, and async. It's not that much data | ||
1071 | // and it improves user experience just so much! | ||
1072 | DoSendLayerData(map); | ||
1044 | } | 1073 | } |
1045 | 1074 | ||
1046 | /// <summary> | 1075 | /// <summary> |
@@ -1053,16 +1082,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1053 | 1082 | ||
1054 | try | 1083 | try |
1055 | { | 1084 | { |
1056 | //for (int y = 0; y < 16; y++) | 1085 | for (int y = 0; y < 16; y++) |
1057 | //{ | 1086 | { |
1058 | // for (int x = 0; x < 16; x++) | 1087 | for (int x = 0; x < 16; x+=4) |
1059 | // { | 1088 | { |
1060 | // SendLayerData(x, y, map); | 1089 | SendLayerPacket(x, y, map); |
1061 | // } | 1090 | } |
1062 | //} | 1091 | } |
1063 | |||
1064 | // Send LayerData in a spiral pattern. Fun! | ||
1065 | SendLayerTopRight(map, 0, 0, 15, 15); | ||
1066 | } | 1092 | } |
1067 | catch (Exception e) | 1093 | catch (Exception e) |
1068 | { | 1094 | { |
@@ -1070,51 +1096,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1070 | } | 1096 | } |
1071 | } | 1097 | } |
1072 | 1098 | ||
1073 | private void SendLayerTopRight(float[] map, int x1, int y1, int x2, int y2) | ||
1074 | { | ||
1075 | // Row | ||
1076 | for (int i = x1; i <= x2; i++) | ||
1077 | SendLayerData(i, y1, map); | ||
1078 | |||
1079 | // Column | ||
1080 | for (int j = y1 + 1; j <= y2; j++) | ||
1081 | SendLayerData(x2, j, map); | ||
1082 | |||
1083 | if (x2 - x1 > 0) | ||
1084 | SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2); | ||
1085 | } | ||
1086 | |||
1087 | void SendLayerBottomLeft(float[] map, int x1, int y1, int x2, int y2) | ||
1088 | { | ||
1089 | // Row in reverse | ||
1090 | for (int i = x2; i >= x1; i--) | ||
1091 | SendLayerData(i, y2, map); | ||
1092 | |||
1093 | // Column in reverse | ||
1094 | for (int j = y2 - 1; j >= y1; j--) | ||
1095 | SendLayerData(x1, j, map); | ||
1096 | |||
1097 | if (x2 - x1 > 0) | ||
1098 | SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1); | ||
1099 | } | ||
1100 | |||
1101 | /// <summary> | 1099 | /// <summary> |
1102 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client | 1100 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client |
1103 | /// </summary> | 1101 | /// </summary> |
1104 | /// <param name="map">heightmap</param> | 1102 | /// <param name="map">heightmap</param> |
1105 | /// <param name="px">X coordinate for patches 0..12</param> | 1103 | /// <param name="px">X coordinate for patches 0..12</param> |
1106 | /// <param name="py">Y coordinate for patches 0..15</param> | 1104 | /// <param name="py">Y coordinate for patches 0..15</param> |
1107 | // private void SendLayerPacket(float[] map, int y, int x) | 1105 | private void SendLayerPacket(int x, int y, float[] map) |
1108 | // { | 1106 | { |
1109 | // int[] patches = new int[4]; | 1107 | int[] patches = new int[4]; |
1110 | // patches[0] = x + 0 + y * 16; | 1108 | patches[0] = x + 0 + y * 16; |
1111 | // patches[1] = x + 1 + y * 16; | 1109 | patches[1] = x + 1 + y * 16; |
1112 | // patches[2] = x + 2 + y * 16; | 1110 | patches[2] = x + 2 + y * 16; |
1113 | // patches[3] = x + 3 + y * 16; | 1111 | patches[3] = x + 3 + y * 16; |
1114 | 1112 | ||
1115 | // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | 1113 | float[] heightmap = (map.Length == 65536) ? |
1116 | // OutPacket(layerpack, ThrottleOutPacketType.Land); | 1114 | map : |
1117 | // } | 1115 | LLHeightFieldMoronize(map); |
1116 | |||
1117 | try | ||
1118 | { | ||
1119 | Packet layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | ||
1120 | OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
1121 | } | ||
1122 | catch | ||
1123 | { | ||
1124 | for (int px = x ; px < x + 4 ; px++) | ||
1125 | SendLayerData(px, y, map); | ||
1126 | } | ||
1127 | } | ||
1118 | 1128 | ||
1119 | /// <summary> | 1129 | /// <summary> |
1120 | /// Sends a specified patch to a client | 1130 | /// Sends a specified patch to a client |
@@ -1134,7 +1144,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1134 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | 1144 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); |
1135 | layerpack.Header.Reliable = true; | 1145 | layerpack.Header.Reliable = true; |
1136 | 1146 | ||
1137 | OutPacket(layerpack, ThrottleOutPacketType.Land); | 1147 | OutPacket(layerpack, ThrottleOutPacketType.Task); |
1138 | } | 1148 | } |
1139 | catch (Exception e) | 1149 | catch (Exception e) |
1140 | { | 1150 | { |
@@ -2206,6 +2216,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2206 | OutPacket(sound, ThrottleOutPacketType.Task); | 2216 | OutPacket(sound, ThrottleOutPacketType.Task); |
2207 | } | 2217 | } |
2208 | 2218 | ||
2219 | public void SendTransferAbort(TransferRequestPacket transferRequest) | ||
2220 | { | ||
2221 | TransferAbortPacket abort = (TransferAbortPacket)PacketPool.Instance.GetPacket(PacketType.TransferAbort); | ||
2222 | abort.TransferInfo.TransferID = transferRequest.TransferInfo.TransferID; | ||
2223 | abort.TransferInfo.ChannelType = transferRequest.TransferInfo.ChannelType; | ||
2224 | m_log.Debug("[Assets] Aborting transfer; asset request failed"); | ||
2225 | OutPacket(abort, ThrottleOutPacketType.Task); | ||
2226 | } | ||
2227 | |||
2209 | public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain) | 2228 | public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain) |
2210 | { | 2229 | { |
2211 | SoundTriggerPacket sound = (SoundTriggerPacket)PacketPool.Instance.GetPacket(PacketType.SoundTrigger); | 2230 | SoundTriggerPacket sound = (SoundTriggerPacket)PacketPool.Instance.GetPacket(PacketType.SoundTrigger); |
@@ -3467,6 +3486,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3467 | /// </summary> | 3486 | /// </summary> |
3468 | public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) | 3487 | public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) |
3469 | { | 3488 | { |
3489 | if (entity is SceneObjectPart) | ||
3490 | { | ||
3491 | SceneObjectPart e = (SceneObjectPart)entity; | ||
3492 | SceneObjectGroup g = e.ParentGroup; | ||
3493 | if (g.RootPart.Shape.State > 30) // HUD | ||
3494 | if (g.OwnerID != AgentId) | ||
3495 | return; // Don't send updates for other people's HUDs | ||
3496 | } | ||
3497 | |||
3470 | double priority = m_prioritizer.GetUpdatePriority(this, entity); | 3498 | double priority = m_prioritizer.GetUpdatePriority(this, entity); |
3471 | 3499 | ||
3472 | lock (m_entityUpdates.SyncRoot) | 3500 | lock (m_entityUpdates.SyncRoot) |
@@ -3487,6 +3515,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3487 | EntityUpdate update; | 3515 | EntityUpdate update; |
3488 | while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update)) | 3516 | while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update)) |
3489 | { | 3517 | { |
3518 | // If we have sent a kill packet for this object | ||
3519 | // drop any updates on the floor | ||
3520 | if (update.Entity is SceneObjectPart) | ||
3521 | { | ||
3522 | SceneObjectPart part = (SceneObjectPart)update.Entity; | ||
3523 | if (m_killRecord.Contains(part.ParentGroup.RootPart.LocalId)) | ||
3524 | continue; | ||
3525 | } | ||
3526 | |||
3490 | ++updatesThisCall; | 3527 | ++updatesThisCall; |
3491 | 3528 | ||
3492 | #region UpdateFlags to packet type conversion | 3529 | #region UpdateFlags to packet type conversion |
@@ -3909,6 +3946,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3909 | { | 3946 | { |
3910 | m_propertiesPacketTimer.Stop(); | 3947 | m_propertiesPacketTimer.Stop(); |
3911 | 3948 | ||
3949 | if (m_propertiesBlocks.Count == 0) | ||
3950 | return; | ||
3951 | |||
3912 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[m_propertiesBlocks.Count]; | 3952 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[m_propertiesBlocks.Count]; |
3913 | 3953 | ||
3914 | int index = 0; | 3954 | int index = 0; |
@@ -4800,6 +4840,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4800 | AddLocalPacketHandler(PacketType.TransferAbort, HandleTransferAbort, false); | 4840 | AddLocalPacketHandler(PacketType.TransferAbort, HandleTransferAbort, false); |
4801 | AddLocalPacketHandler(PacketType.MuteListRequest, HandleMuteListRequest, false); | 4841 | AddLocalPacketHandler(PacketType.MuteListRequest, HandleMuteListRequest, false); |
4802 | AddLocalPacketHandler(PacketType.UseCircuitCode, HandleUseCircuitCode); | 4842 | AddLocalPacketHandler(PacketType.UseCircuitCode, HandleUseCircuitCode); |
4843 | AddLocalPacketHandler(PacketType.CreateNewOutfitAttachments, HandleCreateNewOutfitAttachments); | ||
4803 | AddLocalPacketHandler(PacketType.AgentHeightWidth, HandleAgentHeightWidth, false); | 4844 | AddLocalPacketHandler(PacketType.AgentHeightWidth, HandleAgentHeightWidth, false); |
4804 | AddLocalPacketHandler(PacketType.InventoryDescendents, HandleInventoryDescendents); | 4845 | AddLocalPacketHandler(PacketType.InventoryDescendents, HandleInventoryDescendents); |
4805 | AddLocalPacketHandler(PacketType.DirPlacesQuery, HandleDirPlacesQuery); | 4846 | AddLocalPacketHandler(PacketType.DirPlacesQuery, HandleDirPlacesQuery); |
@@ -4899,6 +4940,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4899 | (x.CameraLeftAxis != lastarg.CameraLeftAxis) || | 4940 | (x.CameraLeftAxis != lastarg.CameraLeftAxis) || |
4900 | (x.CameraUpAxis != lastarg.CameraUpAxis) || | 4941 | (x.CameraUpAxis != lastarg.CameraUpAxis) || |
4901 | (x.ControlFlags != lastarg.ControlFlags) || | 4942 | (x.ControlFlags != lastarg.ControlFlags) || |
4943 | (x.ControlFlags != 0) || | ||
4902 | (x.Far != lastarg.Far) || | 4944 | (x.Far != lastarg.Far) || |
4903 | (x.Flags != lastarg.Flags) || | 4945 | (x.Flags != lastarg.Flags) || |
4904 | (x.State != lastarg.State) || | 4946 | (x.State != lastarg.State) || |
@@ -5270,7 +5312,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5270 | args.Channel = ch; | 5312 | args.Channel = ch; |
5271 | args.From = String.Empty; | 5313 | args.From = String.Empty; |
5272 | args.Message = Utils.BytesToString(msg); | 5314 | args.Message = Utils.BytesToString(msg); |
5273 | args.Type = ChatTypeEnum.Shout; | 5315 | args.Type = ChatTypeEnum.Region; //Behaviour in SL is that the response can be heard from any distance |
5274 | args.Position = new Vector3(); | 5316 | args.Position = new Vector3(); |
5275 | args.Scene = Scene; | 5317 | args.Scene = Scene; |
5276 | args.Sender = this; | 5318 | args.Sender = this; |
@@ -9308,6 +9350,37 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9308 | { | 9350 | { |
9309 | return true; | 9351 | return true; |
9310 | } | 9352 | } |
9353 | |||
9354 | private bool HandleCreateNewOutfitAttachments(IClientAPI sender, Packet Pack) | ||
9355 | { | ||
9356 | CreateNewOutfitAttachmentsPacket packet = (CreateNewOutfitAttachmentsPacket)Pack; | ||
9357 | |||
9358 | #region Packet Session and User Check | ||
9359 | if (m_checkPackets) | ||
9360 | { | ||
9361 | if (packet.AgentData.SessionID != SessionId || | ||
9362 | packet.AgentData.AgentID != AgentId) | ||
9363 | return true; | ||
9364 | } | ||
9365 | #endregion | ||
9366 | MoveItemsAndLeaveCopy handlerMoveItemsAndLeaveCopy = null; | ||
9367 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | ||
9368 | foreach (CreateNewOutfitAttachmentsPacket.ObjectDataBlock n in packet.ObjectData) | ||
9369 | { | ||
9370 | InventoryItemBase b = new InventoryItemBase(); | ||
9371 | b.ID = n.OldItemID; | ||
9372 | b.Folder = n.OldFolderID; | ||
9373 | items.Add(b); | ||
9374 | } | ||
9375 | |||
9376 | handlerMoveItemsAndLeaveCopy = OnMoveItemsAndLeaveCopy; | ||
9377 | if (handlerMoveItemsAndLeaveCopy != null) | ||
9378 | { | ||
9379 | handlerMoveItemsAndLeaveCopy(this, items, packet.HeaderData.NewFolderID); | ||
9380 | } | ||
9381 | |||
9382 | return true; | ||
9383 | } | ||
9311 | 9384 | ||
9312 | private bool HandleAgentHeightWidth(IClientAPI sender, Packet Pack) | 9385 | private bool HandleAgentHeightWidth(IClientAPI sender, Packet Pack) |
9313 | { | 9386 | { |
@@ -11151,18 +11224,44 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11151 | } | 11224 | } |
11152 | 11225 | ||
11153 | /// <summary> | 11226 | /// <summary> |
11227 | /// This processes packets which have accumulated while the presence was still in the process of initialising. | ||
11228 | /// </summary> | ||
11229 | public void ProcessPendingPackets() | ||
11230 | { | ||
11231 | m_IsPresenceReady = true; | ||
11232 | if (m_pendingPackets == null) | ||
11233 | return; | ||
11234 | foreach (Packet p in m_pendingPackets) | ||
11235 | { | ||
11236 | ProcessInPacket(p); | ||
11237 | } | ||
11238 | m_pendingPackets.Clear(); | ||
11239 | } | ||
11240 | |||
11241 | /// <summary> | ||
11154 | /// Entryway from the client to the simulator. All UDP packets from the client will end up here | 11242 | /// Entryway from the client to the simulator. All UDP packets from the client will end up here |
11155 | /// </summary> | 11243 | /// </summary> |
11156 | /// <param name="Pack">OpenMetaverse.packet</param> | 11244 | /// <param name="Pack">OpenMetaverse.packet</param> |
11157 | public void ProcessInPacket(Packet Pack) | 11245 | public void ProcessInPacket(Packet Pack) |
11158 | { | 11246 | { |
11159 | if (m_debugPacketLevel >= 255) | 11247 | if (!m_IsPresenceReady) |
11160 | m_log.DebugFormat("[CLIENT]: Packet IN {0}", Pack.Type); | 11248 | { |
11249 | if (m_pendingPackets == null) | ||
11250 | { | ||
11251 | m_pendingPackets = new List<Packet>(); | ||
11252 | } | ||
11253 | m_pendingPackets.Add(Pack); | ||
11254 | } | ||
11255 | else | ||
11256 | { | ||
11257 | if (m_debugPacketLevel >= 255) | ||
11258 | m_log.DebugFormat("[CLIENT]: Packet IN {0}", Pack.Type); | ||
11161 | 11259 | ||
11162 | if (!ProcessPacketMethod(Pack)) | 11260 | if (!ProcessPacketMethod(Pack)) |
11163 | m_log.Warn("[CLIENT]: unhandled packet " + Pack.Type); | 11261 | m_log.Warn("[CLIENT]: unhandled packet " + Pack.Type); |
11164 | 11262 | ||
11165 | PacketPool.Instance.ReturnPacket(Pack); | 11263 | PacketPool.Instance.ReturnPacket(Pack); |
11264 | } | ||
11166 | } | 11265 | } |
11167 | 11266 | ||
11168 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) | 11267 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) |
@@ -11399,7 +11498,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11399 | 11498 | ||
11400 | // m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID); | 11499 | // m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID); |
11401 | 11500 | ||
11501 | |||
11502 | //Note, the bool returned from the below function is useless since it is always false. | ||
11402 | m_assetService.Get(requestID.ToString(), transferRequest, AssetReceived); | 11503 | m_assetService.Get(requestID.ToString(), transferRequest, AssetReceived); |
11504 | |||
11403 | } | 11505 | } |
11404 | 11506 | ||
11405 | /// <summary> | 11507 | /// <summary> |